This article needs to be updated for the following reason: Out of date following the version 3.7.0 changes to evasion/accuracy. Please update this article to reflect newly available information. Relevant discussion may be found on the talk page. |
Evasion is the first layer of defence that increases a character's chance to evade incoming attacks. Evasion is opposed by the attacker's accuracy. Along with armour, energy shield, and ward, evasion is one of the four defence types that can implicitly appear on equipment.
All classes start with 15 base evasion rating. The base character evasion rating does not increase with the level[1].
Dexterity grants bonuses to evasion. Every 5 points of dexterity provide 1% increased Evasion Rating. Non-multiples of 5 will be rounded up to the nearest multiple of 5 (e.g. 142 dexterity will be rounded to 145).
Mechanics[ | ]
Evading an attack prevents all damage and other harmful effects including status ailments and stun. Only melee and ranged attacks can be evaded; spells automatically hit. The chance to evade an attack is based on the defender's evasion rating compared to the attacker's accuracy.
The Chance to Evade is limited to between 0% and 95% (directly affected by the limits of Chance to Hit).
There are two modifiers which bypass evasion: Cannot Evade enemy Attacks (from for example the Unwavering Stance keystone or Ezomyte PeakEzomyte Peak
Iron HatQuality: +20%
Armour: (28-40)20% increased Global Physical Damage
+(15-25) to Armour
+(25-50) to maximum Life
Cannot Evade Enemy AttacksCenturies of servitude, a day
of glory, an eternity of death.), and attacks using Hits can't be evaded.
Evasion also gives an implicit chance to not receive critical strikes from attacks.[3] If an incoming critical strike hit succeeds the initial hit/miss roll, a secondary check is performed to determine critical hit or normal hit. If the first rolls succeeds but the second roll fails, only a normal damage hit is applied. Since spells cannot be evaded, spell criticals also cannot be evaded.
Evasion does not calculate the chance of each hit independently. Instead, it uses a system of "entropy" to ensure that enemies won't get long strings of hits or misses by chance.[3] To summarize, these are the calculation steps in each attack:
- If it is the first time an entity is attacked, or if the time between the last attack and this one is larger than 100 server ticks (3.33 seconds), randomise the entropy from 0–99.
- Calculate chance to hit of the attacker using the above formula, and add this integer to the entropy counter.
- If this is 100 or greater, the check counts as a hit. Subtract 100 from the entropy counter. Otherwise it is a miss and the entropy counter doesn't change.
- A critical hit is evaded on a separate random roll and will not affect this entropy value.
As a result, if a player has a 1 in N chance to be hit, then the player will be hit exactly once for every N consecutive attacks. This eliminates all possibilities of lucky and/or unlucky streaks. It is still based on chance because of the entropy counter's randomization in the first step. Note that if multiple mobs are attacking one character, all of the mobs' attacks share the same entropy counter.[4] Also note that the chance to evade calculation on the character page is based on the average accuracy of a monster at the player's level.
Interaction with Dodge[ | ]
Chance to Dodge bonuses granted by sources like Acrobatics function similar to evasion, but are rolled separately and are true random rather than entropy-based. Phase Acrobatics grants a chance to dodge spells.
Assuming a character has a 40% chance to evade and a 20% chance to dodge, a character has a 52% chance to prevent receiving a hit.
Modifiers to chance to Hit and chance to Evade[ | ]
Certain modifiers can be directly applied to the Chance to Hit and Chance to Evade stats, such as blind, Arrow Dancing, and Garukhan's Pantheon power. The order in which these take effect are as follows; chance to hit is determined based on the attacker's accuracy and the defender's evasion, then modifiers to the attacker's chance to hit get applied, after which modifiers to the defender's chance to evade are applied to get the final chance to evade/hit.[5]
Example 1[ | ]
A player is fighting three monsters, one (A) with a 70% chance to hit and two (B, C) with a 45% chance to hit.
- A attacks. The player's entropy is a random number between 0-99, in this case 37.
- A adds 70 to the counter, raising it to 100 or greater, and hits. 100 is subtracted and the counter is now 7.
- B attacks, adding 45. 52
- C attacks, adding 45. 97
- A attacks, adding 70. This hits and the counter becomes 67. It happens to be a critical strike, which means it has a 70% chance to do bonus damage. This roll is independent and doesn't affect entropy.
- The player runs away for >6 seconds, so a new entropy value will be rolled on the next attack.
Example 2[ | ]
A player has 5000 evasion, and gets 20% more Chance to Evade from Ghost Dance, and is attacked by a monster with 500 accuracy who is blinded.
- Chance to Hit = 500 / ( 500 + (5000/4)^0.8 ) = 62% Chance to Hit.
- Blind lowers the chance to hit by 50% to 31%, meaning the player has a 69% chance to evade.
- Shade Form's 20% more Chance to Evade causes the final chance to Evade to be 69% * 1.2 = 82%.
Active skill gems[ | ]
Related base stats[ | ]
Skill gem | ||||
---|---|---|---|---|
GraceGraceAura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants evasion to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.1% chance to avoid Elemental AilmentsYou and nearby Allies have 0.05% chance to Avoid Chaos Damage from HitsYou and nearby allies gain (227-2575) additional Evasion Rating +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical Level: (1-20) Cost: (7-10) Mana Critical Strike Chance: 5.00%Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(58-399) to (86-599) Base Off Hand Physical Damage (4-6) to (5-8) Added Physical Damage per 15 Armour or Evasion Rating on Shield Fires 3 additional Projectiles Shard Projectiles Deal 50% less Damage Base Off Hand Attack time is (0.7-0.6) seconds Primary Projectile chains +3 timesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5.00% Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance (90-109)% increased Movement Speed 100% more Damage with Hits at Maximum Charge Distance (16-190) to (24-284) Base Off Hand Physical Damage 3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield Base Off Hand Attack time is (0.53-0.48) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 |
Related quality stats[ | ]
Skill gem | ||||
---|---|---|---|---|
Whirling BladesWhirling BladesAttack, Movement, Travel, Melee Level: (1-20) Cost: 10 ManaRequires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage +0.6 seconds to Attack TimePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 10 | ||
DeterminationDeterminationAura, Spell, AoE, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to Avoid being StunnedYou and nearby Allies gain 0.1% of Evasion Rating as Extra ArmourYou and nearby allies gain (32-51)% more Armour +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Flesh and StoneFlesh and StoneSpell, Aura, AoE, Stance Level: (1-20) Reservation: 35% Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery RateBuff grants 0.5% increased Evasion Rating and ArmourBuff grants 1% increased Damage if you've changed Stance recentlyNearby Enemies are Blinded while in Sand Stance You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance Nearby Enemies are Maimed while in Blood Stance Enemies Maimed by this Skill take (13-16)% increased Physical Damage (0-50)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 |
Support skill gems[ | ]
Related base stats[ | ]
There are currently no support skill gems that have stats related to evasion.
Related quality stats[ | ]
There are currently no support skill gems that have quality stats related to evasion.
Mechanics Scaled by Evasion Rating[ | ]
The following items provide some bonuses that scale with evasion rating.
Item | Stats | |
---|---|---|
Cerberus LimbCerberus Limb Blood SceptreSceptre Quality: +20% Physical Damage: 36-66 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped ShieldThe greatest of guardians make the greatest of sacrifices. | 47 | 24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield |
Queen of the ForestQueen of the Forest Destiny LeatherQuality: +20% Evasion: (1923-2163) Movement Speed: -3%Requires Level 59, 160 Dex(200-240)% increased Evasion Rating +(60-70) to maximum Life +(6-10)% to Fire Resistance +(26-40)% to Cold Resistance +(11-25)% to Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 600 Evasion Rating, up to 75% -(50-40) Physical Damage taken from Hits by AnimalsShedding away her regal past, she forged a new destiny. Sacrificing the ephemeral joys of man, she embraced the eternal grasp of nature. Seizing her one true wish, she found peace at last. | 59 | (200-240)% increased Evasion Rating +(60-70) to maximum Life +(6-10)% to Fire Resistance +(26-40)% to Cold Resistance +(11-25)% to Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 600 Evasion Rating, up to 75% -(50-40) Physical Damage taken from Hits by Animals |
DreamfeatherDreamfeather Eternal SwordOne Handed Sword Quality: +20% Physical Damage: (85.2-109.2) to (159.6-177.6) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 11Requires Level 66, 104 Str, 122 Dex+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion RatingShe dances a dance beneath the shade, The twilight shroud her only blade, Who now hears her feathersteps flowing? Beneath the stars, the moondrops glowing. | 66 | +475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating |
PerseverancePerseverance Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage You have Onslaught while you have Fortify"Some blows must be evaded. Some blows must be endured. The trick is to tell them apart." - Daresso, the Sword King | 78 | +(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage You have Onslaught while you have Fortify |
Related items[ | ]
Flasks[ | ]
Item | Duration | Usage | Capacity | Buff Effects | Stats | |
---|---|---|---|---|---|---|
Jade FlaskJade FlaskLasts 4.00 Seconds Consumes 30 of 60 Charges on use +1500 to Evasion RatingRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | 4.00 | 30 | 60 | +1500 to Evasion Rating | N/A |
Stibnite FlaskStibnite FlaskLasts 5.00 Seconds Consumes 40 of 60 Charges on use 20% More Evasion RatingRequires Level 40Creates a Smoke Cloud on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 40 | 5.00 | 40 | 60 | 20% More Evasion Rating | Creates a Smoke Cloud on Use |
Unique items[ | ]
Notable Evasion Rating[ | ]
Unique items that can potentially grant upwards of 1,000 Evasion rating.
Item | EV | |
---|---|---|
Cloak of DefianceCloak of Defiance Lacquered GarbQuality: +20% Evasion: (1201-1487) Energy Shield: (235-291) Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second 10% of Damage is taken from Mana before Life Mind Over MatterWhen the throat roars, As eyes weep, When the hand grips hard With trembling fingers, When belly twists Yet legs stand strong, That is the work Of the Defiant Heart. | 52 | (1201-1487) |
Bronn's LitheBronn's Lithe Cutthroat's GarbQuality: +20% Evasion: (1696-1961) Movement Speed: -3%Requires Level 53, 144 Dex+2 to Level of Socketed Movement Gems 10% increased Attack Speed (35-50)% increased Damage with Movement Skills (200-250)% increased Evasion Rating 10% increased Movement Speed 15% increased Attack and Cast Speed if you've used a Movement Skill RecentlyForget your kite shield. Just put the biggest man in the field between you and the archers. | 53 | (1696-1961) |
Fox's FortuneFox's Fortune Wild LeatherQuality: +20% Evasion: (1572-2038) Movement Speed: -3%Requires Level 54, 73 Dex+(20-30) to Dexterity Adds 5 to 12 Physical Damage to Attacks +1500 to Evasion Rating while on Full Life +(400-500) to Evasion Rating (120-150)% increased Evasion Rating 10% increased Movement Speed Damage from Enemies Hitting you is Unlucky while you are on Full LifeFollow your most basic instincts. The rest will come naturally. | 54 | (1572-2038) |
The Rat CageThe Rat Cage Sharkskin TunicQuality: +20% Evasion: (1229-1341) Movement Speed: -3%Requires Level 56, 152 Dex(100-120)% increased Evasion Rating +(160-200) to maximum Life -50% to Fire Resistance 15% increased Movement Speed 20% increased Fire Damage taken 10% of Fire Damage from Hits taken as Physical DamageThe truth lies inside every man, if you dig around. Many a confession was found in the bowels of Axiom. | 56 | (1229-1341) |
Queen of the ForestQueen of the Forest Destiny LeatherQuality: +20% Evasion: (1923-2163) Movement Speed: -3%Requires Level 59, 160 Dex(200-240)% increased Evasion Rating +(60-70) to maximum Life +(6-10)% to Fire Resistance +(26-40)% to Cold Resistance +(11-25)% to Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 600 Evasion Rating, up to 75% -(50-40) Physical Damage taken from Hits by AnimalsShedding away her regal past, she forged a new destiny. Sacrificing the ephemeral joys of man, she embraced the eternal grasp of nature. Seizing her one true wish, she found peace at last. | 59 | (1923-2163) |
MistwallMistwall Lacquered BucklerQuality: +20% Chance to Block: 24% Evasion: (1056-1188) Movement Speed: -3%Requires Level 60, 159 Dex6% increased Movement Speed(120-150)% increased Evasion Rating 10% increased Movement Speed +(10-20)% to Fire and Cold Resistances +(8-15)% chance to Avoid Elemental Damage from Hits while Phasing You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked RecentlyLight as a board, Stiff as a feather. | 60 | (1056-1188) |
Replica MistwallReplica Mistwall Lacquered BucklerQuality: +20% Chance to Block: 24% Evasion: (1056-1188) Movement Speed: -3%Requires Level 60, 159 Dex6% increased Movement Speed(120-150)% increased Evasion Rating 10% increased Movement Speed +(10-20)% to Fire and Cold Resistances +75% Chance to Block Spell Damage if you have not Blocked Recently +(8-15)% chance to Avoid Physical Damage from Hits while Phasing You have Phasing if you have Blocked Recently"For personal defence, Prototype #444 is fantastic. It is one hundred percent effective seventy five percent of the time... once." - Lead Researcher Ksaret | 60 | (1056-1188) |
Carcass JackCarcass Jack Varnished CoatQuality: +20% Evasion: (928-1044) Energy Shield: (180-202) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int(120-150)% increased Evasion and Energy Shield +(50-70) to maximum Life +(9-12)% to all Elemental Resistances (40-50)% increased Area of Effect (40-50)% increased Area Damage Extra gore"...The discomfort shown by the others is amusing, but none can deny that my work has made quite the splash..." - Maligaro's Journal | 62 | (928-1044) |
Garukhan's FlightGarukhan's Flight Stealth BootsQuality: +20% Evasion: (968-1100)Requires Level 62, 117 Dex+(30-40) to Dexterity (320-380)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving +2 to Maximum Life per 10 DexterityThe higher you soar, the further you must fall. | 62 | (968-1100) |
KintsugiKintsugi Exquisite LeatherQuality: +20% Evasion: (1548-1689) Movement Speed: -3%Requires Level 62, 170 Dex(100-120)% increased Evasion Rating +(60-80) to maximum Life +30% to Fire Resistance 20% less Damage taken if you have not been Hit Recently 50% increased Evasion Rating if you have been Hit RecentlyDo not hide your flaws, your cracks, mend them, and display them proudly. For it is these that set us apart. | 62 | (1548-1689) |
The AdmiralThe Admiral Varnished CoatQuality: +20% Evasion: (851-1006) Energy Shield: (165-195) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int+(30-40) to Intelligence (100-140)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance insteadThe Oriathans built their empire on naval mobility, which allowed them to wage war wherever their enemy was weakest. | 62 | (851-1006) |
Yriel's FosteringYriel's Fostering Exquisite LeatherQuality: +20% Evasion: (1760-1900) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Ursa Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion Adds (11-16)-(21-25) Physical Damage to Attacks while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. | 62 | (1760-1900) |
Yriel's FosteringYriel's Fostering Exquisite LeatherQuality: +20% Evasion: (1760-1900) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Rhoa Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion (10-15)% increased Attack and Movement Speed while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. | 62 | (1760-1900) |
Yriel's FosteringYriel's Fostering Exquisite LeatherQuality: +20% Evasion: (1760-1900) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Snake Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. | 62 | (1760-1900) |
Daresso's DefianceDaresso's Defiance Full DragonscaleQuality: +20% Armour: (1316-1504) Evasion: (1044-1193) Movement Speed: -3%Requires Level 63, 115 Str, 94 Dex(160-200)% increased Armour and Evasion +(60-90) to maximum Life (0.4-0.6)% of Physical Attack Damage Leeched as Life 6% chance to Dodge Attack Hits You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit (60-100)% increased Onslaught Effect"When your back is against the wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King | 63 | (1044-1193) |
AssailumAssailum Sinner TricorneQuality: +20% Evasion: (862-1042)Requires Level 64, 138 DexGrants Level 20 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills deal 33% less Damage +(350-500) to Accuracy Rating +(350-500) to Evasion Rating (7-10)% chance to Dodge Attack Hits while Channelling (7-10)% chance to Dodge Spell Hits while ChannellingA moment of calm before the battle can end the war. | 64 | (862-1042) |
Hyrri's IreHyrri's Ire Zodiac LeatherQuality: +20% Evasion: (2220-2903) Movement Speed: -3%Requires Level 65, 197 Dex+(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies Adds (105-145) to (160-200) Cold Damage to Bow Attacks 10% chance to Dodge Attack Hits 10% chance to Dodge Spell HitsHyrri loosed a barrage of arrows, tipped with a poisoned hatred only oppression can ferment. | 65 | (2220-2903) |
Replica Eternity ShroudReplica Eternity Shroud Blood RaimentQuality: +20% Evasion: (959-1177) Energy Shield: (154-189) Movement Speed: -3%Requires Level 65, 107 Dex, 90 IntTrigger Level 20 Shade Form when Hit (100-150)% increased Evasion and Energy Shield +(70-100) to maximum Life +(17-23)% to Chaos Resistance Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items"The form of this replica came to me in a troubled dream. I do not believe we should ever allow it to be used." - Researcher Arn | 65 | (959-1177) |
Replica Perfect FormReplica Perfect Form Zodiac LeatherQuality: +20% Evasion: (1281-1451) Movement Speed: -3%Requires Level 65, 197 Dex(5-10)% increased Dexterity (30-50)% increased Evasion Rating +(50-80) to maximum Life -30% to Cold Resistance Flesh and Stone has 100% reduced Mana Reservation Evasion Rating is increased by Uncapped Cold Resistance Hollow Palm Technique"Test subject battered through the hatch with her bare hands, forcing us to resort to threatening her children to restore containment." | 65 | (1281-1451) |
The Eternity ShroudThe Eternity Shroud Blood RaimentQuality: +20% Evasion: (959-1177) Energy Shield: (154-189) Movement Speed: -3%Requires Level 65, 107 Dex, 90 IntTrigger Level 20 Glimpse of Eternity when Hit (100-150)% increased Evasion and Energy Shield +(70-100) to maximum Life +(17-23)% to Chaos Resistance Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper ItemsThere can be no defence against the celestial siblings entropy and time. | 65 | (959-1177) |
The Perfect FormThe Perfect Form Zodiac LeatherQuality: +20% Evasion: (1281-1451) Movement Speed: -3%Requires Level 65, 197 Dex(5-10)% increased Dexterity (30-50)% increased Evasion Rating +(50-80) to maximum Life -30% to Cold Resistance Arctic Armour has 100% reduced Mana Reservation Evasion Rating is increased by Uncapped Cold Resistance Phase AcrobaticsWe share one space, speak one voice, act through one body. A flawless crystal. Brittle. | 65 | (1281-1451) |
Font of ThunderFont of Thunder Mirrored Spiked ShieldQuality: +20% Chance to Block: 26% Evasion: (936-1087) Energy Shield: (179-208) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int4% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield (25-40)% increased Mana Regeneration Rate +50% chance to be Shocked 40% of Cold Damage taken as Lightning 40% of Fire Damage taken as LightningThe lightning fears not the flame. | 66 | (936-1087) |
Leper's AlmsLeper's Alms Mirrored Spiked ShieldQuality: +20% Chance to Block: (29%-30%) Evasion: (936-1087) Energy Shield: (179-208) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int4% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield +(60-80) to maximum Life 40% increased Duration of Ailments on Enemies +(3-4)% Chance to Block Shared SufferingOne's burden is another's gift. | 66 | (936-1087) |
Cospri's WillCospri's Will Assassin's GarbQuality: +20% Evasion: (1768-2063)Requires Level 68, 183 Dex3% increased Movement Speed(120-160)% increased Evasion Rating +(17-29)% to Chaos Resistance You can apply an additional Curse Your Hexes can affect Hexproof Enemies 60% chance to Poison on Hit against Cursed EnemiesCurse their vile Council, They cast me aside as if I am some bastard child. If they only knew the power I possess. | 68 | (1768-2063) |
TinkerskinTinkerskin Sadist GarbQuality: +20% Evasion: (1110-1238) Energy Shield: (228-255) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an EnemyThin is the line between mechanical genius and magic. | 68 | (1110-1238) |
Cherrubim's MaleficenceCherrubim's Maleficence Triumphant LamellarQuality: +20% Armour: (1064-1216) Evasion: (1335-1526) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 100% increased total Recovery per second from Life Leech"The Consort of Chaos descended, swiftly, brutally, artfully, she consumed the living, leaving naught behind but a Rosemarie bloom, to celebrate the massacre." - Blass, explorer, hunter, adventurer | 69 | (1335-1526) |
Farrul's FurFarrul's Fur Triumphant LamellarQuality: +20% Armour: (836-1026) Evasion: (1049-1287) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's StealthThe First of the Plains was the First of the Hunt It was she who showed us that there is honour in waiting in the shadows and picking your moment. | 69 | (1049-1287) |
Replica Farrul's FurReplica Farrul's Fur Triumphant LamellarQuality: +20% Armour: (836-1026) Evasion: (1049-1287) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life +2 seconds to Cat's Agility Duration Aspect of the Cat Reserves no Mana Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility"Attempt #120: the prototype has finally achieved power similar to the original without breaking all the bones of the test subject. A rousing success." | 69 | (1049-1287) |
Replica Restless WardReplica Restless Ward Carnal ArmourQuality: +20% Evasion: (1200-1306) Energy Shield: (333-362) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 6% increased Movement Speed per Frenzy Charge -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges Regenerate (100-140) Life per second per Endurance Charge"Further research must be done on Prototype #282. There is power here, if it can be tapped." | 71 | (1200-1306) |
Shroud of the LightlessShroud of the Lightless Carnal ArmourQuality: +20% Evasion: (988-1059) Energy Shield: (274-294) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 1 Abyssal Socket Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield (6-10)% increased maximum Life (9-15)% increased maximum Mana 1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting youLook to the darkness for nourishment and you will never go hungry. | 71 | (988-1059) |
The Restless WardThe Restless Ward Carnal ArmourQuality: +20% Evasion: (1200-1306) Energy Shield: (333-362) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 1% increased Movement Speed per Frenzy Charge Regenerate (20-30) Life per second per Endurance Charge 100% increased Endurance, Frenzy and Power Charge DurationUse the dead to stave off death, An armour of bones and rot. Hanging on with bated breath, One lapse and all for naught. | 71 | (1200-1306) |
ShadowstitchShadowstitch Sacrificial GarbQuality: +20% Armour: (1217-1546) Evasion: (1217-1546) Energy Shield: (236-300) Movement Speed: -3%Requires Level 72, 66 Str, 66 Dex, 66 Int<2 Random corrupted implicit modifiers>Has an additional Implicit Mod +(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) CorruptedDestined for sacrifice, they were dressed in garments that blurred the lines between this world and the next. | 72 | (1217-1546) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: 394 Evasion: (1052-1118) Energy Shield: (428-489) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1052-1118) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: 394 Evasion: (1052-1118) Energy Shield: (204-217) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1052-1118) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: (1052-1118) Evasion: (1052-1118) Energy Shield: 76 Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Evasion +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1052-1118) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: 394 Evasion: (1645-1776) Energy Shield: 76 Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(380-420)% increased Evasion Rating +(90-100) to maximum Life +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1645-1776) |
Atziri's SplendourAtziri's Splendour Sacrificial GarbQuality: +20% Armour: (1283-1513) Evasion: (1283-1513) Energy Shield: (249-294) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(270-340)% increased Armour, Evasion and Energy Shield +(20-24)% to all Elemental Resistances +100 Life gained on Kill +100 Mana gained on Kill"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | (1283-1513) |
Global Evasion increases[ | ]
Unique items that grant increased global Evasion rating.
Item | Stats | +% to global Evasion Rating | |||||
---|---|---|---|---|---|---|---|
Emperor's MasteryEmperor's Mastery Prismatic JewelLimited to: 14% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased AttributesLearn as much as you can, and surround yourself with people who know the rest.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 4% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased Attributes | 5% | ||||
Skin of the LordsSkin of the Lords Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone> CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
Corrupted | 100% | ||||
Skin of the LoyalSkin of the Loyal Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences Item has 6 Sockets and is fully linked (Hidden)We happily give our limbs. A net woven to keep safe the bones of the Lords.This item can be transformed with a Blessing of Chayula | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences Item has 6 Sockets and is fully linked (Hidden) | 100% | ||||
Veil of the NightVeil of the Night Great HelmetQuality: +20% Armour: 73 Energy Shield: 15Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are ZeroThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. | 22 | (20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are Zero | (18-22)% | ||||
BlightwellBlightwell Clutching TalismanTalisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect CorruptedLong ago, the ocean was a puddle where a golden fish dwelt, who lit the ocean from within and kept the water fresh. When the sky burned, the fish dived deep, never to return, and the waters turned sour. | 28 | (15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted | (15-25)% | ||||
Fury ValveFury Valve Turquoise AmuletRequires Level 40+(16-24) to Dexterity and Intelligence(15-25)% increased Evasion Rating +(15-20)% to all Elemental Resistances Skills fire 2 additional Projectiles (20-30)% increased Projectile Speed Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towardsA single act of anger travels countless paths of destruction. | 40 | +(16-24) to Dexterity and Intelligence(15-25)% increased Evasion Rating +(15-20)% to all Elemental Resistances Skills fire 2 additional Projectiles (20-30)% increased Projectile Speed Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards | 0% | ||||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| 0% | ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
| 0% | ||||
Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life
| 0% | ||||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
| 0% | ||||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 |
Corrupted | (15-25)% | ||||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all Attributes+(20-30) to Dexterity (15-20)% increased Evasion Rating +(50-70) to maximum Life Nearby Enemies grant 25% increased Flask Charges Monster gives 25% increased Flask Charges on death (Hidden) <Random Dexterity aura> Reserves no ManaIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all Attributes+(20-30) to Dexterity (15-20)% increased Evasion Rating +(50-70) to maximum Life Nearby Enemies grant 25% increased Flask Charges Monster gives 25% increased Flask Charges on death (Hidden)
| 0% | ||||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy Reserves no ManaIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy Reserves no Mana | (15-20)% | ||||
Three-step AssaultThree-step Assault Shagreen BootsQuality: +20% Evasion: (251-288)Requires Level 55, 97 Dex+(25-35) to Dexterity (20-40)% increased Evasion Rating 100% increased Evasion Rating during Onslaught +(50-70) to maximum Life 25% increased Movement Speed 10% chance to Dodge Spell Hits while PhasingMove in with haste. Strike quick, strike hard. Vanish like smoke in the wind. | 55 | +(25-35) to Dexterity (20-40)% increased Evasion Rating 100% increased Evasion Rating during Onslaught +(50-70) to maximum Life 25% increased Movement Speed 10% chance to Dodge Spell Hits while Phasing | 0% | ||||
ScaevaScaeva GladiusOne Handed Sword Quality: +20% Physical Damage: (154.8-175.2) to (243.6-278.4) Critical Strike Chance: (5.75%-6.25%) Attacks per Second: 1.30 Weapon Range: 11Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off HandEven from the back rows, the whistling steel was mesmerising. They watched the dance in the arena dust, silent as the dead. A spell only broken by the spilling of blood. | 60 | 40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand | 0% | ||||
Starkonja's HeadStarkonja's Head Silken HoodQuality: +20% Evasion: (761-865)Requires Level 60, 138 Dex+(50-70) to Dexterity 50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance (100-130)% increased Evasion Rating +(80-100) to maximum Life 150% increased Global Evasion Rating when on Low LifeThere was no hero made out of Starkonja's death, but merely a long sleep made eternal. | 60 | +(50-70) to Dexterity 50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance (100-130)% increased Evasion Rating +(80-100) to maximum Life 150% increased Global Evasion Rating when on Low Life | 0% | ||||
ArborixArborix Assassin BowBow Quality: +20% Physical Damage: (150-174) to (394.8-424.8) Critical Strike Chance: 6.70% Attacks per Second: 1.25 Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (95-115) to (240-265) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron ReflexesThrough droughts, fires, floods and frost, the ancient giants stand resolute, while deep in the rich, dark earth, their grasp stretches ever farther. | 62 | +(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (95-115) to (240-265) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron Reflexes | 0% | ||||
Beltimber BladeBeltimber Blade Eternal SwordOne Handed Sword Quality: +20% Physical Damage: (125.05-137.35) to (207.4-227.8) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 11Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far ShotBy wind and wing they are carried, Their fates not theirs to control, Yet the fates of others dragged in their wake. | 66 | +475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far Shot | 0% |
Global flat Evasion[ | ]
Unique items that grant a flat bonus to global Evasion rating.
Item | Stats | + to Evasion rating | |||
---|---|---|---|---|---|
Split PersonalitySplit Personality Crimson JewelLimited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location <Two random modifiers> CorruptedYou need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location
Corrupted | 40 | ||
The Goddess BoundThe Goddess Bound Whalebone RapierOne Handed Sword Quality: +20% Physical Damage: (14.8-16.8) to (62.9-71.4) Elemental Damage: 3-7 Critical Strike Chance: 5.50% Attacks per Second: 1.92 Weapon Range: 14Requires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low LifeShe paints her offer in wicked hues An off-white grin, an elegant bruise. To the nascent scourge she sings the ruse: "With me in hand, what else need you use?" | 7 | +25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low Life | (20-40) | ||
The IgnomonThe Ignomon Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found+10 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire ResistanceThe light that reveals is the glare that blinds. | 8 | (12-20)% increased Rarity of Items found+10 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire Resistance | (100-150) | ||
Replica Tasalio's SignReplica Tasalio's Sign Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (15-20) to (25-35) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating Your Cold Damage cannot Freeze Immune to Chill Adds 60 to 80 Cold Damage against Chilled Enemies"Likely our closest to the original, yet Prototype #22 still falls short. Are these objects actually somehow resisting our efforts?" | 20 | +(20-30)% to Cold ResistanceAdds (15-20) to (25-35) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating Your Cold Damage cannot Freeze Immune to Chill Adds 60 to 80 Cold Damage against Chilled Enemies | (200-300) | ||
Tasalio's SignTasalio's Sign Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled EnemiesA gift from Tasalio, God of Water, to the chieftain Rakiata. Kaom took Rakiata's head and hand so that his warriors' axes might rise and fall like the waves. | 20 | +(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies | (200-300) | ||
BlackgleamBlackgleam Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark. | 22 | Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow Attacks | (80-100) | ||
The Signal FireThe Signal Fire Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana Gain (25-35)% of Physical Attack Damage as Extra Fire Damage 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksFire spreads thick and fast. The first spark is never the last. | 22 | Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana Gain (25-35)% of Physical Attack Damage as Extra Fire Damage 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow Attacks | (80-100) | ||
DrillneckDrillneck Penetrating Arrow QuiverRequires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life Adds (10-14) to (19-24) Physical Damage to Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"Why waste such a fine arrow on just one man?" - Kiravi, Vaal Archer | 36 | Arrows Pierce an additional Target(8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life Adds (10-14) to (19-24) Physical Damage to Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce | 350 | ||
Marylene's FallacyMarylene's Fallacy Lapis AmuletRequires Level 40+(20-30) to Intelligence+(80-120) to Accuracy Rating +(210-240)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius 40% less Critical Strike Chance Critical Strikes have Culling Strike"Marylene stroked the medallion at her breast before every duel and every cast of the die." - Victario, the People's Poet | 40 | +(20-30) to Intelligence+(80-120) to Accuracy Rating +(210-240)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius 40% less Critical Strike Chance Critical Strikes have Culling Strike | (80-100) | ||
Pyroshock ClaspPyroshock Clasp Leather BeltRequires Level 43+(25-40) to maximum Life+(30-40) to Dexterity +(300-500) to Evasion Rating (10-15)% increased Duration of Elemental Ailments on Enemies Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to LightningTeach a man to burn, and you'll be warm for the rest of his life. | 43 | +(25-40) to maximum Life+(30-40) to Dexterity +(300-500) to Evasion Rating (10-15)% increased Duration of Elemental Ailments on Enemies Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning | (300-500) | ||
Ascent From FleshAscent From Flesh Chain BeltRequires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attack Hits while Phasing 10% increased Movement Speed while PhasingA single step forward Snap free from the prison Reborn into freedom eternal | 44 | +(9-20) to maximum Energy Shield+300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attack Hits while Phasing 10% increased Movement Speed while Phasing | 300 | ||
Advancing FortressAdvancing Fortress Gut RipperClaw Quality: +20% Physical Damage: (44-48) to (116.6-127.2) Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 11Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers"A man cowers behind his walls. A woman carries her fortress with her. In heart, in mind, in hand." - Sekhema Deshret | 46 | +44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers | 110 | ||
The EffigonThe Effigon Gold AmuletRequires Level 57(12-20)% increased Rarity of Items found+25 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +(20-30)% to Fire Resistance Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded EnemiesBy light we are shadowed, in darkness we are bound. | 57 | (12-20)% increased Rarity of Items found+25 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +(20-30)% to Fire Resistance Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies | (100-150) | ||
DreamfeatherDreamfeather Eternal SwordOne Handed Sword Quality: +20% Physical Damage: (85.2-109.2) to (159.6-177.6) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 11Requires Level 66, 104 Str, 122 Dex+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion RatingShe dances a dance beneath the shade, The twilight shroud her only blade, Who now hears her feathersteps flowing? Beneath the stars, the moondrops glowing. | 66 | +475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating | (180-200) | ||
White WindWhite Wind Imperial SkeanRune Dagger Quality: +20% Physical Damage: 21.6-87.6 Elemental Damage: (160-190) to (280-320) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 10Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating (15-25)% chance to Dodge Attack Hits while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is emptyThe Maraketh fear very little, but they dare not whisper the name of the demon that flies on Winter's gales. | 66 | 30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating (15-25)% chance to Dodge Attack Hits while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is empty | (1000-1500) |
Modifiers[ | ]
Pure evasion armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Flea's | Prefix | 30 | +(14-20) to Evasion Rating +(18-23) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Fawn's | Prefix | 46 | +(21-42) to Evasion Rating +(24-28) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Ram's | Prefix | 62 | +(43-95) to Evasion Rating +(29-33) to maximum Life | boots 0 gloves 0 dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Ibex's | Prefix | 78 | +(96-120) to Evasion Rating +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 dex_armour 500 str_dex_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Agile | Prefix | 1 | +(3-10) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
Dancer's | Prefix | 18 | +(11-35) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
Acrobat's | Prefix | 29 | +(36-60) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
Fleet | Prefix | 42 | +(61-138) to Evasion Rating | boots 0 gloves 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
Blurred | Prefix | 56 | +(139-322) to Evasion Rating | boots 0 gloves 0 helmet 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
Phased | Prefix | 70 | +(323-400) to Evasion Rating | boots 0 gloves 0 helmet 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
Shade's | Prefix | 3 | (15-26)% increased Evasion Rating | dex_armour 1000 default 0 |
Ghost's | Prefix | 19 | (27-42)% increased Evasion Rating | dex_armour 1000 default 0 |
Spectre's | Prefix | 30 | (43-55)% increased Evasion Rating | dex_armour 1000 default 0 |
Wraith's | Prefix | 44 | (56-67)% increased Evasion Rating | dex_armour 1000 default 0 |
Phantasm's | Prefix | 60 | (68-79)% increased Evasion Rating | dex_armour 1000 default 0 |
Nightmare's | Prefix | 72 | (80-91)% increased Evasion Rating | dex_armour 1000 default 0 |
Mirage's | Prefix | 84 | (92-100)% increased Evasion Rating | dex_armour 1000 default 0 |
Mosquito's | Prefix | 2 | (6-13)% increased Evasion Rating (6-7)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
Moth's | Prefix | 19 | (14-20)% increased Evasion Rating (8-9)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
Butterfly's | Prefix | 30 | (21-26)% increased Evasion Rating (10-11)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
Wasp's | Prefix | 44 | (27-32)% increased Evasion Rating (12-13)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
Dragonfly's | Prefix | 60 | (33-38)% increased Evasion Rating (14-15)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
Hummingbird's | Prefix | 78 | (39-42)% increased Evasion Rating (16-17)% increased Stun and Block Recovery | dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion Rating +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion Rating +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion Rating +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion Rating +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion Rating +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion Rating +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion Rating +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion Rating +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion Rating +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 1000 default 0 |
of the Underground | Suffix | 1 | (25-50)% increased Global Evasion Rating when on Full Life | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 2000 dex_int_armour 2000 str_dex_armour 2000 default 0 |
Hybrid evasion/energy shield armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Will-o-wisp's | Prefix | 1 | +(3-7) to Evasion Rating +(3-4) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Nymph's | Prefix | 18 | +(9-25) to Evasion Rating +(9-12) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Sylph's | Prefix | 30 | +(27-45) to Evasion Rating +(18-22) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Cherub's | Prefix | 46 | +(46-103) to Evasion Rating +(30-36) to maximum Energy Shield | boots 0 gloves 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Spirit's | Prefix | 69 | +(105-241) to Evasion Rating +(58-67) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Eidolon's | Prefix | 73 | +(243-300) to Evasion Rating +(69-75) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Flea's | Prefix | 30 | +(14-20) to Evasion Rating +(18-23) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Fawn's | Prefix | 46 | +(21-42) to Evasion Rating +(24-28) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Ram's | Prefix | 62 | +(43-95) to Evasion Rating +(29-33) to maximum Life | boots 0 gloves 0 dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Ibex's | Prefix | 78 | +(96-120) to Evasion Rating +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 dex_armour 500 str_dex_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Shadowy | Prefix | 3 | (15-26)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Ethereal | Prefix | 19 | (27-42)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Unworldly | Prefix | 30 | (43-55)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Ephemeral | Prefix | 44 | (56-67)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Evanescent | Prefix | 60 | (68-79)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Unreal | Prefix | 72 | (80-91)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Illusory | Prefix | 84 | (92-100)% increased Evasion and Energy Shield | dex_int_armour 1000 default 0 |
Mosquito's | Prefix | 2 | (6-13)% increased Evasion and Energy Shield (6-7)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Moth's | Prefix | 19 | (14-20)% increased Evasion and Energy Shield (8-9)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Butterfly's | Prefix | 30 | (21-26)% increased Evasion and Energy Shield (10-11)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Wasp's | Prefix | 44 | (27-32)% increased Evasion and Energy Shield (12-13)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Dragonfly's | Prefix | 60 | (33-38)% increased Evasion and Energy Shield (14-15)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Hummingbird's | Prefix | 78 | (39-42)% increased Evasion and Energy Shield (16-17)% increased Stun and Block Recovery | dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
of the Underground | Suffix | 1 | (25-50)% increased Global Evasion Rating when on Full Life | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 2000 dex_int_armour 2000 str_dex_armour 2000 default 0 |
Hybrid evasion/armour ratring armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Supple | Prefix | 1 | +(3-7) to Armour +(3-7) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Pliant | Prefix | 18 | +(9-25) to Armour +(9-25) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Flexible | Prefix | 30 | +(27-45) to Armour +(27-45) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Durable | Prefix | 46 | +(46-103) to Armour +(46-103) to Evasion Rating | boots 0 gloves 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Sturdy | Prefix | 69 | +(105-241) to Armour +(105-241) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Resilient | Prefix | 73 | +(243-300) to Armour +(243-300) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Flea's | Prefix | 30 | +(14-20) to Evasion Rating +(18-23) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Fawn's | Prefix | 46 | +(21-42) to Evasion Rating +(24-28) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Ram's | Prefix | 62 | +(43-95) to Evasion Rating +(29-33) to maximum Life | boots 0 gloves 0 dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Ibex's | Prefix | 78 | +(96-120) to Evasion Rating +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 dex_armour 500 str_dex_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Scrapper's | Prefix | 3 | (15-26)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
Brawler's | Prefix | 19 | (27-42)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
Fencer's | Prefix | 30 | (43-55)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
Gladiator's | Prefix | 44 | (56-67)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
Duelist's | Prefix | 60 | (68-79)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
Hero's | Prefix | 72 | (80-91)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
Legend's | Prefix | 84 | (92-100)% increased Armour and Evasion | str_dex_armour 1000 default 0 |
Beetle's | Prefix | 2 | (6-13)% increased Armour and Evasion (6-7)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
Crab's | Prefix | 19 | (14-20)% increased Armour and Evasion (8-9)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
Armadillo's | Prefix | 30 | (21-26)% increased Armour and Evasion (10-11)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
Rhino's | Prefix | 44 | (27-32)% increased Armour and Evasion (12-13)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
Elephant's | Prefix | 60 | (33-38)% increased Armour and Evasion (14-15)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
Mammoth's | Prefix | 78 | (39-42)% increased Armour and Evasion (16-17)% increased Stun and Block Recovery | str_dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour and Evasion +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour and Evasion +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour and Evasion +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour and Evasion +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour and Evasion +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour and Evasion +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour and Evasion +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour and Evasion +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour and Evasion +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
of the Underground | Suffix | 1 | (25-50)% increased Global Evasion Rating when on Full Life | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 2000 dex_int_armour 2000 str_dex_armour 2000 default 0 |
Hybrid evasion/armour/energy shield armours[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Supple | Prefix | 1 | +(3-7) to Armour +(3-7) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Pliant | Prefix | 18 | +(9-25) to Armour +(9-25) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Flexible | Prefix | 30 | +(27-45) to Armour +(27-45) to Evasion Rating | str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Durable | Prefix | 46 | +(46-103) to Armour +(46-103) to Evasion Rating | boots 0 gloves 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Sturdy | Prefix | 69 | +(105-241) to Armour +(105-241) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Resilient | Prefix | 73 | +(243-300) to Armour +(243-300) to Evasion Rating | boots 0 gloves 0 helmet 0 str_dex_armour 1000 str_dex_int_armour 166 default 0 |
Will-o-wisp's | Prefix | 1 | +(3-7) to Evasion Rating +(3-4) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Nymph's | Prefix | 18 | +(9-25) to Evasion Rating +(9-12) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Sylph's | Prefix | 30 | +(27-45) to Evasion Rating +(18-22) to maximum Energy Shield | dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Cherub's | Prefix | 46 | +(46-103) to Evasion Rating +(30-36) to maximum Energy Shield | boots 0 gloves 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Spirit's | Prefix | 69 | +(105-241) to Evasion Rating +(58-67) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Eidolon's | Prefix | 73 | +(243-300) to Evasion Rating +(69-75) to maximum Energy Shield | boots 0 gloves 0 helmet 0 dex_int_armour 1000 str_dex_int_armour 166 default 0 |
Flea's | Prefix | 30 | +(14-20) to Evasion Rating +(18-23) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Fawn's | Prefix | 46 | +(21-42) to Evasion Rating +(24-28) to maximum Life | dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Ram's | Prefix | 62 | +(43-95) to Evasion Rating +(29-33) to maximum Life | boots 0 gloves 0 dex_armour 1000 str_dex_armour 500 dex_int_armour 500 str_dex_int_armour 333 default 0 |
Ibex's | Prefix | 78 | +(96-120) to Evasion Rating +(34-38) to maximum Life | shield 0 boots 0 gloves 0 helmet 0 dex_armour 500 str_dex_armour 250 dex_int_armour 250 str_dex_int_armour 166 default 0 |
Shadowy | Prefix | 3 | (27-42)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Ethereal | Prefix | 19 | (43-55)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Unworldly | Prefix | 30 | (56-67)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Ephemeral | Prefix | 44 | (68-79)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Evanescent | Prefix | 60 | (80-91)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Unreal | Prefix | 72 | (92-100)% increased Armour, Evasion and Energy Shield | str_dex_int_armour 1000 default 0 |
Mosquito's | Prefix | 2 | (6-13)% increased Armour, Evasion and Energy Shield (6-7)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Moth's | Prefix | 19 | (14-20)% increased Armour, Evasion and Energy Shield (8-9)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Butterfly's | Prefix | 30 | (21-26)% increased Armour, Evasion and Energy Shield (10-11)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Wasp's | Prefix | 44 | (27-32)% increased Armour, Evasion and Energy Shield (12-13)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Dragonfly's | Prefix | 60 | (33-38)% increased Armour, Evasion and Energy Shield (14-15)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Hummingbird's | Prefix | 78 | (39-42)% increased Armour, Evasion and Energy Shield (16-17)% increased Stun and Block Recovery | str_dex_int_armour 1000 default 0 |
Agile | Prefix | 1 | +(3-10) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
Dancer's | Prefix | 18 | +(11-35) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
Acrobat's | Prefix | 29 | +(36-60) to Evasion Rating | dex_armour 1000 str_dex_int_armour 166 default 0 |
Fleet | Prefix | 42 | +(61-138) to Evasion Rating | boots 0 gloves 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
Blurred | Prefix | 56 | +(139-322) to Evasion Rating | boots 0 gloves 0 helmet 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
Phased | Prefix | 70 | +(323-400) to Evasion Rating | boots 0 gloves 0 helmet 0 dex_armour 1000 str_dex_int_armour 166 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Jewels[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Evasive | Prefix | 1 | (14-18)% increased Evasion Rating | not_dex 0 default 500 |
Abyss Jewels[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Agile | Prefix | 1 | +(36-60) to Evasion Rating | default 600 |
Fleet | Prefix | 40 | +(61-100) to Evasion Rating | default 600 |
Vaporous | Prefix | 75 | +(101-180) to Evasion Rating | default 300 |
of Maneuvering | Suffix | 1 | (25-35)% increased Evasion Rating while moving | abyss_jewel_melee 500 abyss_jewel_ranged 1000 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 |
Other items[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Redeemer's | Prefix | 68 | (7-9)% increased Evasion Rating | belt_eyrie 500 ring_eyrie 500 default 0 |
Redeemer's | Prefix | 78 | (10-12)% increased Evasion Rating | belt_eyrie 500 ring_eyrie 500 default 0 |
Redeemer's | Prefix | 82 | (13-15)% increased Evasion Rating | belt_eyrie 500 ring_eyrie 500 default 0 |
Agile | Prefix | 1 | +(3-10) to Evasion Rating | ring 1000 default 0 |
Dancer's | Prefix | 18 | +(11-35) to Evasion Rating | ring 1000 default 0 |
Acrobat's | Prefix | 29 | +(36-60) to Evasion Rating | ring 1000 default 0 |
Fleet | Prefix | 42 | +(61-80) to Evasion Rating | ring 1000 default 0 |
Blurred | Prefix | 58 | +(81-120) to Evasion Rating | ring 1000 default 0 |
Phased | Prefix | 72 | +(121-150) to Evasion Rating | ring 1000 default 0 |
Vaporous | Prefix | 84 | +(151-170) to Evasion Rating | ring 1000 default 0 |
Agile | Prefix | 2 | (2-4)% increased Evasion Rating | amulet 1000 default 0 |
Dancer's | Prefix | 19 | (5-7)% increased Evasion Rating | amulet 1000 default 0 |
Acrobat's | Prefix | 30 | (8-10)% increased Evasion Rating | amulet 1000 default 0 |
Fleet | Prefix | 42 | (11-13)% increased Evasion Rating | amulet 1000 default 0 |
Blurred | Prefix | 56 | (14-16)% increased Evasion Rating | amulet 1000 default 0 |
Phased | Prefix | 70 | (17-19)% increased Evasion Rating | amulet 1000 default 0 |
Vaporous | Prefix | 77 | (20-22)% increased Evasion Rating | amulet 1000 default 0 |
Victor's | Prefix | 86 | (101-110)% increased Armour and Evasion | int_armour 0 str_int_armour 0 dex_armour 0 str_armour 0 dex_int_armour 0 str_dex_int_armour 0 body_armour 1000 shield 1000 default 0 |
Incorporeal | Prefix | 85 | (101-110)% increased Armour, Evasion and Energy Shield | int_armour 0 str_int_armour 0 dex_armour 0 str_armour 0 str_dex_armour 0 dex_int_armour 0 body_armour 1000 default 0 |
Incorporeal | Prefix | 86 | (101-110)% increased Evasion and Energy Shield | int_armour 0 str_int_armour 0 dex_armour 0 str_armour 0 str_dex_armour 0 str_dex_int_armour 0 body_armour 1000 shield 1000 default 0 |
Illusion's | Prefix | 86 | (101-110)% increased Evasion Rating | int_armour 0 str_dex_armour 0 str_int_armour 0 str_armour 0 dex_int_armour 0 str_dex_int_armour 0 body_armour 1000 shield 1000 default 0 |
of Shaping | Suffix | 68 | Enemies have 20% reduced Evasion if you have Hit them Recently | claw_shaper 1000 default 0 |
Flasks[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
of Reflexes | Suffix | 8 | (60-100)% increased Evasion Rating during Flask effect | default 1000 |
Corrupted[ | ]
Name | Stats | Spawn Weighting | |
---|---|---|---|
V2AddedEvasionWhileMovingCorrupted1_ | 1 | +(35-60) to Global Evasion Rating while moving | boots 1000 default 0 |
V2AddedEvasionWhileMovingCorrupted2 | 31 | +(61-138) to Global Evasion Rating while moving | boots 1000 default 0 |
V2AddedEvasionWhileMovingCorrupted3 | 75 | +(139-322) to Global Evasion Rating while moving | boots 500 default 0 |
Crafted[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Chosen | Prefix | 60 | +(105-150) to Armour and Evasion Rating | belt 1000 quiver 1000 default 0 |
Chosen | Prefix | 72 | +(151-213) to Armour and Evasion Rating | belt 1000 quiver 1000 default 0 |
Chosen | Prefix | 81 | +(214-285) to Armour and Evasion Rating | belt 1000 quiver 1000 default 0 |
Chosen | Prefix | 60 | +(105-150) to Evasion Rating +(11-15) to maximum Energy Shield | belt 1000 quiver 1000 default 0 |
Chosen | Prefix | 72 | +(151-213) to Evasion Rating +(16-20) to maximum Energy Shield | belt 1000 quiver 1000 default 0 |
Chosen | Prefix | 81 | +(214-285) to Evasion Rating +(21-25) to maximum Energy Shield | belt 1000 quiver 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour and Evasion +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour and Evasion +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour and Evasion +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour and Evasion +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour and Evasion +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour and Evasion +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour and Evasion +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour and Evasion +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour and Evasion +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Armour, Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Armour, Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion and Energy Shield +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion and Energy Shield +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion and Energy Shield +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion and Energy Shield +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion and Energy Shield +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion and Energy Shield +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion and Energy Shield +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion and Energy Shield +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion Rating +(8-9) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion Rating +(10-11) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion Rating +(12-14) to maximum Life | body_armour 0 shield 0 helmet 0 dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion Rating +(13-14) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion Rating +(15-16) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion Rating +(17-19) to maximum Life | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 60 | (12-14)% increased Evasion Rating +(10-11) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 72 | (15-17)% increased Evasion Rating +(12-13) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | Prefix | 81 | (18-21)% increased Evasion Rating +(14-16) to maximum Life | body_armour 0 gloves 0 boots 0 dex_armour 1000 default 0 |
of the Order | Suffix | 60 | 1% of Evasion Rating is Regenerated as Life per second while Focussed | body_armour 1500 default 0 |
Delve[ | ]
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
of the Underground | Suffix | 1 | (25-50)% increased Global Evasion Rating when on Full Life | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 2000 dex_int_armour 2000 str_dex_armour 2000 default 0 |
of the Underground | Suffix | 1 | +(250-300) to Evasion Rating if Hit an Enemy Recently | jewel 300 abyss_jewel 300 default 0 |
of the Underground | Suffix | 1 | +500 to Evasion Rating if Hit an Enemy Recently | abyss_jewel 0 jewel 0 two_hand_weapon 0 axe 1600 sword 1600 dagger 1600 claw 1600 default 0 |
of the Underground | Suffix | 1 | +1000 to Evasion Rating if Hit an Enemy Recently | abyss_jewel 0 jewel 0 one_hand_weapon 0 axe 1600 sword 1600 bow 1600 default 0 |
Passive skills[ | ]
There are passive skills that grant evasion bonuses.
Evasion rating[ | ]
These passive skills grant increased evasion rating or additional base evasion rating.
Name | Stats |
---|---|
Bow Damage and Evasion | 12% increased Damage with Bows 12% increased Damage Over Time with Bow Skills 15% increased Evasion Rating [1] 10% increased Damage with Bows 10% increased Damage Over Time with Bow Skills 10% increased Evasion Rating [2] |
Evasion | 8% increased Evasion Rating [1] [2] |
Evasion and Accuracy | 12% increased Evasion Rating 8% increased Global Accuracy Rating [1] [2] [3] [4] [5] [6] [7] |
Evasion and Blind Avoidance | 14% increased Evasion Rating +100 to Evasion Rating 40% chance to Avoid Blind [1] |
Evasion and Blind Chance | 14% increased Evasion Rating 5% chance to Blind Enemies on Hit with Attacks [1] |
Evasion and Blind Duration | 12% increased Evasion Rating 20% increased Blind duration [1] |
Evasion and Elemental Resistances | 12% increased Evasion Rating +4% to all Elemental Resistances [1] [2] |
Evasion and Elusive Effect | 12% increased Evasion Rating 10% increased Elusive Effect [1] [2] |
Evasion and Energy Shield | 10% increased Evasion Rating 5% increased maximum Energy Shield [1] [2] [3] [4] [5] [6] |
Evasion and Life | 10% increased Evasion Rating 4% increased maximum Life [1] [2] [3] [4] [5] [6] [7] 18% increased Evasion Rating +12 to maximum Life [2] 14% increased Evasion Rating 5% increased maximum Life [3] |
Evasion and Movement Skill Cooldown Recovery | 14% increased Evasion Rating 10% increased Cooldown Recovery Rate of Movement Skills [1] |
Evasion and Movement Speed | 12% increased Evasion Rating 3% increased Movement Speed [1] 14% increased Evasion Rating 3% increased Movement Speed [2] |
Evasion and Phasing | 12% increased Evasion Rating 10% chance to gain Phasing for 4 seconds on Kill [1] [2] |
Evasion, Energy Shield, Life and Resistances | +15 to maximum Life +15 to maximum Energy Shield 10% increased Evasion Rating +4% to all Elemental Resistances [1] [2] |
Aspect of the Panther | Attack Skills deal 15% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding 20% increased Evasion Rating [1] |
Fleetfoot | 20% increased Evasion Rating 20% increased Cooldown Recovery Rate of Movement Skills 5% increased Movement Speed 10% increased Attack and Cast Speed if you've used a Movement Skill Recently [1] |
Freedom of Movement | 30% increased Evasion Rating 10% increased Movement Speed while Phasing 5% chance to Dodge Attack Hits while Phasing 10% chance to gain Phasing for 4 seconds on Kill [1] |
Honed Edge | Sword Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Swords +200 to Accuracy Rating with Swords 20% increased Evasion Rating [1] |
Reflexes | 30% increased Evasion Rating +150 to Evasion Rating 15% increased Global Accuracy Rating +150 to Accuracy Rating [1] |
Resourcefulness | 5% increased maximum Life 10% increased maximum Energy Shield 15% increased Evasion Rating Regenerate 0.5% of Life per second [1] |
Revenge of the Hunted | 20% increased Evasion Rating 8% increased maximum Life 12% increased Damage [1] |
Silent Steps | 20% increased Evasion Rating 60% chance to Avoid Blind 10% chance to Blind Enemies on Hit with Attacks +200 to Evasion Rating [1] |
Soul Thief | 12% increased maximum Energy Shield 18% increased Evasion Rating 0.3% of Spell Damage Leeched as Energy Shield [1] |
Survivalist | 24% increased Evasion Rating +8% to all Elemental Resistances +1% to maximum Cold Resistance +3% chance to Evade Attack Hits [1] |
Void Barrier | 10% increased maximum Energy Shield 15% increased Evasion Rating +8% to all Elemental Resistances 10% increased Energy Shield Recharge Rate [1] |
Evasion rating and armour[ | ]
Name | Stats |
---|---|
Armour and Evasion | 12% increased Evasion Rating and Armour [1] 12% increased Evasion Rating and Armour +4% to all Elemental Resistances [3] [4] |
Armour, Evasion and Life | 6% increased Evasion Rating and Armour 4% increased maximum Life [1] [2] [3] |
Armour, Evasion and Onslaught Effect | 12% increased Evasion Rating and Armour 15% increased Onslaught Effect [1] [2] |
Attack Damage, Armour and Evasion | 14% increased Attack Damage 12% increased Evasion Rating and Armour [1] |
Bravery | 24% increased Evasion Rating and Armour 8% increased maximum Life [1] |
Cloth and Chain | 24% increased Evasion Rating and Armour +12% to all Elemental Resistances [1] |
Sentinel | 24% increased Evasion Rating and Armour +10% to all Elemental Resistances [1] |
Miscellany[ | ]
These passive skills are related to evasion, but do not fit into any other category.
Name | Stats |
---|---|
Evasion and Blind Avoidance | 14% increased Evasion Rating +100 to Evasion Rating 40% chance to Avoid Blind [1] |
Evasion Per Frenzy Charge | 4% increased Evasion Rating per Frenzy Charge [1] |
Evasion per Frenzy Charge | 5% increased Evasion Rating per Frenzy Charge [1] |
Avatar of the Hunt | 24% increased Damage with Bows 6% increased Movement Speed 24% increased Damage Over Time with Bow Skills 20% increased Cooldown Recovery Rate of Movement Skills +200 to Evasion Rating [1] |
Gladiatoral Combat | 2% increased Attack Damage per 75 Armour or Evasion Rating on Shield +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield [1] |
Graceful Assault | 20% increased Attack Damage 30% increased Evasion Rating during Onslaught 10% chance to gain Onslaught for 4 seconds on Kill 30% increased Onslaught Effect [1] |
Reflexes | 30% increased Evasion Rating +150 to Evasion Rating 15% increased Global Accuracy Rating +150 to Accuracy Rating [1] |
Silent Steps | 20% increased Evasion Rating 60% chance to Avoid Blind 10% chance to Blind Enemies on Hit with Attacks +200 to Evasion Rating [1] |
Keystones[ | ]
Name | Stats |
---|---|
Arrow Dancing | 40% more chance to Evade Projectile Attacks 20% less chance to Evade Melee Attacks [1] |
Iron Reflexes | Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating [1] |
Resolute Technique | Your hits can't be Evaded Never deal Critical Strikes [1] |
Unwavering Stance | Cannot Evade enemy Attacks Cannot be Stunned [1] |
Wind Dancer | 20% less Attack Damage taken if you haven't been Hit by an Attack Recently 10% more chance to Evade Attacks if you haven't been Hit by an Attack Recently 20% more Attack Damage if you've been Hit by an Attack Recently [1] |
Ascendancy passive skills[ | ]
Ascendancy Class | Name | Stats |
---|---|---|
Champion | Armour and Evasion, Attack Damage | 10% increased Attack Damage 15% increased Evasion Rating and Armour [1] |
Champion | Armour and Evasion, Aura Effect | 15% increased Evasion Rating and Armour 5% increased effect of Non-Curse Auras from your Skills [1] |
Champion | Armour and Evasion, Fortify Effect | 15% increased Evasion Rating and Armour 10% increased Attack Damage while you have Fortify [1] [2] |
Champion | Armour and Evasion, Impale Effect | 15% increased Evasion Rating and Armour 10% chance to Impale Enemies on Hit with Attacks [1] |
Champion | Armour and Evasion, Taunt Duration | 15% increased Evasion Rating and Armour 20% increased Taunt Duration [1] [2] |
Champion | Unstoppable Hero | 20% increased Attack Speed while you have Fortify +500 to Armour and Evasion Rating while you have Fortify Cannot be Stunned while you have Fortify [1] |
Champion | Worthy Foe | Enemies Taunted by you take 20% increased Damage Enemies Taunted by you cannot Evade Attacks [1] |
Raider | Evasion, Frenzy Charge Duration | 15% increased Evasion Rating 15% increased Frenzy Charge Duration [1] [2] |
Raider | Evasion, Movement Speed | 15% increased Evasion Rating 4% increased Movement Speed [1] [2] |
Raider | Evasion, Onslaught Effect | 15% increased Evasion Rating 15% increased Onslaught Effect [1] [2] |
Raider | Avatar of the Chase | 35% more chance to Evade Melee Attacks during Onslaught 35% more chance to Evade Projectile Attacks during Onslaught 100% increased Onslaught Effect [1] |
Raider | Avatar of the Slaughter | 10% increased Attack Damage per Frenzy Charge 4% increased Movement Speed per Frenzy Charge 4% increased Attack Speed per Frenzy Charge 10% increased Evasion Rating per Frenzy Charge [1] |
Trickster | Attack and Cast Speed, Evasion and Energy Shield | 14% increased Evasion Rating 5% increased maximum Energy Shield 4% increased Attack and Cast Speed [1] [2] [3] |
Trickster | Escape Artist | +5 to Evasion Rating per 1 Maximum Energy Shield on Helmet +1 to maximum Energy Shield per 6 Evasion Rating on Body Armour 5% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds [1] |
Trickster | Ghost Dance | 3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating [1] |
Version history[ | ]
Version | Changes |
---|---|
3.7.0 |
|
References[ | ]
- ↑ Version 3.15.0#Character Balance
- ↑ Malice (November 14, 2011). "Mechanics thread". Path of Exile Forum. Retrieved October 20, 2013.
- ↑ 3.0 3.1 Mark_GGG (December 10, 2012). "Mechanics thread". Path of Exile Forum. Retrieved February 7, 2013.
- ↑ Mark_GGG (September 14, 2012). "Mechanics thread". Path of Exile Forum. Retrieved October 20, 2013.
- ↑ Mark_GGG (August 23, 2013). "Blind + Ondar's Guile Interaction". Official Path of Exile Forums. Retrieved April 25, 2016.