Double damage is an effect that causes a hit to deal double its damage.
Mechanics[]
- Chance to deal double damage is additive.
- Additional % chance exceeding 100% has no effect. For example, FrostbreathFrostbreath
Ornate MaceOne Handed Mace
Quality: +20%
Physical Damage: (94.8-102) to (123.6-130.8)
Elemental Damage: (26-32) to (36-42)
Critical Strike Chance: 5.00%
Attacks per Second: (1.30-1.37)
Weapon Range: 11Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage
Adds (26-32) to (36-42) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled EnemiesA merciful murderer swept through the streets of Sarn
Robbing breath from the weak and worthless. with any additional source of double damage when attacking chilled enemies with the weapon will have no effect. - The damage increase is applied after all other modifiers.[1]
- Double damage is currently hit-only and does not apply to damage over time.[2]
- Triple damage overrides double damage[3]
Related skills[]
Active skill gems[]
The following active skill gems are related to double damage:
Skill gem | ||||
---|---|---|---|---|
Heavy StrikeHeavy StrikeAttack, Melee, Strike Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (195-250)% of base Effectiveness of Added Damage: (195-250)%Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies 1% increased Damage1% increased Knockback Distance5% reduced Knockback DistanceDeals (195-313)% of Base Attack Damage Knocks Enemies Back on Hit 25% reduced Enemy Stun Threshold +(2-4) to Melee Strike Range 20% chance to deal Double DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 secRequires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which lowers the effect of enemy physical damage reduction against your hits.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedExerted Attacks Overwhelm 0.5% of Physical Damage ReductionExerted Attacks deal 0.5% increased DamageBase duration is (4-4.9) seconds Buff causes your Hits to Overwhelm 5% Physical Damage Reduction per 5 Power, up to 30% Exerts the next 2 Melee Attacks you perform Counts total Power of Enemies in Range Exerted Attacks deal Double Damage Enemies Taunted by this Warcry are Intimidated (0-38)% increased Warcry SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 |
Item skills[]
Support skill gems[]
The following support skill gems are related to double damage:
Skill gem | ||||
---|---|---|---|---|
Awakened Spell Echo SupportAwakened Spell Echo SupportSpell, Support Icon: k Level: (1-5) Cost & Reservation Multiplier: 140%Requires Level 72Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Spell DamageSupported Skills Repeat an additional time Supported Skills have (71-75)% more Cast Speed Supported Skills deal 15% less Damage Final Repeat of Supported Skills has (15-19)% chance to deal Double DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 72 | |
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura Icon: Y Level: (1-20) Cost & Reservation Multiplier: 50%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have 0.5% reduced Enemy Stun ThresholdMine lasts 5 seconds Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100% Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Skills deal (35-28)% less Damage Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 31 |
Related unique items[]
The following unique items are related to double damage:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Prismatic Jewel | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
Weight of the EmpireWeight of the Empire Crimson JewelLimited to: 2 Radius: Medium(8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double DamageOndar not only betrayed his emperor, He betrayed his friend. And in his dying moments, Chitus ensured, That Ondar felt the full weight of his guilt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Crimson Jewel | 1 | (8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage | ||
FrostbreathFrostbreath Ornate MaceOne Handed Mace Quality: +20% Physical Damage: (94.8-102) to (123.6-130.8) Elemental Damage: (26-32) to (36-42) Critical Strike Chance: 5.00% Attacks per Second: (1.30-1.37) Weapon Range: 11Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage Adds (26-32) to (36-42) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled EnemiesA merciful murderer swept through the streets of Sarn Robbing breath from the weak and worthless. | Ornate Mace | 50 | 15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage Adds (26-32) to (36-42) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled Enemies | ||
Replica FrostbreathReplica Frostbreath Ornate MaceOne Handed Mace Quality: +20% Physical Damage: 63.6-80.4 Chaos Damage: (53-67) to (71-89) Critical Strike Chance: 5.00% Attacks per Second: (1.30-1.37) Weapon Range: 11Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (53-67) to (71-89) Chaos Damage (8-14)% increased Attack Speed +(23-31)% to Chaos Resistance Your Chaos Damage can Chill Attacks with this Weapon deal Double Damage to Chilled Enemies"Three test subjects confirmed Prototype #495 creates an additional debilitating effect from poisons. This could be very useful." | Ornate Mace | 50 | 15% reduced Enemy Stun ThresholdAdds (53-67) to (71-89) Chaos Damage (8-14)% increased Attack Speed +(23-31)% to Chaos Resistance Your Chaos Damage can Chill Attacks with this Weapon deal Double Damage to Chilled Enemies | ||
Crest of DesireCrest of Desire Fluted BascinetQuality: +20% Armour: (352-432) Evasion: (352-432)Requires Level 58, 64 Str, 64 DexHas 1 Socket +(5-8) to Level of Socketed Gems +(30-50)% to Quality of Socketed Gems Socketed Skills deal Double Damage (100-150)% increased Armour and EvasionExpand one single ambition to crystal clarity... and beyond. | Fluted Bascinet | 58 | Has 1 Socket +(5-8) to Level of Socketed Gems +(30-50)% to Quality of Socketed Gems Socketed Skills deal Double Damage (100-150)% increased Armour and Evasion | ||
Brain RattlerBrain Rattler MeatgrinderTwo Hand Mace Quality: +20% Physical Damage: (160.8-184.8) to (489.6-549.6) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 63, 212 Str5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement SpeedThe mind may have no limits, but the skull sure does. | Meatgrinder | 63 | 5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed | ||
ParadoxicaParadoxica Vaal RapierOne Handed Sword Quality: +20% Physical Damage: 26.4-104.4 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 14Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled SuffixWhat has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it. | Vaal Rapier | 66 | +25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix | ||
Beacon of MadnessBeacon of Madness Two-Toned BootsQuality: +20% Armour: (340-529) Evasion: (340-529)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill (150-300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness 60% increased Effect of Fortify on you while affected by Glorious MadnessNothing spreads as quickly as an idea. | Two-Toned Boots | 70 | +(8-12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill (150-300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness 60% increased Effect of Fortify on you while affected by Glorious Madness |
Triple damage[]
The following unique items are related to triple damage:
Item | Base Item | Stats | |
---|---|---|---|
The Iron MassThe Iron Mass GladiusOne Handed Sword Quality: +20% Physical Damage: (140.4-159.3) to (202.8-230.1) Critical Strike Chance: 5.00% Attacks per Second: (1.48-1.53) Weapon Range: 11Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(140-175)% increased Physical Damage (14-18)% increased Attack Speed Unholy Might (20-25)% chance to inflict Withered for 2 seconds on Hit with this Weapon Summoned Skeleton Warriors wield a copy of this Weapon while in your Main Hand Summoned Skeleton Warriors deal Triple Damage with this Weapon if you've Hit with this Weapon RecentlyLead by example. | Gladius | 60 | 40% increased Global Accuracy Rating(140-175)% increased Physical Damage (14-18)% increased Attack Speed Unholy Might (20-25)% chance to inflict Withered for 2 seconds on Hit with this Weapon Summoned Skeleton Warriors wield a copy of this Weapon while in your Main Hand Summoned Skeleton Warriors deal Triple Damage with this Weapon if you've Hit with this Weapon Recently |
Related passives skills[]
Passives[]
The following passive skills are related to double damage:
Name | Stats |
---|---|
Gravepact | Minions deal 15% increased Damage 30% increased Minion Accuracy Rating Minions have 6% increased Attack Speed Minions have 4% chance to deal Double Damage [1] |
Kinetic Impacts | 24% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments 4% chance to deal Double Damage 10% chance to double Stun Duration Overwhelm 15% Physical Damage Reduction [1] |
Timeless Jewel passives[]
The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. passives are related to double damage:
Jewel Type | Icon | Name | Effect |
---|---|---|---|
Vaal | Ritual of Might | (25-35)% increased Physical Damage (2-4)% chance to deal Double Damage |
Related modifiers[]
The following modifiers are related to double damage:
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Heavy Strike Double Damage 1 | Enchantment | 66 | Heavy Strike has a 8% chance to deal Double Damage | helmet 100 default 0 |
Enchantment Heavy Strike Double Damage 2 | Enchantment | 75 | Heavy Strike has a 12% chance to deal Double Damage | helmet 100 default 0 |
of Shaping | Suffix | 68 | (17-19)% increased Attack Speed (4-6)% chance to deal Double Damage | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | Suffix | 75 | (20-21)% increased Attack Speed (4-6)% chance to deal Double Damage | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | Suffix | 68 | (8-10)% increased Attack Speed (4-6)% chance to deal Double Damage | bow_shaper 1000 default 0 |
of Shaping | Suffix | 75 | (11-12)% increased Attack Speed (4-6)% chance to deal Double Damage | bow_shaper 1000 default 0 |
Enchantment Double Strike Double Damage Vs Bleeding 1 | Enchantment | 66 | Double Strike has a 10% chance to deal Double Damage to Bleeding Enemies | helmet 75 default 0 |
Enchantment Double Strike Double Damage Vs Bleeding 2 | Enchantment | 75 | Double Strike has a 15% chance to deal Double Damage to Bleeding Enemies | helmet 75 default 0 |
of the Underground | Suffix | 60 | 10% chance to deal Double Damage | default 0 |
of the Order | Suffix | 1 | (4-6)% chance to deal Double Damage | two_hand_weapon 0 default 0 |
of the Order | Suffix | 38 | (7-9)% chance to deal Double Damage | two_hand_weapon 0 default 0 |
of the Order | Suffix | 75 | (10-12)% chance to deal Double Damage | two_hand_weapon 0 default 0 |
of the Order | Suffix | 1 | (2-3)% chance to deal Double Damage | one_hand_weapon 0 default 0 |
of the Order | Suffix | 38 | (4-5)% chance to deal Double Damage | one_hand_weapon 0 default 0 |
of the Order | Suffix | 75 | (6-7)% chance to deal Double Damage | one_hand_weapon 0 default 0 |
of the Order | Suffix | 1 | (13-20)% chance to deal Double Damage while Focussed | two_hand_weapon 0 default 0 |
of the Order | Suffix | 38 | (21-28)% chance to deal Double Damage while Focussed | two_hand_weapon 0 default 0 |
of the Order | Suffix | 75 | (29-36)% chance to deal Double Damage while Focussed | two_hand_weapon 0 default 0 |
of the Order | Suffix | 1 | (7-10)% chance to deal Double Damage while Focussed | one_hand_weapon 0 shield 0 default 0 |
of the Order | Suffix | 38 | (11-14)% chance to deal Double Damage while Focussed | one_hand_weapon 0 shield 0 default 0 |
of the Order | Suffix | 75 | (15-18)% chance to deal Double Damage while Focussed | one_hand_weapon 0 shield 0 default 0 |
of the Order | Suffix | 60 | (6-7)% chance to deal Double Damage | two_hand_weapon 1000 default 0 |
of the Order | Suffix | 72 | (8-10)% chance to deal Double Damage | two_hand_weapon 1000 default 0 |
of the Order | Suffix | 60 | 3% chance to deal Double Damage | shield 1000 one_hand_weapon 1000 default 0 |
of the Order | Suffix | 72 | (4-5)% chance to deal Double Damage | shield 1000 one_hand_weapon 1000 default 0 |
of the Order | Suffix | 60 | (16-20)% chance to deal Double Damage while Focussed | two_hand_weapon 1000 default 0 |
of the Order | Suffix | 72 | (21-25)% chance to deal Double Damage while Focussed | two_hand_weapon 1000 default 0 |
of the Order | Suffix | 81 | (26-30)% chance to deal Double Damage while Focussed | two_hand_weapon 1000 default 0 |
of the Order | Suffix | 60 | (7-9)% chance to deal Double Damage while Focussed | one_hand_weapon 1000 shield 1000 default 0 |
of the Order | Suffix | 72 | (10-12)% chance to deal Double Damage while Focussed | one_hand_weapon 1000 shield 1000 default 0 |
of the Order | Suffix | 81 | (13-15)% chance to deal Double Damage while Focussed | one_hand_weapon 1000 shield 1000 default 0 |
SynthesisImplicitSpellsDoubleDamageChance1__ | Unique | 60 | Spells have a (8-10)% chance to deal Double Damage | N/A |
SynthesisImplicitSpellsDoubleDamageChance2_ | Unique | 65 | Spells have a (16-18)% chance to deal Double Damage | N/A |
SynthesisImplicitDoubleDamageChanceOneHand1 | Unique | 36 | 2% chance to deal Double Damage | N/A |
SynthesisImplicitDoubleDamageChanceOneHand2 | Unique | 48 | 3% chance to deal Double Damage | N/A |
SynthesisImplicitDoubleDamageChanceTwoHand1 | Unique | 36 | 4% chance to deal Double Damage | N/A |
SynthesisImplicitDoubleDamageChanceTwoHand2_ | Unique | 48 | 5% chance to deal Double Damage | N/A |
PrideChanceForDoubleDamage | Unique | 1 | (8-12)% chance to deal Double Damage while using Pride | N/A |
Citaqualotl's | Prefix | 50 | Minions deal (50-66)% increased Damage Minions have 5% chance to deal Double Damage | default 0 |
Citaqualotl's | Prefix | 50 | Minions deal (85-94)% increased Damage Minions have 5% chance to deal Double Damage | default 0 |
Empowering Tower Special | Blight Tower | 1 | All Towers in range of your Empowering Towers have 50% chance to deal Double Damage | N/A |
of Redemption | Suffix | 75 | Spells have a (4-5)% chance to deal Double Damage | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
of Redemption | Suffix | 80 | Spells have a (6-7)% chance to deal Double Damage | sceptre_eyrie 500 rune_dagger_eyrie 500 wand_eyrie 500 default 0 |
of Redemption | Suffix | 75 | Spells have a (10-11)% chance to deal Double Damage | staff_eyrie 500 default 0 |
of Redemption | Suffix | 80 | Spells have a (12-14)% chance to deal Double Damage | staff_eyrie 500 default 0 |
DoubleDamageChanceImplicitMace1 | Unique | 1 | 5% chance to deal Double Damage | N/A |
of Redemption | Suffix | 75 | (5-7)% chance to deal Double Damage if you have Stunned an Enemy Recently | amulet_eyrie 500 default 0 |
of Redemption | Suffix | 83 | (8-10)% chance to deal Double Damage if you have Stunned an Enemy Recently | amulet_eyrie 500 default 0 |
References[]
- ↑ NickK_GGG (November 18, 2015). "Item Development - Threshold Jewels". Official Path of Exile Forums.
- ↑ https://www.pathofexile.com/forum/view-thread/3123794
- ↑ https://www.reddit.com/r/pathofexile/comments/iu4b8m/heres_a_new_unique_item_available_in_the_heist/g5isq2d/?context=3