Dense FossilMore Armour, Energy Shield or Evasion modifiers
No Life ModifiersPlace in a Resonator to influence item crafting.Acquisition
Area level: 1
League(s): Delve
Can only drop in the Azurite Mine.Vendor Offer
1x Scroll FragmentMetadata
Item class: Stackable Currency
Metadata ID: Metadata/Items/Currency/CurrencyDelveCraftingDefences
Dense Fossil is a fossil type.
Item acquisition
Can only drop in the Azurite Mine.
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
5 | The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | random fossil x5 | Automatic |
1 | Fossilised IncubatorFossilised IncubatorAdds an incubated Fossil item to an equippable item Item drops after killing # monstersFossil ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | random fossil | Automatic |
1 | The VoidThe Void1Reach into the Void and claim your prize. | random divination card set exchange | Automatic |
Can be acquired in one of two ways:
- Is sometimes sold by Niko the Mad for 1 000 Azurite
- As a drop from a Biome
- Fungal Cavern
- Petrified Forest
Spawn Weight Multipliers
Using this fossil multiplies the spawn weights of all modifiers with life tags by 0 and defences tags by 10.
Added Mods
The following mods are added to the crafting pool when using this fossil:
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of the Underground | Suffix | PhysicalDamageReductionRatingIfYouHaveHitAnEnemyRecently | 1 | +500 to Armour if you've Hit an Enemy Recently | abyss_jewel 0 jewel 0 two_hand_weapon 0 sceptre 1600 mace 1600 axe 1600 sword 1600 default 0 |
of the Underground | Suffix | PhysicalDamageReductionRatingIfYouHaveHitAnEnemyRecently | 1 | +1000 to Armour if you've Hit an Enemy Recently | abyss_jewel 0 jewel 0 one_hand_weapon 0 staff 1600 mace 1600 axe 1600 sword 1600 default 0 |
of the Underground | Suffix | EvasionRatingIfYouHaveHitAnEnemyRecently | 1 | +500 to Evasion Rating if Hit an Enemy Recently | abyss_jewel 0 jewel 0 two_hand_weapon 0 axe 1600 sword 1600 dagger 1600 claw 1600 default 0 |
of the Underground | Suffix | EvasionRatingIfYouHaveHitAnEnemyRecently | 1 | +1000 to Evasion Rating if Hit an Enemy Recently | abyss_jewel 0 jewel 0 one_hand_weapon 0 axe 1600 sword 1600 bow 1600 default 0 |
of the Underground | Suffix | EnergyShieldRegenerationRatePerMinuteIfYouHaveHitAnEnemyRecently | 1 | Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently | abyss_jewel 0 jewel 0 dagger 1600 claw 1600 wand 1600 sceptre 1600 default 0 |
of the Underground | Suffix | EnergyShieldRegenerationRatePerMinuteIfYouHaveHitAnEnemyRecently | 1 | Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recently | abyss_jewel 0 jewel 0 staff 2000 default 0 |
of the Underground | Suffix | MaximumEnergyShieldFromBodyArmour | 1 | (20-30)% increased Energy Shield from Body Armour | abyss_jewel 0 jewel 0 ring 1600 amulet 1600 belt 1600 default 0 |
of the Underground | Suffix | ChanceWhenHitForArmourToBeDoubled | 1 | 20% chance to Defend with Double Armour | abyss_jewel 0 jewel 0 ring 1600 amulet 1600 belt 1600 default 0 |
of the Underground | Suffix | AdditionalChanceToEvade | 1 | +(1-2)% chance to Evade Attack Hits | abyss_jewel 0 jewel 0 quiver 1600 ring 1600 amulet 1600 belt 1600 default 0 |
Subterranean | Prefix | AllDefences | 1 | (4-6)% increased Global Defences | jewel 1000 abyss_jewel 1000 default 0 |
of the Underground | Suffix | PhysicalDamageReductionRatingIfYouHaveHitAnEnemyRecently | 1 | +(250-300) to Armour if you've Hit an Enemy Recently | jewel 300 abyss_jewel 300 default 0 |
of the Underground | Suffix | EvasionRatingIfYouHaveHitAnEnemyRecently | 1 | +(250-300) to Evasion Rating if Hit an Enemy Recently | jewel 300 abyss_jewel 300 default 0 |
of the Underground | Suffix | EnergyShieldRegenerationRatePerMinuteIfYouHaveHitAnEnemyRecently | 1 | Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently | jewel 300 abyss_jewel 300 default 0 |
of the Underground | Suffix | IncreasedQuality | 1 | +(10-20)% to Quality | local_item_quality 0 abyss_jewel 0 jewel 0 shield 2000 body_armour 2000 default 0 |
of the Underground | Suffix | EnergyShieldRegeneration | 1 | Regenerate 1% of Energy Shield per second | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 helmet 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 |
of the Underground | Suffix | EnergyShieldLeechPermyriad | 1 | 0.3% of Spell Damage Leeched as Energy Shield | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 helmet 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 |
of the Underground | Suffix | SpellBlockPercentage | 1 | (3-4)% Chance to Block Spell Damage | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 gloves 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 |
of the Underground | Suffix | ChanceToDodge | 1 | (3-4)% chance to Dodge Attack Hits (3-4)% chance to Dodge Spell Hits | spell_dodge_mod 0 abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 helmet 0 dex_armour 2000 dex_int_armour 2000 str_dex_armour 2000 default 0 |
of the Underground | Suffix | BlindOnHit | 1 | (4-6)% Global chance to Blind Enemies on hit | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 helmet 0 dex_armour 2000 dex_int_armour 2000 str_dex_armour 2000 default 0 |
of the Underground | Suffix | EvasionOnFullLife | 1 | (25-50)% increased Global Evasion Rating when on Full Life | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 2000 dex_int_armour 2000 str_dex_armour 2000 default 0 |
of the Underground | Suffix | ChanceWhenHitForArmourToBeDoubled | 1 | (10-20)% chance to Defend with Double Armour | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 helmet 0 str_armour 2000 str_int_armour 2000 str_dex_armour 2000 default 0 |
of the Underground | Suffix | BlockPercent | 1 | (3-4)% Chance to Block Attack Damage | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 helmet 0 str_armour 2000 str_int_armour 2000 str_dex_armour 2000 default 0 |
of the Underground | Suffix | FortifyEffect | 1 | (15-25)% increased Effect of Fortify on you | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 boots 0 str_armour 2000 str_int_armour 2000 str_dex_armour 2000 default 0 |
Version history
Version | Changes |
---|---|
3.7.0 |
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3.4.0 |
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