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Death and Taxes is reminiscent of a raid boss in classic MMORPGs.[1] The map is initially empty. Players must run past three orange portals, which are surrounded by elemental effects similar to those of certain Shrines, to the end of the map where a final fourth orange portal can be found. Upon reaching the end, the boss is activated and blue portals throughout the map will spawn hostile animated weapons.
The map has no native monsters other than the boss, which has 4 forms, though portals will spawn animated weapons after the boss has been engaged. Once each form is killed, the boss will enter an "in-between stage", becoming immune to damage until it is lured to the next orange portal. Players need to kill every form to complete the map. Each form will drop loot.
Animated weapons[]
Once the first portal is activated, these are spawned continuously until the last boss's form is dead. Caveat: animated weapons can't be hit with Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes... Spark is ground projectile, and animated weapons are flying.
Avatar of Ash[]
Once the first portal is activated, Avatar of Ash will spawn, which uses Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. supported by Lesser Multiple Projectiles. Flameblast is by far the most dangerous of these, especially since all of the action tends to make the expanding circle difficult to see until it is too late, especially in the presence of stun and desync. You need to pre-emptively move every few seconds in order not to get hit.
Avatar of Winter[]
Upon reaching the next portal, the boss will take form of Avatar of Winter, which uses a huge AoE Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., long range Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. and spawns ice versions of Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...
Avatar of Silence[]
Upon reaching the next portal, the boss takes form of Avatar of Silence, which casts Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.., and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes... As with Avatar of Ash's Flameblasts, it is unwise to stand still; while one Storm Call hit probably won't kill you, an entire salvo may do so.
Avatar of Apocalypse[]
Upon entering the final portal, Avatar of Apocalypse spawns, which uses all previous spells combined. This is the boss' final form; Avatar of Apocalypse will not respawn once killed.
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Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
The Death and Taxes boss visuals have been improved, and it now has more life, uses new skills, moves more quickly and will transition phases more rapidly. It will no longer target non-player characters (such as minions) during phase transitions. Fewer extra monsters spawn during the fight. The boss now always drops map-related currency on death. We have more extensive changes planned for this map.
The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes..) now instead rely on the variable tier.
The change in how monster rarity affects damage increases (see above) has resulted in changes to the Savage and Overlord's map prefixes, as well as the Death and Taxes map mods. These changes can be obtained on existing items by using a Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...
The boss in the Death and Taxes unique map deals less damage with its melee attack, and should be significantly less likely to one-shot you after transforming.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
The Death and Taxes unique map can no longer spawn Perandus Chests or Cadiro, as they were capable of spawning on areas the boss needed to go to in order for the map to be completed.