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Dense FossilMore Armour, Energy Shield or Evasion modifiers
No Life Modifiers
Place in a Resonator to influence item crafting.
Dense Fossil inventory icon
Acquisition
Area level: 1
League(s): Delve
Can only drop in the Azurite Mine.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Stackable Currency
Metadata ID: Metadata/Items/Currency/CurrencyDelveCraftingDefences
Dense Fossil is a fossil type.

Item acquisition
Questionmark

Can only drop in the Azurite Mine.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
5Divination card inventory iconThe Tinkerer's TableThe Tinkerer's Table card artDivination card frameThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.Divination card inventory iconrandom fossil x5Automatic
1Fossilised Incubator inventory iconFossilised IncubatorFossilised IncubatorAdds an incubated Fossil item to an equippable item
Item drops after killing # monsters
Fossil ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Fossilised Incubator inventory icon
random fossilAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Can be acquired in one of two ways:



Spawn Weight Multipliers

Using this fossil multiplies the spawn weights of all modifiers with life tags by 0 and defences tags by 10.

Added Mods

The following mods are added to the crafting pool when using this fossil:

NameGeneration TypeGroupFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the UndergroundSuffixPhysicalDamageReductionRatingIfYouHaveHitAnEnemyRecently1+500 to Armour if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 0
sceptre 1600
mace 1600
axe 1600
sword 1600
default 0
of the UndergroundSuffixPhysicalDamageReductionRatingIfYouHaveHitAnEnemyRecently1+1000 to Armour if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 0
staff 1600
mace 1600
axe 1600
sword 1600
default 0
of the UndergroundSuffixEvasionRatingIfYouHaveHitAnEnemyRecently1+500 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 0
axe 1600
sword 1600
dagger 1600
claw 1600
default 0
of the UndergroundSuffixEvasionRatingIfYouHaveHitAnEnemyRecently1+1000 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 0
axe 1600
sword 1600
bow 1600
default 0
of the UndergroundSuffixEnergyShieldRegenerationRatePerMinuteIfYouHaveHitAnEnemyRecently1Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
dagger 1600
claw 1600
wand 1600
sceptre 1600
default 0
of the UndergroundSuffixEnergyShieldRegenerationRatePerMinuteIfYouHaveHitAnEnemyRecently1Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
staff 2000
default 0
of the UndergroundSuffixMaximumEnergyShieldFromBodyArmour1(20-30)% increased Energy Shield from Body Armourabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
default 0
of the UndergroundSuffixChanceWhenHitForArmourToBeDoubled120% chance to Defend with Double Armourabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
default 0
of the UndergroundSuffixAdditionalChanceToEvade1+(1-2)% chance to Evade Attack Hitsabyss_jewel 0
jewel 0
quiver 1600
ring 1600
amulet 1600
belt 1600
default 0
SubterraneanPrefixAllDefences1(4-6)% increased Global Defencesjewel 1000
abyss_jewel 1000
default 0
of the UndergroundSuffixPhysicalDamageReductionRatingIfYouHaveHitAnEnemyRecently1+(250-300) to Armour if you've Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the UndergroundSuffixEvasionRatingIfYouHaveHitAnEnemyRecently1+(250-300) to Evasion Rating if Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the UndergroundSuffixEnergyShieldRegenerationRatePerMinuteIfYouHaveHitAnEnemyRecently1Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the UndergroundSuffixIncreasedQuality1+(10-20)% to Qualitylocal_item_quality 0
abyss_jewel 0
jewel 0
shield 2000
body_armour 2000
default 0
of the UndergroundSuffixEnergyShieldRegeneration1Regenerate 1% of Energy Shield per secondabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the UndergroundSuffixEnergyShieldLeechPermyriad10.3% of Spell Damage Leeched as Energy Shieldabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the UndergroundSuffixSpellBlockPercentage1(3-4)% Chance to Block Spell Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
gloves 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the UndergroundSuffixChanceToDodge1(3-4)% chance to Dodge Attack Hits
(3-4)% chance to Dodge Spell Hits
spell_dodge_mod 0
abyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the UndergroundSuffixBlindOnHit1(4-6)% Global chance to Blind Enemies on hitabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the UndergroundSuffixEvasionOnFullLife1(25-50)% increased Global Evasion Rating when on Full Lifeabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the UndergroundSuffixChanceWhenHitForArmourToBeDoubled1(10-20)% chance to Defend with Double Armourabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
default 0
of the UndergroundSuffixBlockPercent1(3-4)% Chance to Block Attack Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
default 0
of the UndergroundSuffixFortifyEffect1(15-25)% increased Effect of Fortify on youabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
default 0



Version history

Version Changes
3.7.0
  • The Dense Fossil inventory iconDense FossilDense FossilStack Size: 20More Defence modifiers
    No Life Modifiers
    Place in a Resonator to influence item crafting.
    Shift click to unstack.
    Dense Fossil inventory icon
    can no longer craft increased Armour, Evasion or Energy Shield suffix modifiers and now has new mods it can craft on each slot.
  • The Dense Fossil inventory iconDense FossilDense FossilStack Size: 20More Defence modifiers
    No Life Modifiers
    Place in a Resonator to influence item crafting.
    Shift click to unstack.
    Dense Fossil inventory icon
    modifier 15% increased Energy Shield from Body Armour was incorrectly acting multiplicatively with other sources of increased Energy Shield. This has been fixed, and affects all existing items with this modifier. To partially (but intentionally not entirely) compensate for this change, it now grants 20-30% increased Energy Shield from Body Armour. Existing items with this modifier can be updated to the new values with a Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    Divine Orb inventory icon
    .
3.4.0
  • Introduced to the game.
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