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Disintegrator is a unique Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...

Mechanics[]

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Legacy variants[]

Disintegrator has legacy variants.

Version Discontinued Modifiers
3.11.0


  • +20(20)% Chance to Block Attack Damage while wielding a Staff[a]
  • Adds (250-280) to (315-355) Physical Damage
  • +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
  • 25% chance to gain a Siphoning Charge when you use a Skill
  • Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
  • Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
  • 1% additional Physical Damage Reduction from Hits per Siphoning Charge
  • 0.2% of Damage Leeched as Life per Siphoning Charge
  • Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
  • Battlemage
3.7.0


  • +20(20)% Chance to Block Attack Damage while wielding a Staff[a]
  • Adds (270-300) to (340-380) Physical Damage
  • +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
  • 25% chance to gain a Siphoning Charge when you use a Skill
  • Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
  • Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
  • 1% additional Physical Damage Reduction from Hits per Siphoning Charge
  • 0.2% of Damage Leeched as Life per Siphoning Charge
  • Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
  • Battlemage

Gallery[]

Version history[]

Version Changes
3.13.0
  • No longer grants added Physical Damage to Spells. Instead it now grants the Battlemage keyword (which adds main hand weapon damage to spells). This affects all versions of this item.
3.11.0
  • Basetype implicit and base damage have changes
  • Disintegrator now has 220-240 to 270-300 added Physical Damage (from 250-280 to 315-355) explicit mod.
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Now has (250-280) to (315-355) added physical damage, to account for basetype changes. Existing versions can be updated using a Divine Orb.
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
3.2.0
  • Introduced to the game.

Notes[]

  1. 1.0 1.1 A legacy Disintegrator with the implicit modifier +20% Chance to Block Attack Damage while wielding a Staff cannot have the value of that modifier be raised above 20% using a Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...