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This page is about the map area. For the passive skill, see Eye of the Storm (passive skill).

Eye of the Storm is the name of the map area of Sirus, Awakener of Worlds. After defeating 4 Conquerors, finishing related quests, Zana will offer an option to open 6 portals to the area.

NPC[ | ]

Unlike The Elder or The Shaper encounters, Zana would not provide any form of skill to assist the player character and the area did not contain any monster other than the boss. There are some friendlies Oriath citizens wandering in the arena proper, which will be killed by Sirus at the start of the fight.

Boss[ | ]

Sirus, Awakener of Worlds, with 2 forms

Layout[ | ]

Eye of the Storm ladder

The stairs of the final sub-area, destroyed and able to be walked on.

The area is divided into 3 sub-areas. The first sub-area is similar to The Cathedral Rooftop (Act 10) and the second sub-area is identical to The Templar Laboratory. The final sub-area is almost identical to the Epilogue town Oriath, which all combat is carried in the final sub-area.

One notable difference from the town version of Oriath is that (As of Patch 3.9.1) the stair section of the area has been modified - The pillar-like structure has been destroyed, and the player character can walk though the debris.

The area level is scale with the Awakening level of the Atlas, which in turn calculated by number of socketed Watchstones divided by 4, and then round down to the nearest integer.

Awakening level Area level N of socketed Watchstones
0-5 81 0-23
6 82 24-27
7 83 28-31
8 84 32

Deatomization Storms[ | ]

Inner Deatomization Storm
Debuff
BloodCloudDebuff
BloodCloudDebuff
Your integral anatomical structure is being ripped apart until you die.
Outer Deatomization Storm
Debuff
BloodCloudDebuff
BloodCloudDebuff
Your integral anatomical structure is being ripped apart until you die.

The final sub-area of the map is full of Deatomization Storms as environmental hazard. The storms move in a fixed pattern. Upon entering, the storms would apply debuffs to the player character. The boss would also cast a storm as an ending skill of a boss phase. During the boss fight, there is a visible circle to mark a combat area. If the player walk out of the combat area, Sirus also terminate the boss phase and cast the storm where he was standing.

Items found in this area

There are currently no items that have a drop table specific to this area.

Version history[ | ]

Version Changes
3.10.1d
  • Sirus, Awakener of Worlds will now be more aware of where Deatomisation Storms are and will no longer cast his Meteor or Corridor skills if he is near one.
3.9.2
  • The Awakener has been decreased to level 81 from 84 at Awakening levels 1 to 5, increasing by one for each additional Awakening level. He is still level 84 at Awakening level 8, and this only affects the item levels of his drops.
  • Prevented the storms in The Awakener fight from being able to occupy the space near the arena entrance, so you no longer can enter and be inside a storm.
  • Changed the behaviour of the storms so they no longer pursue the player or their minions. Instead they more organically maneuvere the arena in a way that should cause more openings to travel around freely while still applying some limitation.
3.9.1
  • The final Conqueror of the Atlas no longer has blocking during their Meteor Maze ability, so they cannot prevent you from escaping the Maze.
3.9.0
  • Introduced to the game.
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