Despot Axe

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Despot AxeTwo Handed Axe
Physical Damage: 90-122
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 13
Requires Level 66, 140 Str, 86 Dex
Despot Axe inventory icon.png
Acquisition
Level: 66
Purchase Costs
Normal3x Orb of Transmutation
Magic4x Orb of Alteration
Rare3x Chaos Orb
Unique8x Chaos Orb
Sell Price
1x Scroll Fragment
Physical: 148.4

Phys+Chaos: 148.4

Total: 148.4
Miscellaneous
Item class: Two Hand Axes
Metadata ID: Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe18

Despot Axe is a two-handed axe base type.

It is one of the three axes that sharing the same 2D art. The other two are Gilded AxeGilded AxeTwo Handed Axe
Physical Damage: 43-58
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 28, 64 Str, 37 Dex
and Noble AxeNoble AxeTwo Handed Axe
Physical Damage: 76-103
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 52, 113 Str, 65 Dex
.

Unique versions

ItemLvl.
KingmakerKingmaker
Despot Axe
Two Handed Axe
Quality: +20%
Physical Damage: (261-288) to (353.8-390.4)
Critical Strike Chance: (6.50%-7.00%)
Attacks per Second: (1.50-1.57)
Weapon Range: 13
Requires Level 66, 140 Str, 86 Dex(170-200)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have Fortify
A King and his people are linked together
like a soul and a beating heart.
Both can be severed by a same edge,
then forged anew.
66
Debeon's DirgeDebeon's Dirge
Despot Axe
Two Handed Axe
Quality: +20%
Physical Damage: 108-146.4
Elemental Damage: (310-350) to (460-500)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 13
Requires Level 66, 140 Str, 86 DexAdds (310-350) to (460-500) Cold Damage
15% increased Movement Speed if you've used a Warcry Recently
150% increased Elemental Damage if you've used a Warcry Recently
Warcries Knock Back and Interrupt Enemies in a smaller Area
A sharp and heavy beat,
discorded, out of tune,
when you hear it on the wind,
you know death will follow soon.
66

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4Merciless ArmamentMerciless Armament4Merciless Two-Hand Weapon
Item Level: 100
"Through thick and thin,
blood and bone,
a peaceful life
is one I can't condone."
- Tukohama, Father Of War
random item level 100 MercilessMerciless
Prefix
(170-179)% increased Physical Damage
two-handed weapon
Automatic
9The TyrantThe Tyrant9Merciless Weapon
Item Level: 100
"Fear controls the masses."
- Laszlo, the Scourge
random item level 100 MercilessMerciless
Prefix
(170-179)% increased Physical Damage
weapon
Automatic
8The WebThe Web8Weapon of CraftingA weapon, a shelter, a prison.
The web's purpose changes
with the spider's needs.
A lesson we should
take to heart.
random weapon of Craftingof Crafting
Suffix
Can have up to 3 Crafted Modifiers
Automatic
1The VoidThe Void1Reach into the Void and claim your prize.random divination card set exchangeAutomatic

Version history

Version Changes
3.11.0

We've reviewed all Two-Handed weapon basetypes and have adjusted their attack damage, speed and implicits, with the goal of giving Two-Handed weapon builds a different feel to their dual-wield and one-handed counterparts, and to ensure that the damage you gain by using a Two-Hander made up for the lack of block and slower attack speed. All Two-Handed weapons have had their base damage increased by at least 15%, with axes in particular gaining even more damage

  • Base attacks per second is now 1.4 (from 1.3).
  • (Not in patch note) Damage increased to 90-122.[1] (up from 76-103)
2.0.0

To broaden the number of choices players have when choosing their weapon, we have flattened out attack speeds across all weapon types. In general, the slowest weapons are now faster, and the fastest weapons are now slower than they were before. We have also increased the chance to critically strike for some weapon types, which should allow for critical strike builds on more than just a handful of weapons.

  • Weapons with the lowest and highest attack speeds have been moved closer to the median.
  • Two-handed melee weapons have generally been reduced in damage relative to one-handed equivalents in the early to mid-game.
Unknown
  • Introduced to the game.

References

  1. Bex_GGG (June 18, 2020). "Updated Base Types in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 18, 2020.