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<onlyinclude>{{fixme|Elemental Damage (passive skill)}}</onlyinclude>{{Passive skill box|Elemental Damage}}
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{{Passive skill box|Elemental Damage}}
   
 
'''Elemental Damage''' is a [[basic passive skill]]. Most variants grant increased [[elemental damage]]. One variant grants increased elemental damage and additional base maximum [[mana]].
 
'''Elemental Damage''' is a [[basic passive skill]]. Most variants grant increased [[elemental damage]]. One variant grants increased elemental damage and additional base maximum [[mana]].
   
 
==Version history==
 
==Version history==
  +
{{Version history table header}}
{{VersionHistoryTable}}
 
{{VersionHistoryRow|1.3.0}}
+
{{Version history table row|1.3.0}}
 
* The Duelist, Marauder, and Templar passive tree starting areas has been redesigned. The area surrounding these have been redesigned. Many values have been adjusted.
 
* The Duelist, Marauder, and Templar passive tree starting areas has been redesigned. The area surrounding these have been redesigned. Many values have been adjusted.
{{VersionHistoryRow|1.2.0}}
+
{{Version history table row|1.2.0}}
 
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
 
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
 
|}
 
|}

Latest revision as of 11:04, 17 October 2020

Elemental Damage
Passive Skill
Elementaldamage passive skill icon
10% increased Elemental Damage [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22]
12% increased Elemental Damage [1] [2]
6% increased Elemental Damage [1] [2]
8% increased Elemental Damage [1] [2]

Elemental Damage is a basic passive skill. Most variants grant increased elemental damage. One variant grants increased elemental damage and additional base maximum mana.

Version history[ | ]

Version Changes
1.3.0
  • The Duelist, Marauder, and Templar passive tree starting areas has been redesigned. The area surrounding these have been redesigned. Many values have been adjusted.
1.2.0
  • The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.