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Dual StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 70% of base
Attack Damage: (125-195)% of base
Effectiveness of Added Damage: (125-195)%
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
+0.5% to Critical Strike Multiplier
+0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
Deals (125-195)% of Base Attack Damage
(50-107)% increased Critical Strike Chance
100% more Critical Strike Chance against Enemies that are on Full Life
30% more Damage with Hits and Ailments against Enemies that are on Full Life
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.pngDual Strike inventory icon.png
Acquisition
Area level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemDualStrike

Dual Strike skill screenshot.jpg


Dual Strike is an attack skill. It attacks an enemy with both weapons with increased critical strike chance, and can only be used while dual wielding. It has more damage and critical strike chance against enemies at full life.

Skill Functions and Interactions

Dual Wielding: Most other melee skills will alternate weapons or only use the main hand while making dual wielding attacks. Dual Strike, Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-135)% of base
Effectiveness of Added Damage: (90-135)%
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration
1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison
Deals (90-135)% of Base Attack Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
, and CleaveCleaveAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (125-170)% of base
Effectiveness of Added Damage: (125-170)%
Radius: 20
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed+1 Life gained for each Enemy hit by your Attacks2% increased Area of Effect while not Dual Wielding5% chance to Destroy Corpses on KillDeals (125-170)% of Base Attack Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
are the only current exceptions. If the player's weapons have different critical strike chance or accuracy values, it is possible to critical or miss with one weapon, but not the other. Hollow Palm Technique does not allow the skill to work while unarmed.

On-hit Effects: Effects that typically occur when you hit an enemy will only apply for this skill once per use.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthDamage
Effectiveness
Attack
Damage
Critical Strike ChanceRangeExp.Total Exp.
1100125%125%50%N/A00
2200128%128%53%N/A7070
3400132%132%56%N/A308378
47140136%136%59%N/A15541932
511190139%139%62%N/A66678599
6162618143%143%65%N/A2604734646
7203122147%147%68%14972584371
8243725150%150%71%195714180085
9284229154%154%74%1169595349680
10324733158%158%77%1283759633439
11365236161%161%80%14539961087435
12405840165%165%83%17031281790563
13446344169%169%86%110612232851786
14486848172%172%89%220658704917656
15527451176%176%92%225071107424766
16567955180%180%95%2579893613223702
17608459183%183%98%21508391928307621
18649062187%187%101%22779273556100356
19679465191%191%104%24386973999970095
20709868195%195%107%2242081556342051651
217210070198%198%110%3N/AN/A
2274N/AN/A202%202%113%3N/AN/A
2376N/AN/A206%206%116%3N/AN/A
2478N/AN/A209%209%119%3N/AN/A
2580N/AN/A213%213%122%3N/AN/A
2682N/AN/A217%217%125%3N/AN/A
2784N/AN/A220%220%128%3N/AN/A
2886N/AN/A224%224%131%4N/AN/A
2988N/AN/A228%228%134%4N/AN/A
3090N/AN/A231%231%137%4N/AN/A
3191N/AN/A233%233%140%4N/AN/A
3292N/AN/A235%235%143%4N/AN/A
3393N/AN/A237%237%146%4N/AN/A
3494N/AN/A239%239%149%4N/AN/A
3595N/AN/A241%241%152%5N/AN/A
3696N/AN/A242%242%155%5N/AN/A
3797N/AN/A244%244%158%5N/AN/A
3898N/AN/A246%246%161%5N/AN/A
3999N/AN/A248%248%164%5N/AN/A
40100N/AN/A250%250%167%5N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
8Dying AnguishDying Anguish8Level 19 Gem
Alternative Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
random level 19 gem with 19% alternative qualityAutomatic
1Gemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item
Item drops after killing # monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
random superior gemAutomatic
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem with 20% qualityAutomatic
1The VoidThe Void1Reach into the Void and claim your prize.random divination card set exchangeAutomatic

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Dual Strike:

ItemLimitRadiusStats
Might and InfluenceMight and Influence
Viridian Jewel
Limited to: 1
Radius: Medium
(10-15)% increased Attack Damage
With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for
4 seconds while wielding an Axe
With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack
Speed while wielding a Claw
With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike
Multiplier while wielding a Dagger
With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage
to surrounding targets while wielding a Mace
With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased
Accuracy Rating while wielding a Sword
Emperor Chitus could offer you a gift with one hand,
and drive a blade into your back with the other.
His blend of brutality and charisma cultured a potent
mixture of fear and admiration among the masses.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
1Medium(10-15)% increased Attack Damage
With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for
4 seconds while wielding an Axe
With at least 40 Dexterity in Radius, Dual Strike has (10-15)% increased Attack
Speed while wielding a Claw
With at least 40 Dexterity in Radius, Dual Strike has +(20-30)% to Critical Strike
Multiplier while wielding a Dagger
With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage
to surrounding targets while wielding a Mace
With at least 40 Dexterity in Radius, Dual Strike has (20-30)% increased
Accuracy Rating while wielding a Sword

Related helmet enchantments

The following helmet enchantments affect Dual Strike.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Dual Strike Attack Speed 16610% increased Dual Strike Attack Speedhelmet 100
default 0
Enchantment Dual Strike Attack Speed 27515% increased Dual Strike Attack Speedhelmet 100
default 0
Enchantment Dual Strike Critical Strike Chance 16660% increased Dual Strike Critical Strike Chancehelmet 100
default 0
Enchantment Dual Strike Critical Strike Chance 27590% increased Dual Strike Critical Strike Chancehelmet 100
default 0
Enchantment Dual Strike Damage 16625% increased Dual Strike Damagehelmet 100
default 0
Enchantment Dual Strike Damage 27540% increased Dual Strike Damagehelmet 100
default 0

Version history

Version Changes
3.11.0
  • Now deals base Damage and has an added damage effectiveness of 125% at gem level 1 (unchanged), up to 190% at gem level 20 (from 170%).
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 125% at gem level 1 (from 58%), up to 170% at gem level 20 (from 104%).
  • Now has 50% increased critical strike chance at gem level 1, up to 107% at gem level 20.
  • Now has 100% more critical strike chance against enemies that are on full life.
  • Now deals 30% more damage with hits and ailments against enemies that are on full life.
  • Now has an attack speed multiplier of 70%.
  • Now gains +0.5% to critical strike multiplier and 1% increased critical strike chance per 1% quality (previously 0.5% increased attack speed per 1% quality).
3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • Now grants 0.5% increased attack speed per 1% quality instead of increased critical strike chance.
1.3.0
  • Dual Strike's damage penalty has been increased from 10% to 15%.
1.0.2b
  • Fixed a bug introduced in 1.0.2 where the skill tooltip damage per second stats displayed incorrect values for Dual Strike, Double Strike and Cleave.
1.0.0
  • Increased the mana cost.
0.9.12qq
  • Damage modifiers factored into Damage Effectiveness rather than being listed as separate stats.
0.9.12f
  • Fixed a newly introduced bug where Dual Strike could not hit.
0.9.6
  • Fixed Dual Strike alternating weapon base durations when it should have been using an average.
0.9.3g
  • Increased the damage by reducing its damage penalty from -20% to -10%.
0.8.0
  • Added new skills: FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    , Blood RageBlood RageSpell, Duration, Physical
    Level: (1-20)
    Cost: (12-29) Life
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    , Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    , SweepSweepAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 70% of base
    Attack Damage: (170-225)% of base
    Effectiveness of Added Damage: (170-225)%
    Radius: 26
    Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.1% chance to deal Triple Damage1% increased Knockback DistanceDeals (170-225)% of Base Attack Damage
    (5-75) to (8-113) Added Attack Physical Damage
    Knocks Enemies Back on Hit
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sweep skill icon.png
    , Dual Strike, Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-112)% of base
    Effectiveness of Added Damage: (91-112)%
    Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png