Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental resistance will affect all 3 of these Damage Types or Resistances.
Base items[ | ]
The following base items are related to elemental damage:
Item | Stats | |
---|---|---|
Driftwood SceptreDriftwood SceptreSceptre Physical Damage: 5-8 Critical Strike Chance: 6.00% Attacks per Second: 1.55 Weapon Range: 1110% increased Elemental Damage | 1 | 10% increased Elemental Damage |
Three Hands TalismanThree Hands TalismanTalisman Tier: 3Gain (6-12)% of Physical Damage as Extra Damage of a random ElementCorruptedWe breed thoughts of single mind, fashion tools of single purpose. While the First Ones bring to bear anything that the wildlands provide. - The Wolven King | 1 | Gain (6-12)% of Physical Damage as Extra Damage of a random ElementCorrupted |
Darkwood SceptreDarkwood SceptreSceptre Physical Damage: 8-12 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 11Requires Level 512% increased Elemental Damage | 5 | 12% increased Elemental Damage |
Bronze SceptreBronze SceptreSceptre Physical Damage: 10-19 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 10, 22 Str, 22 Int12% increased Elemental Damage | 10 | 12% increased Elemental Damage |
Quartz SceptreQuartz SceptreSceptre Physical Damage: 14-22 Critical Strike Chance: 6.50% Attacks per Second: 1.40 Weapon Range: 11Requires Level 15, 25 Str, 35 Int20% increased Elemental Damage | 15 | 20% increased Elemental Damage |
Iron SceptreIron SceptreSceptre Physical Damage: 18-27 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage | 20 | 14% increased Elemental Damage |
Ochre SceptreOchre SceptreSceptre Physical Damage: 17-31 Critical Strike Chance: 6.00% Attacks per Second: 1.45 Weapon Range: 11Requires Level 24, 44 Str, 44 Int16% increased Elemental Damage | 24 | 16% increased Elemental Damage |
Ritual SceptreRitual SceptreSceptre Physical Damage: 21-50 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage | 28 | 16% increased Elemental Damage |
Royal BowRoyal BowBow Physical Damage: 10-41 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 120Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack Skills | 28 | (20-24)% increased Elemental Damage with Attack Skills |
Fickle SpiritbladeFickle SpiritbladeOne Handed Sword Physical Damage: 18-33 Critical Strike Chance: 6.00% Attacks per Second: 1.60 Weapon Range: 11Requires Level 30, 54 Str, 54 Dex100% of Physical Damage from Hits with this Weapon is Converted to a random Element | 30 | 100% of Physical Damage from Hits with this Weapon is Converted to a random Element |
Oscillating SceptreOscillating SceptreSceptre Physical Damage: 23-34 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 11Requires Level 30, 44 Str, 64 IntElemental Overload | 30 | Elemental Overload |
Shadow SceptreShadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage | 32 | 22% increased Elemental Damage |
Grinning FetishGrinning FetishSceptre Physical Damage: 24-36 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 11Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage | 35 | 18% increased Elemental Damage |
SekhemSekhemSceptre Physical Damage: 30-55 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 11Requires Level 38, 67 Str, 67 Int18% increased Elemental Damage | 38 | 18% increased Elemental Damage |
Crystal SceptreCrystal SceptreSceptre Physical Damage: 35-52 Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 11Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage | 41 | 30% increased Elemental Damage |
Lead SceptreLead SceptreSceptre Physical Damage: 38-57 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 11Requires Level 44, 77 Str, 77 Int22% increased Elemental Damage | 44 | 22% increased Elemental Damage |
Blood SceptreBlood SceptreSceptre Physical Damage: 30-55 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage | 47 | 24% increased Elemental Damage |
Capricious SpiritbladeCapricious SpiritbladeOne Handed Sword Physical Damage: 27-51 Critical Strike Chance: 6.00% Attacks per Second: 1.60 Weapon Range: 11Requires Level 50, 94 Str, 94 Dex100% of Physical Damage from Hits with this Weapon is Converted to a random Element | 50 | 100% of Physical Damage from Hits with this Weapon is Converted to a random Element |
Highborn BowHighborn BowBow Physical Damage: 17-67 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 120Requires Level 50, 161 Dex(20-24)% increased Elemental Damage with Attack Skills | 50 | (20-24)% increased Elemental Damage with Attack Skills |
Royal SceptreRoyal SceptreSceptre Physical Damage: 34-80 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 50, 86 Str, 86 Int24% increased Elemental Damage | 50 | 24% increased Elemental Damage |
Stabilising SceptreStabilising SceptreSceptre Physical Damage: 35-52 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 11Requires Level 50, 71 Str, 102 IntElemental Equilibrium | 50 | Elemental Equilibrium |
Abyssal SceptreAbyssal SceptreSceptre Physical Damage: 45-67 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 53, 83 Str, 99 Int30% increased Elemental Damage | 53 | 30% increased Elemental Damage |
Karui SceptreKarui SceptreSceptre Physical Damage: 37-55 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 11Requires Level 56, 96 Str, 96 Int26% increased Elemental Damage | 56 | 26% increased Elemental Damage |
Tyrant's SekhemTyrant's SekhemSceptre Physical Damage: 43-80 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 11Requires Level 58, 99 Str, 99 Int26% increased Elemental Damage | 58 | 26% increased Elemental Damage |
Opal SceptreOpal SceptreSceptre Physical Damage: 49-73 Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 11Requires Level 60, 95 Str, 131 Int40% increased Elemental Damage | 60 | 40% increased Elemental Damage |
Platinum SceptrePlatinum SceptreSceptre Physical Damage: 51-76 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 11Requires Level 62, 113 Str, 113 Int30% increased Elemental Damage | 62 | 30% increased Elemental Damage |
Vaal SceptreVaal SceptreSceptre Physical Damage: 37-70 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 64, 113 Str, 113 Int32% increased Elemental Damage | 64 | 32% increased Elemental Damage |
Carnal SceptreCarnal SceptreSceptre Physical Damage: 41-95 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage | 66 | 32% increased Elemental Damage |
Imperial BowImperial BowBow Physical Damage: 20-78 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills | 66 | (20-24)% increased Elemental Damage with Attack Skills |
Infernal SwordInfernal SwordTwo Hand Sword Physical Damage: 62-129 Critical Strike Chance: 5.00% Attacks per Second: 1.35 Weapon Range: 13Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack Skills | 67 | 30% increased Elemental Damage with Attack Skills |
Void SceptreVoid SceptreSceptre Physical Damage: 50-76 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage | 68 | 40% increased Elemental Damage |
Anarchic SpiritbladeAnarchic SpiritbladeOne Handed Sword Physical Damage: 34-63 Critical Strike Chance: 6.00% Attacks per Second: 1.60 Weapon Range: 11Requires Level 70, 121 Str, 121 Dex100% of Physical Damage from Hits with this Weapon is Converted to a random Element | 70 | 100% of Physical Damage from Hits with this Weapon is Converted to a random Element |
Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage | 80 | (15-25)% increased Elemental Damage |
Unique items[ | ]
Increased Elemental Damage[ | ]
Unique items that increase or reduce elemental damage by a percentage.
Item | Base Item | Stats | % inc Elemental Damage | |||
---|---|---|---|---|---|---|
Endless MiseryEndless Misery Cobalt JewelLimited to: 1 Radius: Medium(7-10)% increased Elemental Damage With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms With at least 40 Intelligence in Radius, Discharge deals 60% less Damage With at least 40 Intelligence in Radius, Discharge has 60% less Area of EffectThe sky, the land, the people burned. What little still stood soon faced wild, battering storms. Winter arrived suddenly and stayed for a generation. Civilisation was not simply halted, but reversed, erased.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Cobalt Jewel | 1 | (7-10)% increased Elemental Damage With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms With at least 40 Intelligence in Radius, Discharge deals 60% less Damage With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect | (7-10)% | ||
Grand SpectrumGrand Spectrum Viridian JewelLimited to: 315% increased Elemental Damage per Grand SpectrumFists that strike like a falling tree.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | 15% increased Elemental Damage per Grand Spectrum | 0% | ||
Militant FaithMilitant Faith Timeless JewelLimited to: 1 Radius: LargeCarved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius) Passives in radius are Conquered by the Templars Historic <two random mods of devotion>They believed themselves the utmost faithful, but that conviction became oppression.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Timeless Jewel | 1 | Carved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius) Passives in radius are Conquered by the Templars Historic
| 0% | ||
Survival SecretsSurvival Secrets Cobalt JewelLimited to: 1Regenerate 3 Mana per second 10% increased Elemental DamageNature provides its own solutions.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Cobalt Jewel | 1 | Regenerate 3 Mana per second 10% increased Elemental Damage | 10% | ||
Axiom PerpetuumAxiom Perpetuum Bronze SceptreSceptre Quality: +20% Physical Damage: 12-22.8 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for SpellsThe worst of Axiom were imprisoned by more than iron. | Bronze Sceptre | 10 | 12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for Spells | 12% | ||
RealmshaperRealmshaper Iron StaffWarstaff Quality: +20% Physical Damage: 16.8-50.4 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"God's creations always begin and end with flames and ice. We should count ourselves lucky when we see neither." - Archbishop Geofri | Iron Staff | 13 | +18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage | (30-50)% | ||
Spine of the First ClaimantSpine of the First Claimant Iron SceptreSceptre Quality: +20% Physical Damage: (39.6-46.8) to (59.4-70.2) Critical Strike Chance: 6.00% Attacks per Second: (1.47-1.54) Weapon Range: 11Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to FreezeThousands gazed upon the doors of the great labyrinth, at an Eternal Champion in steel and gold, The first to challenge its treacherous traps. To mark the occasion, Izaro had the Champion's remains gilded. | Iron Sceptre | 20 | 14% increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased Cast Speed 5% chance to Freeze | 14% | ||
Replica PrismweaveReplica Prismweave Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Spells Adds (5-6) to (12-14) Cold Damage to Spells Adds 1 to (30-34) Lightning Damage to Spells +(6-8)% to all Elemental Resistances 10% increased Elemental Damage 30% increased Elemental Damage during any Flask Effect"A legion of forty soldiers attempted to break into Outpost Five and steal Prototype #659. What do they know that we do not?" | Rustic Sash | 25 | (12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Spells Adds (5-6) to (12-14) Cold Damage to Spells Adds 1 to (30-34) Lightning Damage to Spells +(6-8)% to all Elemental Resistances 10% increased Elemental Damage 30% increased Elemental Damage during any Flask Effect | 10% | ||
Brutus' Lead SprinklerBrutus' Lead Sprinkler Ritual SceptreSceptre Quality: +20% Physical Damage: (40.6-47.6) to (106.4-113.4) Critical Strike Chance: (7.80%-8.40%) Attacks per Second: (1.38-1.44) Weapon Range: 11Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"A sprinkle of liquid encouragement is often required to garnish the perfect confession." - Brutus, Warden of Axiom | Ritual Sceptre | 28 | 16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength | 16% | ||
Chitus' NeedleChitus' Needle Elegant FoilOne Handed Sword Quality: +20% Physical Damage: (46.8-50.4) to (85.8-92.4) Critical Strike Chance: 5.50% Attacks per Second: 1.60 Weapon Range: 16Requires Level 30, 101 Dex+25% to Global Critical Strike Multiplier+30 to Strength (140-160)% increased Physical Damage +30 to maximum Mana 5% increased Movement Speed 30% increased Elemental Damage +2 to Weapon Range"With this, I will weave the threads of fate into a noose for our 'glorious' emperor." - Chitus Perandus | Elegant Foil | 30 | +25% to Global Critical Strike Multiplier+30 to Strength (140-160)% increased Physical Damage +30 to maximum Mana 5% increased Movement Speed 30% increased Elemental Damage +2 to Weapon Range | 30% | ||
The TamingThe Taming Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills"Moon after moon did Berek make fools Of the great and Untamed Three Until malice for a Brother Slew the hatred of the Other And Berek did hunt Alone and free." - Berek and the Untamed | Prismatic Ring | 30 | +(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills | 30% | ||
BitterdreamBitterdream Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by Level 1 Hypothermia Socketed Gems are Supported by Level 1 Ice Bite Socketed Gems are Supported by Level 1 Cold Penetration Socketed Gems are Supported by Level 10 Added Cold Damage Socketed Gems are Supported by Level 1 InspirationFight not the cold Forsake hope Be still. | Shadow Sceptre | 32 | 22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill Socketed Gems are Supported by Level 1 Hypothermia Socketed Gems are Supported by Level 1 Ice Bite Socketed Gems are Supported by Level 1 Cold Penetration Socketed Gems are Supported by Level 10 Added Cold Damage Socketed Gems are Supported by Level 1 Inspiration | 22% | ||
Replica BitterdreamReplica Bitterdream Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 1 Elemental Penetration Socketed Gems are Supported by Level 10 Immolate Socketed Gems are Supported by Level 1 Unbound Ailments Socketed Gems are Supported by Level 10 Ice Bite Socketed Gems are Supported by Level 1 Inspiration Socketed Gems are Supported by Level 10 Innervate"Attempt #2520: Been slaving away at this one for longer than I can remember. Convinced this assignment is retribution from my superior..." | Shadow Sceptre | 32 | 22% increased Elemental DamageSocketed Gems are Supported by Level 1 Elemental Penetration Socketed Gems are Supported by Level 10 Immolate Socketed Gems are Supported by Level 1 Unbound Ailments Socketed Gems are Supported by Level 10 Ice Bite Socketed Gems are Supported by Level 1 Inspiration Socketed Gems are Supported by Level 10 Innervate | 22% | ||
The Dark SeerThe Dark Seer Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. | Shadow Sceptre | 32 | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per Level | 22% | ||
The Dark SeerThe Dark Seer Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. | Shadow Sceptre | 32 | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per Level | 22% | ||
The Dark SeerThe Dark Seer Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. | Shadow Sceptre | 32 | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per Level | 22% | ||
WindscreamWindscream Reinforced GreavesQuality: +20% Armour: (185-218)Requires Level 33, 60 Str(50-80)% increased Armour +(10-15)% to all Elemental Resistances 15% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional CurseThe mocking wind, a shielding spell, The haunting screams, a maddening hell. | Reinforced Greaves | 33 | (50-80)% increased Armour +(10-15)% to all Elemental Resistances 15% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional Curse | (10-20)% | ||
Earendel's EmbraceEarendel's Embrace Grinning FetishSceptre Quality: +20% Physical Damage: 28.8-43.2 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 11Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of FireThere the weary multitude of man-kind shall turn in their masses into the wide fire, where the destroying flame embraces the living, some will go up, some down, filled with misery. | Grinning Fetish | 35 | 18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire | 18% | ||
Replica Earendel's EmbraceReplica Earendel's Embrace Grinning FetishSceptre Quality: +20% Physical Damage: 28.8-43.2 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 11Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage Raised Zombies have Avatar of Fire"Lord of Bone, Lord of Flesh, yet all that we can master turns to ash." - Researcher Arn | Grinning Fetish | 35 | 18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Raised Zombies Cover Enemies in Ash on Hit Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage Raised Zombies have Avatar of Fire | 18% | ||
WillclashWillclash Golden MaskQuality: +20% Evasion: (451-499) Energy Shield: (89-98)Requires Level 35, 40 Dex, 40 Int(350-400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge (3-5)% increased Elemental Damage per Power charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you BlockObtaining information depends upon pretending one already has it. | Golden Mask | 35 | (350-400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge (3-5)% increased Elemental Damage per Power charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you Block | 0% | ||
Doedre's ScornDoedre's Scorn Lunaris CircletQuality: +20% Energy Shield: (165-189)Requires Level 39, 83 Int+2 to Level of Socketed Curse Gems +(20-30) to Intelligence +(100-120) to maximum Energy Shield 20% increased Elemental Damage (10-20)% increased Damage with Hits and Ailments per Curse on Enemy Curse Skills have (30-50)% increased Skill Effect DurationA scar of the flesh you'll never forget, A scar of the mind you'll never remember. | Lunaris Circlet | 39 | +2 to Level of Socketed Curse Gems +(20-30) to Intelligence +(100-120) to maximum Energy Shield 20% increased Elemental Damage (10-20)% increased Damage with Hits and Ailments per Curse on Enemy Curse Skills have (30-50)% increased Skill Effect Duration | 20% | ||
Realm EnderRealm Ender Iron StaffWarstaff Quality: +20% Physical Damage: 16.8-50.4 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 40, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems +2 to Level of Socketed Elemental Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"The flames are surely coming. I just pray I am long dead before they arrive." - Archbishop Geofri | Iron Staff | 40 | +18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems +2 to Level of Socketed Elemental Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage | (30-50)% | ||
Nycta's LanternNycta's Lantern Crystal SceptreSceptre Quality: +20% Physical Damage: (94.5-112) to (140.4-166.4) Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 11Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage+2 to Level of Socketed Fire Gems Socketed Gems are Supported by Level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light RadiusLeft in her tomb by the lynch mob, the flame inside still blazed bright after her death, and so did hers. | Crystal Sceptre | 41 | 30% increased Elemental Damage+2 to Level of Socketed Fire Gems Socketed Gems are Supported by Level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light Radius | 30% | ||
The Supreme TruthThe Supreme Truth Crystal SceptreSceptre Quality: +20% Physical Damage: (70-77) to (104-114.4) Critical Strike Chance: 6.50% Attacks per Second: (1.38-1.50) Weapon Range: 11Requires Level 41, 59 Str, 136 Int30% increased Elemental Damage+1 to Level of Socketed Gems 60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed 3% increased Experience gain 20% increased Elemental DamageKnowledge brings power, and with power you can grab truth by the throat and shape it as you wish. | Crystal Sceptre | 41 | 30% increased Elemental Damage+1 to Level of Socketed Gems 60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed 3% increased Experience gain 20% increased Elemental Damage | 50% | ||
Cerberus LimbCerberus Limb Blood SceptreSceptre Quality: +20% Physical Damage: 36-66 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped ShieldThe greatest of guardians make the greatest of sacrifices. | Blood Sceptre | 47 | 24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield | 24% | ||
The Black CaneThe Black Cane Royal SceptreSceptre Quality: +20% Physical Damage: 40.8-96 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 50, 86 Str, 86 Int24% increased Elemental Damage+(20-30) to Intelligence (8-15)% increased Cast Speed (40-60)% increased Mana Regeneration Rate Minions deal (40-60)% increased Damage Each Summoned Phantasm grants you Phantasmal MightLead the army of the damned from the front. | Royal Sceptre | 50 | 24% increased Elemental Damage+(20-30) to Intelligence (8-15)% increased Cast Speed (40-60)% increased Mana Regeneration Rate Minions deal (40-60)% increased Damage Each Summoned Phantasm grants you Phantasmal Might | 24% | ||
Chitus' ApexChitus' Apex Necromancer CircletQuality: +20% Energy Shield: 62Requires Level 54, 112 Int+(20-30) to Strength +(20-30) to maximum Mana 5% increased Experience gain +10% to all Elemental Resistances (10-20)% increased Elemental Damage"It takes true strength to hold power, and my grip grows tighter by the day." - Emperor Chitus | Necromancer Circlet | 54 | +(20-30) to Strength +(20-30) to maximum Mana 5% increased Experience gain +10% to all Elemental Resistances (10-20)% increased Elemental Damage | (10-20)% | ||
Death's HandDeath's Hand Karui SceptreSceptre Quality: +20% Physical Damage: (86.4-99.6) to (168-219.6) Critical Strike Chance: (7.50%-9.00%) Attacks per Second: 1.50 Weapon Range: 11Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"All are welcome in Hinekora's eternal home." - Karui Proverb | Karui Sceptre | 56 | 26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike | 26% | ||
Sign of the Sin EaterSign of the Sin Eater Tyrant's SekhemSceptre Quality: +20% Physical Damage: 51.6-96 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 11Requires Level 58, 99 Str, 99 Int26% increased Elemental Damage+(10-30) to Strength and Intelligence Grants Level 30 Smite Skill Enemies inflict Elemental Ailments on you instead of nearby AlliesA secret few among the Templars grant absolution by bearing the guilt of others. | Tyrant's Sekhem | 58 | 26% increased Elemental Damage+(10-30) to Strength and Intelligence Grants Level 30 Smite Skill Enemies inflict Elemental Ailments on you instead of nearby Allies | 26% | ||
FlamesightFlamesight Solaris CircletQuality: +20% Energy Shield: (205-228)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage 25% chance to Scorch Enemies Cannot inflict Ignite 10% increased Elemental Damage per Sextant affecting the areaSee creation as it was, aflame and frantic. | Solaris Circlet | 59 | (240-280)% increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage 25% chance to Scorch Enemies Cannot inflict Ignite 10% increased Elemental Damage per Sextant affecting the area | (30-40)% | ||
GalesightGalesight Solaris CircletQuality: +20% Energy Shield: (205-228)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage 25% chance to inflict Brittle Cannot inflict Freeze or Chill 10% increased Elemental Damage per Sextant affecting the areaSee creation as it will be, frozen and silent. | Solaris Circlet | 59 | (240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage 25% chance to inflict Brittle Cannot inflict Freeze or Chill 10% increased Elemental Damage per Sextant affecting the area | (30-40)% | ||
ThundersightThundersight Solaris CircletQuality: +20% Energy Shield: (205-228)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage 25% chance to Sap Enemies Cannot inflict Shock 10% increased Elemental Damage per Sextant affecting the areaSee creation as it is, energetic and storming. | Solaris Circlet | 59 | (240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage 25% chance to Sap Enemies Cannot inflict Shock 10% increased Elemental Damage per Sextant affecting the area | (30-40)% | ||
BalefireBalefire Opal SceptreSceptre Quality: +20% Physical Damage: 58.8-87.6 Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 11Requires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching Ray Skill (12-20)% increased Cast Speed Recover (1-3)% of Life on Kill Recover (1-3)% of Mana on Kill 10% increased Scorching Ray beam lengthAfter the fires swept down from the sky and swallowed the city, all that lingered, as if locked in time, was a memory of that which was gone, a whisper of deeds undone. | Opal Sceptre | 60 | 40% increased Elemental DamageGrants Level 25 Scorching Ray Skill (12-20)% increased Cast Speed Recover (1-3)% of Life on Kill Recover (1-3)% of Mana on Kill 10% increased Scorching Ray beam length | 40% | ||
WindshriekWindshriek Reinforced GreavesQuality: +20% Armour: (348-403)Requires Level 60, 60 Str(200-250)% increased Armour +(10-15)% to all Elemental Resistances 25% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional Curse 60% increased Area of Effect of Hex SkillsAn open mouth, a blinding shriek, Your mind goes dark, your body weak. | Reinforced Greaves | 60 | (200-250)% increased Armour +(10-15)% to all Elemental Resistances 25% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional Curse 60% increased Area of Effect of Hex Skills | (10-20)% | ||
Fractal ThoughtsFractal Thoughts Vaal MaskQuality: +20% Evasion: (538-621) Energy Shield: (93-108)Requires Level 62, 79 Dex, 72 Int(140-180)% increased Evasion and Energy Shield +(25-40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence 15% increased Dexterity if Strength is higher than Intelligence 1% increased Elemental Damage per 10 Dexterity +2 to Maximum Life per 10 Intelligence"The more the warrior understood Tangmazu's gift, the less the mask aided him. His dreams were filled with divine laughter." - Tenth Song of the Islands | Vaal Mask | 62 | (140-180)% increased Evasion and Energy Shield +(25-40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence 15% increased Dexterity if Strength is higher than Intelligence 1% increased Elemental Damage per 10 Dexterity +2 to Maximum Life per 10 Intelligence | 0% | ||
SingularitySingularity Platinum SceptreSceptre Quality: +20% Physical Damage: 61.2-91.2 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 11Requires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed (60-80)% increased Damage with Hits and Ailments against Hindered EnemiesIn time, all becomes nothing. We just expedite the process. | Platinum Sceptre | 62 | 30% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed (60-80)% increased Damage with Hits and Ailments against Hindered Enemies | 30% | ||
Doon CuebiyariDoon Cuebiyari Vaal SceptreSceptre Quality: +20% Physical Damage: 44.4-84 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off HandMy Iron heart will beat when yours is rust. I take your Strength, your power, your lust. By Iron Will alone I set my mind in motion. Through endless storms of fervent devotion. | Vaal Sceptre | 64 | 32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand | 32% | ||
LoreweaveLoreweave Elegant RingmailQuality: +20% Armour: 452 Energy Shield: (122-164) Movement Speed: -5%Requires Level 64, 90 Str, 105 IntHas 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)%When it comes to finding a use for surplus, a rich man has within himself boundless creativity. | Elegant Ringmail | 64 | Has 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)% | (15-50)% | ||
Replica LoreweaveReplica Loreweave Elegant RingmailQuality: +20% Armour: 452 Energy Shield: (284-344) Movement Speed: -5%Requires Level 64, 90 Str, 105 IntHas 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (120-160)% increased Global Critical Strike Chance +(150-200) to maximum Energy Shield +(120-160) to maximum Life +(120-160) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (70-72)%"Better... stronger... more vital... and then... failure. Always, failure. What key fundamental secret are we missing?" | Elegant Ringmail | 64 | Has 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (120-160)% increased Global Critical Strike Chance +(150-200) to maximum Energy Shield +(120-160) to maximum Life +(120-160) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (70-72)% | (15-50)% | ||
Yaomac's AccordYaomac's Accord Vaal SceptreSceptre Quality: +20% Physical Damage: 44.4-84 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 64, 113 Str, 113 Int32% increased Elemental Damage(80-120)% increased Damage with Vaal Skills (6-8)% reduced Soul Gain Prevention Duration Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill Shepherd of SoulsTheir three serpentine heads found unity in balance. | Vaal Sceptre | 64 | 32% increased Elemental Damage(80-120)% increased Damage with Vaal Skills (6-8)% reduced Soul Gain Prevention Duration Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill Shepherd of Souls | 32% | ||
Piscator's VigilPiscator's Vigil Tornado WandWand Quality: +20% Critical Strike Chance: (8.40%-9.10%) Attacks per Second: (1.43-1.53) Weapon Range: 120Requires Level 65, 212 Int(35-39)% increased Spell DamageNo Physical Damage (10-18)% increased Attack Speed (20-30)% increased Critical Strike Chance +(340-400) to Accuracy Rating Attacks with this Weapon have (100-115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistance"Stone still, amidst the reeds, breath fogging in the iron cold air. he sits, he waits, he watches. A piscatorial vigil, sat by the river, his cathedral, his patience his unanswered prayer." - Jojoba Mansell, bard, angler, adventurer | Tornado Wand | 65 | (35-39)% increased Spell DamageNo Physical Damage (10-18)% increased Attack Speed (20-30)% increased Critical Strike Chance +(340-400) to Accuracy Rating Attacks with this Weapon have (100-115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistance | 0% | ||
Breath of the CouncilBreath of the Council Carnal SceptreSceptre Quality: +20% Physical Damage: (155.8-176.3) to (361-408.5) Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills have 40% increased Skill Effect DurationBreathe deep, and give yourself over to eternity. | Carnal Sceptre | 66 | 32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills have 40% increased Skill Effect Duration | 32% | ||
Debeon's DirgeDebeon's Dirge Despot AxeTwo Handed Axe Quality: +20% Physical Damage: 108-146.4 Elemental Damage: (310-350) to (460-500) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 13Requires Level 66, 140 Str, 86 DexAdds (310-350) to (460-500) Cold Damage 15% increased Movement Speed if you've used a Warcry Recently 150% increased Elemental Damage if you've used a Warcry Recently Warcries Knock Back and Interrupt Enemies in a smaller AreaA sharp and heavy beat, discorded, out of tune, when you hear it on the wind, you know death will follow soon. | Despot Axe | 66 | Adds (310-350) to (460-500) Cold Damage 15% increased Movement Speed if you've used a Warcry Recently 150% increased Elemental Damage if you've used a Warcry Recently Warcries Knock Back and Interrupt Enemies in a smaller Area | 0% | ||
SurgebindersSurgebinders Dragonscale GauntletsQuality: +20% Armour: (254-278) Evasion: (254-278)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength. Your threats are our laughter. Your hate is our infinity The fire rises! | Dragonscale Gauntlets | 67 | (90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit | 0% | ||
AugyreAugyre Void SceptreSceptre Quality: +20% Physical Damage: (150-170) to (228-258.4) Critical Strike Chance: (11.16%-12.40%) Attacks per Second: (1.38-1.44) Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute TechniqueWhen the world spins out of control, the safest place to be is in the centre. | Void Sceptre | 68 | 40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique | 40% | ||
Mon'tregul's GraspMon'tregul's Grasp Void SceptreSceptre Quality: +20% Physical Damage: 60-91.2 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80-100)% more Physical DamageWith death as my ally, all the world is within my grasp. | Void Sceptre | 68 | 40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage Raised Zombies deal (80-100)% more Physical Damage | 40% | ||
Replica NebulisReplica Nebulis Void SceptreSceptre Quality: +20% Physical Damage: 60-91.2 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300% (15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%"We could rival the gods with this power, if only we had the mitigating mechanisms to make it work. A jewel, a talisman, an armour... or the Font..." | Void Sceptre | 68 | 40% increased Elemental Damage(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300% (15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300% | 40% | ||
Doryani's CatalystDoryani's Catalyst Vaal SceptreSceptre Quality: +20% Physical Damage: (122.4-146.4) to (204-276) Critical Strike Chance: 6.00% Attacks per Second: (1.55-1.61) Weapon Range: 11Requires Level 75, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased Attack Speed (6-10)% increased Cast Speed (30-40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80-100)% increased Elemental DamageThe result of the catalytic reaction would be either immortality for all, or death for all. It was a risk Doryani was willing to take. | Vaal Sceptre | 75 | 32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation Adds (65-85) to (100-160) Physical Damage (11-15)% increased Attack Speed (6-10)% increased Cast Speed (30-40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80-100)% increased Elemental Damage | (112-132)% | ||
Mark of the ShaperMark of the Shaper Opal RingRequires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper ItemLet madness take control. | Opal Ring | 80 | (15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item | (15-25)% | ||
StormfireStormfire Opal RingRequires Level 80(15-25)% increased Elemental Damage(40-45)% increased Mana Regeneration Rate +(20-30)% to Fire and Lightning Resistances (4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can IgniteWhen your skin sloughs, and your blood cooks, you'll wish the lightning strike had killed you. | Opal Ring | 80 | (15-25)% increased Elemental Damage(40-45)% increased Mana Regeneration Rate +(20-30)% to Fire and Lightning Resistances (4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite | (15-25)% |
Added as Elemental Damage[ | ]
Unique items that add a portion of other damage types as elemental damage.
Item | Base Item | Stats | Phys % | |||||
---|---|---|---|---|---|---|---|---|
DoomfletchDoomfletch Royal BowBow Quality: +20% Physical Damage: (26.4-31.2) to (73.2-78) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65) Weapon Range: 120Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of a random Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch | Royal Bow | 28 | (20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of a random Element | 100% | ||||
Doomfletch's PrismDoomfletch's Prism Royal BowBow Quality: +20% Physical Damage: (26.4-31.2) to (73.2-78) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65) Weapon Range: 120Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"The Vaal, a thousand years ago, came up with more delightful methods of murder than I could ever wish for." - Koralus Doomfletch | Royal Bow | 40 | (20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element | 100% | ||||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | Greatwolf Talisman | 52 |
Corrupted | 0% | ||||
The FulcrumThe Fulcrum Ezomyte StaffWarstaff Quality: +20% Physical Damage: (137.8-159) to (416-480) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements, the master must achieve perfect balance. | Ezomyte Staff | 60 | +20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited | 0% | ||||
VoidforgeVoidforge Infernal SwordTwo Hand Sword Quality: +20% Physical Damage: (93-111.6) to (193.5-232.2) Critical Strike Chance: 5.00% Attacks per Second: (1.42-1.46) Weapon Range: 13Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack Skills(30-60)% increased Physical Damage (5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental DamageA weapon born of nothingness, can only create more nothingness. | Infernal Sword | 67 | 30% increased Elemental Damage with Attack Skills(30-60)% increased Physical Damage (5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental Damage | 300% |
Add a percentage of elemental damage as another damage type[ | ]
Unique items that add a percentage of the elemental damage as another damage type.
Item | Base Item | Stats | Chaos % | |
---|---|---|---|---|
Shade of SolarisShade of Solaris Sage WandWand Quality: +20% Physical Damage: 27.6-50.4 Critical Strike Chance: 8.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 secondsWithout light, there can be no shadow. | Sage Wand | 30 | (17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds | (10-20)% |
Vis MortisVis Mortis Necromancer SilksQuality: +20% Energy Shield: (374-397) Movement Speed: -3%Requires Level 59, 160 Int(200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos DamageReap what others have sown Muster them from their graves Parade them for your pleasure Zealots in mortis enslaved | Necromancer Silks | 59 | (200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos Damage | 0% |
DuskdawnDuskdawn Maelström StaffWarstaff Quality: +20% Physical Damage: 85.2-176.4 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 13Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white, it is not divided into good and evil. But black and white, good and evil, do exist, and we must know how to recognize them." - Archbishop Geofri | Maelström Staff | 64 | +25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently | (10-20)% |
Replica DuskdawnReplica Duskdawn Maelström StaffWarstaff Quality: +20% Physical Damage: 85.2-176.4 Critical Strike Chance: (9.52%-10.20%) Attacks per Second: 1.25 Weapon Range: 13Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (40-50)% increased Critical Strike Chance Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"Lab Two suffered significant structural damage in the process of creating Prototype #77. It is, however, the closest we've come to perfection." | Maelström Staff | 64 | +25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (40-50)% increased Critical Strike Chance Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently | (10-20)% |
The Eternity ShroudThe Eternity Shroud Blood RaimentQuality: +20% Evasion: (959-1177) Energy Shield: (154-189) Movement Speed: -3%Requires Level 65, 107 Dex, 90 IntTrigger Level 20 Glimpse of Eternity when Hit (100-150)% increased Evasion and Energy Shield +(70-100) to maximum Life +(17-23)% to Chaos Resistance Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper ItemsThere can be no defence against the celestial siblings entropy and time. | Blood Raiment | 65 | Trigger Level 20 Glimpse of Eternity when Hit (100-150)% increased Evasion and Energy Shield +(70-100) to maximum Life +(17-23)% to Chaos Resistance Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items | 0% |
Atziri's PromiseAtziri's Promise Amethyst FlaskLasts 4.50 Seconds Consumes 35 of 65 Charges on use +35% to Chaos ResistanceRequires Level 682% of Chaos Damage Leeched as Life during Flask effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect"Death needs not your understanding. It needs only your loyalty." - Atziri, Queen of the VaalRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Amethyst Flask | 68 | 2% of Chaos Damage Leeched as Life during Flask effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect | (5-8)% |
Eber's UnificationEber's Unification Hubris CircletQuality: +20% Energy Shield: (205-228)Requires Level 69, 154 IntTrigger Level 10 Void Gaze when you use a Skill (150-180)% increased Energy Shield +(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos DamageThe impediments of flesh are weak. The air we breathe knows no such boundaries. I exhale, and you inhale, and inexorably we inch towards oneness. | Hubris Circlet | 69 | Trigger Level 10 Void Gaze when you use a Skill (150-180)% increased Energy Shield +(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos Damage | (5-8)% |
Incandescent HeartIncandescent Heart Saintly ChainmailQuality: +20% Armour: (1363-1443) Energy Shield: (309-327) Movement Speed: -5%Requires Level 70, 99 Str, 115 Int(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of LifeOnly light may banish the shadows from this land And the black lies wrapped around your heart | Saintly Chainmail | 70 | (220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of Life | (10-20)% |
Passive skills[ | ]
There are passive skills that grant elemental damage bonuses.
Elemental damage[ | ]
These passive skills grant increased elemental damage.
Name | Stats |
---|---|
Elemental Damage | 10% increased Elemental Damage [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] 6% increased Elemental Damage [3] [4] 12% increased Elemental Damage [3] |
Elemental Damage and Ailment Effect | 10% increased Elemental Damage 10% increased Effect of Non-Damaging Ailments [1] |
Elemental Damage and Penetration | 6% increased Elemental Damage Damage Penetrates 2% Elemental Resistances [1] |
Elemental Damage and Reflect Damage Taken | 15% reduced Reflected Elemental Damage taken 8% increased Elemental Damage [1] [2] |
Elemental Damage and Resistances | 10% increased Elemental Damage +3% to all Elemental Resistances [1] [2] |
Physical and Elemental Damage | 8% increased Elemental Damage 8% increased Physical Damage [1] |
Ash, Frost and Storm | 30% increased Elemental Damage 20% increased Effect of Non-Damaging Ailments 20% reduced Effect of Chill and Shock on you 10% chance to Freeze, Shock and Ignite [1] |
Divine Fury | 12% increased Elemental Damage 12% increased Physical Damage Fire Spells have 25% of Physical Damage Converted to Fire Damage Gain 5% of Physical Damage as Extra Fire Damage [1] |
Divine Judgement | 50% increased Elemental Damage [1] |
Divine Wrath | 12% increased Elemental Damage 12% increased Physical Damage Lightning Spells have 25% of Physical Damage Converted to Lightning Damage Gain 5% of Physical Damage as Extra Lightning Damage [1] |
Elemental Focus | 20% increased Elemental Damage 10% increased Duration of Elemental Ailments on Enemies 10% chance to Avoid Elemental Ailments 20% increased Effect of Non-Damaging Ailments [1] |
Exposure Tolerance | 30% reduced Reflected Elemental Damage taken 15% increased Elemental Damage [1] |
Holy Dominion | 12% increased Elemental Damage +12% to all Elemental Resistances 10% chance to Freeze, Shock and Ignite 12% increased Physical Damage [1] |
Elemental damage with weapons[ | ]
These passive skills grant increased elemental damage with weapons.
Name | Stats |
---|---|
Weapon Elemental Damage | 12% increased Elemental Damage with Attack Skills [1] [2] [3] [4] [5] |
Weapon Elemental Damage and Attack Speed with Shield | 10% increased Elemental Damage with Attack Skills 3% increased Attack Speed while holding a Shield [1] [2] |
Weapon Elemental Damage, Status Ailment Chance | 10% increased Elemental Damage with Attack Skills 5% chance to Freeze, Shock and Ignite [1] [2] |
Command of the Elements | Damage with Weapons Penetrates 4% Elemental Resistance 40% increased Defences from Equipped Shield 6% increased Attack Speed while holding a Shield 24% increased Elemental Damage with Attack Skills [1] |
Divine Fervour | 24% increased Elemental Damage with Attack Skills +10 to Strength and Intelligence 25% increased Melee Critical Strike Chance Damage with Weapons Penetrates 3% Elemental Resistance [1] |
Forces of Nature | 20% increased Elemental Damage with Attack Skills Damage with Weapons Penetrates 6% Elemental Resistance [1] |
Primeval Force | 20% increased Elemental Damage with Attack Skills 20% increased Elemental Damage during any Flask Effect Damage with Weapons Penetrates 5% Elemental Resistance [1] |
Elemental damage with maces[ | ]
These passive skills grant increased elemental damage with maces.
Name | Stats |
---|---|
Mace Elemental Damage and Accuracy | 12% increased Elemental Damage with Maces or Sceptres 8% increased Accuracy Rating with Maces or Sceptres [1] [2] |
Galvanic Hammer | 30% increased Elemental Damage with Maces or Sceptres 10% increased Accuracy Rating with Maces or Sceptres Damage with Weapons Penetrates 5% Elemental Resistance [1] |
Elemental damage with wands[ | ]
These passive skills grant increased elemental damage with wands.
Name | Stats |
---|---|
Wand Elemental Damage | 12% increased Elemental Damage with Wands [1] |
Wand Elemental Damage and Penetration | 10% increased Elemental Damage with Wands Damage with Weapons Penetrates 2% Elemental Resistance [1] [2] |
Prism Weave | 24% increased Elemental Damage with Wands 6% increased Attack Speed with Wands Damage with Weapons Penetrates 5% Elemental Resistance [1] |
Miscellany[ | ]
These passive skills are related to elemental damage, but do not fit into any other category.
Name | Stats |
---|---|
Staff Elemental Damage | 16% increased Elemental Damage with Staves [1] |
Staff Elemental Damage and Penetration | 10% increased Elemental Damage with Staves Damage with Weapons Penetrates 2% Elemental Resistance [1] [2] |
One with the River | 30% increased Elemental Damage with Staves Damage with Weapons Penetrates 5% Elemental Resistance [1] |
Primeval Force | 20% increased Elemental Damage with Attack Skills 20% increased Elemental Damage during any Flask Effect Damage with Weapons Penetrates 5% Elemental Resistance [1] |
Cluster Jewel passive skills[ | ]
The following Cluster Jewel passive skills are related to elemental damage:
Name | Stats |
---|---|
Elemental Damage | 10% increased Elemental Damage [1] |
Agent of Destruction | 25% increased Elemental Damage while affected by a Herald 10% chance to Freeze, Shock and Ignite while affected by a Herald [1] |
Calamitous | 30% increased Elemental Damage with Attack Skills 10% chance to Freeze, Shock and Ignite 15% increased Effect of Non-Damaging Ailments [1] |
Corrosive Elements | Fire Skills have a 25% chance to apply Fire Exposure on Hit Cold Skills have a 25% chance to apply Cold Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit 15% increased Elemental Damage [1] |
Disorienting Display | 25% increased Elemental Damage 10% chance to Blind nearby Enemies when you use an Elemental Skill [1] |
Doryani's Lesson | 25% increased Elemental Damage 0.2% of Elemental Damage Leeched as Life [1] |
Inspired Oppression | 10% increased Effect of Non-Damaging Ailments 20% increased Elemental Damage 30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently 30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently [1] |
Master the Fundamentals | 35% increased Physical Damage 35% reduced Elemental Damage +10% to all Elemental Resistances [1] |
Prismatic Heart | 30% increased Elemental Damage +10% to all Elemental Resistances [1] |
Sadist | 15% increased Elemental Damage if you've Chilled an Enemy Recently 25% increased Elemental Damage if you've Shocked an Enemy Recently 20% increased Elemental Damage if you've Ignited an Enemy Recently [1] |
Widespread Destruction | 20% increased Elemental Damage 10% increased Area of Effect [1] |
Timeless Jewel keystone passive skills[ | ]
The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. keystone passive skills are related to elemental damage:
Name | Stats |
---|---|
Divine Flesh |
All Damage taken bypasses Energy Shield |
Keystone passive skills[ | ]
The following keystone passive skills are related to elemental damage:
Name | Stats |
---|---|
Elemental Equilibrium | Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements [1] |
Elemental Overload | 40% more Elemental Damage if you've dealt a Crit in the past 8 seconds Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes [1] |
Ascendancy passive skills[ | ]
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Elementalist | Exposure you inflict applies an extra -20% to the affected Resistance Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Summoned Golems Cannot take Reflected Elemental Damage [1] |
Ascendant | Inquisitor | Damage Penetrates 8% of Enemy Elemental Resistances 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Effects of Consecrated Ground you create Linger for 4 seconds Nearby Enemies take 10% increased Elemental Damage [1] |
Elementalist | Elemental Damage and Resistances | 10% increased Elemental Damage +6% to all Elemental Resistances [1] [2] +6% to all Elemental Resistances 10% increased Elemental Damage [3] [4] |
Elementalist | Elemental Damage, Attack and Cast Speed | 10% increased Elemental Damage 4% increased Attack and Cast Speed [1] [2] [3] [4] |
Elementalist | Elemental Damage, Cold Ailment Effect | 10% increased Elemental Damage 10% increased Effect of Cold Ailments [1] |
Elementalist | Elemental Damage, Fire Damage over Time Multiplier | +4% to Fire Damage over Time Multiplier 10% increased Elemental Damage [1] |
Elementalist | Elemental Damage, Lightning Ailment Effect | 10% increased Elemental Damage 10% increased Effect of Lightning Ailments [1] |
Elementalist | Bastion of Elements | Triggers Level 20 Primal Aegis when Allocated Primal Aegis can take 100 Damage per Allocated Notable Passive Skill Other Aegis Skills are Disabled Cannot take Reflected Elemental Damage [1] |
Elementalist | Elemancer | Summoned Golems are Immune to Elemental Damage 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems [1] |
Inquisitor | Elemental Damage, Critical Strike Multiplier | 10% increased Elemental Damage +10% to Critical Strike Multiplier [1] [2] |
Inquisitor | Elemental Damage, Life Regeneration | Regenerate 0.5% of Life per second 10% increased Elemental Damage [1] [2] |
Inquisitor | Augury of Penitence | Nearby Enemies take 16% increased Elemental Damage Nearby Enemies deal 8% less Elemental Damage [1] |
Pathfinder | Master Alchemist | Removes Elemental Ailments when you use a Flask 20% chance to Freeze, Shock and Ignite during any Flask Effect [1] |
Pathfinder | Nature's Boon | 6% reduced Elemental Damage taken Flasks gain 3 Charges every 3 seconds 20% chance for Flasks you use to not consume Charges [1] |