Map Tier: 1
Guild Character: NTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition
Area level: 58
DROP DISABLEDVendor Prices
Normal | 1x Orb of Chance |
Magic | 2x Orb of Chance |
Rare | 3x Orb of Chance |
Unique | 10x Chaos Orb |
1x Scroll FragmentMetadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasDesert
Id | MapAtlasDesert |
---|---|
Act | 11 |
Area level | 68 |
Bosses | Preethi, Eye-Pecker |
Area type tags | cave, mountain |
Tags | map, einharmaps, desert_area, desert_map_area |
The Shaper: Heat. Dust. Wind. These are what forge strong minds and bodies. |
Desert Map: is a map based on the Dried Lake from Act 4. Since version 3.1.0, the map is a legacy variant of Desert MapDesert MapMap Level: 69
Map Tier: 2
Guild Character: WTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..
Map Type: Outdoors
Boss Arena[]
Boss doesn't have an arena. The area around him has more decorations than the rest of the map.
Boss[]
Name | Based On | Attributes |
---|---|---|
Splinter Liege | Nightwane | Casts Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Casts Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow Casts Blast RainBlast RainFire, Attack, AoE, Projectile, Bow |
Splinter Liege summons up to 4 copies of himself. Copies don't move, attack the same target as the boss and don't use any skills. Copies last for around 10 seconds and are created with the current boss' life, curses, etc. Killing copies has no effect on the boss.
Determining which of the copies is actually the boss can be done by watching which one walks, or by hitting the copies and identifying which enemy does not spray bones out when hit. Because of the high amount of individual damage from each copy, burst damage resulting from multiple copies hitting the player at once may result in death. Taking cover around the tents and barricades may reduce the amount of copies that fire upon the player.
Additionally, true boss' attacks look and act as if they were Siege Ballista bolts - they always pierce and deal more damage.
Boss Video[]
Item acquisition
This item is drop disabled.
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | Type |
---|---|---|---|
Desert Spring MapDesert Spring MapMap Level: 69 Map Tier: 2 Guild Character: cTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 3 | Desert MapDesert MapMap Level: 68 Map Tier: 1 Guild Character: NTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Manual |
Other versions
- Desert MapDesert MapMap Level: 69
Map Tier: 2
Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph. - Desert MapDesert MapMap Level: 70
Map Tier: 3
Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight. - Desert MapDesert MapMap Level: 68
Map Tier: 1
Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion. - Desert MapDesert MapMap Level: 70
Map Tier: 3
Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis. - Desert MapDesert MapMap Level: 70
Map Tier: 3
Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal. - Desert MapDesert MapMap Level: 71
Map Tier: 4
Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual. - Desert MapDesert MapMap Level: 78
Map Tier: 11
Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist. - Desert MapDesert MapMap Level: 68
Map Tier: 1
Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest. - Desert MapDesert MapMap Level: 69
Map Tier: 2
Guild Character: WHeat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium. - Desert MapDesert MapMap Level: 69
Map Tier: 2
Guild Character: WTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in War for the Atlas. - Shaped Desert MapShaped Desert MapMap Level: 73
Map Tier: 6
Guild Character: NTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds. - Desert MapDesert MapMap Level: 68
Map Tier: 1
Guild Character: NTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in The Awakening.
Version history[]
Version | Changes |
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3.5.0 |
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3.1.0 |
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