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'''Elemental Damage''' is a [[basic passive skill]]. Most variants grant increased [[elemental damage]]. One variant grants increased elemental damage and additional base maximum [[mana]]. |
'''Elemental Damage''' is a [[basic passive skill]]. Most variants grant increased [[elemental damage]]. One variant grants increased elemental damage and additional base maximum [[mana]]. |
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==Version history== |
==Version history== |
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+ | {{Version history table header}} |
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− | {{VersionHistoryTable}} |
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+ | {{Version history table row|1.3.0}} |
* The Duelist, Marauder, and Templar passive tree starting areas has been redesigned. The area surrounding these have been redesigned. Many values have been adjusted. |
* The Duelist, Marauder, and Templar passive tree starting areas has been redesigned. The area surrounding these have been redesigned. Many values have been adjusted. |
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+ | {{Version history table row|1.2.0}} |
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. |
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. |
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Latest revision as of 11:04, 17 October 2020
Elemental Damage is a basic passive skill. Most variants grant increased elemental damage. One variant grants increased elemental damage and additional base maximum mana.
Version history[ | ]
Version | Changes |
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1.3.0 |
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1.2.0 |
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