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(Projectile damage no longer affects the DoT for ED as of 3.0)
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* '''[[Damage over time]]''': Modifiers to spell, chaos damage, and damage over time affect the damage over time component of this spell. {{c|mod|Modifiers to Spell Damage apply to this skill's Damage Over Time}} modifier also affects other damage over time effects created by this skill, such as [[poison]] or [[ignite]].<ref name="EdIgnitePoison"/>
 
* '''[[Damage over time]]''': Modifiers to spell, chaos damage, and damage over time affect the damage over time component of this spell. {{c|mod|Modifiers to Spell Damage apply to this skill's Damage Over Time}} modifier also affects other damage over time effects created by this skill, such as [[poison]] or [[ignite]].<ref name="EdIgnitePoison"/>
 
* '''[[Traps and Mines]]''': Essence Drain can not be supported by {{sl|Trap Support}} and {{sl|Remote Mine Support}}.
 
* '''[[Traps and Mines]]''': Essence Drain can not be supported by {{sl|Trap Support}} and {{sl|Remote Mine Support}}.
* '''Debuff Regeneration''': The amount of [[life]] [[regenerate]]d from the debuff damage caused by Essence Drain is calculated solely off the final amount of outbound damage dealt by the skill, not the damage inflicted on an enemy. An easy way to calculate the amount of regen provided is to multiply the tooltip amount of debuff damage by 0.5%. This will give you the amount of regen that Essence Drain will grant you per target effected. This means that using methods to increased the enemies received damage from sources such as {{sl|Vulnerability}}, {{sl|Wither}}, or the [[Occultist]] [[Void Beacon]] notable does not influence the amount of regen provided by Essence Drain.
+
* '''Debuff Regeneration''': The amount of [[life]] [[regenerate]]d from the debuff damage caused by Essence Drain is calculated solely off the final amount of outbound damage dealt by the skill, not the damage inflicted on an enemy. An easy way to calculate the amount of regen provided is to multiply the tooltip amount of debuff damage by 0.5%. This will give you the amount of regen that Essence Drain will grant you per target effected. This means that using methods to increased the enemies received damage from sources such as {{sl|Despair}}, {{sl|Wither}}, or the [[Occultist]] [[Void Beacon]] notable does not influence the amount of regen provided by Essence Drain.
   
 
===Strategy===
 
===Strategy===

Revision as of 12:08, 7 December 2017

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Essence Drain (often referred to as ED) is a spell that fires a chaos projectile that applies a damage over time debuff when it hits the enemy. The spell also regenerates a portion of the debuff damage as life. If target dies while afflicted with both Contagion skill icon.pngContagion and Essence Drain, the remaining duration of both degeneration effects will be spread to nearby enemies.

Skill functions and interactions

  • Damage over time: Modifiers to spell, chaos damage, and damage over time affect the damage over time component of this spell. Modifiers to Spell Damage apply to this skill's Damage Over Time modifier also affects other damage over time effects created by this skill, such as poison or ignite.[1]
  • Traps and Mines: Essence Drain can not be supported by Module Error: No skills found with q_where = skill.active_skill_name="Trap Support" and Module Error: No skills found with q_where = skill.active_skill_name="Remote Mine Support".
  • Debuff Regeneration: The amount of life regenerated from the debuff damage caused by Essence Drain is calculated solely off the final amount of outbound damage dealt by the skill, not the damage inflicted on an enemy. An easy way to calculate the amount of regen provided is to multiply the tooltip amount of debuff damage by 0.5%. This will give you the amount of regen that Essence Drain will grant you per target effected. This means that using methods to increased the enemies received damage from sources such as Despair skill icon.pngDespair, Wither skill icon.pngWither, or the Occultist Void Beacon notable does not influence the amount of regen provided by Essence Drain.

Strategy

The damage per cast of this spell is humongous, the damage it does per second is comparable to the damage of most spells and it keeps dealing damage (like with totems). Because this spell normally can hit only one enemy, it's not very useful alone unless the target is a boss or a player. However, it can be supported by Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles" or similar projectile support skills to hit more enemies at once and in the case of weaker monsters, Contagion skill icon.pngContagion can be used to spread it to the whole pack and kill a lot of monsters just with two casts.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Chaos
Damage
per sec
Chaos
Damage
Exp.Total Exp.
1121421831.29 to 1400
2151725940.612 to 181524915249
31921301056.416 to 244151756766
42324351176.722 to 3381983138749
527284112102.730 to 44147968286717
63132461313639 to 59250557537274
735365114178.451 to 77405086942360
838385515217.463 to 944477181390078
94141591626476 to 1146153182005396
1044446316319.492 to 1388346392840035
1147476717385.3111 to 16615707604410795
1250497118463.5133 to 20016339876044782
1353527519556.1160 to 24021510308195812
1456557919665.7192 to 288281218911008001
1559588320795.2229 to 344509936016107361
1662608721948.1273 to 410940073125508092
17646290211065307 to 4601527336640781458
18666492221195.5344 to 5162628658267068040
19686695221341386 to 57962890590129958630
20706898231503.2433 to 649212046017342004647
217270100241683.9485 to 727N/AN/A
2274N/AN/A241885.3543 to 814N/AN/A
2376N/AN/A252109.6608 to 911N/AN/A
2478N/AN/A252359.2679 to 1019N/AN/A
2580N/AN/A262637759 to 1139N/AN/A
2682N/AN/A262946.1848 to 1273N/AN/A
2784N/AN/A273289.8947 to 1421N/AN/A
2886N/AN/A2736721058 to 1586N/AN/A
2988N/AN/A284096.81180 to 1770N/AN/A
3090N/AN/A284568.81316 to 1974N/AN/A
3191N/AN/A284824.11389 to 2084N/AN/A
3292N/AN/A295093.11467 to 2200N/AN/A
3393N/AN/A295376.61548 to 2323N/AN/A
3494N/AN/A295675.41635 to 2452N/AN/A
3595N/AN/A295990.21725 to 2588N/AN/A
3696N/AN/A3063221821 to 2731N/AN/A
3797N/AN/A306671.51921 to 2882N/AN/A
3898N/AN/A307039.72027 to 3041N/AN/A
3999N/AN/A307427.52139 to 3209N/AN/A
40100N/AN/A317836.12257 to 3385N/AN/A

Quest reward

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Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Alternate skill effects

Name Cost Description
Arcane Essence Drain EffectArcane Essence Drain EffectSkill Gem EffectYour Essence Drain becomes a blue arcane effect. Shop Item Coin.png80 Replaces the standard effect on a Essence Drain skill icon.pngEssence Drain skill gem with a blue arcane effect.

Shop Item Video Icon.png Preview

Related helmet enchantments

The following helmet enchantments affect Essence Drain.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Essence Drain Damage 16625% increased Essence Drain Damagehelmet 100
default 0
Enchantment Essence Drain Damage 27540% increased Essence Drain Damagehelmet 100
default 0
Enchantment Essence Drain Duration 16620% increased Essence Drain Durationhelmet 100
default 0
Enchantment Essence Drain Duration 27530% increased Essence Drain Durationhelmet 100
default 0

Version history

Version Changes
2.1.1c
  • Fixed an instance crash with Essence Drain [...].
  • Fixed a bug with Essence Drain spreading between enemies.
2.1.1b
  • Fixed a bug where players could get the Essence Drain life recovery effect stuck on their character until changing instances.
2.1.1
  • Essence Drain can now be supported by "Cast On" trigger support gems.
2.1.0
  • Added to the game.

References

  1. Mark_GGG (May 24, 2016). "Essence Drain mechanics". Official Path of Exile Subreddit. Retrieved June 19, 2016.