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| aura = Increased Damage Taken Aura<br/>[[Proximity Shield]]
 
| aura = Increased Damage Taken Aura<br/>[[Proximity Shield]]
 
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}}
'''Endless Pain''' is a kind of Sentinel trap that can be find in [[The Lord's Labyrinth]], The monster apply a [[debuff]] of the same name to the player character, from its [[monster aura]] skill. Some [[Monster:Metadata/Monsters/Totems/LabyrinthPopUpTotemIncreasedDamageTakenProximityShield|variant]] also came with [[Proximity Shield]]. The trap cannot be destroyed entirely; the damaged trap will temporarily deactivated, but will re-emerge from the ground and re-activate the aura after a while.
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'''Endless Pain''' is a kind of Sentinel trap that can be found in [[The Lord's Labyrinth]], The monster apply a [[debuff]] of the same name to the player character, from its [[monster aura]] skill. Some [[Monster:Metadata/Monsters/Totems/LabyrinthPopUpTotemIncreasedDamageTakenProximityShield|variant]] also came with [[Proximity Shield]]. The trap cannot be destroyed entirely; the damaged trap will temporarily deactivated, but will re-emerge from the ground and re-activate the aura after a while.
   
 
==Abilities==
 
==Abilities==

Revision as of 09:51, 17 August 2020

Endless Pain
Endless Pain
Location(s) The Lord's Labyrinth
Resistance(s) 0/0/0/0
Skill(s) "Revive After Duration"
Aura(s) Increased Damage Taken Aura
Proximity Shield

Endless Pain is a kind of Sentinel trap that can be found in The Lord's Labyrinth, The monster apply a debuff of the same name to the player character, from its monster aura skill. Some variant also came with Proximity Shield. The trap cannot be destroyed entirely; the damaged trap will temporarily deactivated, but will re-emerge from the ground and re-activate the aura after a while.

Abilities

Endless Pain
Debuff
Endless Pain status icon
Endless Pain status icon

You are taking increased damage from all sources

50% increased Damage taken
  • Monster aura skill known for its internal name "Increased Damage Taken Aura", while apply the debuff Endless Pain: 50% increased Damage taken.
  • "Revive After Duration"

Version history

Version Changes
Unknown
  • Introduced to the game.