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This page is an overview of the expansion. For a full list of changes, see the patch notes.
Echoes of the Atlas
Expansion
Echoes of the Atlas logo.png
Release version3.13.0
Release date2021-01-15
LinksExpansion page

When the Elder was sealed, entities far beyond the borders of the Atlas of Worlds took note and turned their attention in our direction. The first such visitor is an entity called The Maven. She is hungry to witness your fight for survival against the Atlas' most dangerous foes.

Description on the official Path of Exile website

Game cover in Steam platform

Path of Exile: Echoes of the Atlas is the tenth expansion for Path of Exile.[1] It was officially announced by Grinding Gear Games on January 7, 2021 and will be released on January 15, alongside the Ritual league. This expansion has a new Epilogue storyline on top of the existing Conquerors of the Atlas story arc. The expansion introduces Atlas passive trees, which enhances Master and challenge league content to maps in an Atlas region.

New features

New items

Gems

Skill gemStr.Dex.Int.Lvl.
HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
Level: (1-20)
Cost: (12-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 80%
Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Pulse Frequency0.5% increased Cast Speed0.5% increased Area of EffectBase duration is 8 seconds
Deals (37-356) to (56-533) Physical Damage
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
Base secondary duration is 4 seconds
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Hydrosphere skill icon.png
N/AN/Ayes34
Trinity SupportTrinity SupportSupport
Icon: y
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Elemental DamageSupported Skills have 0.75% increased Attack and Cast Speed while each Resonance is at least 25Supported Skills convert 0.5% of Physical Damage to a random ElementSupported Skills deal (3-5)% more Elemental Damage per 5 of lowest Resonance
Supported Skills penetrate (10-20)% Elemental Resistances while each Resonance is at least 25
Hits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 seconds
Lose 5 Resonance per second of each Element you are not gaining
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes18

Maps

11 new maps:

Unique items

ItemStats
Atop the AtlasAtop the Atlas
Platinum Lex Ejoris Watchstone
+1 to Monster Level of Area
Unique Bosses drop 3 additional Basic Currency Items
Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army
Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
Tormented Spirits in Areas have (130–150)% increased Duration
15 uses remaining
"Atop the highest peaks, the sunlight pierced but did not warm.
The air choked and did not nourish.
And those that made the trek realised the folly of their desire for greatness."
Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.
+1 to Monster Level of Area
Unique Bosses drop 3 additional Basic Currency Items
Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army
Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
Tormented Spirits in Areas have (130–150)% increased Duration
15 uses remaining
Restless CyclesRestless Cycles
Platinum Valdo's Rest Watchstone
+1 to Monster Level of Area
Beyond Demons in Areas grant (20–25)% increased Experience
Gems found in Areas have 3% chance to drop with 20% Quality
Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option
Areas have +(25–30)% chance to contain a Vaal Side Area
15 uses remaining
"There were seasons in this strange new place, but not of sun and snow.
Seasons of stone that rose and fell like waves.
Seasons of structure and growth and madness and chaos.
Seasons of birth and decay that seemed untethered to cause."
Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.
+1 to Monster Level of Area
Beyond Demons in Areas grant (20–25)% increased Experience
Gems found in Areas have 3% chance to drop with 20% Quality
Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option
Areas have +(25–30)% chance to contain a Vaal Side Area
15 uses remaining
The BuilderThe Builder
Platinum Glennach Cairns Watchstone
+1 to Monster Level of Area
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item
Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths
(3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier
15 uses remaining
"The Shade walked the land with no end in sight,
no purpose in mind,
but the one it invented to pass the time."
Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.
+1 to Monster Level of Area
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item
Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths
(3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier
15 uses remaining
The ClaimThe Claim
Platinum Tirn's End Watchstone
+1 to Monster Level of Area
Abyss Monsters in Areas grant (20–25)% increased Experience
Oils found in Areas have (40–50)% chance to be 1 tier higher
Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Harvest Crops in Areas have an extra chance to grow higher Tier Plants
15 uses remaining
"Believing them to have discovered new lands,
they planted their flag in the dirt and called it their own.
A gesture not taken with a great deal of pleasure
by those who already dwelt there."
Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.
+1 to Monster Level of Area
Abyss Monsters in Areas grant (20–25)% increased Experience
Oils found in Areas have (40–50)% chance to be 1 tier higher
Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Harvest Crops in Areas have an extra chance to grow higher Tier Plants
15 uses remaining
The Closest PeakThe Closest Peak
Platinum Lex Proxima Watchstone
+1 to Monster Level of Area
Immortal Syndicate Members in Areas are (20–25)% more
likely to be accompanied by reinforcements
Items have 0.8% chance to drop fully Linked in Areas
Missions in Areas grant (100–120)% increased Favour
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item
15 uses remaining
"The first explorers took to the hills to discover the lay of the land,
and watched with wonder as the land undulated, crashed and twisted."
Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.
+1 to Monster Level of Area
Immortal Syndicate Members in Areas are (20–25)% more
likely to be accompanied by reinforcements
Items have 0.8% chance to drop fully Linked in Areas
Missions in Areas grant (100–120)% increased Favour
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item
15 uses remaining
The False HopeThe False Hope
Platinum Lira Arthain Watchstone
+1 to Monster Level of Area
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier
Flasks found in Areas have (16–20)% chance to drop with 20% Quality
30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit
Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
15 uses remaining
"For a time, it was thought this place could seed an empire
greater than any in history.
The lands could be tamed, and commanded, they thought.
But control, like all things in that place, was an illusion."
Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.
+1 to Monster Level of Area
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier
Flasks found in Areas have (16–20)% chance to drop with 20% Quality
30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit
Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
15 uses remaining
The Vast HorizonThe Vast Horizon
Platinum New Vastir Watchstone
+1 to Monster Level of Area
Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item
Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas
Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality
15 uses remaining
"Where once a mountain stood there was now but fields and dust.
One by one, the stones were moved and placed with intention,
the consequences borne by the destination and the origin."
Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.
+1 to Monster Level of Area
Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item
Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas
Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality
15 uses remaining
The WallsThe Walls
Platinum Haewark Hamlet Watchstone
+1 to Monster Level of Area
Breaches in Areas have (200–250)% increased chance to belong to Esh
Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils
Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack
Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant
15 uses remaining
"The village was locked within its walls,
protected from those who could do them harm,
protected from those who could save them."
Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.
+1 to Monster Level of Area
Breaches in Areas have (200–250)% increased chance to belong to Esh
Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils
Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack
Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant
15 uses remaining
Hand of the FerventHand of the Fervent
Zealot Gloves
Quality: +20%
Armour: 93
Energy Shield: 18
Requires Level 43, 34 Str, 34 Int(70–130)% increased Armour and Energy Shield
+(50–70) to maximum Life
Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second
Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial Zeal
A sacrifice of blood calls forth His vengeance.
Let the righteous become the Hand of God.
(70–130)% increased Armour and Energy Shield
+(50–70) to maximum Life
Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second
Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial Zeal
BlackflameBlackflame
Amethyst Ring
Requires Level 49+(9-13)% to Chaos Resistance+(8–12)% to Fire Damage over Time Multiplier
50% reduced Ignite Duration on Enemies
(10–15)% chance to Ignite
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
Withered does not expire on Enemies Ignited by you
+(20–25)% to Fire and Chaos Resistances
Beyond the veil of death, there burns a fire
by whose light night is borne.
+(9-13)% to Chaos Resistance+(8–12)% to Fire Damage over Time Multiplier
50% reduced Ignite Duration on Enemies
(10–15)% chance to Ignite
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
Withered does not expire on Enemies Ignited by you
+(20–25)% to Fire and Chaos Resistances
Survivor's GuiltSurvivor's Guilt
Heavy Belt
Requires Level 52+(25-35) to Strength+(800–1200) to Armour
Regenerate (50–70) Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
The burden falls heaviest not on those that died,
but on those that did not.
+(25-35) to Strength+(800–1200) to Armour
Regenerate (50–70) Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
Qotra's RegulatorQotra's Regulator
Sovereign Spiked Shield
Quality: +20%
Chance to Block: 24%
Evasion: 234
Energy Shield: 45
Movement Speed: -3%
Requires Level 54, 70 Dex, 70 Int4% chance to Dodge Spell Hits(160–220)% increased Evasion and Energy Shield
+(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds
(2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds
Lose (10–15)% of Energy Shield when you deal a Critical Strike
Lose (10–15)% of Life when you deal a Critical Strike
Horrific experiments with corrupted flesh require careful management.
4% chance to Dodge Spell Hits(160–220)% increased Evasion and Energy Shield
+(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds
(2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds
Lose (10–15)% of Energy Shield when you deal a Critical Strike
Lose (10–15)% of Life when you deal a Critical Strike
Rotblood PromiseRotblood Promise
Unset Ring
Requires Level 56Has 1 SocketSocketed Gems are Supported by Level 20 Blasphemy
Curse Auras from Socketed Skills also affect you
Socketed Curse Gems have 50% reduced Reservation
+(20–30) to Intelligence
20% reduced Effect of Curses on you
(15–25)% increased Damage with Hits and Ailments against Cursed Enemies
Accept the infection, let it take hold.
Then carry it far and wide.
Has 1 SocketSocketed Gems are Supported by Level 20 Blasphemy
Curse Auras from Socketed Skills also affect you
Socketed Curse Gems have 50% reduced Reservation
+(20–30) to Intelligence
20% reduced Effect of Curses on you
(15–25)% increased Damage with Hits and Ailments against Cursed Enemies
GoblinedgeGoblinedge
Ambusher
Dagger
Quality: +20%
Physical Damage: 22.8-88.8
Critical Strike Chance: 6.10%
Attacks per Second: 1.50
Weapon Range: 10
Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(200–250)% increased Physical Damage
(20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently
(60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently
+3 seconds to Duration of Frenzy and Power Charges on Culling Strike
Gain (120–150) Life on Culling Strike
Gain (10–20) Mana on Culling Strike
"That bronze girl sure knows how to cut someone down to size!"
– Bertrand the Plush
30% increased Global Critical Strike Chance(200–250)% increased Physical Damage
(20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently
(60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently
+3 seconds to Duration of Frenzy and Power Charges on Culling Strike
Gain (120–150) Life on Culling Strike
Gain (10–20) Mana on Culling Strike
Arn's AnguishArn's Anguish
Cloth Belt
Requires Level 68(15-25)% increased Stun and Block Recovery+(600–700) to Armour
(12–15)% increased maximum Life
+(40–60)% to Fire Resistance
Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
Maximum Brutal Charges is equal to Maximum Endurance Charges
Gain Brutal Charges instead of Endurance Charges
The tortured thinker is made heavier by the weight of his guilt.
(15-25)% increased Stun and Block Recovery+(600–700) to Armour
(12–15)% increased maximum Life
+(40–60)% to Fire Resistance
Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
Maximum Brutal Charges is equal to Maximum Endurance Charges
Gain Brutal Charges instead of Endurance Charges
Doppelgänger GuiseDoppelgänger Guise
Sadist Garb
Quality: +20%
Evasion: 512
Energy Shield: 105
Movement Speed: -3%
Requires Level 68, 103 Dex, 109 IntGrants Level 20 Unhinge Skill
(40-60)% more Critical Strike Chance while Insane
Enemies Killed by your Hits are destroyed while Insane
(15-25)% less Physical and Chaos Damage Taken while Sane
Regenerate 10% Life over one second when Hit while Sane
Within each of us exists a being of pure malice,
held back only by the lies we tell ourselves.
Grants Level 20 Unhinge Skill
(40-60)% more Critical Strike Chance while Insane
Enemies Killed by your Hits are destroyed while Insane
(15-25)% less Physical and Chaos Damage Taken while Sane
Regenerate 10% Life over one second when Hit while Sane
Graven's SecretGraven's Secret
Cloth Belt
Requires Level 68(15-25)% increased Stun and Block Recovery+(60-70) to maximum Energy Shield
(16-20)% increased maximum Mana
+(40-60)% to Lightning Resistance
Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges
Maximum Absorption Charges is equal to Maximum Power Charges
Gain Absorption Charges instead of Power Charges
The cowardly thinker's greatest success is simply surviving.
(15-25)% increased Stun and Block Recovery+(60-70) to maximum Energy Shield
(16-20)% increased maximum Mana
+(40-60)% to Lightning Resistance
Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges
Maximum Absorption Charges is equal to Maximum Power Charges
Gain Absorption Charges instead of Power Charges
Olesya's DelightOlesya's Delight
Cloth Belt
Requires Level 68(15-25)% increased Stun and Block Recovery+(600–700) to Evasion Rating
(8–12)% increased Movement Speed
+(40–60)% to Cold Resistance
Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges
Maximum Affliction Charges is equal to Maximum Frenzy Charges
Gain Affliction Charges instead of Frenzy Charges
The cruel thinker finds glee in torture most precise.
(15-25)% increased Stun and Block Recovery+(600–700) to Evasion Rating
(8–12)% increased Movement Speed
+(40–60)% to Cold Resistance
Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges
Maximum Affliction Charges is equal to Maximum Frenzy Charges
Gain Affliction Charges instead of Frenzy Charges
Viridi's VeilViridi's Veil
Praetor Crown
Quality: +20%
Armour: 193
Energy Shield: 57
Requires Level 68, 62 Str, 91 Int+(1–2) to Level of Socketed Gems
(120–160)% increased Armour and Energy Shield
+(15–25)% to all Elemental Resistances
Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
You are Hexproof if you have a Magic Ring in right slot
Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot
"Her sisters eternally fought for that shining apex in the skies, but Viridi instead found strength in humility."
- Azmerian Creation Myth
+(1–2) to Level of Socketed Gems
(120–160)% increased Armour and Energy Shield
+(15–25)% to all Elemental Resistances
Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
You are Hexproof if you have a Magic Ring in right slot
Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot
Legacy of FuryLegacy of Fury
Wyrmscale Boots
Quality: +20%
Armour: 110
Evasion: 110
Requires Level 69, 48 Str, 48 Dex(200–300)% increased Armour and Evasion
(-15–-10)% to all Elemental Resistances
30% increased Movement Speed
Drops Scorched Ground while moving, lasting 4 seconds
(30–50)% increased Effect of Scorch
(30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second
All that was loved, all that was hated -
naught remains but ash.
(200–300)% increased Armour and Evasion
(-15–-10)% to all Elemental Resistances
30% increased Movement Speed
Drops Scorched Ground while moving, lasting 4 seconds
(30–50)% increased Effect of Scorch
(30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second
Ancient SkullAncient Skull
Bone Helmet
Quality: +20%
Armour: 236
Energy Shield: 45
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage(150–200)% increased Armour and Energy Shield
Minions have (40-20)% reduced maximum Life
Minions have (15–25)% increased Movement Speed
Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
Minions can hear the whispers for 5 seconds after they deal a Critical Strike
Primordial rage slumbers, waiting for the call of the stars to return and swallow the world.
Minions deal (15-20)% increased Damage(150–200)% increased Armour and Energy Shield
Minions have (40-20)% reduced maximum Life
Minions have (15–25)% increased Movement Speed
Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
Minions can hear the whispers for 5 seconds after they deal a Critical Strike

New Base Types

References

  1. Bex_GGG (January 7, 2021). "Path of Exile: Echoes of the Atlas". Official Path of Exile Forums. Retrieved January 8, 2021.