No longer grants added Physical Damage to Spells. Instead it now grants the Battlemage keyword (which adds main hand weapon damage to spells). This affects all versions of this item.
Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
Now has (250-280) to (315-355) added physical damage, to account for basetype changes. Existing versions can be updated using a Divine Orb.
Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
↑ 1.01.1A legacy Disintegrator with the implicit modifier +20% Chance to Block Attack Damage while wielding a Staff cannot have the value of that modifier be raised above 20% using a Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes...