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{{Base item
<onlyinclude></onlyinclude>
 
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|rarity_id = normal
<onlyinclude>{{#invoke:item|item
 
| Name = Deadhand Talisman
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|name = Deadhand Talisman
| Size = 1x1
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|class_id = Amulet
| Rarity = Normal
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|size_x = 1
| Type = Accessory
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|size_y = 1
 
|flavour_text = The Empire poisons our blood with sweet wine.<br>Poisons our flesh with silk.<br>Poisons our minds with civil lies.<br>Poisons our children with servitude.<br>- The Wolven King
| Subtype = Amulet
 
| TalismanTier = 1
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|drop_level = 1
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|drop_rarities_ids = normal, magic, rare, unique
| ImplicitMods = (19 to 31)% increased Chaos Damage
 
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|tags = talisman, amulet, default
| RandomMods = {{c|corrupted|Corrupted}}
 
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|metadata_id = Metadata/Items/Amulets/Talismans/Talisman1_7
| FlavourText = The Empire poisons our blood with sweet wine. <br> Poisons our flesh with silk. <br> Poisons our minds with civil lies. <br> Poisons our children with servitude. <br> - The Wolven King
 
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|implicit1 = TalismanIncreasedChaosDamage
}}</onlyinclude>
 
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|implicit2 = TalismanCanBePickedUpByMonster
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|is_talisman = True
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|talisman_tier = 1
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|release_version = 2.1.0
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}}
   
'''Deadhand Talisman''' is an [[amulet]] base type. It is a tier 1 [[talisman]].
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'''Deadhand Talisman''' is a [[talisman]] base type.
   
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{{Item unique versions}}
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{{Item acquisition}}
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The item was acquired from killing the monster that possessed by this talisman. After the league end Talisman monster is not added to core. Talisman items are primary acquired from other game mechanics.
 
==Version history==
 
==Version history==
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{{Version history table header}}
{{VersionHistoryTable}}
 
{{VersionHistoryRow|2.1.0}}
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{{Version history table row|2.1.1}}
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* The [[Blood Worm]]s created by monster possessed by the '''Deadhand Talisman''' now deal substantially more damage when they explode. (note : wording slightly changed by wiki editor, read patch note for original wording)
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{{Version history table row|2.1.0c}}
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* The effect granted to monsters by the '''Deadhand Talisman''' which causes them to explode on death now deals 80% less damage.
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{{Version history table row|2.1.0}}
 
* Introduced to the game.
 
* Introduced to the game.
 
|}
 
|}
   
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[[ru:Талисман смерторука]]
[[Category:Talismans]]
 

Latest revision as of 17:19, 19 June 2021

Deadhand TalismanTalisman Tier: 1(19-31)% increased Chaos DamageCorruptedThe Empire poisons our blood with sweet wine.
Poisons our flesh with silk.
Poisons our minds with civil lies.
Poisons our children with servitude.
- The Wolven King
Deadhand Talisman inventory icon
Acquisition
Area level: 1
DROP RESTRICTED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Amulets
Metadata ID: Metadata/Items/Amulets/Talismans/Talisman1_7

Deadhand Talisman is a talisman base type.

Unique versions

There are currently no unique items for this base item type.

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
5Divination card inventory iconCall to the First OnesCall to the First Ones card artDivination card frameCall to the First Ones5Tier 1 Talisman
Corrupted
The Ezomyte, desperate for aid, cried out to the gods.
Divination card inventory icon
random corrupted tier 1 talismanAutomatic
1Primal Incubator inventory iconPrimal IncubatorPrimal IncubatorAdds an incubated Talisman item to an equippable item
Item drops after killing # monsters
Talisman ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Primal Incubator inventory icon
random talismanAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

The item was acquired from killing the monster that possessed by this talisman. After the league end Talisman monster is not added to core. Talisman items are primary acquired from other game mechanics.

Version history[ | ]

Version Changes
2.1.1
  • The Blood Worms created by monster possessed by the Deadhand Talisman now deal substantially more damage when they explode. (note : wording slightly changed by wiki editor, read patch note for original wording)
2.1.0c
  • The effect granted to monsters by the Deadhand Talisman which causes them to explode on death now deals 80% less damage.
2.1.0
  • Introduced to the game.