Neokowloon (talk | contribs) mNo edit summary |
Niightblade (talk | contribs) m (find -> found (the phrase is "can be found" not "can be find")) |
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| aura = Increased Damage Taken Aura<br/>[[Proximity Shield]] |
| aura = Increased Damage Taken Aura<br/>[[Proximity Shield]] |
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− | '''Endless Pain''' is a kind of Sentinel trap that can be |
+ | '''Endless Pain''' is a kind of Sentinel trap that can be found in [[The Lord's Labyrinth]], The monster apply a [[debuff]] of the same name to the player character, from its [[monster aura]] skill. Some [[Monster:Metadata/Monsters/Totems/LabyrinthPopUpTotemIncreasedDamageTakenProximityShield|variant]] also came with [[Proximity Shield]]. The trap cannot be destroyed entirely; the damaged trap will temporarily deactivated, but will re-emerge from the ground and re-activate the aura after a while. |
==Abilities== |
==Abilities== |
Revision as of 09:51, 17 August 2020
Endless Pain | |||
Location(s) | The Lord's Labyrinth | ||
Resistance(s) | 0/0/0/0 | ||
Skill(s) | "Revive After Duration" | ||
Aura(s) | Increased Damage Taken Aura Proximity Shield |
Endless Pain is a kind of Sentinel trap that can be found in The Lord's Labyrinth, The monster apply a debuff of the same name to the player character, from its monster aura skill. Some variant also came with Proximity Shield. The trap cannot be destroyed entirely; the damaged trap will temporarily deactivated, but will re-emerge from the ground and re-activate the aura after a while.
Abilities
You are taking increased damage from all sources
50% increased Damage taken- Monster aura skill known for its internal name "Increased Damage Taken Aura", while apply the debuff Endless Pain: 50% increased Damage taken.
- "Revive After Duration"
Version history
Version | Changes |
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Unknown |
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