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Not to be confused with Evasion.

Dodge is a layer of defence that grants a chance to prevent a damaging hit. The chance to dodge is a random roll made per attack/cast; it is not entropy-based like evasion nor is it affected by accuracy. Dodge is capped at 75% and is rolled before block. Damage avoidance is a separate mechanic and is rolled after block.

Mechanics[ | ]

There are two types of dodge:

Dodge Attacks and Dodge Spell Damage are both capped at 75%.

Monsters[ | ]

Certain unique monsters can use Vaal Grace.

Blackguard Stalkers can dodge attacks and spells.

Tormented Rogue's Touch grants 33% Chance to Dodge Attacks, while its Grip grants 33% Chance to Dodge Attacks and 33% Chance to Dodge Spells.

Miscellaneous[ | ]

Bandit[ | ]

Helping Kraityn during the quest Deal with the Bandits grants 3% Chance to Dodge Attacks, as well as 6% increased Attack and Cast Speed and 6% increased Movement Speed.

Pantheon[ | ]

The Soul of Lunaris Major Pantheon power has an upgrade that grants 5% chance to Dodge Attacks and Spells if you've been Hit Recently.

Elusive[ | ]

The Elusive buff grants 15% Chance to Dodge Attacks and 15% Chance to Dodge Spells. The chance decays over time.

Related items and modifiers[ | ]

Base types[ | ]

ItemAttack
Dodge
Spell
Dodge
Hook Sword inventory iconHook SwordHook SwordOne Handed Sword
Physical Damage: 28-60
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 34, 64 Str, 64 Dex4% chance to Dodge Attack Hits
Hook Sword inventory icon
+4N/A
Grappler inventory iconGrapplerGrapplerOne Handed Sword
Physical Damage: 44-94
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 55, 99 Str, 99 Dex4% chance to Dodge Attack Hits
Grappler inventory icon
+4N/A
Tiger Hook inventory iconTiger HookTiger HookOne Handed Sword
Physical Damage: 37-80
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 70, 119 Str, 119 Dex6% chance to Dodge Attack Hits
Tiger Hook inventory icon
+6N/A
Spiked Bundle inventory iconSpiked BundleSpiked BundleChance to Block: 24%
Evasion: 13
Energy Shield: 4
Movement Speed: -3%
Requires Level 52% chance to Dodge Attack Hits
Spiked Bundle inventory icon
+2N/A
Driftwood Spiked Shield inventory iconDriftwood Spiked ShieldDriftwood Spiked ShieldChance to Block: 24%
Evasion: 46
Energy Shield: 10
Movement Speed: -3%
Requires Level 12, 19 Dex, 19 Int2% chance to Dodge Attack Hits
Driftwood Spiked Shield inventory icon
+2N/A
Alloyed Spiked Shield inventory iconAlloyed Spiked ShieldAlloyed Spiked ShieldChance to Block: 25%
Evasion: 56
Energy Shield: 12
Movement Speed: -3%
Requires Level 20, 28 Dex, 28 Int2% chance to Dodge Spell Hits
Alloyed Spiked Shield inventory icon
N/A+2
Burnished Spiked Shield inventory iconBurnished Spiked ShieldBurnished Spiked ShieldChance to Block: 26%
Evasion: 62
Energy Shield: 13
Movement Speed: -3%
Requires Level 27, 37 Dex, 37 Int4% chance to Dodge Attack Hits
Burnished Spiked Shield inventory icon
+4N/A
Ornate Spiked Shield inventory iconOrnate Spiked ShieldOrnate Spiked ShieldChance to Block: 24%
Evasion: 120
Energy Shield: 24
Movement Speed: -3%
Requires Level 33, 44 Dex, 44 Int4% chance to Dodge Spell Hits
Ornate Spiked Shield inventory icon
N/A+4
Redwood Spiked Shield inventory iconRedwood Spiked ShieldRedwood Spiked ShieldChance to Block: 24%
Evasion: 142
Energy Shield: 28
Movement Speed: -3%
Requires Level 39, 52 Dex, 52 Int2% chance to Dodge Attack Hits
Redwood Spiked Shield inventory icon
+2N/A
Compound Spiked Shield inventory iconCompound Spiked ShieldCompound Spiked ShieldChance to Block: 25%
Evasion: 122
Energy Shield: 24
Movement Speed: -3%
Requires Level 45, 58 Dex, 58 Int2% chance to Dodge Spell Hits
Compound Spiked Shield inventory icon
N/A+2
Polished Spiked Shield inventory iconPolished Spiked ShieldPolished Spiked ShieldChance to Block: 26%
Evasion: 111
Energy Shield: 22
Movement Speed: -3%
Requires Level 49, 64 Dex, 64 Int4% chance to Dodge Attack Hits
Polished Spiked Shield inventory icon
+4N/A
Sovereign Spiked Shield inventory iconSovereign Spiked ShieldSovereign Spiked ShieldChance to Block: 24%
Evasion: 195
Energy Shield: 38
Movement Speed: -3%
Requires Level 54, 70 Dex, 70 Int4% chance to Dodge Spell Hits
Sovereign Spiked Shield inventory icon
N/A+4
Alder Spiked Shield inventory iconAlder Spiked ShieldAlder Spiked ShieldChance to Block: 24%
Evasion: 209
Energy Shield: 41
Movement Speed: -3%
Requires Level 58, 74 Dex, 74 Int2% chance to Dodge Attack Hits
Alder Spiked Shield inventory icon
+2N/A
Ezomyte Spiked Shield inventory iconEzomyte Spiked ShieldEzomyte Spiked ShieldChance to Block: 25%
Evasion: 181
Energy Shield: 35
Movement Speed: -3%
Requires Level 62, 85 Dex, 85 Int2% chance to Dodge Spell Hits
Ezomyte Spiked Shield inventory icon
N/A+2
Mirrored Spiked Shield inventory iconMirrored Spiked ShieldMirrored Spiked ShieldChance to Block: 26%
Evasion: 151
Energy Shield: 29
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int4% chance to Dodge Attack Hits
Mirrored Spiked Shield inventory icon
+4N/A
Supreme Spiked Shield inventory iconSupreme Spiked ShieldSupreme Spiked ShieldChance to Block: 24%
Evasion: 242
Energy Shield: 47
Movement Speed: -3%
Requires Level 70, 85 Dex, 85 Int4% chance to Dodge Spell Hits
Supreme Spiked Shield inventory icon
N/A+4
Quartz Flask inventory iconQuartz FlaskQuartz FlaskLasts 4.00 Seconds
Consumes 30 of 60 Charges on use
Phasing
6% chance to Dodge Attack Hits
6% chance to Dodge Spell Hits
Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Quartz Flask inventory icon
N/AN/A

Modifiers[ | ]

The Fall of Oriath introduced several new tiers of suffix modifiers to Dexterity body armour and shields that grant attack dodge and several new tiers of suffix modifiers to Dexterity shields that grant spell dodge. These modifiers also affect Dexterity hybrid attribute base items, including Sacrificial Garb. The Essences of Loathing and Scorn provide suffix mods that grant attack dodge and spell dodge, respectively, on body armour and boots. Corruption can grant a corrupted implicit mod on boots that gives (2 to 4)% Chance to Dodge Attacks. Certain helmet and boot Enchantments can grant conditional dodge or spell dodge.

War for the Atlas included new types of items along with mods that involve dodge. Notably, Shaped and Elder items can have dodge and spell dodge on boots as special suffix modifiers. Dodge is associated with the Shaper, while spell dodge is associated with the Elder. Both rolls can reach up to 10% but are mutually exclusive. There is also a Shaped mod for shields that grants (3-5)% chance to Dodge Attacks if you have Blocked Recently. Abyss Jewels can roll 2% chance to Dodge Attacks and Spells if you've been Hit Recently, similar to the Lunaris Pantheon power upgrade. The Elder can drop Watcher's Eye inventory iconWatcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
, which can roll two distinct modifiers related to dodge: (6-10)% chance to Dodge Attacks while affected by Grace and (5-8)% chance to Dodge Spells while affected by Haste.

Body Armour[ | ]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Haze25(3-4)% chance to Dodge Attack Hitsweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
dex_armour 2000
dex_int_armour 1000
str_dex_armour 1000
str_dex_int_armour 660
default 0
of Fog85(5-6)% chance to Dodge Attack Hitsweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
dex_armour 1000
dex_int_armour 500
str_dex_armour 500
str_dex_int_armour 300
default 0
Chosen60(8-10)% chance to Dodge Spell Hitsbody_armour 2000
default 0
of the Underground1(3-4)% chance to Dodge Attack Hits
(3-4)% chance to Dodge Spell Hits
spell_dodge_mod 0
abyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0

Shields[ | ]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Mist352% chance to Dodge Attack Hitsdex_shield 1000
str_dex_shield 1000
dex_int_shield 1000
default 0
of Haze623% chance to Dodge Attack Hitsdex_shield 1000
str_dex_shield 1000
dex_int_shield 1000
default 0
of Fog784% chance to Dodge Attack Hitsdex_shield 1000
str_dex_shield 1000
dex_int_shield 1000
default 0
of Prayers352% chance to Dodge Spell Hitsdex_shield 1000
str_dex_shield 1000
dex_int_shield 1000
default 0
of Invocations623% chance to Dodge Spell Hitsdex_shield 1000
str_dex_shield 1000
dex_int_shield 1000
default 0
of Incantations784% chance to Dodge Spell Hitsdex_shield 1000
str_dex_shield 1000
dex_int_shield 1000
default 0

Essences[ | ]

ItemEffect(s)
Deafening Essence of LoathingDeafening Essence of Loathing inventory iconDeafening Essence of LoathingStack Size: 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (35-38)% increased Critical Strike Chance
Gloves: (24-26)% increased Global Critical Strike Chance
Helmet: 5% reduced Reservation of Skills
Shield: +(7-8)% Chance to Block
Other Armour: (9-10)% chance to Dodge Attack Hits
Quiver: (39-42)% increased Global Critical Strike Chance
Amulet: (39-42)% increased Global Critical Strike Chance
Ring: (24-26)% increased Global Critical Strike Chance
Belt: (36-39)% increased Stun Duration on Enemies
Right click this item then left click a normal or rare item to apply it.
Shift click to unstack.
Deafening Essence of Loathing inventory icon
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (35-38)% increased Critical Strike Chance
Gloves: (24-26)% increased Global Critical Strike Chance
Helmet: 5% reduced Reservation of Skills
Shield: +(7-8)% Chance to Block
Other Armour: (9-10)% chance to Dodge Attack Hits
Quiver: (39-42)% increased Global Critical Strike Chance
Amulet: (39-42)% increased Global Critical Strike Chance
Ring: (24-26)% increased Global Critical Strike Chance
Belt: (36-39)% increased Stun Duration on Enemies
Deafening Essence of ScornDeafening Essence of Scorn inventory iconDeafening Essence of ScornStack Size: 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (110-119)% increased Critical Strike Chance for Spells
Gloves: (31-44)% chance to Avoid being Stunned
Helmet: (31-44)% chance to Avoid being Stunned
Shield: (110-119)% increased Critical Strike Chance for Spells
Other Armour: (7-8)% chance to Dodge Spell Hits
Quiver: +(35-41)% to Global Critical Strike Multiplier
Amulet: +(35-41)% to Global Critical Strike Multiplier
Ring: +(21-25)% to Global Critical Strike Multiplier
Belt: (16-17)% reduced Enemy Stun Threshold
Right click this item then left click a normal or rare item to apply it.
Shift click to unstack.
Deafening Essence of Scorn inventory icon
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (110-119)% increased Critical Strike Chance for Spells
Gloves: (31-44)% chance to Avoid being Stunned
Helmet: (31-44)% chance to Avoid being Stunned
Shield: (110-119)% increased Critical Strike Chance for Spells
Other Armour: (7-8)% chance to Dodge Spell Hits
Quiver: +(35-41)% to Global Critical Strike Multiplier
Amulet: +(35-41)% to Global Critical Strike Multiplier
Ring: +(21-25)% to Global Critical Strike Multiplier
Belt: (16-17)% reduced Enemy Stun Threshold
Screaming Essence of LoathingScreaming Essence of Loathing inventory iconScreaming Essence of LoathingStack Size: 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (25-29)% increased Critical Strike Chance
Gloves: (18-20)% increased Global Critical Strike Chance
Helmet: 3% reduced Reservation of Skills
Shield: +(3-4)% Chance to Block
Other Armour: (5-6)% chance to Dodge Attack Hits
Quiver: (30-34)% increased Global Critical Strike Chance
Amulet: (30-34)% increased Global Critical Strike Chance
Ring: (18-20)% increased Global Critical Strike Chance
Belt: (26-30)% increased Stun Duration on Enemies
Right click this item then left click a normal item to apply it.
Shift click to unstack.
Screaming Essence of Loathing inventory icon
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (25-29)% increased Critical Strike Chance
Gloves: (18-20)% increased Global Critical Strike Chance
Helmet: 3% reduced Reservation of Skills
Shield: +(3-4)% Chance to Block
Other Armour: (5-6)% chance to Dodge Attack Hits
Quiver: (30-34)% increased Global Critical Strike Chance
Amulet: (30-34)% increased Global Critical Strike Chance
Ring: (18-20)% increased Global Critical Strike Chance
Belt: (26-30)% increased Stun Duration on Enemies
Screaming Essence of ScornScreaming Essence of Scorn inventory iconScreaming Essence of ScornStack Size: 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (80-99)% increased Critical Strike Chance for Spells
Gloves: (23-26)% chance to Avoid being Stunned
Helmet: (23-26)% chance to Avoid being Stunned
Shield: (80-99)% increased Critical Strike Chance for Spells
Other Armour: (3-4)% chance to Dodge Spell Hits
Quiver: +(25-29)% to Global Critical Strike Multiplier
Amulet: +(25-29)% to Global Critical Strike Multiplier
Ring: +(15-17)% to Global Critical Strike Multiplier
Belt: (12-13)% reduced Enemy Stun Threshold
Right click this item then left click a normal item to apply it.
Shift click to unstack.
Screaming Essence of Scorn inventory icon
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (80-99)% increased Critical Strike Chance for Spells
Gloves: (23-26)% chance to Avoid being Stunned
Helmet: (23-26)% chance to Avoid being Stunned
Shield: (80-99)% increased Critical Strike Chance for Spells
Other Armour: (3-4)% chance to Dodge Spell Hits
Quiver: +(25-29)% to Global Critical Strike Multiplier
Amulet: +(25-29)% to Global Critical Strike Multiplier
Ring: +(15-17)% to Global Critical Strike Multiplier
Belt: (12-13)% reduced Enemy Stun Threshold
Shrieking Essence of LoathingShrieking Essence of Loathing inventory iconShrieking Essence of LoathingStack Size: 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (30-34)% increased Critical Strike Chance
Gloves: (21-23)% increased Global Critical Strike Chance
Helmet: 4% reduced Reservation of Skills
Shield: +(5-6)% Chance to Block
Other Armour: (7-8)% chance to Dodge Attack Hits
Quiver: (35-38)% increased Global Critical Strike Chance
Amulet: (35-38)% increased Global Critical Strike Chance
Ring: (21-23)% increased Global Critical Strike Chance
Belt: (31-35)% increased Stun Duration on Enemies
Right click this item then left click a normal or rare item to apply it.
Shift click to unstack.
Shrieking Essence of Loathing inventory icon
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (30-34)% increased Critical Strike Chance
Gloves: (21-23)% increased Global Critical Strike Chance
Helmet: 4% reduced Reservation of Skills
Shield: +(5-6)% Chance to Block
Other Armour: (7-8)% chance to Dodge Attack Hits
Quiver: (35-38)% increased Global Critical Strike Chance
Amulet: (35-38)% increased Global Critical Strike Chance
Ring: (21-23)% increased Global Critical Strike Chance
Belt: (31-35)% increased Stun Duration on Enemies
Shrieking Essence of ScornShrieking Essence of Scorn inventory iconShrieking Essence of ScornStack Size: 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (100-109)% increased Critical Strike Chance for Spells
Gloves: (27-30)% chance to Avoid being Stunned
Helmet: (27-30)% chance to Avoid being Stunned
Shield: (100-109)% increased Critical Strike Chance for Spells
Other Armour: (5-6)% chance to Dodge Spell Hits
Quiver: +(30-34)% to Global Critical Strike Multiplier
Amulet: +(30-34)% to Global Critical Strike Multiplier
Ring: +(18-20)% to Global Critical Strike Multiplier
Belt: (14-15)% reduced Enemy Stun Threshold
Right click this item then left click a normal or rare item to apply it.
Shift click to unstack.
Shrieking Essence of Scorn inventory icon
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: (100-109)% increased Critical Strike Chance for Spells
Gloves: (27-30)% chance to Avoid being Stunned
Helmet: (27-30)% chance to Avoid being Stunned
Shield: (100-109)% increased Critical Strike Chance for Spells
Other Armour: (5-6)% chance to Dodge Spell Hits
Quiver: +(30-34)% to Global Critical Strike Multiplier
Amulet: +(30-34)% to Global Critical Strike Multiplier
Ring: +(18-20)% to Global Critical Strike Multiplier
Belt: (14-15)% reduced Enemy Stun Threshold
Wailing Essence of LoathingWailing Essence of Loathing inventory iconWailing Essence of LoathingStack Size: 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Weapon: (20-24)% increased Critical Strike Chance
Gloves: (15-17)% increased Global Critical Strike Chance
Helmet: 2% reduced Reservation of Skills
Shield: +(1-2)% Chance to Block
Other Armour: (3-4)% chance to Dodge Attack Hits
Quiver: (25-29)% increased Global Critical Strike Chance
Amulet: (25-29)% increased Global Critical Strike Chance
Ring: (15-17)% increased Global Critical Strike Chance
Belt: (21-25)% increased Stun Duration on Enemies
Right click this item then left click a normal item to apply it.
Shift click to unstack.
Wailing Essence of Loathing inventory icon
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

Weapon: (20-24)% increased Critical Strike Chance
Gloves: (15-17)% increased Global Critical Strike Chance
Helmet: 2% reduced Reservation of Skills
Shield: +(1-2)% Chance to Block
Other Armour: (3-4)% chance to Dodge Attack Hits
Quiver: (25-29)% increased Global Critical Strike Chance
Amulet: (25-29)% increased Global Critical Strike Chance
Ring: (15-17)% increased Global Critical Strike Chance
Belt: (21-25)% increased Stun Duration on Enemies

Shaper[ | ]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Shaping68(3-5)% chance to Dodge Attack Hitsboots_shaper 500
default 0
of Shaping75(6-8)% chance to Dodge Attack Hitsboots_shaper 500
default 0
of Shaping84(9-10)% chance to Dodge Attack Hitsboots_shaper 500
default 0
of Shaping68(3-5)% chance to Dodge Attack Hits if you have Blocked Recentlyshield_shaper 800
default 0

Elder[ | ]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Elder68(3-5)% chance to Dodge Spell Hitsboots_elder 500
default 0
of the Elder75(6-8)% chance to Dodge Spell Hitsboots_elder 500
default 0
of the Elder83(9-10)% chance to Dodge Spell Hitsboots_elder 500
default 0

Enchantments[ | ]

Helmets[ | ]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
Enchantment Blade Flurry Dodge Per Stack 1666% chance to Dodge Attack Hits while at maximum Blade Flurry stages
Enchantment Blade Flurry Dodge Per Stack 2759% chance to Dodge Attack Hits while at maximum Blade Flurry stages
Enchantment Charged Dash Dodge When Finished Channelling 1664% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recently
Enchantment Charged Dash Dodge When Finished Channelling 2756% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recently

Boots[ | ]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
Enchantment Spell Dodge 1535% chance to Dodge Spell Hits if you've
taken Spell Damage Recently
Enchantment Spell Dodge 2666% chance to Dodge Spell Hits if you've
taken Spell Damage Recently
Enchantment Spell Dodge 3758% chance to Dodge Spell Hits if you've
taken Spell Damage Recently
Enchantment Attack Dodge 2668% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently
Enchantment Attack Dodge 1536% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently
Enchantment Attack Dodge 37510% Chance to Dodge Attack Hits if you've taken a Critical Strike Recently

Unique items[ | ]

ItemLvl.StatsAttack
Dodge
Spell
Dodge
Hinekora's SightHinekora's Sight inventory iconHinekora's Sight
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+1000 to Accuracy Rating
(6-10)% chance to Dodge Attack Hits
(6-10)% chance to Dodge Spell Hits
Cannot be Blinded
Remember the past, anticipate the future.
Hinekora's Sight inventory icon
20+(10-16) to all Attributes+1000 to Accuracy Rating
(6-10)% chance to Dodge Attack Hits
(6-10)% chance to Dodge Spell Hits
Cannot be Blinded
(6-10)(6-10)
Ascent From FleshAscent From Flesh inventory iconAscent From Flesh
Chain Belt
Requires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
A single step forward
Snap free from the prison
Reborn into freedom eternal
Ascent From Flesh inventory icon
44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
N/AN/A
Skin of the LordsSkin of the Lords inventory iconSkin of the Lords
Simple Robe
Quality: +20%
Movement Speed: -3%
Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Corrupted
The Lords are chosen so carefully.
Only they may grace His flesh.
Skin of the Lords inventory icon
1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Acrobatics
Ancestral Bond
Arrow Dancing
Avatar of Fire
Blood Magic
Call to Arms
Conduit
Corrupted Soul
Crimson Dance
Doomsday
Eldritch Battery
Elemental Equilibrium
Elemental Equilibrium
Elemental Overload
Elemental Overload
Eternal Youth
Ghost Reaver
Glancing Blows
Hollow Palm Technique
Iron Grip
Iron Reflexes
Mind Over Matter
Minion Instability
Mortal Conviction
Pain Attunement
Perfect Agony
Phase Acrobatics
Point Blank
Resolute Technique
Runebinder
Imbalanced Guard
Supreme Ego
The Agnostic
The Impaler
Unwavering Stance
Vaal Pact
Wicked Ward
Wind Dancer
Zealot's Oath

Corrupted
N/AN/A
BloodbondBloodbond inventory iconBloodbond
Bone Armour
Quality: +20%
Evasion: (426-465)
Energy Shield: (85-93)
Movement Speed: -3%
Requires Level 35, 53 Dex, 53 IntGrants Level 15 Blood Offering Skill
(100-120)% increased Evasion and Energy Shield
(15-25)% increased maximum Life
Minions have (20-30)% increased maximum Life
Regenerate 1% of Life per second
Minions have (6-10)% chance to Dodge Attack Hits
What mother wouldn't give her life for that of her children?
Bloodbond inventory icon
35Grants Level 15 Blood Offering Skill
(100-120)% increased Evasion and Energy Shield
(15-25)% increased maximum Life
Minions have (20-30)% increased maximum Life
Regenerate 1% of Life per second
Minions have (6-10)% chance to Dodge Attack Hits
N/AN/A
The Snowblind GraceThe Snowblind Grace inventory iconThe Snowblind Grace
Coronal Leather
Quality: +20%
Evasion: (736-834)
Movement Speed: -3%
Requires Level 49, 134 Dex+(30-40) to Dexterity
(30-50)% increased Evasion Rating
+(40-60) to maximum Life
10% chance to Dodge Spell Hits
25% increased Arctic Armour Buff Effect
Evasion Rating is increased by Uncapped Cold Resistance
We dance in the white, like water,
colliding as many and emerging as one.

This item can be transformed with a Blessing of Tul
The Snowblind Grace inventory icon
49+(30-40) to Dexterity
(30-50)% increased Evasion Rating
+(40-60) to maximum Life
10% chance to Dodge Spell Hits
25% increased Arctic Armour Buff Effect
Evasion Rating is increased by Uncapped Cold Resistance
N/A10
Daresso's DefianceDaresso's Defiance inventory iconDaresso's Defiance
Full Dragonscale
Quality: +20%
Armour: (1316-1504)
Evasion: (1044-1193)
Movement Speed: -3%
Requires Level 63, 115 Str, 94 Dex(160-200)% increased Armour and Evasion
+(60-90) to maximum Life
(0.4-0.6)% of Physical Attack Damage Leeched as Life
6% chance to Dodge Attack Hits
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 5 seconds per Endurance Charge when Hit
(60-100)% increased Onslaught Effect
"When your back is against the wall,
And your opponent is bleeding you dry,
There is only one appropriate response:
Unbridled, overwhelming violence."
- Daresso, the Sword King
Daresso's Defiance inventory icon
63(160-200)% increased Armour and Evasion
+(60-90) to maximum Life
(0.4-0.6)% of Physical Attack Damage Leeched as Life
6% chance to Dodge Attack Hits
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 5 seconds per Endurance Charge when Hit
(60-100)% increased Onslaught Effect
6N/A
Hyrri's IreHyrri's Ire inventory iconHyrri's Ire
Zodiac Leather
Quality: +20%
Evasion: (2220-2903)
Movement Speed: -3%
Requires Level 65, 197 Dex+(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (105-145) to (160-200) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
Hyrri loosed a barrage of arrows,
tipped with a poisoned hatred
only oppression can ferment.
Hyrri's Ire inventory icon
65+(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (105-145) to (160-200) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
1010
The Perfect FormThe Perfect Form inventory iconThe Perfect Form
Zodiac Leather
Quality: +20%
Evasion: (1281-1451)
Movement Speed: -3%
Requires Level 65, 197 Dex(5-10)% increased Dexterity
(30-50)% increased Evasion Rating
+(50-80) to maximum Life
-30% to Cold Resistance
Arctic Armour has 100% reduced Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
Phase Acrobatics
We share one space,
speak one voice,
act through one body.
A flawless crystal.
Brittle.
The Perfect Form inventory icon
65(5-10)% increased Dexterity
(30-50)% increased Evasion Rating
+(50-80) to maximum Life
-30% to Cold Resistance
Arctic Armour has 100% reduced Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
Phase Acrobatics
N/AN/A
OmeyocanOmeyocan inventory iconOmeyocan
Carnal Boots
Quality: +20%
Evasion: 118
Energy Shield: 22
Requires Level 55, 52 Dex, 52 Int(15-20)% increased maximum Mana
+(25-30)% to Lightning Resistance
30% increased Movement Speed
2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%
You have Onslaught while not on Low Mana
Lose 7% of Mana per Second
Only a fool seeks meaning
in a life so fleeting.
Omeyocan inventory icon
55(15-20)% increased maximum Mana
+(25-30)% to Lightning Resistance
30% increased Movement Speed
2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%
You have Onslaught while not on Low Mana
Lose 7% of Mana per Second
N/AN/A
Three-step AssaultThree-step Assault inventory iconThree-step Assault
Shagreen Boots
Quality: +20%
Evasion: (251-288)
Requires Level 55, 97 Dex+(25-35) to Dexterity
(20-40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50-70) to maximum Life
25% increased Movement Speed
10% chance to Dodge Spell Hits while Phasing
Move in with haste.
Strike quick, strike hard.
Vanish like smoke in the wind.
Three-step Assault inventory icon
55+(25-35) to Dexterity
(20-40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50-70) to maximum Life
25% increased Movement Speed
10% chance to Dodge Spell Hits while Phasing
N/AN/A
Darkray VectorsDarkray Vectors inventory iconDarkray Vectors
Dragonscale Boots
Quality: +20%
Armour: (193-229)
Evasion: (193-229)
Requires Level 65, 62 Str, 62 Dex(40-70)% increased Armour and Evasion
+(20-40)% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
40% reduced Frenzy Charge Duration
25% reduced Light Radius
2% chance to Dodge Attack Hits per Frenzy Charge
"Sirrius flew on wings of light, faster than wind, faster
than thought. But try as he might to outrun the darkness,
it was there, at every turn, waiting for him."
- Azmerian legend
Darkray Vectors inventory icon
65(40-70)% increased Armour and Evasion
+(20-40)% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
40% reduced Frenzy Charge Duration
25% reduced Light Radius
2% chance to Dodge Attack Hits per Frenzy Charge
N/AN/A
Atziri's StepAtziri's Step inventory iconAtziri's Step
Slink Boots
Quality: +20%
Evasion: 738
Requires Level 69, 120 Dex180% increased Evasion Rating
+(55-75) to maximum Life
30% increased Movement Speed
(14-16)% chance to Dodge Spell Hits
"Those who dance are considered insane
by those who cannot hear the music."
- Atziri, Queen of the Vaal
Atziri's Step inventory icon
69180% increased Evasion Rating
+(55-75) to maximum Life
30% increased Movement Speed
(14-16)% chance to Dodge Spell Hits
N/A(14-16)
OskarmOskarm inventory iconOskarm
Nubuck Gloves
Quality: +20%
Evasion: 130
Requires Level 52, 50 Dex(30-40)% increased Global Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Hits
Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
Land and sea did not dissuade,
nor did the Kelpie's maw;
the wild beast crossed half the world
to sate his hungry claw.
Oskarm inventory icon
52(30-40)% increased Global Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Hits
Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
N/A(7-8)
AssailumAssailum inventory iconAssailum
Sinner Tricorne
Quality: +20%
Evasion: (862-1042)
Requires Level 64, 138 DexGrants Level 20 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills deal 33% less Damage
+(350-500) to Accuracy Rating
+(350-500) to Evasion Rating
(7-10)% chance to Dodge Attack Hits while Channelling
(7-10)% chance to Dodge Spell Hits while Channelling
A moment of calm before the battle can end the war.
Assailum inventory icon
64Grants Level 20 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills deal 33% less Damage
+(350-500) to Accuracy Rating
+(350-500) to Evasion Rating
(7-10)% chance to Dodge Attack Hits while Channelling
(7-10)% chance to Dodge Spell Hits while Channelling
N/AN/A
Quickening CovenantApparitions inventory iconQuickening Covenant
Viridian Jewel
Limited to: 1
Radius: Medium
Minions have (12-16)% increased Attack Speed
Minions have (12-16)% increased Cast Speed
Minions have (10-12)% chance to Dodge Attack Hits
Minions have (10-12)% chance to Dodge Spell Hits
Notable Passive Skills in Radius are Transformed to
instead grant: Minions have 25% reduced Movement Speed
Lose that which you never had.
Gain power you could not have grasped.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Apparitions inventory icon
1Minions have (12-16)% increased Attack Speed
Minions have (12-16)% increased Cast Speed
Minions have (10-12)% chance to Dodge Attack Hits
Minions have (10-12)% chance to Dodge Spell Hits
Notable Passive Skills in Radius are Transformed to
instead grant: Minions have 25% reduced Movement Speed
N/AN/A
Conqueror's LongevityConqueror's Longevity inventory iconConqueror's Longevity
Viridian Jewel
Limited to: 13% chance to Avoid Elemental Ailments
8% increased Life Recovery from Flasks
2% chance to Dodge Attack Hits
Victory is as simple as being the last one standing.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Conqueror's Longevity inventory icon
13% chance to Avoid Elemental Ailments
8% increased Life Recovery from Flasks
2% chance to Dodge Attack Hits
2N/A
The Green NightmareThe Green Nightmare inventory iconThe Green Nightmare
Viridian Jewel
Limited to: 1
Radius: Large
Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant Chance to Dodge Attack Hits at 35% of its value
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
We take root in the dirt
and strangle those who tread upon it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
The Green Nightmare inventory icon
1Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant Chance to Dodge Attack Hits at 35% of its value
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
N/AN/A
Watcher's EyeWatcher's Eye inventory iconWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
(6-10)% chance to Dodge Attack Hits while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(5-8)% chance to Dodge Spell Hits while affected by Haste
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Attack Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1-1.5)% of Life per second while while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry
N/AN/A
Mutewind SealMutewind Seal inventory iconMutewind Seal
Unset Ring
Requires Level 44Has 1 SocketSocketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
+3 to Level of Socketed Golem Gems
Adds (5-10) to (11-15) Physical Damage to Attacks
(5-10)% increased Attack Speed
(3-5)% chance to Dodge Attack Hits
When a fallen leader's body is taken to the funeral peak,
those who seek power must ascend together.
One returns with the seal.
The rest do not return at all.
Mutewind Seal inventory icon
44Has 1 SocketSocketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
+3 to Level of Socketed Golem Gems
Adds (5-10) to (11-15) Physical Damage to Attacks
(5-10)% increased Attack Speed
(3-5)% chance to Dodge Attack Hits
(3-5)N/A
Precursor's EmblemPrecursor's Emblem (Endurance, Frenzy and Power Charge) inventory iconPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory icon
49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
N/AN/A
Precursor's EmblemPrecursor's Emblem (Endurance and Power Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Endurance and Power Charge) inventory icon
49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Power Charge Duration
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
N/AN/A
Precursor's EmblemPrecursor's Emblem (Frenzy and Power Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Frenzy and Power Charge) inventory icon
49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
N/AN/A
Precursor's EmblemPrecursor's Emblem (Frenzy Charge) inventory iconPrecursor's Emblem
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
History teaches humility.
Precursor's Emblem (Frenzy Charge) inventory icon
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1% Chance to Block Attack Damage per Frenzy Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Frenzy Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
You have Iron Reflexes while at maximum Frenzy Charges
N/AN/A
Precursor's EmblemPrecursor's Emblem (Endurance Charge) inventory iconPrecursor's Emblem
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
History teaches humility.
Precursor's Emblem (Endurance Charge) inventory icon
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
(20-40)% increased Endurance Charge Duration
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1% Chance to Block Attack Damage per Endurance Charge
+4% to Chaos Resistance per Endurance Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
10% chance to gain an Endurance Charge on Kill
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
5% increased Damage per Endurance Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
You cannot be Stunned while at maximum Endurance Charges
You have Vaal Pact while at maximum Endurance Charges
N/AN/A
Precursor's EmblemPrecursor's Emblem (Endurance and Frenzy Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
Precursor's Emblem (Endurance and Frenzy Charge) inventory icon
49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Vaal Pact while at maximum Endurance Charges
N/AN/A
Precursor's EmblemPrecursor's Emblem (Power Charge) inventory iconPrecursor's Emblem
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
History teaches humility.
Precursor's Emblem (Power Charge) inventory icon
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Power Charge Duration
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Power Charge on Kill
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Power Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You have Mind over Matter while at maximum Power Charges
N/AN/A
White WindWhite Wind inventory iconWhite Wind
Imperial Skean
Rune Dagger
Quality: +20%
Physical Damage: 21.6-87.6
Elemental Damage: (160-190) to (280-320)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65-1.72)
Weapon Range: 10
Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
(10-15)% increased Attack Speed
+(1000-1500) to Evasion Rating
(15-25)% chance to Dodge Attack Hits while your Off Hand is empty
(100-200)% increased Cold Damage while your Off Hand is empty
The Maraketh fear very little,
but they dare not whisper the name
of the demon that flies on Winter's gales.
White Wind inventory icon
6630% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
(10-15)% increased Attack Speed
+(1000-1500) to Evasion Rating
(15-25)% chance to Dodge Attack Hits while your Off Hand is empty
(100-200)% increased Cold Damage while your Off Hand is empty
N/AN/A
GlitterdiscGlitterdisc inventory iconGlitterdisc
Burnished Spiked Shield
Quality: +20%
Chance to Block: 26%
Evasion: (148-161)
Energy Shield: (79-111)
Movement Speed: -3%
Requires Level 27, 37 Dex, 37 Int4% chance to Dodge Attack Hits(120-140)% increased Evasion and Energy Shield
+(20-30) to maximum Energy Shield
+(30-50) to maximum Life
10% increased Rarity of Items found
25% chance to Avoid Fire Damage from Hits
You always Ignite while Burning
Izaro's insistence on using lava
resulted in some surprising material discoveries.
Glitterdisc inventory icon
274% chance to Dodge Attack Hits(120-140)% increased Evasion and Energy Shield
+(20-30) to maximum Energy Shield
+(30-50) to maximum Life
10% increased Rarity of Items found
25% chance to Avoid Fire Damage from Hits
You always Ignite while Burning
4N/A
Maligaro's LensMaligaro's Lens inventory iconMaligaro's Lens
Compound Spiked Shield
Quality: +20%
Chance to Block: 25%
Evasion: 146
Energy Shield: 28
Movement Speed: -3%
Requires Level 45, 58 Dex, 58 Int2% chance to Dodge Spell Hits(10-15)% increased Attack Speed
(10-20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 1% of your Maximum Life when you Die
"Look around you. What do you see?
Corruption, perversion, sin?
No. It is progress.
You simply lack the means to see it."
- Inquisitor Maligaro
Maligaro's Lens inventory icon
452% chance to Dodge Spell Hits(10-15)% increased Attack Speed
(10-20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 1% of your Maximum Life when you Die
N/A2
Zeel's AmplifierZeel's Amplifier inventory iconZeel's Amplifier
Polished Spiked Shield
Quality: +20%
Chance to Block: 26%
Evasion: 133
Energy Shield: (98-122)
Movement Speed: -3%
Requires Level 49, 64 Dex, 64 Int4% chance to Dodge Attack Hits(40-50)% increased Spell Damage
+(60-80) to maximum Energy Shield
+(50-70) to maximum Life
1% increased Area of Effect per Enemy killed recently, up to 50%
You have Zealot's Oath if you haven't been hit recently
"Great minds wish to reveal all the secrets of time and space.
But it does not matter.
Creation, the act of Matter Metamorphosis, is the only secret worth discovering."
- Zeel, Vaal Tinkerer
Zeel's Amplifier inventory icon
494% chance to Dodge Attack Hits(40-50)% increased Spell Damage
+(60-80) to maximum Energy Shield
+(50-70) to maximum Life
1% increased Area of Effect per Enemy killed recently, up to 50%
You have Zealot's Oath if you haven't been hit recently
4N/A
Qotra's RegulatorQotra's Regulator inventory iconQotra's Regulator
Sovereign Spiked Shield
Quality: +20%
Chance to Block: 24%
Evasion: 234
Energy Shield: 45
Movement Speed: -3%
Requires Level 54, 70 Dex, 70 Int4% chance to Dodge Spell Hits(160–220)% increased Evasion and Energy Shield
+(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds
(2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds
Lose (10–15)% of Energy Shield when you deal a Critical Strike
Lose (10–15)% of Life when you deal a Critical Strike
Horrific experiments with corrupted flesh require careful management.
Qotra's Regulator inventory icon
544% chance to Dodge Spell Hits(160–220)% increased Evasion and Energy Shield
+(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds
(2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds
Lose (10–15)% of Energy Shield when you deal a Critical Strike
Lose (10–15)% of Life when you deal a Critical Strike
N/A4
Leper's AlmsLeper's Alms inventory iconLeper's Alms
Mirrored Spiked Shield
Quality: +20%
Chance to Block: (29%-30%)
Evasion: (936-1087)
Energy Shield: (179-208)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int4% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
One's burden is another's gift.
Leper's Alms inventory icon
664% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
4N/A
Font of ThunderFont of Thunder inventory iconFont of Thunder
Mirrored Spiked Shield
Quality: +20%
Chance to Block: 26%
Evasion: (936-1087)
Energy Shield: (179-208)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int4% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield
(25-40)% increased Mana Regeneration Rate
+50% chance to be Shocked
40% of Cold Damage taken as Lightning
40% of Fire Damage taken as Lightning
The lightning fears not the flame.
Font of Thunder inventory icon
664% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield
(25-40)% increased Mana Regeneration Rate
+50% chance to be Shocked
40% of Cold Damage taken as Lightning
40% of Fire Damage taken as Lightning
4N/A
Jaws of AgonyJaws of Agony inventory iconJaws of Agony
Supreme Spiked Shield
Quality: +20%
Chance to Block: 24%
Evasion: 290
Energy Shield: 56
Movement Speed: -3%
Requires Level 70, 85 Dex, 85 Int4% chance to Dodge Spell HitsGrants Level 25 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
One wrong step triggers destruction.
Agony slowly dominates the will to live.
Jaws of Agony inventory icon
704% chance to Dodge Spell HitsGrants Level 25 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
N/A4

Active skill gems[ | ]

Related base stats[ | ]

Skill gemStr.Dex.Int.Lvl.
Vaal Grace inventory iconVaal GraceVaal GraceAura, Vaal, Spell, AoE, Duration
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells.Per 1% Quality:1Superior2% increased Area of Effect(24-34)% Chance to Dodge Attack Hits
(24-34)% Chance to Dodge Spell Hits
Base duration is 6 seconds
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
+(0-19) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Grace skill icon
Vaal Grace inventory icon
N/AyesN/A24

Related quality stats[ | ]

There are currently no active skill gems that have quality stats related to dodge.

Support skill gems[ | ]

Related base stats[ | ]

Skill gemStr.Dex.Int.Lvl.
Block Chance Reduction Support inventory iconBlock Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
Icon: B
Level: (1-20)
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2AnomalousSupported Skills have 0.25% reduced Enemy Block ChanceSupported Skills have 2% increased Overpowered EffectEnemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills
Enemies have -(20-29)% chance to Dodge Attack or Spell Hits from Supported Skills
Supported Skills inflict Overpowered for 4 seconds when Blocked
Overpowered applies -5% chance to Block Attack and Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Block Chance Reduction Support inventory icon
N/Ayesyes18

Related quality stats[ | ]

There are currently no support skill gems that have quality stats related to dodge.

Theoretical maximum[ | ]

Attack Spell
Passive Skills 1 40% 30%
Conqueror's Longevity inventory iconConqueror's LongevityConqueror's Longevity
Viridian Jewel
Limited to: 13% chance to Avoid Elemental Ailments
8% increased Life Recovery from Flasks
2% chance to Dodge Attack Hits
Victory is as simple as being the last one standing.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Conqueror's Longevity inventory icon
2% 0%
Hyrri's Ire inventory iconHyrri's IreHyrri's Ire
Zodiac Leather
Quality: +20%
Evasion: (2220-2903)
Movement Speed: -3%
Requires Level 65, 197 Dex+(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (105-145) to (160-200) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
Hyrri loosed a barrage of arrows,
tipped with a poisoned hatred
only oppression can ferment.
Hyrri's Ire inventory icon
10% 10%
Alchemist's Quartz Flask 12.5% 12.5%
All Flask Effect passive skills 3% 3%
Ascent From Flesh inventory iconAscent From FleshAscent From Flesh
Chain Belt
Requires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
A single step forward
Snap free from the prison
Reborn into freedom eternal
Ascent From Flesh inventory icon
6% 0%
Atziri's Step inventory iconAtziri's StepAtziri's Step
Slink Boots
Quality: +20%
Evasion: 738
Requires Level 69, 120 Dex180% increased Evasion Rating
+(55-75) to maximum Life
30% increased Movement Speed
(14-16)% chance to Dodge Spell Hits
"Those who dance are considered insane
by those who cannot hear the music."
- Atziri, Queen of the Vaal
Atziri's Step inventory icon
2
4% 16%
Darkray Vectors inventory iconDarkray VectorsDarkray Vectors
Dragonscale Boots
Quality: +20%
Armour: (193-229)
Evasion: (193-229)
Requires Level 65, 62 Str, 62 Dex(40-70)% increased Armour and Evasion
+(20-40)% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
40% reduced Frenzy Charge Duration
25% reduced Light Radius
2% chance to Dodge Attack Hits per Frenzy Charge
"Sirrius flew on wings of light, faster than wind, faster
than thought. But try as he might to outrun the darkness,
it was there, at every turn, waiting for him."
- Azmerian legend
Darkray Vectors inventory icon
2,3
20% 0%
Hinekora's Sight inventory iconHinekora's SightHinekora's Sight
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+1000 to Accuracy Rating
(6-10)% chance to Dodge Attack Hits
(6-10)% chance to Dodge Spell Hits
Cannot be Blinded
Remember the past, anticipate the future.
Hinekora's Sight inventory icon
10% 10%
Mutewind Seal inventory iconMutewind SealMutewind Seal
Unset Ring
Requires Level 44Has 1 SocketSocketed Golem Skills have 20% increased Attack and Cast Speed
Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
+3 to Level of Socketed Golem Gems
Adds (5-10) to (11-15) Physical Damage to Attacks
(5-10)% increased Attack Speed
(3-5)% chance to Dodge Attack Hits
When a fallen leader's body is taken to the funeral peak,
those who seek power must ascend together.
One returns with the seal.
The rest do not return at all.
Mutewind Seal inventory icon
4
10% 0%
Tiger Hook inventory iconTiger HookTiger HookOne Handed Sword
Physical Damage: 37-80
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 70, 119 Str, 119 Dex6% chance to Dodge Attack Hits
Tiger Hook inventory icon
5
12% 0%
Raider passives6 6% 10%
Level 27 Vaal Grace7 37% 37%
164% increased effect of Auras7 60.68 % 60.68%
The Green Nightmare inventory iconThe Green NightmareThe Green Nightmare
Viridian Jewel
Limited to: 1
Radius: Large
Gain 5% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant Chance to Dodge Attack Hits at 35% of its value
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
We take root in the dirt
and strangle those who tread upon it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
The Green Nightmare inventory icon
8
14% 0%
Total 9 247.18% 189.18%

1 Includes Acrobatics, all 3 Acrobatics Improvement nodes, and Phase Acrobatics

2 Boots are mutually exclusive and corrupted with 4% Chance to Dodge Attacks

3 Assuming 10 Frenzy charges (Amulet corrupted with "+1 maximum Frenzy Charge" implicit, All 3 +1 maximum Frenzy Charge notables, +2 from Corrupted Darkray and +1 from Raider's Avatar of the Slaughter)

4 Two rings can be worn

5 Two swords can be worn

6 Quartz Infusion and Avatar of the Veil

7 Assuming Aura received from the Guardian using Victario's Influence, Conqueror's Potency and Dying Breath

8 Socketed near Faith and Steel and while holding a shield

9 Capped at 75%

Passives[ | ]

There are passive skill nodes that grant additional chance to dodge either attacks or spells.

Base passives[ | ]

NameStats
Acrobatics Improvement
Evasion passive skill icon
4% chance to Dodge Attack Hits [1]
3% chance to Dodge Attack Hits [3] [4]
Freedom of Movement
EvasionAndPhasingNotable passive skill icon
30% increased Evasion Rating
10% increased Movement Speed while Phasing
5% chance to Dodge Attack Hits while Phasing
10% chance to gain Phasing for 4 seconds on Kill [1]
Unpredictable Offensive
ChannellingAttacksNotable2 passive skill icon
Channelling Skills have 10% increased Attack Speed
30% chance to Avoid being Stunned while Channelling
5% chance to Dodge Attack Hits while Channelling [1]

Keystones[ | ]

NameStats
Acrobatics
KeystoneAcrobatics passive skill icon
30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage [1]
Phase Acrobatics
KeystonePhaseAcrobatics passive skill icon
30% Chance to Dodge Spell Hits [1]

Ascendancy passives[ | ]

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar
Raider
Raider (Ascendants) passive skill icon
10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
You have Onslaught while on full Frenzy Charges
10% increased Movement Speed
10% chance to Dodge Attack Hits
Phasing [1]
Raider
Raider avatar
Quartz Infusion
AvatarOfPhasing (Raider) passive skill icon
15% chance to Dodge Attack Hits
15% chance to Dodge Spell Hits
Phasing [1]

Cluster jewel passives[ | ]

The following cluster jewel-only passives are related to Dodge:

NameStats
Chance to Dodge Attacks
DodgeAtksNode passive skill icon
1% chance to Dodge Attack Hits [1]
Aerialist
DodgeAtksNotable passive skill icon
3% chance to Dodge Attack Hits
3% chance to Dodge Spell Hits
5% increased Dexterity [1]
Darting Movements
DodgeAtksNotable passive skill icon
5% chance to Dodge Attack and Spell Hits while moving
5% increased Movement Speed [1]
Elegant Form
DodgeAtksNotable passive skill icon
3% chance to Dodge Attack Hits
3% chance to Dodge Spell Hits
30% chance to Avoid Elemental Ailments [1]
Hit and Run
DualWieldingDamage passive skill icon
Attack Skills deal 25% increased Damage while Dual Wielding
3% chance to Dodge Attack or Spell Hits if you've Hit an Enemy Recently [1]
Untouchable
EvasionNotable passive skill icon
3% chance to Dodge Attack Hits
3% chance to Dodge Spell Hits
30% increased Evasion Rating [1]
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