Energy shield is a form of defence that acts as an additional hit point pool on top of life. Along with armour and evasion, energy shield is one of the three defence types that can implicitly appear on equipment. Unlike life, energy shield will recharge naturally after the character has not taken any damage for 2 seconds.
Every class starts with no energy shield, and gains 2% increased maximum energy shield every 10 intelligence.
Mechanics[ | ]
Damage mitigation[ | ]
If the character has any energy shield remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from energy shield. Damage is only applied to life or mana once all energy shield is depleted. The exception to this is chaos damage, which bypasses energy shield. Shavronne's WrappingsShavronne's Wrappings
Occultist's VestmentQuality: +20%
Energy Shield: (286-351)
Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy ShieldShavronne's apparel became ever more extravagant
as her body and soul became ever more corrupted., Solaris LoricaSolaris Lorica
Copper PlateQuality: +20%
Armour: (316-352)
Movement Speed: -5%Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-(40-30) Chaos Damage takenGive me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit., Coruscating ElixirCoruscating Elixir
Ruby FlaskLasts 10.00 Seconds
Consumes 20 of 50 Charges on use
+50% to Fire Resistance
20% less Fire Damage takenRequires Level 18Chaos Damage does not bypass Energy Shield during effect
Removes all but one Life on use
Removed life is Regenerated as Energy Shield over 2 seconds
100% increased DurationLet blood sear in your veins,
Let the pain push outwards and turn away your enemy's blows.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. (during flask effect), and Esh's VisageEsh's Visage
Vaal Spirit ShieldQuality: +20%
Chance to Block: 24%
Energy Shield: (190-201)
Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell Damage(240-260)% increased Energy Shield
+(40-70) to maximum Life
+(30-40)% to Lightning Resistance
+(17-29)% to Chaos Resistance
Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
Reflect Shocks applied to you to all Nearby EnemiesShe could see what she was not;
a silhouette wreathed in light.
And she was still. (while not on Low Life or Low Mana) prevents chaos damage from bypassing the character's energy shield. Corrupted EnergyCorrupted Energy
Cobalt JewelLimited to: 1With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield
CorruptedNothing is immune to the Nightmare's twisted influence.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. causes 50% of chaos damage to not bypass energy shield, but causes 50% of physical damage to bypass it.
Start of Energy shield Recharge[ | ]
Energy shield will automatically begin to recharge if the character does not take any damage for a certain period of time. Spending energy shield with Blood Magic, Eldritch Battery or sacrifice mechanic (for life this mechanic can be found on, for example, Rathpith Globe or Dark Pact) does not count as taking damage. By default, the delay period for energy shield to begin to recharge is 2 seconds. This can be reduced with #% faster start of Energy Shield Recharge modifiers from passive skills and equipment.
Let r be the sum of #% faster start of Energy Shield Recharge modifiers (as a percentage). The delay period in seconds is given by:
For example, having 100% faster start of Energy Shield Recharge results in a delay period of 1 second.
Energy shield Recharge Rate[ | ]
Energy shield recharge rate is a form of recovery and is by default:
- 20% of Energy Shield Recharged per second
Energy shield will stop recharging if the character takes damage. This recharge rate can be increased with #% increased Energy Shield Recharge Rate modifiers.
Stun prevention[ | ]
While the character has any energy shield remaining the character has a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore stun granted by energy shield is rolled separately.[1]
Skills[ | ]
Skill gem | ||||
---|---|---|---|---|
Blood RageBlood RageSpell, Duration, Physical Level: (1-20) Cost: (12-29) Life Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed 1.2% of Attack Physical Damage Leeched as Life You take 4% of your Maximum Life per second as Physical Damage You take 4% of your Maximum Energy Shield per second as Physical Damage 25% chance to gain a Frenzy Charge on Kill Base duration is (7-10.8) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 16 | |
Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical Level: (1-20) Cost: (7-10) Mana Critical Strike Chance: 5.00%Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(58-399) to (86-599) Base Off Hand Physical Damage (4-6) to (5-8) Added Physical Damage per 15 Armour or Evasion Rating on Shield Fires 3 additional Projectiles Shard Projectiles Deal 50% less Damage Base Off Hand Attack time is (0.7-0.6) seconds Primary Projectile chains +3 timesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
DisciplineDisciplineAura, Spell, AoE Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% increased Damage while on Full Energy ShieldYou and nearby Allies have 0.5% slower start of Energy Shield Recharge You and nearby Allies gain 0.5% increased Energy Shield Recharge rateYou and nearby allies gain (60-217) additional Energy Shield You and nearby Allies gain 30% increased Energy Shield Recharge rate +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Energy Leech SupportEnergy Leech SupportSupport Icon: g Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching Energy ShieldSupported Skills deal 0.5% increased Damage while on Full Energy ShieldSupported Skills have 2% increased Maximum Recovery per Energy Shield LeechSupported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield Supported Skills deal (10-14)% more Damage while on Full Energy Shield Supported Skills deal (15-24)% more Damage while Leeching Energy ShieldThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Frost BombFrost BombSpell, AoE, Duration, Cold, Orb Level: (1-20) Cost: (4-16) Mana Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and reduces energy shield recharge rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cold Damage0.5% chance to Freeze enemies1% increased Area of Effect1% less Skill Effect Duration 1% increased Cooldown Recovery RateDeals (14-1336) to (21-2003) Cold Damage Base duration is 2 seconds Base secondary duration is 5 seconds Cold Exposure applies -15% to Cold Resistance 75% reduced Life Regeneration rate 75% reduced Energy Shield Regeneration rate 25% reduced Energy Shield Recharge rate +(0-7) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Frost ShieldFrost ShieldSpell, AoE, Duration, Cold Level: (1-20) Cost: (30-54) Mana Cooldown Time: 5.00 sec Can Store 1 Use(s) Cast Time: 0.50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Effect of Cold Ailments1% increased Area of Effect0.5% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldFrost Shield Regenerates 0% of its Life per secondBase duration is 10 seconds 20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield Maximum 4 Stages Frost Shield has (190-910) maximum Life per Stage 60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield You lose (150-730) Energy Shield per second Gains 1 Stage every 0.3 seconds while you are losing Energy Shield You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in AreaPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 34 | ||
Righteous FireRighteous FireSpell, AoE, Fire Level: (1-20) Cooldown Time: 0.30 sec Can Store 1 Use(s) Cast Time: Instant Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage Deals 20% of your Maximum Life as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage Deals 20% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Deals (35.8-1541.8) Base Fire Damage per second +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds Deals (137.1-1944.3) Base Chaos Damage per second Deals (16-448) to (24-672) Chaos Damage 4% of Spell Damage Leeched as Energy Shield Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Projectiles Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Vaal DisciplineVaal DisciplineAura, Vaal, Spell, AoE, Duration Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Per 1% Quality:1Superior2% increased Area of EffectBase duration is 3 seconds Your and nearby allies' Energy Shield Recharges are not delayed by Damage Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention +(0-19) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5.00% Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance (90-109)% increased Movement Speed 100% more Damage with Hits at Maximum Charge Distance (16-190) to (24-284) Base Off Hand Physical Damage 3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield Base Off Hand Attack time is (0.53-0.48) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 |
Base items[ | ]
Item | Stats | |
---|---|---|
Chain BeltChain Belt+(9-20) to maximum Energy Shield | 1 | +(9-20) to maximum Energy Shield |
Moonstone RingMoonstone RingRequires Level 20+(15-25) to maximum Energy Shield | 20 | +(15-25) to maximum Energy Shield |
Transformer StaffTransformer StaffStaff Physical Damage: 36-66 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 30, 54 Str, 54 Int+(66-80) to maximum Energy Shield Spend Energy Shield before Mana for Costs of Socketed Skills | 30 | +(66-80) to maximum Energy Shield Spend Energy Shield before Mana for Costs of Socketed Skills |
Reciprocation StaffReciprocation StaffStaff Physical Damage: 55-102 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 50, 86 Str, 86 Int+(100-120) to maximum Energy Shield Spend Energy Shield before Mana for Costs of Socketed Skills | 50 | +(100-120) to maximum Energy Shield Spend Energy Shield before Mana for Costs of Socketed Skills |
Battery StaffBattery StaffStaff Physical Damage: 65-120 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 70, 117 Str, 117 Int+(140-165) to maximum Energy Shield Spend Energy Shield before Mana for Costs of Socketed Skills | 70 | +(140-165) to maximum Energy Shield Spend Energy Shield before Mana for Costs of Socketed Skills |
Seaglass AmuletSeaglass AmuletRequires Level 74(10–15)% faster start of Energy Shield Recharge | 74 | (10–15)% faster start of Energy Shield Recharge |
Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield | 79 | +(60-80) to maximum Energy Shield |
Unique items[ | ]
Notable maximum Energy shield[ | ]
Unique items that can potentially grant upwards of 500 Energy shield.
Item | ES | |
---|---|---|
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: 394 Evasion: 394 Energy Shield: (522-604) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems+(70-80) to maximum Energy Shield (270-300)% increased Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (522-604) |
#% increased Energy Shield[ | ]
Unique items that increase or decrease the global energy shield rating by a percentage.
Item | Stats | +% ES | |||||
---|---|---|---|---|---|---|---|
Emperor's MasteryEmperor's Mastery Prismatic JewelLimited to: 14% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased AttributesLearn as much as you can, and surround yourself with people who know the rest.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 4% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased Attributes | 5 | ||||
Energy From WithinEnergy From Within Cobalt JewelRadius: Large(3-6)% increased maximum Energy Shield Increases and Reductions to Life in Radius are Transformed to apply to Energy ShieldThe Azmeri ascetics learnt the power of going without the body's ordinary cravings.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (3-6)% increased maximum Energy Shield Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield | (3-6) | ||||
Skin of the LordsSkin of the Lords Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone> CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
Corrupted | 100 | ||||
Skin of the LoyalSkin of the Loyal Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences Item has 6 Sockets and is fully linked (Hidden)We happily give our limbs. A net woven to keep safe the bones of the Lords.This item can be transformed with a Blessing of Chayula | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences Item has 6 Sockets and is fully linked (Hidden) | 100 | ||||
String of ServitudeString of Servitude Heavy Belt< 1 to 2 Random corrupted implicit modifiers>Implicit Modifier magnitudes are tripled Level Requirement reduced by 100 (Hidden) CorruptedFor the Vaal, the relationship between slave and master was as intimate and volatile as that of lovers. | 1 |
Level Requirement reduced by 100 (Hidden) Corrupted | (8-10) | ||||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| (4-6) | ||||
Daresso's SaluteDaresso's Salute Citrine AmuletRequires Level 16+(16-24) to Strength and Dexterity50% reduced maximum Energy Shield +(30-40)% to Fire Resistance +(30-40)% to Cold Resistance 10% increased Movement Speed when on Full Life +2 to Melee Strike Range 60% increased Melee Damage when on Full Life"A bit short in the arm, are you? Then you'll be short of a head soon enough." - Daresso the Daring | 16 | +(16-24) to Strength and Dexterity50% reduced maximum Energy Shield +(30-40)% to Fire Resistance +(30-40)% to Cold Resistance 10% increased Movement Speed when on Full Life +2 to Melee Strike Range 60% increased Melee Damage when on Full Life | -50 | ||||
Bated BreathBated Breath Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge RateAt knifepoint, a moment's hesitation means death. | 22 | +(9-20) to maximum Energy Shield+(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge Rate | 20 | ||||
Veil of the NightVeil of the Night Great HelmetQuality: +20% Armour: 73 Energy Shield: 15Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are ZeroThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. | 22 | (20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are Zero | (18-22) | ||||
BlightwellBlightwell Clutching TalismanTalisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect CorruptedLong ago, the ocean was a puddle where a golden fish dwelt, who lit the ocean from within and kept the water fresh. When the sky burned, the fish dived deep, never to return, and the waters turned sour. | 28 | (15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted | (15-25) | ||||
Ephemeral EdgeEphemeral Edge Dusk BladeOne Handed Sword Quality: +20% Physical Damage: 51.3-145.8 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence 150% increased Physical Damage 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield 10% reduced maximum Life (0.6-1)% of Physical Attack Damage Leeched as ManaIn the rift between future and past, life passes quickly. | 32 | 40% increased Global Accuracy Rating+10 to Intelligence 150% increased Physical Damage 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield 10% reduced maximum Life (0.6-1)% of Physical Attack Damage Leeched as Mana | (40-50) | ||||
Replica SiegebreakerReplica Siegebreaker Heavy BeltRequires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(15-25)% to Fire Resistance Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second Minions have 5% chance to Maim Enemies on Hit with Attacks"Recommend extreme caution on any prototypes that can lead to a chain reaction of deaths. Lab Twelve has been lost to the flames." - Lead Researcher Ksaret | 44 | +(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(15-25)% to Fire Resistance Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second Minions have 5% chance to Maim Enemies on Hit with Attacks | (6-10) | ||||
SiegebreakerSiegebreaker Heavy BeltRequires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(17-23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per secondPoison the land and they'll have nothing to defend. | 44 | +(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(17-23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second | (6-10) | ||||
Ahkeli's MeadowAhkeli's Meadow Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeWhere once had stood a village, lay naught but splinters. Some had once been her home. Some had once been her creations. Some had once been her family.This item can be combined with a Mountain and Valley ring at a Vendor. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life | 5 | ||||
Ahkeli's MountainAhkeli's Mountain Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeFleeing the destruction set upon her home, the Clayshaper sought safety in the clouds of ash above.This item can be combined with a Meadow and Valley ring at a Vendor. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life | 5 | ||||
Ahkeli's ValleyAhkeli's Valley Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeThe river, once fertile and fresh, and flowing briskly to the sea, now stood, stained, at a standstill. Dammed by the coagulating dead.This item can be combined with a Meadow and Mountain ring at a Vendor. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life | 5 | ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
| 5 | ||||
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
| 5 | ||||
Precursor's EmblemPrecursor's Emblem Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life <Three Power Charge mods>History teaches humility. | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life
| 5 | ||||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| 5 | ||||
Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life
| 5 | ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
| 5 | ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
| 5 | ||||
Putembo's MeadowPutembo's Meadow Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeThe fields were silent but for the plucking of fruits, the rustling of leaves, and the breaking of stone. No slave dared to speak or look the passing king in the eye. No one... except Aul.This item can be combined with a Mountain and Valley ring at a Vendor. | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life | 5 | ||||
Putembo's MountainPutembo's Mountain Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeHe surveyed his lands, green and vital, watched with pride as his slaves quarried fine stone for his fortress, and thanked the heavens for his many blessings. But this pilgrimage to the peak was to be his last.This item can be combined with a Meadow and Valley ring at a Vendor. | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life | 5 | ||||
Putembo's ValleyPutembo's Valley Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeWith no stone for rebuilding, each storm took its toll on the village. Huts eventually collapsed, their occupants injured or dead. Bodies were left by the river, to appease the gods. But the dead would not remain there.This item can be combined with a Meadow and Mountain ring at a Vendor. | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life | 5 | ||||
Uzaza's MeadowUzaza's Meadow Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeCold winds blasted what little grew on the icy surface. The gifts of the land lay hidden deeper, and only patience and persistence would free them.This item can be combined with a Mountain and Valley ring at a Vendor. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life | 5 | ||||
Uzaza's MountainUzaza's Mountain Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeThe narrow path turned to rough rocks that led towards the sky. One last obstacle in a life-long journey to find a land they could call home.This item can be combined with a Meadow and Valley ring at a Vendor. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life | 5 | ||||
Uzaza's ValleyUzaza's Valley Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeSheltered beneath thick ice, the river ferried fat fish towards the sea. But the First King knew the river's secret, and the fish were not the only ones who grew fat.This item can be combined with a Meadow and Mountain ring at a Vendor. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life | 5 | ||||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 |
Corrupted | (15-25) | ||||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy Reserves no ManaIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy Reserves no Mana | (15-20) | ||||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all Attributes+(20-30) to Intelligence (15-20)% increased maximum Energy Shield +(50-70) to maximum Life Hits against Nearby Enemies have 50% increased Critical Strike Chance <Random Intelligence aura> Reserves no ManaIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all Attributes+(20-30) to Intelligence (15-20)% increased maximum Energy Shield +(50-70) to maximum Life Hits against Nearby Enemies have 50% increased Critical Strike Chance
| (15-20) | ||||
ScaevaScaeva GladiusOne Handed Sword Quality: +20% Physical Damage: (154.8-175.2) to (243.6-278.4) Critical Strike Chance: (5.75%-6.25%) Attacks per Second: 1.30 Weapon Range: 11Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off HandEven from the back rows, the whistling steel was mesmerising. They watched the dance in the arena dust, silent as the dead. A spell only broken by the spilling of blood. | 60 | 40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand | 0 | ||||
Crown of the Inward EyeCrown of the Inward Eye Prophet CrownQuality: +20% Armour: 1014 Energy Shield: 135Requires Level 63, 85 Str, 62 Int333% increased Armour and Energy Shield (9-21)% increased maximum Life, Mana and Global Energy Shield Transfiguration of Soul Transfiguration of Body Transfiguration of MindDivinity is not the only path to enlightenment. | 63 | 333% increased Armour and Energy Shield (9-21)% increased maximum Life, Mana and Global Energy Shield Transfiguration of Soul Transfiguration of Body Transfiguration of Mind | 0 | ||||
Shaper's TouchShaper's Touch Crusader GlovesQuality: +20% Armour: (242-290) Energy Shield: (48-57)Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield +4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +1 Mana per 4 Strength 1% increased Energy Shield per 10 Strength 2% increased Evasion Rating per 10 Intelligence 2% increased Melee Physical Damage per 10 DexterityBy my hand, the inert is given life. By my hand, that which rots is reborn. There is nothing that cannot be changed. Nothing. | 66 | (80-120)% increased Armour and Energy Shield +4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +1 Mana per 4 Strength 1% increased Energy Shield per 10 Strength 2% increased Evasion Rating per 10 Intelligence 2% increased Melee Physical Damage per 10 Dexterity | 0 | ||||
Ming's HeartMing's Heart Amethyst RingRequires Level 69+(17-23)% to Chaos Resistance(10-5)% reduced maximum Energy Shield (10-5)% reduced maximum Life +(40-50)% to Chaos Resistance Gain 20% of Physical Damage as Extra Chaos DamageMing slew Tranquillity Took Chaos for his wife And on Her immortal finger He placed his Heart | 69 | +(17-23)% to Chaos Resistance(10-5)% reduced maximum Energy Shield (10-5)% reduced maximum Life +(40-50)% to Chaos Resistance Gain 20% of Physical Damage as Extra Chaos Damage | (-10--5) | ||||
ShadowstitchShadowstitch Sacrificial GarbQuality: +20% Armour: (1217-1546) Evasion: (1217-1546) Energy Shield: (236-300) Movement Speed: -3%Requires Level 72, 66 Str, 66 Dex, 66 Int<2 Random corrupted implicit modifiers>Has an additional Implicit Mod +(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) CorruptedDestined for sacrifice, they were dressed in garments that blurred the lines between this world and the next. | 72 |
+(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) Corrupted | (4-6) | ||||
Mark of the ElderMark of the Elder Steel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26-32) to (42-48) Cold Damage to Attacks (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder ItemBe not stirred by the Void. | 80 | Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26-32) to (42-48) Cold Damage to Attacks (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item | (6-10) | ||||
Mark of the ShaperMark of the Shaper Opal RingRequires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper ItemLet madness take control. | 80 | (15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item | (6-10) |
+# to maximum Energy Shield[ | ]
Unique items that grant a flat bonus to the global energy shield rating.
Item | Stats | + ES | |||
---|---|---|---|---|---|
Split PersonalitySplit Personality Crimson JewelLimited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location <Two random modifiers> CorruptedYou need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location
Corrupted | 5 | ||
Berek's PassBerek's Pass Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen"From Frost's ice-bound pass Berek taunted and jeered Until furious Flame scaled the mountain Berek escaped through the thaw And Frost's tortured moans." - Berek and the Untamed | 20 | +(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen | (30-40) | ||
Heartbound LoopHeartbound Loop Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream. | 20 | +(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death | (15-25) | ||
Bated BreathBated Breath Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge RateAt knifepoint, a moment's hesitation means death. | 22 | +(9-20) to maximum Energy Shield+(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge Rate | (29-50) | ||
Coward's ChainsCoward's Chains Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(10-15) to all Attributes (5-10)% increased Movement Speed Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability You are Cursed with Vulnerability, with 40% increased EffectAs a gift or as punishment, the Empire will have your blood. This item can be transformed on the Altar of Sacrifice along with Vial of Consequence | 22 | +(9-20) to maximum Energy Shield+(10-15) to all Attributes (5-10)% increased Movement Speed Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability You are Cursed with Vulnerability, with 40% increased Effect | (9-20) | ||
Replica Bated BreathReplica Bated Breath Chain BeltRequires Level 22+(9-20) to maximum Energy Shield-(25-15) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range (20-30)% increased Rarity of Fish Caught"I cannot fathom the mysteries of Prototype #16. It did nearly nothing until I brought it to [RESTRICTED]. It makes no sense!" - Researcher Graven | 22 | +(9-20) to maximum Energy Shield-(25-15) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range (20-30)% increased Rarity of Fish Caught | (9-20) | ||
TimeclaspTimeclasp Moonstone RingRequires Level 22+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (5-10)% increased Cast Speed +(15-25) to maximum Energy Shield 15% increased Mana Regeneration Rate Temporal Chains has 50% reduced Effect on you"To us mere mortals, time is slippery. I'm just evening things out." - Doryani, Queen's Thaumaturgist | 22 | +(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (5-10)% increased Cast Speed +(15-25) to maximum Energy Shield 15% increased Mana Regeneration Rate Temporal Chains has 50% reduced Effect on you | (30-50) | ||
BlightwellBlightwell Clutching TalismanTalisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect CorruptedLong ago, the ocean was a puddle where a golden fish dwelt, who lit the ocean from within and kept the water fresh. When the sky burned, the fish dived deep, never to return, and the waters turned sour. | 28 | (15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted | (20-30) | ||
Xirgil's CrankXirgil's Crank Coiled StaffWarstaff Quality: +20% Physical Damage: 32.4-68.4 Critical Strike Chance: 6.20% Attacks per Second: 1.30 Weapon Range: 13Requires Level 28, 43 Str, 43 Int+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage +(70-100) to maximum Energy Shield +1 to Level of all Spell Skill Gems Reflects 1 to 150 Lightning Damage to Melee Attackers 20% chance for Energy Shield Recharge to start when you Block"Since one with knowledge of machines might be able to bring the labyrinth to a standstill, Izaro had us place many boobytrapped decoys. But I know which switch brings the monster down." - Xirgil, Trapbuilder's final words. | 28 | +20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Spell Damage +(70-100) to maximum Energy Shield +1 to Level of all Spell Skill Gems Reflects 1 to 150 Lightning Damage to Melee Attackers 20% chance for Energy Shield Recharge to start when you Block | (70-100) | ||
Shavronne's RevelationShavronne's Revelation Moonstone RingRequires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: Regenerate 3% of Energy Shield per second Right ring slot: +100 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: Regenerate 40 Mana per Second Left ring slot: +100 to maximum Energy Shield"Shavronne held Sanity in her right hand and Revelation in her left. Brutus chose the left hand." - Kadavrus, Surgeon to the Umbra | 30 | +(15-25) to maximum Energy Shield+(60-75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: Regenerate 3% of Energy Shield per second Right ring slot: +100 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: Regenerate 40 Mana per Second Left ring slot: +100 to maximum Energy Shield | (115-125) | ||
Voll's DevotionVoll's Devotion Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield +(30-40) to maximum Life +(15-20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge"We are the soldiers of Faith, armoured in devotion. Let the sinners come, for we - the Pure - shall endure!" - Voll of Thebrus, at the Battle of the Bridge | 32 | +(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield +(30-40) to maximum Life +(15-20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge | (20-30) | ||
ValyriumValyrium Moonstone RingRequires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield +(30-40)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of LifeThey will rise and fall in fire and blood. | 38 | +(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield +(30-40)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of Life | (45-65) | ||
Replica WinterheartReplica Winterheart Gold AmuletRequires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Energy Shield +75% to Lightning Resistance Regenerate 5% of Energy Shield per second while Shocked Unaffected by Shock"Researcher Graven spent eleven hours suffering electrocution in the lab before he was found. Prototype #14 somehow kept him from dying." | 42 | (12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Energy Shield +75% to Lightning Resistance Regenerate 5% of Energy Shield per second while Shocked Unaffected by Shock | (50-70) | ||
Ascent From FleshAscent From Flesh Chain BeltRequires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attack Hits while Phasing 10% increased Movement Speed while PhasingA single step forward Snap free from the prison Reborn into freedom eternal | 44 | +(9-20) to maximum Energy Shield+300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attack Hits while Phasing 10% increased Movement Speed while Phasing | (84-100) | ||
Brinerot MarkBrinerot Mark Unset RingRequires Level 44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield +3 to Level of Socketed Golem Gems (20-25)% increased Spell Damage +(15-25) to maximum Energy Shield +(20-40)% to Lightning ResistanceEach time, it is granted to the most senior captain of the fleet, and each time, the ring soon washes ashore once more, still wrapped around a severed finger. | 44 | Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield +3 to Level of Socketed Golem Gems (20-25)% increased Spell Damage +(15-25) to maximum Energy Shield +(20-40)% to Lightning Resistance | (15-25) | ||
Maligaro's RestraintMaligaro's Restraint Chain BeltRequires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked"Our genius will pave the way forward. May all who are worthy be improved!" - Inquisitor Maligaro | 44 | +(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked | (9-20) | ||
Advancing FortressAdvancing Fortress Gut RipperClaw Quality: +20% Physical Damage: (44-48) to (116.6-127.2) Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 11Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers"A man cowers behind his walls. A woman carries her fortress with her. In heart, in mind, in hand." - Sekhema Deshret | 46 | +44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers | 35 | ||
HeartbreakerHeartbreaker Royal SkeanRune Dagger Quality: +20% Physical Damage: 19.2-76.8 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 10Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Mana Your Spells have Culling StrikeA heart can be stabbed by thoughts, If your mind is sharp enough. | 50 | 30% increased Global Critical Strike Chance(60-70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Mana Your Spells have Culling Strike | 50 | ||
Replica HeartbreakerReplica Heartbreaker Royal SkeanRune Dagger Quality: +20% Physical Damage: 19.2-76.8 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 10Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Life 20% increased Impale Effect 20% chance to Impale on Spell Hit"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both." - Researcher Olesya | 50 | 30% increased Global Critical Strike Chance(60-70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Life 20% increased Impale Effect 20% chance to Impale on Spell Hit | 50 | ||
Coward's LegacyCoward's Legacy Chain BeltRequires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes (5-10)% increased Movement Speed 50% increased Effect of Curses on you You count as on Low Life while you are Cursed with Vulnerability You are Cursed with Vulnerability, with 80% increased EffectDeath is your most important duty. Face it, or curse your bloodline for all eternity. | 52 | +(9-20) to maximum Energy Shield+(15-20) to all Attributes (5-10)% increased Movement Speed 50% increased Effect of Curses on you You count as on Low Life while you are Cursed with Vulnerability You are Cursed with Vulnerability, with 80% increased Effect | (9-20) | ||
The PariahThe Pariah Unset RingRequires Level 60Has 1 Socket+2 to Level of Socketed Gems (5-10)% increased Attack and Cast Speed +100 to Maximum Life per Red Socket +100 to Maximum Mana per Green Socket +100 to Maximum Energy Shield per Blue Socket 15% increased Item Quantity per White SocketA man who changes his loyalties often, soon finds he has none. | 60 | Has 1 Socket+2 to Level of Socketed Gems (5-10)% increased Attack and Cast Speed +100 to Maximum Life per Red Socket +100 to Maximum Mana per Green Socket +100 to Maximum Energy Shield per Blue Socket 15% increased Item Quantity per White Socket | 100 | ||
Chains of EmancipationChains of Emancipation Chain BeltRequires Level 61+(9-20) to maximum Energy Shield+(60-80) to maximum Life +(17-23)% to Chaos Resistance Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 RageFreedom is won only by those who are not free. | 61 | +(9-20) to maximum Energy Shield+(60-80) to maximum Life +(17-23)% to Chaos Resistance Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 Rage | (9-20) | ||
Soul StrikeSoul Strike Spike-Point Arrow QuiverRequires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge RateIn this chaotic world The rewards of the Soul Outlast the rewards of the Flesh. | 64 | (20-30)% increased Global Critical Strike Chance+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate | (100-120) | ||
TimetwistTimetwist Moonstone RingRequires Level 64+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (5-10)% increased Cast Speed +(40-45) to maximum Energy Shield 15% increased Mana Regeneration Rate (-10-10)% increased Skill Effect Duration Unaffected by Temporal Chains"Even for the great Magi, time passes without relent." - Doryani, Queen's Thaumaturgist | 64 | +(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (5-10)% increased Cast Speed +(40-45) to maximum Energy Shield 15% increased Mana Regeneration Rate (-10-10)% increased Skill Effect Duration Unaffected by Temporal Chains | (55-70) | ||
VoidfletcherVoidfletcher Penetrating Arrow QuiverRequires Level 64Arrows Pierce an additional TargetConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30-40) to (80-100) Cold Damage to Attacks +(80-120) to maximum Energy Shield +(20-30)% to Cold Resistance +(20-40) Mana gained on Kill 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every 0.5 secondsEven emptiness may be harnessed. | 64 | Arrows Pierce an additional TargetConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30-40) to (80-100) Cold Damage to Attacks +(80-120) to maximum Energy Shield +(20-30)% to Cold Resistance +(20-40) Mana gained on Kill 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every 0.5 seconds | (80-120) | ||
Essentia SanguisEssentia Sanguis Vaal ClawClaw Quality: +20% Physical Damage: (75.4-87) to (197.6-228) Elemental Damage: 1-200 Critical Strike Chance: 6.50% Attacks per Second: (1.56-1.69) Weapon Range: 11Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws (140-180)% increased Physical Damage Adds 1 to 200 Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield 50% reduced Maximum Recovery per Energy Shield Leech Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost ReaverThe darkest clouds clashed and coupled, giving birth to four lightning children of hate. | 66 | 2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws (140-180)% increased Physical Damage Adds 1 to 200 Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield 50% reduced Maximum Recovery per Energy Shield Leech Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver | (30-40) | ||
AuxiumAuxium Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. | 79 | +(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power Charge | (120-150) |
#% increased Energy Shield Recharge Rate[ | ]
Unique items that grant #% increased Energy Shield Recharge Rate.
Item | Stats | +% RR | |
---|---|---|---|
Bated BreathBated Breath Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge RateAt knifepoint, a moment's hesitation means death. | 22 | +(9-20) to maximum Energy Shield+(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge Rate | 50 |
BlightwellBlightwell Clutching TalismanTalisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect CorruptedLong ago, the ocean was a puddle where a golden fish dwelt, who lit the ocean from within and kept the water fresh. When the sky burned, the fish dived deep, never to return, and the waters turned sour. | 28 | (15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted | 400 |
Soul StrikeSoul Strike Spike-Point Arrow QuiverRequires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge RateIn this chaotic world The rewards of the Soul Outlast the rewards of the Flesh. | 64 | (20-30)% increased Global Critical Strike Chance+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate | -40 |
Rime GazeRime Gaze Mind CageQuality: +20% Energy Shield: (207-220)Requires Level 65, 138 IntSocketed Gems are Supported by Level 20 Concentrated Effect +(16-22)% to Cold Damage over Time Multiplier 30% increased Cold Damage (180-200)% increased Energy Shield 50% reduced Energy Shield Recharge Rate +(40-60) to maximum ManaThe malice in her gaze froze blood and shattered bone. | 65 | Socketed Gems are Supported by Level 20 Concentrated Effect +(16-22)% to Cold Damage over Time Multiplier 30% increased Cold Damage (180-200)% increased Energy Shield 50% reduced Energy Shield Recharge Rate +(40-60) to maximum Mana | -50 |
#% faster start of Energy Shield Recharge[ | ]
Unique items that grant faster start of Energy Shield Recharge.
Item | Stats | +% faster start | |||
---|---|---|---|---|---|
Brittle BarrierBrittle Barrier Cobalt Jewel20% faster start of Energy Shield Recharge 10% increased Damage taken while on Full Energy Shield CorruptedWalls built in a hurry fall in a hurry.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 20% faster start of Energy Shield Recharge 10% increased Damage taken while on Full Energy Shield Corrupted | 20 | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| 0 | ||
BlightwellBlightwell Clutching TalismanTalisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect CorruptedLong ago, the ocean was a puddle where a golden fish dwelt, who lit the ocean from within and kept the water fresh. When the sky burned, the fish dived deep, never to return, and the waters turned sour. | 28 | (15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted | -30 | ||
HeartbreakerHeartbreaker Royal SkeanRune Dagger Quality: +20% Physical Damage: 19.2-76.8 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 10Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Mana Your Spells have Culling StrikeA heart can be stabbed by thoughts, If your mind is sharp enough. | 50 | 30% increased Global Critical Strike Chance(60-70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Mana Your Spells have Culling Strike | 10 | ||
Replica HeartbreakerReplica Heartbreaker Royal SkeanRune Dagger Quality: +20% Physical Damage: 19.2-76.8 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 10Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Life 20% increased Impale Effect 20% chance to Impale on Spell Hit"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both." - Researcher Olesya | 50 | 30% increased Global Critical Strike Chance(60-70)% increased Spell Damage +50 to maximum Energy Shield 10% faster start of Energy Shield Recharge +(40-50) to maximum Life 20% increased Impale Effect 20% chance to Impale on Spell Hit | 10 | ||
FleshcrafterFleshcrafter Necromancer SilksQuality: +20% Energy Shield: (257-315) Movement Speed: -3%Requires Level 59, 160 Int(100-150)% increased Energy Shield Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have Chaos Damage does not bypass Minions' Energy Shield Minions have (50-100)% faster start of Energy Shield Recharge While Minions have Energy Shield, their Hits Ignore Monster Elemental ResistancesImbue the body with stolen spirit, hold the leash tight. | 59 | (100-150)% increased Energy Shield Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have Chaos Damage does not bypass Minions' Energy Shield Minions have (50-100)% faster start of Energy Shield Recharge While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances | 0 | ||
Apep's SupremacyApep's Supremacy Vaal Spirit ShieldQuality: +20% Chance to Block: 24% Energy Shield: (219-243) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slowerGive him your body, and your burdens will follow. | 62 | (5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower | (30-50) | ||
Shavronne's WrappingsShavronne's Wrappings Occultist's VestmentQuality: +20% Energy Shield: (286-351) Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy ShieldShavronne's apparel became ever more extravagant as her body and soul became ever more corrupted. | 62 | (3-10)% increased Spell Damage(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield | 10 | ||
Soul StrikeSoul Strike Spike-Point Arrow QuiverRequires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge RateIn this chaotic world The rewards of the Soul Outlast the rewards of the Flesh. | 64 | (20-30)% increased Global Critical Strike Chance+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate | 80 |
Modifiers[ | ]
Pure energy shield armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Monk's | Prefix | 30 | +(8-10) to maximum Energy Shield +(18-23) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Prior's | Prefix | 46 | +(11-15) to maximum Energy Shield +(24-28) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Abbot's | Prefix | 62 | +(16-25) to maximum Energy Shield +(29-33) to maximum Life | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Exarch's | Prefix | 78 | +(26-30) to maximum Energy Shield +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Acolyte's | Prefix | 30 | +(8-10) to maximum Energy Shield +(11-15) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Deacon's | Prefix | 46 | +(11-15) to maximum Energy Shield +(16-19) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Priest's | Prefix | 62 | +(16-25) to maximum Energy Shield +(20-22) to maximum Mana | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Bishop's | Prefix | 78 | +(26-30) to maximum Energy Shield +(23-25) to maximum Mana | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Shining | Prefix | 3 | +(3-5) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Incandescent | Prefix | 69 | +(77-90) to maximum Energy Shield | helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
Resplendent | Prefix | 75 | +(91-100) to maximum Energy Shield | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
Glimmering | Prefix | 11 | +(6-11) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Glittering | Prefix | 17 | +(12-16) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Glowing | Prefix | 23 | +(17-23) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Radiating | Prefix | 29 | +(24-30) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Pulsing | Prefix | 35 | +(31-38) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Seething | Prefix | 43 | +(39-49) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Blazing | Prefix | 51 | +(50-61) to maximum Energy Shield | gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
Scintillating | Prefix | 60 | +(62-76) to maximum Energy Shield | helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
Protective | Prefix | 3 | (11-28)% increased Energy Shield | int_armour 1000 default 0 |
Strong-Willed | Prefix | 18 | (27-42)% increased Energy Shield | int_armour 1000 default 0 |
Resolute | Prefix | 30 | (43-55)% increased Energy Shield | int_armour 1000 default 0 |
Fearless | Prefix | 44 | (56-67)% increased Energy Shield | int_armour 1000 default 0 |
Dauntless | Prefix | 60 | (68-79)% increased Energy Shield | int_armour 1000 default 0 |
Indomitable | Prefix | 72 | (80-91)% increased Energy Shield | int_armour 1000 default 0 |
Unassailable | Prefix | 84 | (92-100)% increased Energy Shield | int_armour 1000 default 0 |
Pixie's | Prefix | 3 | (6-13)% increased Energy Shield (6-7)% increased Stun and Block Recovery | int_armour 1000 default 0 |
Gremlin's | Prefix | 18 | (14-20)% increased Energy Shield (8-9)% increased Stun and Block Recovery | int_armour 1000 default 0 |
Boggart's | Prefix | 30 | (21-26)% increased Energy Shield (10-11)% increased Stun and Block Recovery | int_armour 1000 default 0 |
Naga's | Prefix | 44 | (27-32)% increased Energy Shield (12-13)% increased Stun and Block Recovery | int_armour 1000 default 0 |
Djinn's | Prefix | 60 | (33-38)% increased Energy Shield (14-15)% increased Stun and Block Recovery | int_armour 1000 default 0 |
Seraphim's | Prefix | 78 | (39-42)% increased Energy Shield (16-17)% increased Stun and Block Recovery | int_armour 1000 default 0 |
of Vibrance | Suffix | 25 | Regenerate 0.6% of Energy Shield per second | weapon 0 quiver 0 shield 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 2000 dex_int_armour 1000 str_int_armour 1000 str_dex_int_armour 660 default 0 |
of Exuberance | Suffix | 85 | Regenerate 1% of Energy Shield per second | weapon 0 quiver 0 shield 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
Hybrid energy shield/armour rating armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Blessed | Prefix | 1 | +(3-7) to Armour +(3-4) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Anointed | Prefix | 18 | +(9-25) to Armour +(9-12) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Sanctified | Prefix | 30 | +(27-45) to Armour +(18-22) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Hallowed | Prefix | 46 | +(46-103) to Armour +(30-36) to maximum Energy Shield | boots 0 gloves 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Beatified | Prefix | 69 | +(105-241) to Armour +(58-67) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Consecrated | Prefix | 73 | +(243-300) to Armour +(69-75) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Monk's | Prefix | 30 | +(8-10) to maximum Energy Shield +(18-23) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Prior's | Prefix | 46 | +(11-15) to maximum Energy Shield +(24-28) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Abbot's | Prefix | 62 | +(16-25) to maximum Energy Shield +(29-33) to maximum Life | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Exarch's | Prefix | 78 | +(26-30) to maximum Energy Shield +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Acolyte's | Prefix | 30 | +(8-10) to maximum Energy Shield +(11-15) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Deacon's | Prefix | 46 | +(11-15) to maximum Energy Shield +(16-19) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Priest's | Prefix | 62 | +(16-25) to maximum Energy Shield +(20-22) to maximum Mana | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Bishop's | Prefix | 78 | +(26-30) to maximum Energy Shield +(23-25) to maximum Mana | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Infixed | Prefix | 3 | (15-26)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
Ingrained | Prefix | 19 | (27-42)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
Instilled | Prefix | 30 | (43-55)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
Infused | Prefix | 44 | (56-67)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
Inculcated | Prefix | 60 | (68-79)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
Interpolated | Prefix | 72 | (80-91)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
Inspired | Prefix | 84 | (92-100)% increased Armour and Energy Shield | str_int_armour 1000 default 0 |
Pixie's | Prefix | 2 | (6-13)% increased Armour and Energy Shield (6-7)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
Gremlin's | Prefix | 19 | (14-20)% increased Armour and Energy Shield (8-9)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
Boggart's | Prefix | 30 | (21-26)% increased Armour and Energy Shield (10-11)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
Naga's | Prefix | 44 | (27-32)% increased Armour and Energy Shield (12-13)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
Djinn's | Prefix | 60 | (33-38)% increased Armour and Energy Shield (14-15)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
Seraphim's | Prefix | 78 | (39-42)% increased Armour and Energy Shield (16-17)% increased Stun and Block Recovery | str_int_armour 1000 default 0 |
of Vibrance | Suffix | 25 | Regenerate 0.6% of Energy Shield per second | weapon 0 quiver 0 shield 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 2000 dex_int_armour 1000 str_int_armour 1000 str_dex_int_armour 660 default 0 |
of Exuberance | Suffix | 85 | Regenerate 1% of Energy Shield per second | weapon 0 quiver 0 shield 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
Hybrid energy shield/evasion rating armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Monk's | Prefix | 30 | +(8-10) to maximum Energy Shield +(18-23) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Prior's | Prefix | 46 | +(11-15) to maximum Energy Shield +(24-28) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Abbot's | Prefix | 62 | +(16-25) to maximum Energy Shield +(29-33) to maximum Life | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Exarch's | Prefix | 78 | +(26-30) to maximum Energy Shield +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Acolyte's | Prefix | 30 | +(8-10) to maximum Energy Shield +(11-15) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Deacon's | Prefix | 46 | +(11-15) to maximum Energy Shield +(16-19) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Priest's | Prefix | 62 | +(16-25) to maximum Energy Shield +(20-22) to maximum Mana | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Bishop's | Prefix | 78 | +(26-30) to maximum Energy Shield +(23-25) to maximum Mana | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Will-o-wisp's | Prefix | 1 | +(3-7) to Evasion Rating +(3-4) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Nymph's | Prefix | 18 | +(9-25) to Evasion Rating +(9-12) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Sylph's | Prefix | 30 | +(27-45) to Evasion Rating +(18-22) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Cherub's | Prefix | 46 | +(46-103) to Evasion Rating +(30-36) to maximum Energy Shield | boots 0 gloves 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Spirit's | Prefix | 69 | +(105-241) to Evasion Rating +(58-67) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Eidolon's | Prefix | 73 | +(243-300) to Evasion Rating +(69-75) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Shadowy | Prefix | 3 | (15-26)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Ethereal | Prefix | 19 | (27-42)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Unworldly | Prefix | 30 | (43-55)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Ephemeral | Prefix | 44 | (56-67)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Evanescent | Prefix | 60 | (68-79)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Unreal | Prefix | 72 | (80-91)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Illusory | Prefix | 84 | (92-100)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Mosquito's | Prefix | 2 | (6-13)% increased Evasion and Energy Shield (6-7)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Moth's | Prefix | 19 | (14-20)% increased Evasion and Energy Shield (8-9)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Butterfly's | Prefix | 30 | (21-26)% increased Evasion and Energy Shield (10-11)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Wasp's | Prefix | 44 | (27-32)% increased Evasion and Energy Shield (12-13)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Dragonfly's | Prefix | 60 | (33-38)% increased Evasion and Energy Shield (14-15)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Hummingbird's | Prefix | 78 | (39-42)% increased Evasion and Energy Shield (16-17)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
of Vibrance | Suffix | 25 | Regenerate 0.6% of Energy Shield per second | weapon 0 quiver 0 shield 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 2000 dex_int_armour 1000 str_int_armour 1000 str_dex_int_armour 660 default 0 |
of Exuberance | Suffix | 85 | Regenerate 1% of Energy Shield per second | weapon 0 quiver 0 shield 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
Hybrid energy shield/armour/evasion rating armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Blessed | Prefix | 1 | +(3-7) to Armour +(3-4) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Anointed | Prefix | 18 | +(9-25) to Armour +(9-12) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Sanctified | Prefix | 30 | +(27-45) to Armour +(18-22) to maximum Energy Shield | str_int_armour 1000 str_dex_int_armour 166 default 0 |
Hallowed | Prefix | 46 | +(46-103) to Armour +(30-36) to maximum Energy Shield | boots 0 gloves 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Beatified | Prefix | 69 | +(105-241) to Armour +(58-67) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Consecrated | Prefix | 73 | +(243-300) to Armour +(69-75) to maximum Energy Shield | boots 0 gloves 0 helmet 0 str_int_armour 1000 str_dex_int_armour 166 default 0 |
Monk's | Prefix | 30 | +(8-10) to maximum Energy Shield +(18-23) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Prior's | Prefix | 46 | +(11-15) to maximum Energy Shield +(24-28) to maximum Life | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Abbot's | Prefix | 62 | +(16-25) to maximum Energy Shield +(29-33) to maximum Life | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Exarch's | Prefix | 78 | +(26-30) to maximum Energy Shield +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Acolyte's | Prefix | 30 | +(8-10) to maximum Energy Shield +(11-15) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Deacon's | Prefix | 46 | +(11-15) to maximum Energy Shield +(16-19) to maximum Mana | int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Priest's | Prefix | 62 | +(16-25) to maximum Energy Shield +(20-22) to maximum Mana | boots 0 gloves 0 int_armour 1000 str_int_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Bishop's | Prefix | 78 | +(26-30) to maximum Energy Shield +(23-25) to maximum Mana | shield 0 boots 0 gloves 0 helmet 0 int_armour 500 str_int_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Will-o-wisp's | Prefix | 1 | +(3-7) to Evasion Rating +(3-4) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Nymph's | Prefix | 18 | +(9-25) to Evasion Rating +(9-12) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Sylph's | Prefix | 30 | +(27-45) to Evasion Rating +(18-22) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Cherub's | Prefix | 46 | +(46-103) to Evasion Rating +(30-36) to maximum Energy Shield | boots 0 gloves 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Spirit's | Prefix | 69 | +(105-241) to Evasion Rating +(58-67) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Eidolon's | Prefix | 73 | +(243-300) to Evasion Rating +(69-75) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Shadowy | Prefix | 3 | (27-42)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Ethereal | Prefix | 19 | (43-55)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Unworldly | Prefix | 30 | (56-67)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Ephemeral | Prefix | 44 | (68-79)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Evanescent | Prefix | 60 | (80-91)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Unreal | Prefix | 72 | (92-100)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Mosquito's | Prefix | 2 | (6-13)% increased Armour, Evasion and Energy Shield (6-7)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Moth's | Prefix | 19 | (14-20)% increased Armour, Evasion and Energy Shield (8-9)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Butterfly's | Prefix | 30 | (21-26)% increased Armour, Evasion and Energy Shield (10-11)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Wasp's | Prefix | 44 | (27-32)% increased Armour, Evasion and Energy Shield (12-13)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Dragonfly's | Prefix | 60 | (33-38)% increased Armour, Evasion and Energy Shield (14-15)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Hummingbird's | Prefix | 78 | (39-42)% increased Armour, Evasion and Energy Shield (16-17)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Shining | Prefix | 3 | +(3-5) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Incandescent | Prefix | 69 | +(77-90) to maximum Energy Shield | helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
Resplendent | Prefix | 75 | +(91-100) to maximum Energy Shield | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
Glimmering | Prefix | 11 | +(6-11) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Glittering | Prefix | 17 | +(12-16) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Glowing | Prefix | 23 | +(17-23) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Radiating | Prefix | 29 | +(24-30) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Pulsing | Prefix | 35 | +(31-38) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Seething | Prefix | 43 | +(39-49) to maximum Energy Shield | int_armour 1000 str_dex_int_armour 166 default 0 |
Blazing | Prefix | 51 | +(50-61) to maximum Energy Shield | gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
Scintillating | Prefix | 60 | +(62-76) to maximum Energy Shield | helmet 0 gloves 0 boots 0 int_armour 1000 str_dex_int_armour 166 default 0 |
of Vibrance | Suffix | 25 | Regenerate 0.6% of Energy Shield per second | weapon 0 quiver 0 shield 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 2000 dex_int_armour 1000 str_int_armour 1000 str_dex_int_armour 660 default 0 |
of Exuberance | Suffix | 85 | Regenerate 1% of Energy Shield per second | weapon 0 quiver 0 shield 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 int_armour 1000 dex_int_armour 500 str_int_armour 500 str_dex_int_armour 300 default 0 |
Belts, Rings & Amulets[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Shining | Prefix | 3 | +(1-3) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Incandescent | Prefix | 68 | +(38-43) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Resplendent | Prefix | 74 | +(44-47) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Dazzling | Prefix | 80 | +(48-51) to maximum Energy Shield | ring 0 amulet 1000 belt 1000 default 0 |
Glimmering | Prefix | 11 | +(4-8) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Glittering | Prefix | 17 | +(9-12) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Glowing | Prefix | 23 | +(13-15) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Radiating | Prefix | 29 | +(16-19) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Pulsing | Prefix | 35 | +(20-22) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Seething | Prefix | 42 | +(23-26) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Blazing | Prefix | 50 | +(27-31) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Scintillating | Prefix | 59 | +(32-37) to maximum Energy Shield | ring 1000 amulet 1000 belt 1000 default 0 |
Protective | Prefix | 3 | (2-4)% increased maximum Energy Shield | amulet 1000 default 0 |
Strong-Willed | Prefix | 18 | (5-7)% increased maximum Energy Shield | amulet 1000 default 0 |
Resolute | Prefix | 30 | (8-10)% increased maximum Energy Shield | amulet 1000 default 0 |
Fearless | Prefix | 42 | (11-13)% increased maximum Energy Shield | amulet 1000 default 0 |
Dauntless | Prefix | 56 | (14-16)% increased maximum Energy Shield | amulet 1000 default 0 |
Indomitable | Prefix | 70 | (17-19)% increased maximum Energy Shield | amulet 1000 default 0 |
Unassailable | Prefix | 77 | (20-22)% increased maximum Energy Shield | amulet 1000 default 0 |
V2IncreasedEnergyShieldCorrupted | Corrupted | 1 | (8-10)% increased maximum Energy Shield | belt 1000 default 0 |
Jewels[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Serene | Prefix | 1 | (4-6)% faster start of Energy Shield Recharge | not_int 0 default 500 |
Shimmering | Prefix | 1 | (6-8)% increased maximum Energy Shield | not_int 0 default 500 |
Fevered | Prefix | 1 | (6-8)% increased Energy Shield Recharge Rate | not_int 0 default 500 |
of Focus | Suffix | 1 | +(2-3) Energy Shield gained for each Enemy hit by your Attacks | not_int 0 default 500 |
JewelImplicitEnergyShieldRechargeRate | Unique | 1 | (3-6)% increased Energy Shield Recharge Rate | jewel 1 default 0 |
Abyss Jewels[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Shining | Prefix | 1 | +(21-25) to maximum Energy Shield | default 600 |
Seething | Prefix | 40 | +(26-30) to maximum Energy Shield | default 600 |
Incandescent | Prefix | 75 | +(31-35) to maximum Energy Shield | default 600 |
Resplendent | Prefix | 83 | +(36-40) to maximum Energy Shield | default 300 |
Captivating | Prefix | 1 | Regenerate (2-4) Energy Shield per second | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 |
Beautiful | Prefix | 30 | Regenerate (5-8) Energy Shield per second | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 |
Breathtaking | Prefix | 60 | Regenerate (9-12) Energy Shield per second | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 |
Shaper[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
The Shaper's | Prefix | 75 | (21-25)% increased Energy Shield from Body Armour | belt_shaper 400 default 0 |
The Shaper's | Prefix | 80 | (26-30)% increased Energy Shield from Body Armour | belt_shaper 400 default 0 |
of Shaping | Suffix | 68 | (10-15)% increased Energy Shield Recovery rate | belt_shaper 800 default 0 |
of Shaping | Suffix | 75 | (16-20)% increased Energy Shield Recovery rate | belt_shaper 800 default 0 |
of Shaping | Suffix | 68 | Recover (3-4)% of Energy Shield on Kill | body_armour_shaper 800 default 0 |
of Shaping | Suffix | 75 | Recover (5-6)% of Energy Shield on Kill | body_armour_shaper 800 default 0 |
of Shaping | Suffix | 68 | Recover (3-5)% of Energy Shield when you Block | shield_shaper 800 default 0 |
Crafted[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Chosen | Prefix | 60 | +(105-150) to Armour +(11-15) to maximum Energy Shield | belt 1000 default 0 |
Chosen | Prefix | 72 | +(151-213) to Armour +(16-20) to maximum Energy Shield | belt 1000 default 0 |
Chosen | Prefix | 81 | +(214-285) to Armour +(21-25) to maximum Energy Shield | belt 1000 default 0 |
Chosen | Prefix | 60 | +(105-150) to Evasion Rating +(11-15) to maximum Energy Shield | belt 1000 quiver 1000 default 0 |
Chosen | Prefix | 72 | +(151-213) to Evasion Rating +(16-20) to maximum Energy Shield | belt 1000 quiver 1000 default 0 |
Chosen | Prefix | 81 | +(214-285) to Evasion Rating +(21-25) to maximum Energy Shield | belt 1000 quiver 1000 default 0 |
Gravicius' | Prefix | 60 | Gain 6% of Maximum Life as Extra Maximum Energy Shield | body_armour 2000 default 0 |
Gravicius' | Prefix | 72 | Gain (7-8)% of Maximum Life as Extra Maximum Energy Shield | body_armour 2000 default 0 |
Gravicius' | Prefix | 81 | Gain (9-10)% of Maximum Life as Extra Maximum Energy Shield | body_armour 2000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
of the Order | Suffix | 60 | Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 1000 belt 1000 default 0 |
of the Order | Suffix | 72 | Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 1000 belt 1000 default 0 |
of the Order | Suffix | 81 | Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 1000 belt 1000 default 0 |
of the Order | Suffix | 60 | Recover (23-25)% of Mana and Energy Shield when you Focus | body_armour 1000 default 0 |
of the Order | Suffix | 72 | Recover (26-28)% of Mana and Energy Shield when you Focus | body_armour 1000 default 0 |
of the Order | Suffix | 81 | Recover (29-31)% of Mana and Energy Shield when you Focus | body_armour 1000 default 0 |
- Missing "Faster Start of Energy Shield Recharge" craft on rings (query doesn't fetch this mod for some reason)
Delve[ | ]
All fossil specific crafts on this section have been removed as of patch 3.10. Increased energy shield from body armor can now be found on Shaper influenced belts.
Specifics on 3.10 fossil changes found here: https://www.pathofexile.com/forum/view-thread/2784310#fossilcrafting
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
of the Underground | Suffix | 1 | 0.3% of Spell Damage Leeched as Energy Shield | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 helmet 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 |
of the Underground | Suffix | 1 | Regenerate 1% of Energy Shield per second | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 helmet 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 |
of the Underground | Suffix | 1 | Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently | jewel 300 abyss_jewel 300 default 0 |
of the Underground | Suffix | 1 | (20-30)% increased Energy Shield from Body Armour | abyss_jewel 0 jewel 0 ring 1600 amulet 1600 belt 1600 default 0 |
of the Underground | Suffix | 1 | Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently | abyss_jewel 0 jewel 0 dagger 1600 claw 1600 wand 1600 sceptre 1600 default 0 |
of the Underground | Suffix | 1 | Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recently | abyss_jewel 0 jewel 0 staff 2000 default 0 |
Passive skills[ | ]
There are passive skills that grant energy shield bonuses.
Base energy shield[ | ]
These passive skills grant additional base maximum energy shield.
Name | Stats |
---|---|
Damage and Energy Shield | 14% increased Damage +12 to maximum Energy Shield [1] 12% increased Damage +10 to maximum Energy Shield [2] |
Energy Shield | +10 to maximum Energy Shield 3% increased maximum Energy Shield [1] [2] |
Energy Shield and Energy Shield Recharge Rate | +15 to maximum Energy Shield 10% increased Energy Shield Recharge Rate [1] [2] |
Energy Shield and Mana Regeneration | +14 to maximum Energy Shield 25% increased Mana Regeneration Rate [1] |
Energy Shield and Minion Life | +15 to maximum Energy Shield Minions have 10% increased maximum Life [1] |
Evasion, Energy Shield, Life and Resistances | +15 to maximum Life +15 to maximum Energy Shield 10% increased Evasion Rating +4% to all Elemental Resistances [1] [2] |
Deep Wisdom | +20 to Intelligence +20 to maximum Mana +20 to maximum Energy Shield [1] |
Essence Surge | +30 to maximum Energy Shield 10% increased Energy Shield Recharge Rate 15% faster start of Energy Shield Recharge [1] |
Foresight | +20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate [1] |
Maximum energy shield[ | ]
These passive skills grant unconditional increases or reductions to maximum energy shield.
Name | Stats |
---|---|
Armour and Energy Shield | 10% increased Armour 5% increased maximum Energy Shield [1] [2] [3] 8% increased Armour 5% increased maximum Energy Shield [3] [4] |
Energy Shield | +10 to maximum Energy Shield 3% increased maximum Energy Shield [1] [2] 6% increased maximum Energy Shield [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28] |
Energy Shield and Mana | 5% increased maximum Energy Shield 6% increased maximum Mana [1] [2] [3] |
Energy Shield and Recovery | 6% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate [1] |
Energy Shield and Recovery, Mana Regeneration | 5% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate 5% increased Mana Regeneration Rate [1] |
Evasion and Energy Shield | 10% increased Evasion Rating 5% increased maximum Energy Shield [1] [2] [3] [4] [5] [6] |
Life and Energy Shield | 5% increased maximum Energy Shield 4% increased maximum Life [1] [2] [3] 3% increased maximum Life 5% increased maximum Energy Shield [4] [5] [6] |
Arcane Focus | 18% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate [1] |
Faith and Steel | 20% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate [1] |
Foresight | +20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate [1] |
Insightfulness | 10% increased maximum Energy Shield 16% increased maximum Mana 10% reduced Mana Cost of Skills while on Full Energy Shield +10 to Intelligence [1] |
Melding | 6% increased maximum Life 10% increased maximum Energy Shield [1] |
Resourcefulness | 5% increased maximum Life 10% increased maximum Energy Shield 15% increased Evasion Rating Regenerate 0.5% of Life per second [1] |
Sanctity | +10 to Strength and Intelligence 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second [1] |
Soul Thief | 12% increased maximum Energy Shield 18% increased Evasion Rating 0.3% of Spell Damage Leeched as Energy Shield [1] |
Unnatural Calm | 18% increased maximum Energy Shield +1% to maximum Lightning Resistance 15% increased Energy Shield Recharge Rate [1] |
Void Barrier | 10% increased maximum Energy Shield 15% increased Evasion Rating +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate [1] |
Written in Blood | 8% increased maximum Life 10% increased maximum Energy Shield +10 to Strength [1] |
Energy shield recharge rate[ | ]
These passive skills grant increased rate of energy shield recharge.
Name | Stats |
---|---|
Energy Shield and Energy Shield Recharge Rate | +15 to maximum Energy Shield 10% increased Energy Shield Recharge Rate [1] [2] |
Energy Shield and Recovery | 6% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate [1] |
Energy Shield and Recovery, Mana Regeneration | 5% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate 5% increased Mana Regeneration Rate [1] |
Arcane Focus | 18% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate [1] |
Essence Surge | +30 to maximum Energy Shield 10% increased Energy Shield Recharge Rate 15% faster start of Energy Shield Recharge [1] |
Faith and Steel | 20% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate [1] |
Foresight | +20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate [1] |
Mental Rapidity | 10% increased Cast Speed 20% increased Mana Regeneration Rate 10% increased Energy Shield Recharge Rate [1] |
Unnatural Calm | 18% increased maximum Energy Shield +1% to maximum Lightning Resistance 15% increased Energy Shield Recharge Rate [1] |
Void Barrier | 10% increased maximum Energy Shield 15% increased Evasion Rating +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate [1] |
Energy shield delay[ | ]
This passive skill grants faster start of energy shield recharge.
Name | Stats |
---|---|
Essence Surge | +30 to maximum Energy Shield 10% increased Energy Shield Recharge Rate 15% faster start of Energy Shield Recharge [1] |
Miscellany[ | ]
These passive skills are related to energy shield, but do not fit into any other category.
Name | Stats |
---|---|
Energy Shield Leech | 0.3% of Spell Damage Leeched as Energy Shield [1] [2] 0.4% of Spell Damage Leeched as Energy Shield [2] 10% increased total Recovery per second from Energy Shield Leech 0.2% of Spell Damage Leeched as Energy Shield [3] |
Increased Energy Shield Leeched | 30% increased total Recovery per second from Energy Shield Leech [1] [2] |
Shield Spell Damage, Block Recovery and Energy Shield | 10% increased Spell Damage while holding a Shield 40% increased Energy Shield from Equipped Shield 40% increased Block Recovery [1] |
Arcane Guarding | 60% increased Energy Shield from Equipped Shield 20% increased Spell Damage if you've Blocked Recently 15% increased Spell Damage while holding a Shield +6% Chance to Block Spell Damage while holding a Shield [1] |
Arcane Vision | Light Radius is based on Energy Shield instead of Life +30 to Accuracy Rating [1] |
Arcane Will | Regenerate 3 Mana per second 20% increased maximum Mana 20% increased Mana Recovery from Flasks Gain 3% of Maximum Mana as Extra Maximum Energy Shield [1] |
Ethereal Feast | 0.6% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Recovery per second from Energy Shield Leech 6% increased Attack and Cast Speed while Leeching Energy Shield [1] |
Grave Intentions | Minions have +20% to Chaos Resistance Minions gain 10% of Maximum Life as Extra Maximum Energy Shield Minions have 25% chance to gain Unholy Might for 4 seconds on Kill [1] |
Heart of Flame | 25% increased Fire Damage Damage Penetrates 6% Fire Resistance 0.2% of Fire Damage Leeched as Energy Shield [1] |
Heart of Ice | 25% increased Cold Damage Damage Penetrates 6% Cold Resistance 0.2% of Cold Damage Leeched as Energy Shield [1] |
Heart of Thunder | 25% increased Lightning Damage Damage Penetrates 6% Lightning Resistance 0.2% of Lightning Damage Leeched as Energy Shield [1] |
Insightfulness | 10% increased maximum Energy Shield 16% increased maximum Mana 10% reduced Mana Cost of Skills while on Full Energy Shield +10 to Intelligence [1] |
Light Eater | 0.8% of Spell Damage Leeched as Energy Shield 20% increased Maximum total Recovery per second from Energy Shield Leech 24% increased Damage while on Full Energy Shield [1] |
Soul Thief | 12% increased maximum Energy Shield 18% increased Evasion Rating 0.3% of Spell Damage Leeched as Energy Shield [1] |
Keystones[ | ]
Name | Stats |
---|---|
Acrobatics | 30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage [1] |
Eldritch Battery | Spend Energy Shield before Mana for Skill Mana Costs Energy Shield protects Mana instead of Life 50% less Energy Shield Recharge Rate [1] |
Eternal Youth | 50% less Life Regeneration Rate 50% less maximum Total Recovery per Second from Life Leech Energy Shield Recharge instead applies to Life [1] |
Ghost Reaver | Leech Energy Shield instead of Life Maximum total Energy Shield Recovery per second from Leech is doubled 50% less Energy Shield Recharge Rate [1] |
The Agnostic | Maximum Energy Shield is 0 While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life [1] |
Wicked Ward | Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech [1] |
Zealot's Oath | Life Regeneration is applied to Energy Shield instead [1] |
Timeless Jewel Keystones[ | ]
Name | Stats |
---|---|
Corrupted Soul |
50% of Non-Chaos Damage taken bypasses Energy Shield |
Divine Flesh |
All Damage taken bypasses Energy Shield |
Immortal Ambition |
Energy Shield starts at zero |
Supreme Decadence |
Life Recovery from Flasks also applies to Energy Shield |
Ascendancy skills[ | ]
The following Ascendancy class skills are related to energy shields:
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Occultist | You can apply an additional Curse Regenerate 1.5% of Energy Shield per second 10% increased Effect of your Curses Cannot Be Stunned while you have Energy Shield [1] |
Ascendant | Trickster | 20% chance to gain a Frenzy Charge and a Power Charge on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 20% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently [1] |
Guardian | Armour and Energy Shield, Aura Effect | 14% increased Armour 5% increased maximum Energy Shield 5% increased effect of Non-Curse Auras from your Skills [1] [2] |
Guardian | Armour and Energy Shield, Block Chance | 14% increased Armour 5% increased maximum Energy Shield +2% Chance to Block Attack Damage [1] |
Guardian | Armour and Energy Shield, Charge Duration | 14% increased Armour 5% increased maximum Energy Shield 15% increased Endurance, Frenzy and Power Charge Duration [1] |
Guardian | Armour and Energy Shield, Life Regeneration | 14% increased Armour 5% increased maximum Energy Shield Regenerate 0.5% of Life per second [1] |
Guardian | Armour and Energy Shield, Minion Damage | 14% increased Armour 5% increased maximum Energy Shield Minions deal 10% increased Damage [1] [2] |
Guardian | Radiant Faith | Grants Armour equal to 160% of your Reserved Life to you and nearby Allies Grants maximum Energy Shield equal to 10% of your Reserved Mana to you and nearby Allies [1] |
Hierophant | Sanctuary of Thought | Gain 20% of Maximum Mana as Extra Maximum Energy Shield 1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100% 50% less Mana Cost of Skills 10% less Mana Reservation of Skills [1] |
Inquisitor | Pious Path | Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies Effects of Consecrated Ground you create Linger for 4 seconds [1] |
Necromancer | Bone Barrier | Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life [1] |
Necromancer | Essence Glutton | For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second For each nearby corpse, you and nearby Allies Regenerate 5 Mana per second, up to 50 per second Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse Regenerate 8% of Mana over 2 seconds when you Consume a corpse [1] |
Occultist | Energy Shield, Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage [1] |
Occultist | Energy Shield, Cold and Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage 10% increased Cold Damage [1] |
Occultist | Energy Shield, Cold Damage | 6% increased maximum Energy Shield 10% increased Cold Damage [1] |
Occultist | Energy Shield, Curse Effect | 6% increased maximum Energy Shield 5% increased Effect of your Curses [1] [2] |
Occultist | Energy Shield, Energy Shield Recharge Rate | 6% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate [1] |
Occultist | Energy Shield, Power Charge Duration | 6% increased maximum Energy Shield 15% increased Power Charge Duration [1] |
Occultist | Vile Bastion | Regenerate 2% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second Cannot Be Stunned while you have Energy Shield Regenerate 40 Energy Shield per second [1] |
Trickster | Attack and Cast Speed, Evasion and Energy Shield | 14% increased Evasion Rating 5% increased maximum Energy Shield 4% increased Attack and Cast Speed [1] [2] [3] |
Trickster | Escape Artist | +5 to Evasion Rating per 1 Maximum Energy Shield on Helmet +1 to maximum Energy Shield per 6 Evasion Rating on Body Armour 5% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds [1] |
Trickster | Ghost Dance | 3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating [1] |
Trickster | Patient Reaper | Recover 3% of Life on Kill Recover 3% of Energy Shield on Kill Recover 3% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently [1] |
Version history[ | ]
Version | Changes |
---|---|
3.5.0 |
|
3.0.0 |
|
1.0.0 |
|
Unknown |
|
References[ | ]
- ↑ Mark_GGG (July 15, 2013). "Re: 0.11.2 Patch Notes". Official Path of Exile Forums. Retrieved February 5, 2015.