- +4% to all Elemental Resistances per Endurance Charge
- 4% additional Physical Damage Reduction per Endurance Charge
Endurance charges are one of the three charge types. They are associated with strength and represent a temporary increase to the ability to endure pain during combat. They are visualized as glowing red orbs surrounding the character.
The physical damage reduction is effective against hits and non-hits such as bleeding. When reducing damage from hits, it stacks with the damage reduction from armour, so that they are both applied at the same time.[1]
Active skill gems[ | ]
Related base stats[ | ]
The following active skill gems have stats related to endurance charges:
Skill gem | ||||
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DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 450% Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage2% increased Cast Speed0.5% chance to deal Damage without removing Charges2% increased Damage if three different Charge types removedDeals (56-394) to (203-1422) base Lightning Damage per Power Charge removed Deals (99-692) to (148-1037) base Fire Damage per Endurance Charge removed Deals (81-566) to (121-849) base Cold Damage per Frenzy Charge removed 20% increased Area of Effect per charge consumed 30% less Damage with AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Enduring CryEnduring CryWarcry, AoE, Duration Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration2% increased Warcry Speed1% increased Buff Effect 2% reduced Cooldown Recovery RateBase duration is 2 seconds Gain 1 Endurance Charge per 5 Power Regenerate (120-1976) Life over 1 second Buff grants +2% to all Elemental Resistances per Endurance Charge Buff grants 2% additional Physical Damage Reduction per Endurance Charge Counts total Power of Enemies in Range (0-38)% increased Warcry SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 | |
Immortal CallImmortal CallSpell, Duration, Guard Level: (1-20) Cost: (21-36) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% increased Cooldown Recovery Rate-0.1% less Physical Damage taken per Endurance Charge removed 0.1% less Elemental Damage taken per Endurance Charge removedBase duration is 1 seconds (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 34 | |
Tectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 80% of base Attack Damage: (180-220)% of base Effectiveness of Added Damage: (180-220)%Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect3% increased Burning Damage 1% chance to Ignite enemies0.1% of Fire Damage Leeched as Life1% increased Fire DamageDeals (180-220)% of Base Attack Damage +5% fissure branching chance per Endurance Charge 60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching chancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Vigilant StrikeVigilant StrikeAttack, Melee, Strike Level: (1-20) Cost: 6 Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Attack Speed: 85% of base Attack Damage: (222-260)% of base Effectiveness of Added Damage: (222-260)%Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Fortify duration2% increased Area of Effect3% increased Cooldown Recovery Rate1% increased DamageDeals (222-260)% of Base Attack Damage (75-170)% increased Fortify duration Grants Fortify on Melee Hit +(2-4) to Melee Strike Range Can't be EvadedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Cursed enemies grant 2% Life Leech when Hit by Attacks Cursed enemies grant 2% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 |
Related quality stats[ | ]
The following active skill gems have quality stats related to endurance charges:
Skill gem | ||||
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Immortal CallImmortal CallSpell, Duration, Guard Level: (1-20) Cost: (21-36) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% increased Cooldown Recovery Rate-0.1% less Physical Damage taken per Endurance Charge removed 0.1% less Elemental Damage taken per Endurance Charge removedBase duration is 1 seconds (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 34 | |
Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Cursed enemies grant 2% Life Leech when Hit by Attacks Cursed enemies grant 2% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 |
Support skill gems[ | ]
Related base stats[ | ]
The following support skill gems have stats related to endurance charges:
Skill gem | ||||
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Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun SupportSupport, Melee, Attack Icon: e Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Stun Duration on EnemiesSupported Skills deal 0.1% increased Damage per Endurance ChargeSupported Skills deal 1% increased Damage if you've lost an Endurance Charge in the past 8 seconds4% more Damage per Endurance Charge Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills Supported Skills have (0-19)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 18 |
Related quality stats[ | ]
The following support skill gems have quality stats related to endurance charges:
Skill gem | ||||
---|---|---|---|---|
Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun SupportSupport, Melee, Attack Icon: e Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Stun Duration on EnemiesSupported Skills deal 0.1% increased Damage per Endurance ChargeSupported Skills deal 1% increased Damage if you've lost an Endurance Charge in the past 8 seconds4% more Damage per Endurance Charge Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills Supported Skills have (0-19)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 18 |
Base items[ | ]
Charge generation[ | ]
Endurance charge on kill[ | ]
Item | Stats | |
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Monkey Paw TalismanMonkey Paw TalismanTalisman Tier: 310% chance to gain an Endurance Charge on KillCorruptedLook not upon me with fear, my men. Though I seem strange, even monstrous, were you to see with the eyes of your forebears, your hearts would be filled with wonder. - The Wolven King | 1 | 10% chance to gain an Endurance Charge on KillCorrupted |
Other means to gain charges[ | ]
Item | Stats | |
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Assembler WandAssembler WandWand Physical Damage: 16-30 Critical Strike Chance: 7.50% Attacks per Second: 1.40 Weapon Range: 120Requires Level 30, 101 IntGain an Endurance, Frenzy or Power Charge every 6 seconds | 30 | Gain an Endurance, Frenzy or Power Charge every 6 seconds |
Congregator WandCongregator WandWand Physical Damage: 25-46 Critical Strike Chance: 7.50% Attacks per Second: 1.40 Weapon Range: 120Requires Level 50, 168 IntGain an Endurance, Frenzy or Power Charge every 6 seconds | 50 | Gain an Endurance, Frenzy or Power Charge every 6 seconds |
Accumulator WandAccumulator WandWand Physical Damage: 29-54 Critical Strike Chance: 7.50% Attacks per Second: 1.40 Weapon Range: 120Requires Level 70, 237 IntGain an Endurance, Frenzy or Power Charge every 6 seconds | 70 | Gain an Endurance, Frenzy or Power Charge every 6 seconds |
Maximum endurance charges[ | ]
Item | Stats | |
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Capacity RodCapacity RodWarstaff Physical Damage: 39-73 Critical Strike Chance: 7.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 30, 54 Str, 54 Int+1 to Maximum Power Charges and Maximum Endurance Charges | 30 | +1 to Maximum Power Charges and Maximum Endurance Charges |
Potentiality RodPotentiality RodWarstaff Physical Damage: 61-113 Critical Strike Chance: 7.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 50, 86 Str, 86 Int+1 to Maximum Power Charges and Maximum Endurance Charges | 50 | +1 to Maximum Power Charges and Maximum Endurance Charges |
Eventuality RodEventuality RodWarstaff Physical Damage: 78-144 Critical Strike Chance: 7.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 70, 117 Str, 117 Int+1 to Maximum Power Charges and Maximum Endurance Charges | 70 | +1 to Maximum Power Charges and Maximum Endurance Charges |
Unique items[ | ]
Charge generation[ | ]
Endurance charge on kill[ | ]
Item | Base Item | Stats | |||||
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Lochtonial CaressLochtonial Caress Iron GauntletsQuality: +20% Armour: 7(10-15)% increased Attack Speed (10-15)% increased Cast Speed +(20-30) to maximum Life (15-10)% reduced maximum Mana 10% chance to gain a Power, Frenzy or Endurance Charge on Kill ConduitWhy cling to your sanity? It offers you nothing. Surrender to me, and I will grant you everything. | Iron Gauntlets | 1 | (10-15)% increased Attack Speed (10-15)% increased Cast Speed +(20-30) to maximum Life (15-10)% reduced maximum Mana 10% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit | ||||
The Red DreamThe Red Dream Crimson JewelLimited to: 1 Radius: LargeGain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on KillWe flow like blood into Chayula's open mouth, and spill into the land we have watched forever. This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Crimson Jewel | 1 | Gain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill | ||||
The Red NightmareThe Red Nightmare Crimson JewelLimited to: 1 Radius: LargeGain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 35% of its value Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on KillWe coagulate; a crimson shell that suffocates the unworthy.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Crimson Jewel | 1 | Gain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 35% of its value Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill | ||||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | Greatwolf Talisman | 52 |
Corrupted | ||||
Daresso's DefianceDaresso's Defiance Full DragonscaleQuality: +20% Armour: (1316-1504) Evasion: (1044-1193) Movement Speed: -3%Requires Level 63, 115 Str, 94 Dex(160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect"When your back is against the wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King | Full Dragonscale | 63 | (160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect |
Endurance charge when hit[ | ]
Item | Base Item | Stats | |
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Replica Ambu's ChargeReplica Ambu's Charge Crusader ChainmailQuality: +20% Armour: (711-805) Energy Shield: (141-159) Movement Speed: -5%Requires Level 43, 64 Str, 64 Int(180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Share Endurance Charges with nearby party members Gain an Endurance Charge when you are Hit Lose 2% of Life per second if you have been Hit Recently"Prototype #7 achieved even greater injury responsiveness than expected, though at considerable cost to the long-term survival rate of the user." | Crusader Chainmail | 43 | (180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Share Endurance Charges with nearby party members Gain an Endurance Charge when you are Hit Lose 2% of Life per second if you have been Hit Recently |
Daresso's DefianceDaresso's Defiance Full DragonscaleQuality: +20% Armour: (1316-1504) Evasion: (1044-1193) Movement Speed: -3%Requires Level 63, 115 Str, 94 Dex(160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect"When your back is against the wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King | Full Dragonscale | 63 | (160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect |
Endurance charge on taking critical hit[ | ]
Item | Base Item | Stats | |
---|---|---|---|
Ambu's ChargeAmbu's Charge Crusader ChainmailQuality: +20% Armour: (711-805) Energy Shield: (141-159) Movement Speed: -5%Requires Level 43, 64 Str, 64 Int(180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Gain an Endurance Charge when you take a Critical Strike Share Endurance Charges with nearby party members Regenerate 2% of Life per second if you have been Hit RecentlyNothing stops the pain like a courageous rush into battle. | Crusader Chainmail | 43 | (180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Gain an Endurance Charge when you take a Critical Strike Share Endurance Charges with nearby party members Regenerate 2% of Life per second if you have been Hit Recently |
Endurance charge on block[ | ]
Item | Base Item | Stats | |
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The Bringer of RainThe Bringer of Rain Nightmare BascinetQuality: +20% Armour: (518-680) Evasion: (745-978)Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 18 Faster Attacks Socketed Gems are supported by Level 18 Blind 6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(200-220) to maximum Life 20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore"What lies beneath your feet?!" "Sacred ground, watered with tears of blood!" | Nightmare Bascinet | 67 | Socketed Gems are Supported by Level 18 Melee Physical Damage Socketed Gems are Supported by Level 18 Faster Attacks Socketed Gems are supported by Level 18 Blind 6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(200-220) to maximum Life 20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore |
Endurance charge on charge expiry[ | ]
Item | Base Item | Stats | |
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Voll's DevotionVoll's Devotion Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield +(30-40) to maximum Life +(15-20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge"We are the soldiers of Faith, armoured in devotion. Let the sinners come, for we - the Pure - shall endure!" - Voll of Thebrus, at the Battle of the Bridge | Agate Amulet | 32 | +(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield +(30-40) to maximum Life +(15-20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge |
Endurance charge on flask use[ | ]
Item | Base Item | Stats | |
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Doedre's ElixirDoedre's Elixir Greater Mana FlaskRecovers 120 Mana over 4.00 seconds Consumes (19-22) of 36 Charges on useRequires Level 12(120-150)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on useDoedre Darktongue knew the Way of the Thaumaturge. In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Greater Mana Flask | 12 | (120-150)% increased Charges used Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use You gain a Frenzy Charge on use You gain an Endurance Charge on use |
Replica Rumi's ConcoctionReplica Rumi's Concoction Granite FlaskLasts 0.40 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 68You gain an Endurance Charge on use +(35-50)% Chance to Block Attack Damage during Flask effect +(20-30)% Chance to Block Spell Damage during Flask effect Petrified during Flask Effect 90% reduced Duration"The most terrifying split second of my life." - Researcher GravenRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Granite Flask | 68 | You gain an Endurance Charge on use +(35-50)% Chance to Block Attack Damage during Flask effect +(20-30)% Chance to Block Spell Damage during Flask effect Petrified during Flask Effect 90% reduced Duration |
Other means to gain charges[ | ]
Item | Base Item | Stats | |||
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Ralakesh's ImpatienceRalakesh's Impatience Riveted BootsQuality: +20% Armour: 78 Energy Shield: 15Requires Level 36, 35 Str, 35 Int+(15-25)% to Cold Resistance +(15-25)% to Chaos Resistance 20% increased Movement Speed Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you MoveFor the immortal, what is the difference between an age and an instant? | Riveted Boots | 36 | +(15-25)% to Cold Resistance +(15-25)% to Chaos Resistance 20% increased Movement Speed Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move | ||
Slavedriver's HandSlavedriver's Hand Ambush MittsQuality: +20% Evasion: (259-299) Energy Shield: (51-59)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an EnemyA plan without a deadline stays a plan. | Ambush Mitts | 45 | +(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an Enemy | ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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Replica Oro's SacrificeReplica Oro's Sacrifice Infernal SwordTwo Hand Sword Quality: +20% Elemental Damage: (385-440) to (490-545) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 13Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy"Ice and flame antagonized in the essence of a prototype. What once burned now chills the soul." - Researcher Arn | Infernal Sword | 67 | 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy |
Scaling per endurance charge[ | ]
Damage per endurance charge[ | ]
Item | Base Item | Stats | |||
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The HighwaymanThe Highwayman Gold RingRequires Level 44(6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 5% increased Movement Speed 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit 0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is DoubledSomebody does have to get hurt. | Gold Ring | 44 | (6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 5% increased Movement Speed 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit 0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is Doubled | ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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TidebreakerTidebreaker Imperial MaulTwo Hand Mace Quality: +20% Physical Damage: (206.4-218.4) to (591.6-633.6) Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 13Requires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this WeaponThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. | Imperial Maul | 65 | 10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon | ||
SurgebindersSurgebinders Dragonscale GauntletsQuality: +20% Armour: (254-278) Evasion: (254-278)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength. Your threats are our laughter. Your hate is our infinity The fire rises! | Dragonscale Gauntlets | 67 | (90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit | ||
NebulochNebuloch Nightmare MaceOne Handed Mace Quality: +20% Physical Damage: (99.6-117.6) to (216-240) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 200 Fire Damage taken per second per Endurance Charge if you've been Hit RecentlyThey hoped that, trapped in its prison, the creature would age and perish. But time would not touch the fiend. | Nightmare Mace | 68 | 10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently | ||
Veruso's Battering RamsVeruso's Battering Rams Titan GauntletsQuality: +20% Armour: (580-726)Requires Level 69, 98 Str(8-13)% increased Attack Speed (120-180)% increased Armour (3-5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance ChargesWith unending determination and resolve he destroyed first the gates, then the constructs guarding the tomb on the other side. | Titan Gauntlets | 69 | (8-13)% increased Attack Speed (120-180)% increased Armour (3-5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance Charges |
Life regeneration per endurance charge[ | ]
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Kaom's WayKaom's Way Coral RingRequires Level 32+(20-30) to maximum Life+(10-20) to Strength Regenerate 0.4% of Life per second per Endurance Charge +(2-4) Life gained for each Enemy hit by your Attacks +1 to Maximum Endurance ChargesKaom guided his Karui across the sea and spilled their blood on foreign soil | Coral Ring | 32 | +(20-30) to maximum Life+(10-20) to Strength Regenerate 0.4% of Life per second per Endurance Charge +(2-4) Life gained for each Enemy hit by your Attacks +1 to Maximum Endurance Charges | ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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Replica Restless WardReplica Restless Ward Carnal ArmourQuality: +20% Evasion: (1200-1306) Energy Shield: (333-362) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 6% increased Movement Speed per Frenzy Charge -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges Regenerate (100-140) Life per second per Endurance Charge"Further research must be done on Prototype #282. There is power here, if it can be tapped." | Carnal Armour | 71 | +(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 6% increased Movement Speed per Frenzy Charge -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges Regenerate (100-140) Life per second per Endurance Charge | ||
The Restless WardThe Restless Ward Carnal ArmourQuality: +20% Evasion: (1200-1306) Energy Shield: (333-362) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 1% increased Movement Speed per Frenzy Charge Regenerate (20-30) Life per second per Endurance Charge 100% increased Endurance, Frenzy and Power Charge DurationUse the dead to stave off death, An armour of bones and rot. Hanging on with bated breath, One lapse and all for naught. | Carnal Armour | 71 | +(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 1% increased Movement Speed per Frenzy Charge Regenerate (20-30) Life per second per Endurance Charge 100% increased Endurance, Frenzy and Power Charge Duration |
Other effects per endurance charge[ | ]
Item | Base Item | Stats | |||
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Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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WyrmsignWyrmsign Wyrmscale GauntletsQuality: +20% Armour: (211-246) Evasion: (211-246)Requires Level 49, 38 Str, 38 DexSocketed Gems are Supported by Level 5 Concentrated Effect (120-160)% increased Armour and Evasion +(50-70) to maximum Life 4% reduced Mana Cost per Endurance Charge Gain Rampage while at Maximum Endurance Charges Lose all Endurance Charges when Rampage endsThose who witness the shimmering scales of the wyrm know only fear for the rest of their lives. Fortunately, the rest of their lives can be measured in seconds. | Wyrmscale Gauntlets | 49 | Socketed Gems are Supported by Level 5 Concentrated Effect (120-160)% increased Armour and Evasion +(50-70) to maximum Life 4% reduced Mana Cost per Endurance Charge Gain Rampage while at Maximum Endurance Charges Lose all Endurance Charges when Rampage ends | ||
Daresso's DefianceDaresso's Defiance Full DragonscaleQuality: +20% Armour: (1316-1504) Evasion: (1044-1193) Movement Speed: -3%Requires Level 63, 115 Str, 94 Dex(160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect"When your back is against the wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King | Full Dragonscale | 63 | (160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect |
Maximum endurance charges[ | ]
Item | # Charges |
---|---|
FragilityFragility Crimson Jewel-1 to Maximum Endurance Charges Corrupted"Your flesh will fail you."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | -1 |
Kaom's SignKaom's Sign Coral Ring+(20-30) to maximum Life+(10-20) to Strength +(2-4) Life gained for each Enemy hit by your Attacks +1 to Maximum Endurance ChargesA token from the sea A sign for Kaom to lead his Karui to Wraeclast. | 1 |
Kaom's WayKaom's Way Coral RingRequires Level 32+(20-30) to maximum Life+(10-20) to Strength Regenerate 0.4% of Life per second per Endurance Charge +(2-4) Life gained for each Enemy hit by your Attacks +1 to Maximum Endurance ChargesKaom guided his Karui across the sea and spilled their blood on foreign soil | 1 |
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 1 |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | 1 |
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | 1 |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 1 |
Death's DoorDeath's Door Crusader BootsQuality: +20% Armour: 387 Energy Shield: 76Requires Level 64, 62 Str, 62 Int+(20-40) to Strength 200% increased Armour and Energy Shield +(10-15)% to all Elemental Resistances 25% increased Movement Speed +1 to Maximum Endurance Charges 50% increased Elemental Ailment Duration on you Bleeding cannot be inflicted on youTo extend your life as long as possible is to extend all the maladies that come with it. | 1 |
Ahn's HeritageAhn's Heritage Colossal Tower ShieldQuality: +20% Chance to Block: 29% Armour: (1074-1390) Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges"It's not Karui, Azmeri or even Vaal in origin, but one thing is certain. It is very, very old." - Icius Perandus, Antiquities Collection, Item 46 | -1 |
Replica Restless WardReplica Restless Ward Carnal ArmourQuality: +20% Evasion: (1200-1306) Energy Shield: (333-362) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 6% increased Movement Speed per Frenzy Charge -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges Regenerate (100-140) Life per second per Endurance Charge"Further research must be done on Prototype #282. There is power here, if it can be tapped." | -2 |
Endurance charge duration[ | ]
Item | Duration |
---|---|
Voll's DevotionVoll's Devotion Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield +(30-40) to maximum Life +(15-20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge"We are the soldiers of Faith, armoured in devotion. Let the sinners come, for we - the Pure - shall endure!" - Voll of Thebrus, at the Battle of the Bridge | -30% |
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | (20-40)% |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | (20-40)% |
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | (20-40)% |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | (20-40)% |
KingsguardKingsguard Conquest ChainmailQuality: +20% Armour: (1044-1122) Energy Shield: (202-217) Movement Speed: -5%Requires Level 61, 96 Str, 96 Int(150-170)% increased Armour and Energy Shield +(60-90) to maximum Life +(50-70) to maximum Mana 30% increased Endurance Charge Duration Gain 100 Life when you lose an Endurance ChargeThe toughest armour is the trust of your people. | 30% |
Other interactions with endurance charges[ | ]
Item | Base Item | Stats | |||
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Mao KunMao Kun Shore MapMap Level: 76 Map Tier: 9 Guild Character: À Item Quantity: (+100%-+120%)(60-100)% increased Experience gain Monsters deal (175-190)% extra Physical Damage as Lightning Monsters gain an Endurance Charge on Hit Monsters gain a Power Charge on HitThe Treasures of the Tides wait in agony at the End of the World.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Shore Map | 1 | (60-100)% increased Experience gain Monsters deal (175-190)% extra Physical Damage as Lightning Monsters gain an Endurance Charge on Hit Monsters gain a Power Charge on Hit | ||
The HighwaymanThe Highwayman Gold RingRequires Level 44(6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 5% increased Movement Speed 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit 0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is DoubledSomebody does have to get hurt. | Gold Ring | 44 | (6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 5% increased Movement Speed 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit 0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is Doubled | ||
VivinsectVivinsect Unset RingRequires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 10% increased Mana Reservation +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped Veiled Suffix"Fusing the parasite with another ring has manifested unpredictable effects. I theorise the sacrificial vessel's level of anguish is a key variable. - Arzaak, Syndicate ResearcherTake this item to Jun Ortoi to have her Unveil it. | Unset Ring | 45 | Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 10% increased Mana Reservation +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
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Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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The Eternal AppleThe Eternal Apple Chiming Spirit ShieldQuality: +20% Chance to Block: 23% Energy Shield: 46 Movement Speed: -3%Requires Level 49, 118 Int(10-15)% increased Spell DamageTrigger a Socketed Warcry Skill when you lose Endurance Charges +(60-80) to maximum Life +(17-23)% to Chaos Resistance You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block 50% increased Warcry Cooldown Recovery RateThe empire is both the tree and the fruit. It provides safe harbour as ideas grow within, and when the time is right, the apple is picked. The idea, and our ideals, take root. | Chiming Spirit Shield | 49 | (10-15)% increased Spell DamageTrigger a Socketed Warcry Skill when you lose Endurance Charges +(60-80) to maximum Life +(17-23)% to Chaos Resistance You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block 50% increased Warcry Cooldown Recovery Rate | ||
WyrmsignWyrmsign Wyrmscale GauntletsQuality: +20% Armour: (211-246) Evasion: (211-246)Requires Level 49, 38 Str, 38 DexSocketed Gems are Supported by Level 5 Concentrated Effect (120-160)% increased Armour and Evasion +(50-70) to maximum Life 4% reduced Mana Cost per Endurance Charge Gain Rampage while at Maximum Endurance Charges Lose all Endurance Charges when Rampage endsThose who witness the shimmering scales of the wyrm know only fear for the rest of their lives. Fortunately, the rest of their lives can be measured in seconds. | Wyrmscale Gauntlets | 49 | Socketed Gems are Supported by Level 5 Concentrated Effect (120-160)% increased Armour and Evasion +(50-70) to maximum Life 4% reduced Mana Cost per Endurance Charge Gain Rampage while at Maximum Endurance Charges Lose all Endurance Charges when Rampage ends | ||
Replica Victario's CharityReplica Victario's Charity Laminated Kite ShieldQuality: +20% Chance to Block: 24% Armour: 135 Energy Shield: 26 Movement Speed: -3%Requires Level 50, 64 Str, 64 Int+8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 10% increased effect of Non-Curse Auras from your Skills 5% chance to grant an Endurance Charge to nearby Allies on Hit 10% chance to grant a Frenzy Charge to nearby Allies on Kill"Close to the original, and perhaps even more useful. However, close is not what we are looking for. Keep trying." - Administrator Qotra | Laminated Kite Shield | 50 | +8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 10% increased effect of Non-Curse Auras from your Skills 5% chance to grant an Endurance Charge to nearby Allies on Hit 10% chance to grant a Frenzy Charge to nearby Allies on Kill | ||
KingsguardKingsguard Conquest ChainmailQuality: +20% Armour: (1044-1122) Energy Shield: (202-217) Movement Speed: -5%Requires Level 61, 96 Str, 96 Int(150-170)% increased Armour and Energy Shield +(60-90) to maximum Life +(50-70) to maximum Mana 30% increased Endurance Charge Duration Gain 100 Life when you lose an Endurance ChargeThe toughest armour is the trust of your people. | Conquest Chainmail | 61 | (150-170)% increased Armour and Energy Shield +(60-90) to maximum Life +(50-70) to maximum Mana 30% increased Endurance Charge Duration Gain 100 Life when you lose an Endurance Charge | ||
TidebreakerTidebreaker Imperial MaulTwo Hand Mace Quality: +20% Physical Damage: (206.4-218.4) to (591.6-633.6) Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 13Requires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this WeaponThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. | Imperial Maul | 65 | 10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon | ||
Ahn's HeritageAhn's Heritage Colossal Tower ShieldQuality: +20% Chance to Block: 29% Armour: (1074-1390) Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges"It's not Karui, Azmeri or even Vaal in origin, but one thing is certain. It is very, very old." - Icius Perandus, Antiquities Collection, Item 46 | Colossal Tower Shield | 67 | +(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges | ||
Replica Oro's SacrificeReplica Oro's Sacrifice Infernal SwordTwo Hand Sword Quality: +20% Elemental Damage: (385-440) to (490-545) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 13Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy"Ice and flame antagonized in the essence of a prototype. What once burned now chills the soul." - Researcher Arn | Infernal Sword | 67 | 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385-440) to (490-545) Cold Damage (10-15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy | ||
SurgebindersSurgebinders Dragonscale GauntletsQuality: +20% Armour: (254-278) Evasion: (254-278)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength. Your threats are our laughter. Your hate is our infinity The fire rises! | Dragonscale Gauntlets | 67 | (90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit | ||
Replica Farrul's FurReplica Farrul's Fur Triumphant LamellarQuality: +20% Armour: (836-1026) Evasion: (1049-1287) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life +2 seconds to Cat's Agility Duration Aspect of the Cat Reserves no Mana Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility"Attempt #120: the prototype has finally achieved power similar to the original without breaking all the bones of the test subject. A rousing success." | Triumphant Lamellar | 69 | (100-150)% increased Armour and Evasion +(80-100) to maximum Life +2 seconds to Cat's Agility Duration Aspect of the Cat Reserves no Mana Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility | ||
Veruso's Battering RamsVeruso's Battering Rams Titan GauntletsQuality: +20% Armour: (580-726)Requires Level 69, 98 Str(8-13)% increased Attack Speed (120-180)% increased Armour (3-5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance ChargesWith unending determination and resolve he destroyed first the gates, then the constructs guarding the tomb on the other side. | Titan Gauntlets | 69 | (8-13)% increased Attack Speed (120-180)% increased Armour (3-5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance Charges | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | Unset Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
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Modifiers[ | ]
Items[ | ]
Shaper[ | ]
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of Shaping | Suffix | PowerFrenzyOrEnduranceChargeOnKill | 68 | (3-6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_shaper 800 default 0 |
of Shaping | Suffix | PowerFrenzyOrEnduranceChargeOnKill | 75 | (7-10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_shaper 800 default 0 |
of Shaping | Suffix | MaximumEnduranceCharges | 84 | +1 to Maximum Endurance Charges | 2h_mace_shaper 1000 2h_sword_shaper 1000 2h_axe_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | Suffix | GainEnduranceChargeOnCrit | 68 | (5-10)% chance to gain an Endurance Charge on Critical Strike (15-20)% increased Critical Strike Chance | 2h_axe_shaper 1000 axe_shaper 1000 default 0 |
of Shaping | Suffix | GainEnduranceChargeOnTauntingEnemies | 68 | (15-30)% chance to gain an Endurance Charge when you Taunt an Enemy | 2h_axe_shaper 1000 default 0 |
Elder[ | ]
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
Eldritch | Prefix | EnduranceChargeOnKillChance | 68 | (4-6)% chance to gain an Endurance Charge on Kill | 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 staff_elder 500 warstaff_elder 500 boots_elder 500 default 0 |
Eldritch | Prefix | EnduranceChargeOnKillChance | 83 | (7-10)% chance to gain an Endurance Charge on Kill | 2h_axe_elder 500 2h_mace_elder 500 2h_sword_elder 500 staff_elder 500 warstaff_elder 500 boots_elder 500 default 0 |
of the Elder | Suffix | AdditionalBlockChancePerEnduranceCharge | 68 | +1% Chance to Block Attack Damage per Endurance Charge (20-25)% chance to gain an Endurance Charge when you Block | sword_elder 1000 default 0 |
of the Elder | Suffix | GainEnduranceChargeWhileStationary | 68 | Gain an Endurance Charge every 4 seconds while Stationary | 2h_sword_elder 1000 sword_elder 1000 default 0 |
of the Elder | Suffix | GainEnduranceChargeOnHittingBleedingEnemy | 68 | (5-10)% chance to gain an Endurance Charge when you Hit a Bleeding Enemy | axe_elder 1000 default 0 |
of the Elder | Suffix | AreaOfEffectPerEnduranceCharge | 68 | 5% increased Area of Effect per Endurance Charge | 2h_mace_elder 1000 default 0 |
Eldritch | Prefix | WeaponSupportUber | 68 | Socketed Gems are Supported by Level 10 Endurance Charge on Melee Stun | grants_2h_support 0 2h_sword_elder 400 2h_axe_elder 400 2h_mace_elder 400 staff_elder 400 warstaff_elder 400 default 0 |
Hunter[ | ]
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of the Hunt | Suffix | PowerFrenzyOrEnduranceChargeOnKill | 68 | (3-6)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_basilisk 500 default 0 |
of the Hunt | Suffix | PowerFrenzyOrEnduranceChargeOnKill | 75 | (7-10)% chance to gain a Power, Frenzy or Endurance Charge on Kill | amulet_basilisk 500 default 0 |
Redeemer[ | ]
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
Redeemer's | Prefix | EnduranceChargeOnKillChance | 68 | (4-6)% chance to gain an Endurance Charge on Kill | boots_eyrie 250 sword_eyrie 250 axe_eyrie 250 mace_eyrie 250 sceptre_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 2h_mace_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
Redeemer's | Prefix | EnduranceChargeOnKillChance | 80 | (7-10)% chance to gain an Endurance Charge on Kill | boots_eyrie 250 sword_eyrie 250 axe_eyrie 250 mace_eyrie 250 sceptre_eyrie 250 2h_sword_eyrie 250 2h_axe_eyrie 250 2h_mace_eyrie 250 staff_eyrie 250 warstaff_eyrie 250 default 0 |
Warlord[ | ]
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
Warlord's | Prefix | MaximumEnduranceCharges | 75 | +1 to Maximum Endurance Charges | boots_adjudicator 125 default 0 |
of the Conquest | Suffix | EnduranceChargeIfHitRecently | 80 | Gain 1 Endurance Charge every second if you've been Hit Recently | body_armour_adjudicator 250 default 0 |
of the Conquest | Suffix | MinimumEnduranceCharges | 68 | +1 to Minimum Endurance Charges | shield_adjudicator 500 default 0 |
of the Conquest | Suffix | MinimumEnduranceCharges | 80 | +2 to Minimum Endurance Charges | shield_adjudicator 500 default 0 |
Warlord's | Prefix | AddedFireDamage | 75 | (2-3) to (4-5) Fire Damage per Endurance Charge | ring_adjudicator 500 default 0 |
Warlord's | Prefix | AddedFireDamage | 80 | (3-4) to (6-7) Fire Damage per Endurance Charge | ring_adjudicator 500 default 0 |
Warlord's | Prefix | AllDamage | 68 | (3-4)% increased Damage per Endurance Charge | amulet_adjudicator 500 default 0 |
Warlord's | Prefix | AllDamage | 80 | (5-6)% increased Damage per Endurance Charge | amulet_adjudicator 500 default 0 |
of the Conquest | Suffix | AllDamage | 68 | (5-7)% increased Damage per Endurance Charge | sceptre_adjudicator 500 default 0 |
of the Conquest | Suffix | AllDamage | 73 | (8-10)% increased Damage per Endurance Charge | sceptre_adjudicator 500 default 0 |
of the Conquest | Suffix | AllDamage | 68 | (10-13)% increased Damage per Endurance Charge | staff_adjudicator 500 default 0 |
of the Conquest | Suffix | AllDamage | 73 | (14-17)% increased Damage per Endurance Charge | staff_adjudicator 500 default 0 |
Corrupted[ | ]
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
V2ChanceToGainEnduranceChargeOnStunCorrupted_ | Corrupted | GainEnduranceChargeOnStunChance | 1 | (5-7)% chance to gain an Endurance Charge when you Stun an Enemy | sceptre 1000 staff 1000 mace 1000 default 0 |
V2MaximumEnduranceChargesCorruption | Corrupted | MaximumEnduranceCharges | 60 | +1 to Maximum Endurance Charges | boots 1000 default 0 |
Areas[ | ]
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of Endurance | Suffix | MapMonstersEnduranceChargeOnHit | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area +5% Monster pack size Monsters gain an Endurance Charge on Hit | secret_area 0 unique_map 0 default 800 |
Monsters[ | ]
Name | Generation Type | Group | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of Endurance | Suffix | MonsterGrantsCharges | 1 | 50% chance to gain an Endurance Charge on Hit | not_str 0 default 1000 |
Thief's Grip | Torment | Torment | 1 | Steal Power, Frenzy, and Endurance Charges on Hit (Hidden) Has a 100% Chance to remove Flask Effects on Hit (Hidden) Removes 20% of Mana on Hit (Hidden) Monster drops (5-10) additional Rings or Amulets (Hidden) | default 1000 |
Passives[ | ]
Base passive skills[ | ]
There are passive skills nodes that provide bonuses to endurance charges.
Name | Stats |
---|---|
Area of Effect per Endurance Charge | 3% increased Area of Effect per Endurance Charge [1] |
Armour and Endurance Charges | 12% increased Armour 10% chance to gain an Endurance Charge when you are Hit [1] |
Charge on Kill | 2% chance to gain a Power, Frenzy or Endurance Charge on Kill [1] [2] |
Endurance Charge Duration | 18% increased Endurance Charge Duration [1] [2] [3] [4] [5] |
Life Regeneration per Endurance Charge | Regenerate 0.2% of Life per second per Endurance Charge [1] [2] |
Stun Duration per Endurance Charge | 5% increased Stun Duration on Enemies per Endurance Charge [1] |
Aggressive Bastion | 30% increased Physical Attack Damage while holding a Shield +4% Chance to Block Attack Damage while holding a Shield Attack Skills deal 30% increased Damage with Ailments while holding a Shield 5% chance to gain an Endurance Charge on Kill while holding a Shield [1] |
Charging Offensive | Channelling Skills deal 16% increased Attack Damage Channelling Skills have 6% increased Attack Speed 10% chance to gain an Endurance Charge when Hit while Channelling 10% chance to gain a Frenzy Charge when Hit while Channelling [1] |
Claws of the Magpie | Claw Attacks deal 20% increased Damage with Hits and Ailments 10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws [1] |
Disciple of the Unyielding | +1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill 8% increased Damage per Endurance Charge [1] |
Endurance | +1 to Maximum Endurance Charges [1] |
Inexorable | 20% increased Armour Regenerate 0.3% of Life per second per Endurance Charge 15% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary [1] |
Overcharged | 8% chance to gain a Power, Frenzy or Endurance Charge on Kill [1] |
Smashing Strikes | Staff Attacks deal 30% increased Damage with Hits and Ailments 10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Critical Strike Chance with Staves +2 to Melee Strike Range with Staves [1] |
Stamina | +1 to Maximum Endurance Charges [1] |
Stun Mastery | 10% reduced Enemy Stun Threshold 30% increased Stun and Block Recovery 10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration [1] |
Swagger | Attack Skills deal 20% increased Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding 15% chance to gain a Frenzy Charge when you Block 15% chance to gain an Endurance Charge when you Block [1] |
Vigour | +1 to Maximum Endurance Charges [1] |
Timeless Jewel passive skills[ | ]
The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. passive skills are related to endurance charges:
Jewel Type | Icon | Name | Effect |
---|---|---|---|
Eternal | Eternal Resilience | Gain an Endurance Charge every second if you've been Hit Recently | |
Eternal | Eternal Dominance | 10% increased Damage per Endurance Charge | |
Eternal | Eternal Fortitude | 8% increased Armour per Endurance Charge | |
Templar | Enduring Faith | +1 to Minimum Endurance Charges while you have at least 150 Devotion |
Timeless Jewel keystone passive skills[ | ]
The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. keystone passive skills are related to endurance charges:
Name | Stats |
---|---|
Supreme Grandstanding |
Nearby Allies and Enemies Share Charges with you |
Keystone passive skills[ | ]
The following keystone passive skills are related to endurance charges:
Name | Stats |
---|---|
Conduit | Share Endurance, Frenzy and Power Charges with nearby party members [1] |
Ascendancy passive skills[ | ]
There are Ascendancy passive skills that affect endurance charges.
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Juggernaut | Gain 1 Endurance Charge every second if you've been Hit Recently Cannot be Chilled 5% increased Damage per Endurance Charge +1000 to Accuracy Rating Cannot be Stunned [1] |
Chieftain | Life Regeneration, Endurance Charge on Kill | Regenerate 0.5% of Life per second 5% chance to gain an Endurance Charge on Kill [1] |
Chieftain | Valako, Storm's Embrace | +1 to Maximum Endurance Charges Regenerate 0.5% of Life per second per Endurance Charge 15% more Damage if you've lost an Endurance Charge in the past 8 seconds Gain 1 Endurance Charge every second if you've used a Warcry Recently [1] |
Gladiator | Outmatch and Outlast | 25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges [1] |
Hierophant | Conviction of Power | +4 to Minimum Endurance Charges +4 to Minimum Power Charges +1 to Maximum Power Charges and Maximum Endurance Charges [1] |
Juggernaut | Armour, Endurance Charge Duration | 15% increased Armour 15% increased Endurance Charge Duration [1] [2] |
Juggernaut | Unflinching | 30% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges Gain 1 Endurance Charge every second if you've been Hit Recently [1] |
Juggernaut | Unyielding |