Echoes of the Atlas
This page is an overview of the expansion. For a full list of changes, see the patch notes.
Release version | 3.13.0 |
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Release date | 2021-01-15 |
Links | Expansion page |
When the Elder was sealed, entities far beyond the borders of the Atlas of Worlds took note and turned their attention in our direction. The first such visitor is an entity called The Maven. She is hungry to witness your fight for survival against the Atlas' most dangerous foes.
Description on the official Path of Exile website
Path of Exile: Echoes of the Atlas is the tenth expansion for Path of Exile.[1] It was officially announced by Grinding Gear Games on January 7, 2021 and will be released on January 15, alongside the Ritual league. This expansion has a new Epilogue storyline on top of the existing Conquerors of the Atlas story arc. The expansion introduces Atlas passive trees, which enhances Master and challenge league content to maps in an Atlas region.
Contents
New features
- The Maven's Crucible
- The Maven
- exclusive boss unique
- Crafting with
Maven's OrbMaven's OrbStack Size: 10Removes one Influenced Modifier from an item with at least two Influenced Modifiers and upgrades another Influenced Modifier. Upgrading a modifier of the highest tier transforms the modifier into an Elevated Modifier. Attempting to upgrade an Elevated Modifier rerolls its values. Can be used on Body Armours, Boots, Gloves and Helmets.Right click this item then left click an item with at least two Influenced Modifiers to apply it.
Shift click to unstack.and Elevated modifiers
Elevated SextantElevated SextantStack Size: 10Adds or rerolls a modifier on a Watchstone.Right click this item then left click a Watchstone to apply it.
Shift click to unstack.
- Atlas passive skill
- Craftable Watchstones
- Harvest revamp & integration of Harvest crafting
- Heist integration
- Ascendancy class rebalance
- 11 new maps
- 2 new skill gems
- new unique items
- A new challenge league, Ritual league
- Rituals
- New base types
New items
Gems
Skill gem | ![]() | ![]() | ![]() | ![]() |
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![]() Mana Cost: (12-20) Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Pulse Frequency0.5% increased Cast Speed0.5% increased Area of EffectBase duration is 8 seconds Deals (37-356) to (56-533) Physical Damage Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped Base secondary duration is 4 seconds Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped 100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittlePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 34 |
![]() Icon: y Mana Multiplier: 140%Requires Level 18Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Elemental DamageSupported Skills have 0.75% increased Attack and Cast Speed while each Resonance is at least 25Supported Skills convert 0.5% of Physical Damage to a random ElementSupported Skills deal (3-5)% more Elemental Damage per 5 of lowest Resonance Supported Skills penetrate (10-20)% Elemental Resistances while each Resonance is at least 25 Hits with Supported Skills for which the highest Damage Type is Elemental cause you to gain 25 Resonance of other Elements per second for 2 seconds Lose 5 Resonance per second of each Element you are not gainingThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 18 |
Maps
11 new maps:
- Bramble Valley Map
- Cold River Map
- Crimson Township Map
- Dry Sea Map
- Forbidden Woods Map
- Forking River Map
- Foundry Map
- Frozen Cabins Map
- Grave Trough Map
- Silo Map
- Stagnation Map
Unique items
Item | Stats |
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Atop the Atlas![]() Platinum Lex Ejoris Watchstone+1 to Monster Level of Area Unique Bosses drop 3 additional Basic Currency Items Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun Tormented Spirits in Areas have (130–150)% increased Duration 15 uses remaining"Atop the highest peaks, the sunlight pierced but did not warm. The air choked and did not nourish. And those that made the trek realised the folly of their desire for greatness."Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel. ![]() | +1 to Monster Level of Area Unique Bosses drop 3 additional Basic Currency Items Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun Tormented Spirits in Areas have (130–150)% increased Duration 15 uses remaining |
Restless Cycles![]() Platinum Valdo's Rest Watchstone+1 to Monster Level of Area Beyond Demons in Areas grant (20–25)% increased Experience Gems found in Areas have 3% chance to drop with 20% Quality Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option Areas have +(25–30)% chance to contain a Vaal Side Area 15 uses remaining"There were seasons in this strange new place, but not of sun and snow. Seasons of stone that rose and fell like waves. Seasons of structure and growth and madness and chaos. Seasons of birth and decay that seemed untethered to cause."Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel. ![]() | +1 to Monster Level of Area Beyond Demons in Areas grant (20–25)% increased Experience Gems found in Areas have 3% chance to drop with 20% Quality Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option Areas have +(25–30)% chance to contain a Vaal Side Area 15 uses remaining |
The Builder![]() Platinum Glennach Cairns Watchstone+1 to Monster Level of Area Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths (3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier 15 uses remaining"The Shade walked the land with no end in sight, no purpose in mind, but the one it invented to pass the time."Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel. ![]() | +1 to Monster Level of Area Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths (3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier 15 uses remaining |
The Claim![]() Platinum Tirn's End Watchstone+1 to Monster Level of Area Abyss Monsters in Areas grant (20–25)% increased Experience Oils found in Areas have (40–50)% chance to be 1 tier higher Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack Harvest Crops in Areas have an extra chance to grow higher Tier Plants 15 uses remaining"Believing them to have discovered new lands, they planted their flag in the dirt and called it their own. A gesture not taken with a great deal of pleasure by those who already dwelt there."Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel. ![]() | +1 to Monster Level of Area Abyss Monsters in Areas grant (20–25)% increased Experience Oils found in Areas have (40–50)% chance to be 1 tier higher Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack Harvest Crops in Areas have an extra chance to grow higher Tier Plants 15 uses remaining |
The Closest Peak![]() Platinum Lex Proxima Watchstone+1 to Monster Level of Area Immortal Syndicate Members in Areas are (20–25)% more likely to be accompanied by reinforcements Items have 0.8% chance to drop fully Linked in Areas Missions in Areas grant (100–120)% increased Favour Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item 15 uses remaining"The first explorers took to the hills to discover the lay of the land, and watched with wonder as the land undulated, crashed and twisted."Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel. ![]() | +1 to Monster Level of Area Immortal Syndicate Members in Areas are (20–25)% more likely to be accompanied by reinforcements Items have 0.8% chance to drop fully Linked in Areas Missions in Areas grant (100–120)% increased Favour Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item 15 uses remaining |
The False Hope![]() Platinum Lira Arthain Watchstone+1 to Monster Level of Area Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier Flasks found in Areas have (16–20)% chance to drop with 20% Quality 30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva 15 uses remaining"For a time, it was thought this place could seed an empire greater than any in history. The lands could be tamed, and commanded, they thought. But control, like all things in that place, was an illusion."Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel. ![]() | +1 to Monster Level of Area Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier Flasks found in Areas have (16–20)% chance to drop with 20% Quality 30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva 15 uses remaining |
The Vast Horizon![]() Platinum New Vastir Watchstone+1 to Monster Level of Area Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality 15 uses remaining"Where once a mountain stood there was now but fields and dust. One by one, the stones were moved and placed with intention, the consequences borne by the destination and the origin."Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel. ![]() | +1 to Monster Level of Area Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality 15 uses remaining |
The Walls![]() Platinum Haewark Hamlet Watchstone+1 to Monster Level of Area Breaches in Areas have (200–250)% increased chance to belong to Esh Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant 15 uses remaining"The village was locked within its walls, protected from those who could do them harm, protected from those who could save them."Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel. ![]() | +1 to Monster Level of Area Breaches in Areas have (200–250)% increased chance to belong to Esh Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant 15 uses remaining |
Hand of the Fervent![]() Zealot GlovesQuality: +20% Armour: 93 Energy Shield: 18Requires Level 43, 34 Str, 34 Int(70–130)% increased Armour and Energy Shield +(50–70) to maximum Life Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial ZealA sacrifice of blood calls forth His vengeance. Let the righteous become the Hand of God. ![]() | (70–130)% increased Armour and Energy Shield +(50–70) to maximum Life Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial Zeal |
Blackflame![]() Amethyst RingRequires Level 49+(9-13)% to Chaos Resistance+(8–12)% to Fire Damage over Time Multiplier 50% reduced Ignite Duration on Enemies (10–15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does not expire on Enemies Ignited by you +(20–25)% to Fire and Chaos ResistancesBeyond the veil of death, there burns a fire by whose light night is borne. ![]() | +(9-13)% to Chaos Resistance+(8–12)% to Fire Damage over Time Multiplier 50% reduced Ignite Duration on Enemies (10–15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does not expire on Enemies Ignited by you +(20–25)% to Fire and Chaos Resistances |
Survivor's Guilt![]() Heavy BeltRequires Level 52+(25-35) to Strength+(800–1200) to Armour Regenerate (50–70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced GuardThe burden falls heaviest not on those that died, but on those that did not. ![]() | +(25-35) to Strength+(800–1200) to Armour Regenerate (50–70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced Guard |
Qotra's Regulator![]() Sovereign Spiked ShieldQuality: +20% Chance to Block: 24% Evasion: 234 Energy Shield: 45 Movement Speed: -3%Requires Level 54, 70 Dex, 70 Int4% chance to Dodge Spell Hits(160–220)% increased Evasion and Energy Shield +(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10–15)% of Energy Shield when you deal a Critical Strike Lose (10–15)% of Life when you deal a Critical StrikeHorrific experiments with corrupted flesh require careful management. ![]() | 4% chance to Dodge Spell Hits(160–220)% increased Evasion and Energy Shield +(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10–15)% of Energy Shield when you deal a Critical Strike Lose (10–15)% of Life when you deal a Critical Strike |
Rotblood Promise![]() Unset RingRequires Level 56Has 1 SocketSocketed Gems are Supported by Level 20 Blasphemy Curse Auras from Socketed Skills also affect you Socketed Curse Gems have 50% reduced Mana Reservation +(20–30) to Intelligence 20% reduced Effect of Curses on you (15–25)% increased Damage with Hits and Ailments against Cursed EnemiesAccept the infection, let it take hold. Then carry it far and wide. ![]() | Has 1 SocketSocketed Gems are Supported by Level 20 Blasphemy Curse Auras from Socketed Skills also affect you Socketed Curse Gems have 50% reduced Mana Reservation +(20–30) to Intelligence 20% reduced Effect of Curses on you (15–25)% increased Damage with Hits and Ailments against Cursed Enemies |
Goblinedge![]() AmbusherDagger Quality: +20% Physical Damage: 22.8–88.8 Critical Strike Chance: 6.10% Attacks per Second: 1.50 Weapon Range: 10Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(200–250)% increased Physical Damage (20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently (60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently +3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain (120–150) Life on Culling Strike Gain (10–20) Mana on Culling Strike"That bronze girl sure knows how to cut someone down to size!" – Bertrand the Plush ![]() | 30% increased Global Critical Strike Chance(200–250)% increased Physical Damage (20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently (60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently +3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain (120–150) Life on Culling Strike Gain (10–20) Mana on Culling Strike |
Arn's Anguish![]() Cloth BeltRequires Level 68(15-25)% increased Stun and Block Recovery+(600–700) to Armour (12–15)% increased maximum Life +(40–60)% to Fire Resistance Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges Gain Brutal Charges instead of Endurance ChargesThe tortured thinker is made heavier by the weight of his guilt. ![]() | (15-25)% increased Stun and Block Recovery+(600–700) to Armour (12–15)% increased maximum Life +(40–60)% to Fire Resistance Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges Gain Brutal Charges instead of Endurance Charges |
Doppelgänger Guise![]() Sadist GarbQuality: +20% Evasion: 512 Energy Shield: 105 Movement Speed: -3%Requires Level 68, 103 Dex, 109 IntGrants Level 20 Unhinge Skill (40-60)% more Critical Strike Chance while Insane Enemies Killed by your Hits are destroyed while Insane (15-25)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while SaneWithin each of us exists a being of pure malice, held back only by the lies we tell ourselves. ![]() | Grants Level 20 Unhinge Skill (40-60)% more Critical Strike Chance while Insane Enemies Killed by your Hits are destroyed while Insane (15-25)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane |
Graven's Secret![]() Cloth BeltRequires Level 68(15-25)% increased Stun and Block Recovery+(60–70) to maximum Energy Shield (16–20)% increased maximum Mana +(40–60)% to Lightning Resistance Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges Maximum Absorption Charges is equal to Maximum Power Charges Gain Absorption Charges instead of Power ChargesThe cowardly thinker's greatest success is simply surviving. ![]() | (15-25)% increased Stun and Block Recovery+(60–70) to maximum Energy Shield (16–20)% increased maximum Mana +(40–60)% to Lightning Resistance Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges Maximum Absorption Charges is equal to Maximum Power Charges Gain Absorption Charges instead of Power Charges |
Olesya's Delight![]() Cloth BeltRequires Level 68(15-25)% increased Stun and Block Recovery+(600–700) to Evasion Rating (8–12)% increased Movement Speed +(40–60)% to Cold Resistance Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges Gain Affliction Charges instead of Frenzy ChargesThe cruel thinker finds glee in torture most precise. ![]() | (15-25)% increased Stun and Block Recovery+(600–700) to Evasion Rating (8–12)% increased Movement Speed +(40–60)% to Cold Resistance Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges Gain Affliction Charges instead of Frenzy Charges |
Viridi's Veil![]() Praetor CrownQuality: +20% Armour: 193 Energy Shield: 57Requires Level 68, 62 Str, 91 Int+(1–2) to Level of Socketed Gems (120–160)% increased Armour and Energy Shield +(15–25)% to all Elemental Resistances Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped You are Hexproof if you have a Magic Ring in right slot Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot"Her sisters eternally fought for that shining apex in the skies, but Viridi instead found strength in humility." - Azmerian Creation Myth ![]() | +(1–2) to Level of Socketed Gems (120–160)% increased Armour and Energy Shield +(15–25)% to all Elemental Resistances Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped You are Hexproof if you have a Magic Ring in right slot Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot |
Legacy of Fury![]() Wyrmscale BootsQuality: +20% Armour: 110 Evasion: 110Requires Level 69, 48 Str, 48 Dex(200–300)% increased Armour and Evasion (-15–-10)% to all Elemental Resistances 30% increased Movement Speed Drops Scorched Ground while moving, lasting 4 seconds (30–50)% increased Effect of Scorch (30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per secondAll that was loved, all that was hated - naught remains but ash. ![]() | (200–300)% increased Armour and Evasion (-15–-10)% to all Elemental Resistances 30% increased Movement Speed Drops Scorched Ground while moving, lasting 4 seconds (30–50)% increased Effect of Scorch (30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second |
Ancient Skull![]() Bone HelmetQuality: +20% Armour: 236 Energy Shield: 45Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage(150–200)% increased Armour and Energy Shield Minions have (40-20)% reduced maximum Life Minions have (15–25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical StrikePrimordial rage slumbers, waiting for the call of the stars to return and swallow the world. ![]() | Minions deal (15-20)% increased Damage(150–200)% increased Armour and Energy Shield Minions have (40-20)% reduced maximum Life Minions have (15–25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical Strike |
New Base Types
- Dreamquest Slippers
- Cloudwhisper Boots
- Brimstone Treads
- Nightwind Slippers
- Windbreak Boots
- Darksteel Treads
- Duskwalk Slippers
- Stormrider Boots
- Basemetal Treads
- Debilitation Gauntlets
- Gruelling Gauntlets
- Taxing Gauntlets
- Sinistral Gloves
- Southswing Gloves
- Gauche Gloves
- Nexus Gloves
- Aetherwind Gloves
- Leyline Gloves
- Blizzard Crown
- Winter Crown
- Gale Crown
- Archdemon Crown
- Demon Crown
- Imp Crown
- Atonement Mask
- Penitent Mask
- Sorrow Mask
References
- ↑ Bex_GGG (January 7, 2021). "Path of Exile: Echoes of the Atlas". Official Path of Exile Forums. Retrieved January 8, 2021.