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Energy Shield orb

Energy Shield is shown on the player's life orb.

"Energy Shield" redirects here. For the basic passive skill, see Energy Shield (passive skill).

Energy shield is a form of defence that acts as an additional hit point pool on top of life. Along with armour and evasion, energy shield is one of the three defence types that can implicitly appear on equipment. Unlike life, energy shield will recharge naturally after the character has not taken any damage for 2 seconds.

Every class starts with no energy shield, and gains 2% increased maximum energy shield every 10 intelligence.

Mechanics[ | ]

Damage mitigation[ | ]

If the character has any energy shield remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from energy shield. Damage is only applied to life or mana once all energy shield is depleted. The exception to this is chaos damage, which bypasses energy shield. Shavronne's Wrappings inventory iconShavronne's WrappingsShavronne's Wrappings
Occultist's Vestment
Quality: +20%
Energy Shield: (286-351)
Movement Speed: -3%
Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
Shavronne's apparel became ever more extravagant
as her body and soul became ever more corrupted.
Shavronne's Wrappings inventory icon
, Solaris Lorica inventory iconSolaris LoricaSolaris Lorica
Copper Plate
Quality: +20%
Armour: (316-352)
Movement Speed: -5%
Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
Solaris Lorica inventory icon
, Coruscating Elixir inventory iconCoruscating ElixirCoruscating Elixir
Ruby Flask
Lasts 10.00 Seconds
Consumes 20 of 50 Charges on use
+50% to Fire Resistance
20% less Fire Damage taken
Requires Level 18Chaos Damage does not bypass Energy Shield during effect
Removes all but one Life on use
Removed life is Regenerated as Energy Shield over 2 seconds
100% increased Duration
Let blood sear in your veins,
Let the pain push outwards and turn away your enemy's blows.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Coruscating Elixir inventory icon
(during flask effect), and Esh's Visage inventory iconEsh's VisageEsh's Visage
Vaal Spirit Shield
Quality: +20%
Chance to Block: 24%
Energy Shield: (190-201)
Movement Speed: -3%
Requires Level 62, 159 Int(5-10)% increased Spell Damage(240-260)% increased Energy Shield
+(40-70) to maximum Life
+(30-40)% to Lightning Resistance
+(17-29)% to Chaos Resistance
Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
Reflect Shocks applied to you to all Nearby Enemies
She could see what she was not;
a silhouette wreathed in light.
And she was still.
Esh's Visage inventory icon
(while not on Low Life or Low Mana) prevents chaos damage from bypassing the character's energy shield. Corrupted Energy inventory iconCorrupted EnergyCorrupted Energy
Cobalt Jewel
Limited to: 1With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield
Corrupted
Nothing is immune to the Nightmare's twisted influence.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Corrupted Energy inventory icon
causes 50% of chaos damage to not bypass energy shield, but causes 50% of physical damage to bypass it.

Start of Energy shield Recharge[ | ]

Start time of Energy Shield Recharge

Effect of #% faster start of Energy Shield Recharge

Energy shield will automatically begin to recharge if the character does not take any damage for a certain period of time. Spending energy shield with Blood Magic, Eldritch Battery or sacrifice mechanic (for life this mechanic can be found on, for example, Rathpith Globe or Dark Pact) does not count as taking damage. By default, the delay period for energy shield to begin to recharge is 2 seconds. This can be reduced with #% faster start of Energy Shield Recharge modifiers from passive skills and equipment.

Let r be the sum of #% faster start of Energy Shield Recharge modifiers (as a percentage). The delay period in seconds is given by:


For example, having 100% faster start of Energy Shield Recharge results in a delay period of 1 second.

Energy shield Recharge Rate[ | ]

Energy shield recharge rate is a form of recovery and is by default:

Energy shield will stop recharging if the character takes damage. This recharge rate can be increased with #% increased Energy Shield Recharge Rate modifiers.

Stun prevention[ | ]

While the character has any energy shield remaining the character has a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore stun granted by energy shield is rolled separately.[1]

Skills[ | ]

Skill gemStr.Dex.Int.Lvl.
Blood Rage inventory iconBlood RageBlood RageSpell, Duration, Physical
Level: (1-20)
Cost: (12-29) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7-10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage skill icon
Blood Rage inventory icon
N/AyesN/A16
Spectral Shield Throw inventory iconSpectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
Level: (1-20)
Cost: (7-10) Mana
Critical Strike Chance: 5.00%
Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(58-399) to (86-599) Base Off Hand Physical Damage
(4-6) to (5-8) Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 3 additional Projectiles
Shard Projectiles Deal 50% less Damage
Base Off Hand Attack time is (0.7-0.6) seconds
Primary Projectile chains +3 times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon
Spectral Shield Throw inventory icon
yesyesN/A28
Discipline inventory iconDisciplineDisciplineAura, Spell, AoE
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% increased Damage while on Full Energy ShieldYou and nearby Allies have 0.5% slower start of Energy Shield Recharge
You and nearby Allies gain 0.5% increased Energy Shield Recharge rate
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge rate
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discipline skill icon
Discipline inventory icon
N/AN/Ayes24
Energy Leech Support inventory iconEnergy Leech SupportEnergy Leech SupportSupport
Icon: g
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching Energy ShieldSupported Skills deal 0.5% increased Damage while on Full Energy ShieldSupported Skills have 2% increased Maximum Recovery per Energy Shield LeechSupported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield
Supported Skills deal (10-14)% more Damage while on Full Energy Shield
Supported Skills deal (15-24)% more Damage while Leeching Energy Shield
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Energy Leech Support inventory icon
N/AN/Ayes31
Frost Bomb inventory iconFrost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 300%
Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and reduces energy shield recharge rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cold Damage0.5% chance to Freeze enemies1% increased Area of Effect1% less Skill Effect Duration
1% increased Cooldown Recovery Rate
Deals (14-1336) to (21-2003) Cold Damage
Base duration is 2 seconds
Base secondary duration is 5 seconds
Cold Exposure applies -15% to Cold Resistance
75% reduced Life Regeneration rate
75% reduced Energy Shield Regeneration rate
25% reduced Energy Shield Recharge rate
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Bomb skill icon
Frost Bomb inventory icon
N/AN/Ayes1
Frost Shield inventory iconFrost ShieldFrost ShieldSpell, AoE, Duration, Cold
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Requires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Effect of Cold Ailments1% increased Area of Effect0.5% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldFrost Shield Regenerates 0% of its Life per secondBase duration is 10 seconds
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
Maximum 4 Stages
Frost Shield has (190-910) maximum Life per Stage
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You lose (150-730) Energy Shield per second
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Shield skill icon
Frost Shield inventory icon
N/Ayesyes34
Righteous Fire inventory iconRighteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 18
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
Deals 20% of your Maximum Life as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Deals (35.8-1541.8) Base Fire Damage per second
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon
Righteous Fire inventory icon
yesN/Ayes16
Soulrend inventory iconSoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds
Deals (137.1-1944.3) Base Chaos Damage per second
Deals (16-448) to (24-672) Chaos Damage
4% of Spell Damage Leeched as Energy Shield
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Soulrend skill icon
Soulrend inventory icon
N/AN/Ayes28
Vaal Discipline inventory iconVaal DisciplineVaal DisciplineAura, Vaal, Spell, AoE, Duration
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Per 1% Quality:1Superior2% increased Area of EffectBase duration is 3 seconds
Your and nearby allies' Energy Shield Recharges are not delayed by Damage
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
+(0-19) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Discipline skill icon
Vaal Discipline inventory icon
N/AN/Ayes24
Shield Charge inventory iconShield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: 10 Mana
Critical Strike Chance: 5.00%
Radius: 8 / 16
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(16-190) to (24-284) Base Off Hand Physical Damage
3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Base Off Hand Attack time is (0.53-0.48) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon
Shield Charge inventory icon
yesN/AN/A10

Base items[ | ]

ItemLvl.Stats
Chain BeltChain Belt inventory iconChain Belt+(9-20) to maximum Energy ShieldChain Belt inventory icon1+(9-20) to maximum Energy Shield
Moonstone RingMoonstone Ring inventory iconMoonstone RingRequires Level 20+(15-25) to maximum Energy ShieldMoonstone Ring inventory icon20+(15-25) to maximum Energy Shield
Transformer StaffTransformer Staff inventory iconTransformer StaffStaff
Physical Damage: 36-66
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 30, 54 Str, 54 Int+(66-80) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Transformer Staff inventory icon
30+(66-80) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Reciprocation StaffReciprocation Staff inventory iconReciprocation StaffStaff
Physical Damage: 55-102
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 50, 86 Str, 86 Int+(100-120) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Reciprocation Staff inventory icon
50+(100-120) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Battery StaffBattery Staff inventory iconBattery StaffStaff
Physical Damage: 65-120
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 70, 117 Str, 117 Int+(140-165) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Battery Staff inventory icon
70+(140-165) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Seaglass AmuletSeaglass Amulet inventory iconSeaglass AmuletRequires Level 74(10–15)% faster start of Energy Shield RechargeSeaglass Amulet inventory icon74(10–15)% faster start of Energy Shield Recharge
Crystal BeltCrystal Belt inventory iconCrystal BeltRequires Level 79+(60-80) to maximum Energy ShieldCrystal Belt inventory icon79+(60-80) to maximum Energy Shield

Unique items[ | ]

Notable maximum Energy shield[ | ]

Unique items that can potentially grant upwards of 500 Energy shield.

ItemLvl.ES
Atziri's SplendourAtziri's Splendour inventory iconAtziri's Splendour
Sacrificial Garb
Quality: +20%
Armour: 394
Evasion: 394
Energy Shield: (522-604)
Movement Speed: -3%
Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems+(70-80) to maximum Energy Shield
(270-300)% increased Energy Shield
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
"When you have nothing to hide,
you have nothing to fear."
- Atziri, Queen of the Vaal
Atziri's Splendour inventory icon
75(522-604)

#% increased Energy Shield[ | ]

Unique items that increase or decrease the global energy shield rating by a percentage.

ItemLvl.Stats+% ES
Emperor's MasteryEmperor's Mastery inventory iconEmperor's Mastery
Prismatic Jewel
Limited to: 14% increased maximum Life
3% increased Character Size
5% increased Global Defences
(5-7)% increased Attributes
Learn as much as you can,
and surround yourself with people who know the rest.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Emperor's Mastery inventory icon
14% increased maximum Life
3% increased Character Size
5% increased Global Defences
(5-7)% increased Attributes
5
Energy From WithinEnergy From Within inventory iconEnergy From Within
Cobalt Jewel
Radius: Large(3-6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
The Azmeri ascetics learnt the power
of going without the body's ordinary cravings.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Energy From Within inventory icon
1(3-6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
(3-6)
Skin of the LordsSkin of the Lords inventory iconSkin of the Lords
Simple Robe
Quality: +20%
Movement Speed: -3%
Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Corrupted
The Lords are chosen so carefully.
Only they may grace His flesh.
Skin of the Lords inventory icon
1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Acrobatics
Ancestral Bond
Arrow Dancing
Avatar of Fire
Blood Magic
Call to Arms
Conduit
Corrupted Soul
Crimson Dance
Doomsday
Eldritch Battery
Elemental Equilibrium
Elemental Equilibrium
Elemental Overload
Elemental Overload
Eternal Youth
Ghost Reaver
Glancing Blows
Hollow Palm Technique
Iron Grip
Iron Reflexes
Mind Over Matter
Minion Instability
Mortal Conviction
Pain Attunement
Perfect Agony
Phase Acrobatics
Point Blank
Resolute Technique
Runebinder
Imbalanced Guard
Supreme Ego
The Agnostic
The Impaler
Unwavering Stance
Vaal Pact
Wicked Ward
Wind Dancer
Zealot's Oath

Corrupted
100
Skin of the LoyalSkin of the Loyal inventory iconSkin of the Loyal
Simple Robe
Quality: +20%
Movement Speed: -3%
Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
Item has 6 Sockets and is fully linked (Hidden)
We happily give our limbs.
A net woven to keep safe the bones of the Lords.
This item can be transformed with a Blessing of Chayula
Skin of the Loyal inventory icon
1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
Item has 6 Sockets and is fully linked (Hidden)
100
String of ServitudeString of Servitude inventory iconString of Servitude
Heavy Belt
< 1 to 2 Random corrupted implicit modifiers>Implicit Modifier magnitudes are tripled
Level Requirement reduced by 100 (Hidden)
Corrupted
For the Vaal, the relationship between slave and master was as intimate and volatile as that of lovers.
String of Servitude inventory icon
1
< 1 to 2 Random corrupted implicit modifiers>
(8-10)% increased Area of Effect
+(20-25)% to Critical Strike Multiplier during any Flask Effect
+(14-16)% to all Elemental Resistances
(8-12)% increased Attack Speed during any Flask Effect
Anger has (15-20)% increased Aura Effect
Determination has (15-20)% increased Aura Effect
Discipline has (15-20)% increased Aura Effect
Grace has (15-20)% increased Aura Effect
Hatred has (15-20)% increased Aura Effect
Malevolence has (15-20)% increased Aura Effect
Pride has (15-20)% increased Aura Effect
Wrath has (15-20)% increased Aura Effect
Zealotry has (15-20)% increased Aura Effect
(8-12)% increased Cast Speed during any Flask Effect
(35-40)% increased Critical Strike Chance during any Flask Effect
(4-6)% increased Dexterity
(4-6)% increased Strength
(12-15)% increased Skill Effect Duration
(8-10)% increased maximum Energy Shield
(4-6)% increased Intelligence
(4-6)% increased Dexterity
(6-8)% increased maximum Life
(8-12)% increased Movement Speed during any Flask Effect
(4-6)% increased Strength
(4-6)% increased Intelligence
(3-5)% increased Quantity of Items found
(20-30)% increased Rarity of Items found
Implicit Modifier magnitudes are tripled
Level Requirement reduced by 100 (Hidden)
Corrupted
(8-10)
Watcher's EyeWatcher's Eye inventory iconWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
(6-10)% chance to Dodge Attack Hits while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(5-8)% chance to Dodge Spell Hits while affected by Haste
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Attack Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1-1.5)% of Life per second while while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry
(4-6)
Daresso's SaluteDaresso's Salute inventory iconDaresso's Salute
Citrine Amulet
Requires Level 16+(16-24) to Strength and Dexterity50% reduced maximum Energy Shield
+(30-40)% to Fire Resistance
+(30-40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
60% increased Melee Damage when on Full Life
"A bit short in the arm, are you?
Then you'll be short of a head soon enough."
- Daresso the Daring
Daresso's Salute inventory icon
16+(16-24) to Strength and Dexterity50% reduced maximum Energy Shield
+(30-40)% to Fire Resistance
+(30-40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
60% increased Melee Damage when on Full Life
-50
Bated BreathBated Breath inventory iconBated Breath
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
At knifepoint, a moment's hesitation means death.
Bated Breath inventory icon
22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
20
Veil of the NightVeil of the Night inventory iconVeil of the Night
Great Helmet
Quality: +20%
Armour: 73
Energy Shield: 15
Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
The seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory.
Veil of the Night inventory icon
22(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
(18-22)
BlightwellBlightwell inventory iconBlightwell
Clutching Talisman
Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
Long ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
Blightwell inventory icon
28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
(15-25)
Ephemeral EdgeEphemeral Edge inventory iconEphemeral Edge
Dusk Blade
One Handed Sword
Quality: +20%
Physical Damage: 51.3-145.8
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence
150% increased Physical Damage
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
10% reduced maximum Life
(0.6-1)% of Physical Attack Damage Leeched as Mana
In the rift between future and past,
life passes quickly.
Ephemeral Edge inventory icon
3240% increased Global Accuracy Rating+10 to Intelligence
150% increased Physical Damage
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
10% reduced maximum Life
(0.6-1)% of Physical Attack Damage Leeched as Mana
(40-50)
Replica SiegebreakerReplica Siegebreaker inventory iconReplica Siegebreaker
Heavy Belt
Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(15-25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
"Recommend extreme caution on any prototypes that can lead to a chain reaction
of deaths. Lab Twelve has been lost to the flames."
- Lead Researcher Ksaret
Replica Siegebreaker inventory icon
44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(15-25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(6-10)
SiegebreakerSiegebreaker inventory iconSiegebreaker
Heavy Belt
Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(17-23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
Poison the land and they'll have nothing to defend.
Siegebreaker inventory icon
44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(17-23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(6-10)
Ahkeli's MeadowAhkeli's Meadow inventory iconAhkeli's Meadow
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
Where once had stood a village, lay naught but splinters.
Some had once been her home.
Some had once been her creations.
Some had once been her family.
This item can be combined with a Mountain and Valley ring at a Vendor.
Ahkeli's Meadow inventory icon
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
5
Ahkeli's MountainAhkeli's Mountain inventory iconAhkeli's Mountain
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
Fleeing the destruction set upon her home,
the Clayshaper sought safety in the clouds of ash above.
This item can be combined with a Meadow and Valley ring at a Vendor.
Ahkeli's Mountain inventory icon
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
5
Ahkeli's ValleyAhkeli's Valley inventory iconAhkeli's Valley
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
The river, once fertile and fresh,
and flowing briskly to the sea,
now stood, stained, at a standstill.
Dammed by the coagulating dead.
This item can be combined with a Meadow and Mountain ring at a Vendor.
Ahkeli's Valley inventory icon
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
5
Precursor's EmblemPrecursor's Emblem (Endurance and Frenzy Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
Precursor's Emblem (Endurance and Frenzy Charge) inventory icon
49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Vaal Pact while at maximum Endurance Charges
5
Precursor's EmblemPrecursor's Emblem (Endurance Charge) inventory iconPrecursor's Emblem
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
History teaches humility.
Precursor's Emblem (Endurance Charge) inventory icon
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
(20-40)% increased Endurance Charge Duration
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1% Chance to Block Attack Damage per Endurance Charge
+4% to Chaos Resistance per Endurance Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
10% chance to gain an Endurance Charge on Kill
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
5% increased Damage per Endurance Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
You cannot be Stunned while at maximum Endurance Charges
You have Vaal Pact while at maximum Endurance Charges
5
Precursor's EmblemPrecursor's Emblem (Power Charge) inventory iconPrecursor's Emblem
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
History teaches humility.
Precursor's Emblem (Power Charge) inventory icon
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Power Charge Duration
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Power Charge on Kill
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Power Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You have Mind over Matter while at maximum Power Charges
5
Precursor's EmblemPrecursor's Emblem (Endurance, Frenzy and Power Charge) inventory iconPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory icon
49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
5
Precursor's EmblemPrecursor's Emblem (Frenzy Charge) inventory iconPrecursor's Emblem
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
History teaches humility.
Precursor's Emblem (Frenzy Charge) inventory icon
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1% Chance to Block Attack Damage per Frenzy Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Frenzy Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
You have Iron Reflexes while at maximum Frenzy Charges
5
Precursor's EmblemPrecursor's Emblem (Endurance and Power Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Endurance and Power Charge) inventory icon
49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Power Charge Duration
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
5
Precursor's EmblemPrecursor's Emblem (Frenzy and Power Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Frenzy and Power Charge) inventory icon
49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
5
Putembo's MeadowPutembo's Meadow inventory iconPutembo's Meadow
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
The fields were silent but for the plucking of fruits,
the rustling of leaves, and the breaking of stone.
No slave dared to speak or look the passing king in the eye.
No one... except Aul.
This item can be combined with a Mountain and Valley ring at a Vendor.
Putembo's Meadow inventory icon
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
5
Putembo's MountainPutembo's Mountain inventory iconPutembo's Mountain
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
He surveyed his lands, green and vital, watched with pride as his slaves quarried fine stone for his fortress, and thanked the heavens for his many blessings.
But this pilgrimage to the peak was to be his last.
This item can be combined with a Meadow and Valley ring at a Vendor.
Putembo's Mountain inventory icon
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
5
Putembo's ValleyPutembo's Valley inventory iconPutembo's Valley
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
With no stone for rebuilding, each storm took its toll on the village.
Huts eventually collapsed, their occupants injured or dead.
Bodies were left by the river, to appease the gods.
But the dead would not remain there.
This item can be combined with a Meadow and Mountain ring at a Vendor.
Putembo's Valley inventory icon
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
5
Uzaza's MeadowUzaza's Meadow inventory iconUzaza's Meadow
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Cold winds blasted what little grew on the icy surface.
The gifts of the land lay hidden deeper,
and only patience and persistence would free them.
This item can be combined with a Mountain and Valley ring at a Vendor.
Uzaza's Meadow inventory icon
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
5
Uzaza's MountainUzaza's Mountain inventory iconUzaza's Mountain
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
The narrow path turned to rough rocks that led towards the sky.
One last obstacle in a life-long journey
to find a land they could call home.
This item can be combined with a Meadow and Valley ring at a Vendor.
Uzaza's Mountain inventory icon
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
5
Uzaza's ValleyUzaza's Valley inventory iconUzaza's Valley
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Sheltered beneath thick ice, the river ferried fat fish towards the sea.
But the First King knew the river's secret, and the fish were not the only ones who grew fat.
This item can be combined with a Meadow and Mountain ring at a Vendor.
Uzaza's Valley inventory icon
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
5
Eyes of the GreatwolfEyes of the Greatwolf inventory iconEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4Requires Level 52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubled
Corrupted
I am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
Eyes of the Greatwolf inventory icon
52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubled
Corrupted
(15-25)
Aul's UprisingAul's Uprising inventory iconAul's Uprising
Onyx Amulet
Requires Level 55+(10-16) to all AttributesGrants Level 15 Envy Skill
+(15-20) to all Attributes
+(50-70) to maximum Life
(15-20)% increased Global Defences
Envy Reserves no Mana
It was not his fearlessness or ferocity, nor his tactical genius,
it was his leadership that earned Aul, the Last King, his crown.
Aul's Uprising inventory icon
55+(10-16) to all AttributesGrants Level 15 Envy Skill
+(15-20) to all Attributes
+(50-70) to maximum Life
(15-20)% increased Global Defences
Envy Reserves no Mana
(15-20)
Aul's UprisingAul's Uprising inventory iconAul's Uprising
Onyx Amulet
Requires Level 55+(10-16) to all Attributes+(20-30) to Intelligence
(15-20)% increased maximum Energy Shield
+(50-70) to maximum Life
Hits against Nearby Enemies have 50% increased Critical Strike Chance
<Random Intelligence aura> Reserves no Mana
It was not his fearlessness or ferocity, nor his tactical genius,
it was his leadership that earned Aul, the Last King, his crown.
Aul's Uprising inventory icon
55+(10-16) to all Attributes+(20-30) to Intelligence
(15-20)% increased maximum Energy Shield
+(50-70) to maximum Life
Hits against Nearby Enemies have 50% increased Critical Strike Chance
<Random Intelligence aura> Reserves no Mana
Clarity Reserves no Mana
Discipline Reserves no Mana
Malevolence Reserves no Mana
Purity of Elements Reserves no Mana
Purity of Lightning Reserves no Mana
Wrath Reserves no Mana
Zealotry Reserves no Mana
(15-20)
ScaevaScaeva inventory iconScaeva
Gladius
One Handed Sword
Quality: +20%
Physical Damage: (154.8-175.2) to (243.6-278.4)
Critical Strike Chance: (5.75%-6.25%)
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
Even from the back rows,
the whistling steel was mesmerising.
They watched the dance in the arena dust, silent as the dead.
A spell only broken by the spilling of blood.
Scaeva inventory icon
6040% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
0
Crown of the Inward EyeCrown of the Inward Eye inventory iconCrown of the Inward Eye
Prophet Crown
Quality: +20%
Armour: 1014
Energy Shield: 135
Requires Level 63, 85 Str, 62 Int333% increased Armour and Energy Shield
(9-21)% increased maximum Life, Mana and Global Energy Shield
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
Divinity is not the only path to enlightenment.
Crown of the Inward Eye inventory icon
63333% increased Armour and Energy Shield
(9-21)% increased maximum Life, Mana and Global Energy Shield
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
0
Shaper's TouchShaper's Touch inventory iconShaper's Touch
Crusader Gloves
Quality: +20%
Armour: (242-290)
Energy Shield: (48-57)
Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
By my hand, the inert is given life.
By my hand, that which rots is reborn.
There is nothing that cannot be changed.
Nothing.
Shaper's Touch inventory icon
66(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
0
Ming's HeartMing's Heart inventory iconMing's Heart
Amethyst Ring
Requires Level 69+(17-23)% to Chaos Resistance(10-5)% reduced maximum Energy Shield
(10-5)% reduced maximum Life
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
Ming slew Tranquillity
Took Chaos for his wife
And on Her immortal finger
He placed his Heart
Ming's Heart inventory icon
69+(17-23)% to Chaos Resistance(10-5)% reduced maximum Energy Shield
(10-5)% reduced maximum Life
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
(-10--5)
ShadowstitchShadowstitch inventory iconShadowstitch
Sacrificial Garb
Quality: +20%
Armour: (1217-1546)
Evasion: (1217-1546)
Energy Shield: (236-300)
Movement Speed: -3%
Requires Level 72, 66 Str, 66 Dex, 66 Int<2 Random corrupted implicit modifiers>Has an additional Implicit Mod
+(20-30) to all Attributes
(250-350)% increased Armour, Evasion and Energy Shield
Recover (3-5)% of Life on Kill
Recover (3-5)% of Energy Shield on Kill
-(6-4)% to all Resistances for each Corrupted Item Equipped
8% increased Maximum Energy Shield for each Corrupted Item Equipped
6% increased Maximum Life for each Corrupted Item Equipped
Item has 6 Sockets and is fully linked (Hidden)
Corrupted
Destined for sacrifice, they were dressed in garments that blurred the lines between this world and the next.
Shadowstitch inventory icon
72
<2 Random corrupted implicit modifiers>
(3-5)% additional Physical Damage Reduction while stationary
+1 to Level of Socketed Gems
(40-50)% increased Damage
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
+1% to all maximum Resistances
(6-4)% reduced Chaos Damage taken
(6-4)% reduced Cold Damage taken
You take 50% reduced Extra Damage from Critical Strikes
(6-4)% reduced Fire Damage taken
(6-4)% reduced Lightning Damage taken
+2 to Level of Socketed AoE Gems
+2 to Level of Socketed Aura Gems
+2 to Level of Socketed Curse Gems
+2 to Level of Socketed Duration Gems
+2 to Level of Socketed Projectile Gems
+2 to Level of Socketed Trap or Mine Gems
+2 to Level of Socketed Warcry Gems
Has an additional Implicit Mod
+(20-30) to all Attributes
(250-350)% increased Armour, Evasion and Energy Shield
Recover (3-5)% of Life on Kill
Recover (3-5)% of Energy Shield on Kill
-(6-4)% to all Resistances for each Corrupted Item Equipped
8% increased Maximum Energy Shield for each Corrupted Item Equipped
6% increased Maximum Life for each Corrupted Item Equipped
Item has 6 Sockets and is fully linked (Hidden)
Corrupted
(4-6)
Mark of the ElderMark of the Elder inventory iconMark of the Elder
Steel Ring
Requires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26-32) to (42-48) Cold Damage to Attacks
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
Be not stirred by the Void.
Mark of the Elder inventory icon
80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26-32) to (42-48) Cold Damage to Attacks
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
(6-10)
Mark of the ShaperMark of the Shaper inventory iconMark of the Shaper
Opal Ring
Requires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13-18) to (50-56) Lightning Damage to Spells
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
Let madness take control.
Mark of the Shaper inventory icon
80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13-18) to (50-56) Lightning Damage to Spells
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
(6-10)

+# to maximum Energy Shield[ | ]

Unique items that grant a flat bonus to the global energy shield rating.

ItemLvl.Stats+ ES
Split PersonalitySplit Personality inventory iconSplit Personality
Crimson Jewel
Limited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
<Two random modifiers>
Corrupted
You need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Split Personality inventory icon
1This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
<Two random modifiers>
+40 to Accuracy Rating
+40 to Armour
+5 to Dexterity
+5 to maximum Energy Shield
+40 to Evasion Rating
+5 to Intelligence
+5 to maximum Life
+5 to maximum Mana
+5 to Strength

Corrupted
5
Berek's PassBerek's Pass inventory iconBerek's Pass
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
+(30-40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
"From Frost's ice-bound pass
Berek taunted and jeered
Until furious Flame scaled the mountain
Berek escaped through the thaw
And Frost's tortured moans."
- Berek and the Untamed
Berek's Pass inventory icon
20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
+(30-40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
(30-40)
Heartbound LoopHeartbound Loop inventory iconHeartbound Loop
Moonstone Ring
Requires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
Heartbound Loop inventory icon
20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
(15-25)
Bated BreathBated Breath inventory iconBated Breath
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
At knifepoint, a moment's hesitation means death.
Bated Breath inventory icon
22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
(29-50)
Coward's ChainsCoward's Chains inventory iconCoward's Chains
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(10-15) to all Attributes
(5-10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 40% increased Effect
As a gift or as punishment,
the Empire will have your blood.

This item can be transformed on the Altar of Sacrifice along with Vial of Consequence
Coward's Chains inventory icon
22+(9-20) to maximum Energy Shield+(10-15) to all Attributes
(5-10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 40% increased Effect
(9-20)
Replica Bated BreathReplica Bated Breath inventory iconReplica Bated Breath
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield-(25-15) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20-30)% increased Rarity of Fish Caught
"I cannot fathom the mysteries of Prototype #16. It did nearly nothing until I
brought it to [RESTRICTED]. It makes no sense!"
- Researcher Graven
Replica Bated Breath inventory icon
22+(9-20) to maximum Energy Shield-(25-15) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20-30)% increased Rarity of Fish Caught
(9-20)
TimeclaspTimeclasp inventory iconTimeclasp
Moonstone Ring
Requires Level 22+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
+(15-25) to maximum Energy Shield
15% increased Mana Regeneration Rate
Temporal Chains has 50% reduced Effect on you
"To us mere mortals, time is slippery.
I'm just evening things out."
- Doryani, Queen's Thaumaturgist
Timeclasp inventory icon
22+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
+(15-25) to maximum Energy Shield
15% increased Mana Regeneration Rate
Temporal Chains has 50% reduced Effect on you
(30-50)
BlightwellBlightwell inventory iconBlightwell
Clutching Talisman
Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
Long ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
Blightwell inventory icon
28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
(20-30)
Xirgil's CrankXirgil's Crank inventory iconXirgil's Crank
Coiled Staff
Warstaff
Quality: +20%
Physical Damage: 32.4-68.4
Critical Strike Chance: 6.20%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 28, 43 Str, 43 Int+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
"Since one with knowledge of machines
might be able to bring the labyrinth to a standstill,
Izaro had us place many boobytrapped decoys.
But I know which switch brings the monster down."
- Xirgil, Trapbuilder's final words.
Xirgil's Crank inventory icon
28+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
(70-100)
Shavronne's RevelationShavronne's Revelation inventory iconShavronne's Revelation
Moonstone Ring
Requires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 3% of Energy Shield per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +100 to maximum Energy Shield
"Shavronne held Sanity in her right
hand and Revelation in her left.
Brutus chose the left hand."
- Kadavrus, Surgeon to the Umbra
Shavronne's Revelation inventory icon
30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 3% of Energy Shield per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +100 to maximum Energy Shield
(115-125)
Voll's DevotionVoll's Devotion inventory iconVoll's Devotion
Agate Amulet
Requires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield
+(30-40) to maximum Life
+(15-20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when you lose a Power Charge
"We are the soldiers of Faith, armoured in devotion.
Let the sinners come, for we - the Pure - shall endure!"
- Voll of Thebrus, at the Battle of the Bridge
Voll's Devotion inventory icon
32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield
+(30-40) to maximum Life
+(15-20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when you lose a Power Charge
(20-30)
ValyriumValyrium inventory iconValyrium
Moonstone Ring
Requires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
They will rise and fall in fire and blood.
Valyrium inventory icon
38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
(45-65)
Replica WinterheartReplica Winterheart inventory iconReplica Winterheart
Gold Amulet
Requires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
"Researcher Graven spent eleven hours suffering electrocution in the lab before he was found.
Prototype #14 somehow kept him from dying."
Replica Winterheart inventory icon
42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
(50-70)
Ascent From FleshAscent From Flesh inventory iconAscent From Flesh
Chain Belt
Requires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
A single step forward
Snap free from the prison
Reborn into freedom eternal
Ascent From Flesh inventory icon
44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
(84-100)
Brinerot MarkBrinerot Mark inventory iconBrinerot Mark
Unset Ring
Requires Level 44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20-25)% increased Spell Damage
+(15-25) to maximum Energy Shield
+(20-40)% to Lightning Resistance
Each time, it is granted to the most senior captain of the fleet,
and each time, the ring soon washes ashore once more,
still wrapped around a severed finger.
Brinerot Mark inventory icon
44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20-25)% increased Spell Damage
+(15-25) to maximum Energy Shield
+(20-40)% to Lightning Resistance
(15-25)
Maligaro's RestraintMaligaro's Restraint inventory iconMaligaro's Restraint
Chain Belt
Requires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
"Our genius will pave the way forward.
May all who are worthy be improved!"
- Inquisitor Maligaro
Maligaro's Restraint inventory icon
44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
(9-20)
Advancing FortressAdvancing Fortress inventory iconAdvancing Fortress
Gut Ripper
Claw
Quality: +20%
Physical Damage: (44-48) to (116.6-127.2)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
"A man cowers behind his walls.
A woman carries her fortress with her.
In heart, in mind, in hand."
- Sekhema Deshret
Advancing Fortress inventory icon
46+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
35
HeartbreakerHeartbreaker inventory iconHeartbreaker
Royal Skean
Rune Dagger
Quality: +20%
Physical Damage: 19.2-76.8
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
A heart can be stabbed by thoughts,
If your mind is sharp enough.
Heartbreaker inventory icon
5030% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
50
Replica HeartbreakerReplica Heartbreaker inventory iconReplica Heartbreaker
Royal Skean
Rune Dagger
Quality: +20%
Physical Damage: 19.2-76.8
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both."
- Researcher Olesya
Replica Heartbreaker inventory icon
5030% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
50
Coward's LegacyCoward's Legacy inventory iconCoward's Legacy
Chain Belt
Requires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 80% increased Effect
Death is your most important duty.
Face it, or curse your bloodline for all eternity.
Coward's Legacy inventory icon
52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 80% increased Effect
(9-20)
The PariahThe Pariah inventory iconThe Pariah
Unset Ring
Requires Level 60Has 1 Socket+2 to Level of Socketed Gems
(5-10)% increased Attack and Cast Speed
+100 to Maximum Life per Red Socket
+100 to Maximum Mana per Green Socket
+100 to Maximum Energy Shield per Blue Socket
15% increased Item Quantity per White Socket
A man who changes his loyalties often,
soon finds he has none.
The Pariah inventory icon
60Has 1 Socket+2 to Level of Socketed Gems
(5-10)% increased Attack and Cast Speed
+100 to Maximum Life per Red Socket
+100 to Maximum Mana per Green Socket
+100 to Maximum Energy Shield per Blue Socket
15% increased Item Quantity per White Socket
100
Chains of EmancipationChains of Emancipation inventory iconChains of Emancipation
Chain Belt
Requires Level 61+(9-20) to maximum Energy Shield+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
Freedom is won only by those who are not free.
Chains of Emancipation inventory icon
61+(9-20) to maximum Energy Shield+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
(9-20)
Soul StrikeSoul Strike inventory iconSoul Strike
Spike-Point Arrow Quiver
Requires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
In this chaotic world
The rewards of the Soul
Outlast the rewards of the Flesh.
Soul Strike inventory icon
64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
(100-120)
TimetwistTimeclasp inventory iconTimetwist
Moonstone Ring
Requires Level 64+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
+(40-45) to maximum Energy Shield
15% increased Mana Regeneration Rate
(-10-10)% increased Skill Effect Duration
Unaffected by Temporal Chains
"Even for the great Magi,
time passes without relent."
- Doryani, Queen's Thaumaturgist
Timeclasp inventory icon
64+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
+(40-45) to maximum Energy Shield
15% increased Mana Regeneration Rate
(-10-10)% increased Skill Effect Duration
Unaffected by Temporal Chains
(55-70)
VoidfletcherVoidfletcher inventory iconVoidfletcher
Penetrating Arrow Quiver
Requires Level 64Arrows Pierce an additional TargetConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30-40) to (80-100) Cold Damage to Attacks
+(80-120) to maximum Energy Shield
+(20-30)% to Cold Resistance
+(20-40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
Even emptiness may be harnessed.
Voidfletcher inventory icon
64Arrows Pierce an additional TargetConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30-40) to (80-100) Cold Damage to Attacks
+(80-120) to maximum Energy Shield
+(20-30)% to Cold Resistance
+(20-40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
(80-120)
Essentia SanguisEssentia Sanguis inventory iconEssentia Sanguis
Vaal Claw
Claw
Quality: +20%
Physical Damage: (75.4-87) to (197.6-228)
Elemental Damage: 1-200
Critical Strike Chance: 6.50%
Attacks per Second: (1.56-1.69)
Weapon Range: 11
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
The darkest clouds clashed and coupled,
giving birth to four lightning children of hate.
Essentia Sanguis inventory icon
662% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(30-40)
AuxiumAuxium inventory iconAuxium
Crystal Belt
Requires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power Charge
As long as the soul is unfettered, so is the body.
Auxium inventory icon
79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power Charge
(120-150)

#% increased Energy Shield Recharge Rate[ | ]

Unique items that grant #% increased Energy Shield Recharge Rate.

ItemLvl.Stats+% RR
Bated BreathBated Breath inventory iconBated Breath
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
At knifepoint, a moment's hesitation means death.
Bated Breath inventory icon
22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
50
BlightwellBlightwell inventory iconBlightwell
Clutching Talisman
Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
Long ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
Blightwell inventory icon
28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
400
Soul StrikeSoul Strike inventory iconSoul Strike
Spike-Point Arrow Quiver
Requires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
In this chaotic world
The rewards of the Soul
Outlast the rewards of the Flesh.
Soul Strike inventory icon
64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
-40
Rime GazeRime Gaze inventory iconRime Gaze
Mind Cage
Quality: +20%
Energy Shield: (207-220)
Requires Level 65, 138 IntSocketed Gems are Supported by Level 20 Concentrated Effect
+(16-22)% to Cold Damage over Time Multiplier
30% increased Cold Damage
(180-200)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(40-60) to maximum Mana
The malice in her gaze froze blood and shattered bone.
Rime Gaze inventory icon
65Socketed Gems are Supported by Level 20 Concentrated Effect
+(16-22)% to Cold Damage over Time Multiplier
30% increased Cold Damage
(180-200)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(40-60) to maximum Mana
-50

#% faster start of Energy Shield Recharge[ | ]

Unique items that grant faster start of Energy Shield Recharge.

ItemLvl.Stats+% faster start
Brittle BarrierBrittle Barrier inventory iconBrittle Barrier
Cobalt Jewel
20% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
Walls built in a hurry fall in a hurry.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Brittle Barrier inventory icon
120% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
20
Watcher's EyeWatcher's Eye inventory iconWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
(6-10)% chance to Dodge Attack Hits while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(5-8)% chance to Dodge Spell Hits while affected by Haste
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Attack Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1-1.5)% of Life per second while while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry
0
BlightwellBlightwell inventory iconBlightwell
Clutching Talisman
Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
Long ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
Blightwell inventory icon
28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
-30
HeartbreakerHeartbreaker inventory iconHeartbreaker
Royal Skean
Rune Dagger
Quality: +20%
Physical Damage: 19.2-76.8
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
A heart can be stabbed by thoughts,
If your mind is sharp enough.
Heartbreaker inventory icon
5030% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
10
Replica HeartbreakerReplica Heartbreaker inventory iconReplica Heartbreaker
Royal Skean
Rune Dagger
Quality: +20%
Physical Damage: 19.2-76.8
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both."
- Researcher Olesya
Replica Heartbreaker inventory icon
5030% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
10
FleshcrafterFleshcrafter inventory iconFleshcrafter
Necromancer Silks
Quality: +20%
Energy Shield: (257-315)
Movement Speed: -3%
Requires Level 59, 160 Int(100-150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage does not bypass Minions' Energy Shield
Minions have (50-100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Imbue the body with stolen spirit, hold the leash tight.
Fleshcrafter inventory icon
59(100-150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage does not bypass Minions' Energy Shield
Minions have (50-100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
0
Apep's SupremacyApep's Supremacy inventory iconApep's Supremacy
Vaal Spirit Shield
Quality: +20%
Chance to Block: 24%
Energy Shield: (219-243)
Movement Speed: -3%
Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage
+(130-150) to maximum Energy Shield
(30-50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Poisons on you expire 50% slower
Give him your body, and your burdens will follow.
Apep's Supremacy inventory icon
62(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage
+(130-150) to maximum Energy Shield
(30-50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Poisons on you expire 50% slower
(30-50)
Shavronne's WrappingsShavronne's Wrappings inventory iconShavronne's Wrappings
Occultist's Vestment
Quality: +20%
Energy Shield: (286-351)
Movement Speed: -3%
Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
Shavronne's apparel became ever more extravagant
as her body and soul became ever more corrupted.
Shavronne's Wrappings inventory icon
62(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
10
Soul StrikeSoul Strike inventory iconSoul Strike
Spike-Point Arrow Quiver
Requires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
In this chaotic world
The rewards of the Soul
Outlast the rewards of the Flesh.
Soul Strike inventory icon
64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
80

Modifiers[ | ]

Pure energy shield armours[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Monk'sPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Acolyte'sPrefix30+(8-10) to maximum Energy Shield
+(11-15) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Deacon'sPrefix46+(11-15) to maximum Energy Shield
+(16-19) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Priest'sPrefix62+(16-25) to maximum Energy Shield
+(20-22) to maximum Mana
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Bishop'sPrefix78+(26-30) to maximum Energy Shield
+(23-25) to maximum Mana
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
ShiningPrefix3+(3-5) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
IncandescentPrefix69+(77-90) to maximum Energy Shieldhelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ResplendentPrefix75+(91-100) to maximum Energy Shieldshield 0
helmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
GlimmeringPrefix11+(6-11) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
GlitteringPrefix17+(12-16) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
GlowingPrefix23+(17-23) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
RadiatingPrefix29+(24-30) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
PulsingPrefix35+(31-38) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
SeethingPrefix43+(39-49) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
BlazingPrefix51+(50-61) to maximum Energy Shieldgloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ScintillatingPrefix60+(62-76) to maximum Energy Shieldhelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ProtectivePrefix3(11-28)% increased Energy Shieldint_armour 1000
default 0
Strong-WilledPrefix18(27-42)% increased Energy Shieldint_armour 1000
default 0
ResolutePrefix30(43-55)% increased Energy Shieldint_armour 1000
default 0
FearlessPrefix44(56-67)% increased Energy Shieldint_armour 1000
default 0
DauntlessPrefix60(68-79)% increased Energy Shieldint_armour 1000
default 0
IndomitablePrefix72(80-91)% increased Energy Shieldint_armour 1000
default 0
UnassailablePrefix84(92-100)% increased Energy Shieldint_armour 1000
default 0
Pixie'sPrefix3(6-13)% increased Energy Shield
(6-7)% increased Stun and Block Recovery
int_armour 1000
default 0
Gremlin'sPrefix18(14-20)% increased Energy Shield
(8-9)% increased Stun and Block Recovery
int_armour 1000
default 0
Boggart'sPrefix30(21-26)% increased Energy Shield
(10-11)% increased Stun and Block Recovery
int_armour 1000
default 0
Naga'sPrefix44(27-32)% increased Energy Shield
(12-13)% increased Stun and Block Recovery
int_armour 1000
default 0
Djinn'sPrefix60(33-38)% increased Energy Shield
(14-15)% increased Stun and Block Recovery
int_armour 1000
default 0
Seraphim'sPrefix78(39-42)% increased Energy Shield
(16-17)% increased Stun and Block Recovery
int_armour 1000
default 0
of VibranceSuffix25Regenerate 0.6% of Energy Shield per secondweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 1000
str_int_armour 1000
str_dex_int_armour 660
default 0
of ExuberanceSuffix85Regenerate 1% of Energy Shield per secondweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0

Hybrid energy shield/armour rating armours[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
BlessedPrefix1+(3-7) to Armour
+(3-4) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
AnointedPrefix18+(9-25) to Armour
+(9-12) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
SanctifiedPrefix30+(27-45) to Armour
+(18-22) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
HallowedPrefix46+(46-103) to Armour
+(30-36) to maximum Energy Shield
boots 0
gloves 0
str_int_armour 1000
str_dex_int_armour 166
default 0
BeatifiedPrefix69+(105-241) to Armour
+(58-67) to maximum Energy Shield
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
ConsecratedPrefix73+(243-300) to Armour
+(69-75) to maximum Energy Shield
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
Monk'sPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Acolyte'sPrefix30+(8-10) to maximum Energy Shield
+(11-15) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Deacon'sPrefix46+(11-15) to maximum Energy Shield
+(16-19) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Priest'sPrefix62+(16-25) to maximum Energy Shield
+(20-22) to maximum Mana
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Bishop'sPrefix78+(26-30) to maximum Energy Shield
+(23-25) to maximum Mana
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
InfixedPrefix3(15-26)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
IngrainedPrefix19(27-42)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InstilledPrefix30(43-55)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InfusedPrefix44(56-67)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InculcatedPrefix60(68-79)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InterpolatedPrefix72(80-91)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InspiredPrefix84(92-100)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
Pixie'sPrefix2(6-13)% increased Armour and Energy Shield
(6-7)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Gremlin'sPrefix19(14-20)% increased Armour and Energy Shield
(8-9)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Boggart'sPrefix30(21-26)% increased Armour and Energy Shield
(10-11)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Naga'sPrefix44(27-32)% increased Armour and Energy Shield
(12-13)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Djinn'sPrefix60(33-38)% increased Armour and Energy Shield
(14-15)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Seraphim'sPrefix78(39-42)% increased Armour and Energy Shield
(16-17)% increased Stun and Block Recovery
str_int_armour 1000
default 0
of VibranceSuffix25Regenerate 0.6% of Energy Shield per secondweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 1000
str_int_armour 1000
str_dex_int_armour 660
default 0
of ExuberanceSuffix85Regenerate 1% of Energy Shield per secondweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0

Hybrid energy shield/evasion rating armours[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Monk'sPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Acolyte'sPrefix30+(8-10) to maximum Energy Shield
+(11-15) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Deacon'sPrefix46+(11-15) to maximum Energy Shield
+(16-19) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Priest'sPrefix62+(16-25) to maximum Energy Shield
+(20-22) to maximum Mana
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Bishop'sPrefix78+(26-30) to maximum Energy Shield
+(23-25) to maximum Mana
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Will-o-wisp'sPrefix1+(3-7) to Evasion Rating
+(3-4) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Nymph'sPrefix18+(9-25) to Evasion Rating
+(9-12) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Sylph'sPrefix30+(27-45) to Evasion Rating
+(18-22) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Cherub'sPrefix46+(46-103) to Evasion Rating
+(30-36) to maximum Energy Shield
boots 0
gloves 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Spirit'sPrefix69+(105-241) to Evasion Rating
+(58-67) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Eidolon'sPrefix73+(243-300) to Evasion Rating
+(69-75) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
ShadowyPrefix3(15-26)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
EtherealPrefix19(27-42)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
UnworldlyPrefix30(43-55)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
EphemeralPrefix44(56-67)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
EvanescentPrefix60(68-79)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
UnrealPrefix72(80-91)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
IllusoryPrefix84(92-100)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
Mosquito'sPrefix2(6-13)% increased Evasion and Energy Shield
(6-7)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Moth'sPrefix19(14-20)% increased Evasion and Energy Shield
(8-9)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Butterfly'sPrefix30(21-26)% increased Evasion and Energy Shield
(10-11)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Wasp'sPrefix44(27-32)% increased Evasion and Energy Shield
(12-13)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Dragonfly'sPrefix60(33-38)% increased Evasion and Energy Shield
(14-15)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Hummingbird'sPrefix78(39-42)% increased Evasion and Energy Shield
(16-17)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
of VibranceSuffix25Regenerate 0.6% of Energy Shield per secondweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 1000
str_int_armour 1000
str_dex_int_armour 660
default 0
of ExuberanceSuffix85Regenerate 1% of Energy Shield per secondweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0

Hybrid energy shield/armour/evasion rating armours[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
BlessedPrefix1+(3-7) to Armour
+(3-4) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
AnointedPrefix18+(9-25) to Armour
+(9-12) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
SanctifiedPrefix30+(27-45) to Armour
+(18-22) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
HallowedPrefix46+(46-103) to Armour
+(30-36) to maximum Energy Shield
boots 0
gloves 0
str_int_armour 1000
str_dex_int_armour 166
default 0
BeatifiedPrefix69+(105-241) to Armour
+(58-67) to maximum Energy Shield
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
ConsecratedPrefix73+(243-300) to Armour
+(69-75) to maximum Energy Shield
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
Monk'sPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Acolyte'sPrefix30+(8-10) to maximum Energy Shield
+(11-15) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Deacon'sPrefix46+(11-15) to maximum Energy Shield
+(16-19) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Priest'sPrefix62+(16-25) to maximum Energy Shield
+(20-22) to maximum Mana
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Bishop'sPrefix78+(26-30) to maximum Energy Shield
+(23-25) to maximum Mana
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Will-o-wisp'sPrefix1+(3-7) to Evasion Rating
+(3-4) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Nymph'sPrefix18+(9-25) to Evasion Rating
+(9-12) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Sylph'sPrefix30+(27-45) to Evasion Rating
+(18-22) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Cherub'sPrefix46+(46-103) to Evasion Rating
+(30-36) to maximum Energy Shield
boots 0
gloves 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Spirit'sPrefix69+(105-241) to Evasion Rating
+(58-67) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Eidolon'sPrefix73+(243-300) to Evasion Rating
+(69-75) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
ShadowyPrefix3(27-42)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
EtherealPrefix19(43-55)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
UnworldlyPrefix30(56-67)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
EphemeralPrefix44(68-79)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
EvanescentPrefix60(80-91)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
UnrealPrefix72(92-100)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
Mosquito'sPrefix2(6-13)% increased Armour, Evasion and Energy Shield
(6-7)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Moth'sPrefix19(14-20)% increased Armour, Evasion and Energy Shield
(8-9)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Butterfly'sPrefix30(21-26)% increased Armour, Evasion and Energy Shield
(10-11)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Wasp'sPrefix44(27-32)% increased Armour, Evasion and Energy Shield
(12-13)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Dragonfly'sPrefix60(33-38)% increased Armour, Evasion and Energy Shield
(14-15)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Hummingbird'sPrefix78(39-42)% increased Armour, Evasion and Energy Shield
(16-17)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
ShiningPrefix3+(3-5) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
IncandescentPrefix69+(77-90) to maximum Energy Shieldhelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ResplendentPrefix75+(91-100) to maximum Energy Shieldshield 0
helmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
GlimmeringPrefix11+(6-11) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
GlitteringPrefix17+(12-16) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
GlowingPrefix23+(17-23) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
RadiatingPrefix29+(24-30) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
PulsingPrefix35+(31-38) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
SeethingPrefix43+(39-49) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
BlazingPrefix51+(50-61) to maximum Energy Shieldgloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ScintillatingPrefix60+(62-76) to maximum Energy Shieldhelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
of VibranceSuffix25Regenerate 0.6% of Energy Shield per secondweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 1000
str_int_armour 1000
str_dex_int_armour 660
default 0
of ExuberanceSuffix85Regenerate 1% of Energy Shield per secondweapon 0
quiver 0
shield 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0

Belts, Rings & Amulets[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
ShiningPrefix3+(1-3) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
IncandescentPrefix68+(38-43) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
ResplendentPrefix74+(44-47) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
DazzlingPrefix80+(48-51) to maximum Energy Shieldring 0
amulet 1000
belt 1000
default 0
GlimmeringPrefix11+(4-8) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
GlitteringPrefix17+(9-12) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
GlowingPrefix23+(13-15) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
RadiatingPrefix29+(16-19) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
PulsingPrefix35+(20-22) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
SeethingPrefix42+(23-26) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
BlazingPrefix50+(27-31) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
ScintillatingPrefix59+(32-37) to maximum Energy Shieldring 1000
amulet 1000
belt 1000
default 0
ProtectivePrefix3(2-4)% increased maximum Energy Shieldamulet 1000
default 0
Strong-WilledPrefix18(5-7)% increased maximum Energy Shieldamulet 1000
default 0
ResolutePrefix30(8-10)% increased maximum Energy Shieldamulet 1000
default 0
FearlessPrefix42(11-13)% increased maximum Energy Shieldamulet 1000
default 0
DauntlessPrefix56(14-16)% increased maximum Energy Shieldamulet 1000
default 0
IndomitablePrefix70(17-19)% increased maximum Energy Shieldamulet 1000
default 0
UnassailablePrefix77(20-22)% increased maximum Energy Shieldamulet 1000
default 0
V2IncreasedEnergyShieldCorruptedCorrupted1(8-10)% increased maximum Energy Shieldbelt 1000
default 0

Jewels[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
SerenePrefix1(4-6)% faster start of Energy Shield Rechargenot_int 0
default 500
ShimmeringPrefix1(6-8)% increased maximum Energy Shieldnot_int 0
default 500
FeveredPrefix1(6-8)% increased Energy Shield Recharge Ratenot_int 0
default 500
of FocusSuffix1+(2-3) Energy Shield gained for each Enemy hit by your Attacksnot_int 0
default 500
JewelImplicitEnergyShieldRechargeRateUnique1(3-6)% increased Energy Shield Recharge Ratejewel 1
default 0

Abyss Jewels[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
ShiningPrefix1+(21-25) to maximum Energy Shielddefault 600
SeethingPrefix40+(26-30) to maximum Energy Shielddefault 600
IncandescentPrefix75+(31-35) to maximum Energy Shielddefault 600
ResplendentPrefix83+(36-40) to maximum Energy Shielddefault 300
CaptivatingPrefix1Regenerate (2-4) Energy Shield per secondabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0
BeautifulPrefix30Regenerate (5-8) Energy Shield per secondabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0
BreathtakingPrefix60Regenerate (9-12) Energy Shield per secondabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0

Shaper[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
The Shaper'sPrefix75(21-25)% increased Energy Shield from Body Armourbelt_shaper 400
default 0
The Shaper'sPrefix80(26-30)% increased Energy Shield from Body Armourbelt_shaper 400
default 0
of ShapingSuffix68(10-15)% increased Energy Shield Recovery ratebelt_shaper 800
default 0
of ShapingSuffix75(16-20)% increased Energy Shield Recovery ratebelt_shaper 800
default 0
of ShapingSuffix68Recover (3-4)% of Energy Shield on Killbody_armour_shaper 800
default 0
of ShapingSuffix75Recover (5-6)% of Energy Shield on Killbody_armour_shaper 800
default 0
of ShapingSuffix68Recover (3-5)% of Energy Shield when you Blockshield_shaper 800
default 0

Crafted[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
ChosenPrefix60+(105-150) to Armour
+(11-15) to maximum Energy Shield
belt 1000
default 0
ChosenPrefix72+(151-213) to Armour
+(16-20) to maximum Energy Shield
belt 1000
default 0
ChosenPrefix81+(214-285) to Armour
+(21-25) to maximum Energy Shield
belt 1000
default 0
ChosenPrefix60+(105-150) to Evasion Rating
+(11-15) to maximum Energy Shield
belt 1000
quiver 1000
default 0
ChosenPrefix72+(151-213) to Evasion Rating
+(16-20) to maximum Energy Shield
belt 1000
quiver 1000
default 0
ChosenPrefix81+(214-285) to Evasion Rating
+(21-25) to maximum Energy Shield
belt 1000
quiver 1000
default 0
Gravicius'Prefix60Gain 6% of Maximum Life as Extra Maximum Energy Shieldbody_armour 2000
default 0
Gravicius'Prefix72Gain (7-8)% of Maximum Life as Extra Maximum Energy Shieldbody_armour 2000
default 0
Gravicius'Prefix81Gain (9-10)% of Maximum Life as Extra Maximum Energy Shieldbody_armour 2000
default 0
ChosenPrefix60(12-14)% increased Armour and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour, Evasion and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour, Evasion and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour, Evasion and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour, Evasion and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour, Evasion and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour, Evasion and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour, Evasion and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
of the OrderSuffix60Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 1000
belt 1000
default 0
of the OrderSuffix72Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 1000
belt 1000
default 0
of the OrderSuffix81Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearbybody_armour 1000
belt 1000
default 0
of the OrderSuffix60Recover (23-25)% of Mana and Energy Shield when you Focusbody_armour 1000
default 0
of the OrderSuffix72Recover (26-28)% of Mana and Energy Shield when you Focusbody_armour 1000
default 0
of the OrderSuffix81Recover (29-31)% of Mana and Energy Shield when you Focusbody_armour 1000
default 0

- Missing "Faster Start of Energy Shield Recharge" craft on rings (query doesn't fetch this mod for some reason)

Delve[ | ]

All fossil specific crafts on this section have been removed as of patch 3.10. Increased energy shield from body armor can now be found on Shaper influenced belts.

Specifics on 3.10 fossil changes found here: https://www.pathofexile.com/forum/view-thread/2784310#fossilcrafting

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the UndergroundSuffix10.3% of Spell Damage Leeched as Energy Shieldabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the UndergroundSuffix1Regenerate 1% of Energy Shield per secondabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
helmet 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the UndergroundSuffix1Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the UndergroundSuffix1(20-30)% increased Energy Shield from Body Armourabyss_jewel 0
jewel 0
ring 1600
amulet 1600
belt 1600
default 0
of the UndergroundSuffix1Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
dagger 1600
claw 1600
wand 1600
sceptre 1600
default 0
of the UndergroundSuffix1Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recentlyabyss_jewel 0
jewel 0
staff 2000
default 0

Passive skills[ | ]

There are passive skills that grant energy shield bonuses.

Base energy shield[ | ]

These passive skills grant additional base maximum energy shield.

NameStats
Damage and Energy Shield
Damage blue passive skill icon
14% increased Damage
+12 to maximum Energy Shield [1]

12% increased Damage
+10 to maximum Energy Shield [2]
Energy Shield
Energyshield passive skill icon
+10 to maximum Energy Shield
3% increased maximum Energy Shield [1] [2]
Energy Shield and Energy Shield Recharge Rate
Energyshield passive skill icon
+15 to maximum Energy Shield
10% increased Energy Shield Recharge Rate [1] [2]
Energy Shield and Mana Regeneration
Energyshield passive skill icon
+14 to maximum Energy Shield
25% increased Mana Regeneration Rate [1]
Energy Shield and Minion Life
Energyshield passive skill icon
+15 to maximum Energy Shield
Minions have 10% increased maximum Life [1]
Evasion, Energy Shield, Life and Resistances
LifeAndEnergyShield passive skill icon
+15 to maximum Life
+15 to maximum Energy Shield
10% increased Evasion Rating
+4% to all Elemental Resistances [1] [2]
Deep Wisdom
Deepwisdom passive skill icon
+20 to Intelligence
+20 to maximum Mana
+20 to maximum Energy Shield [1]
Essence Surge
EssenceSurge passive skill icon
+30 to maximum Energy Shield
10% increased Energy Shield Recharge Rate
15% faster start of Energy Shield Recharge [1]
Foresight
Foresight passive skill icon
+20 to maximum Energy Shield
14% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]

Maximum energy shield[ | ]

These passive skills grant unconditional increases or reductions to maximum energy shield.

NameStats
Armour and Energy Shield
Dmgreduction passive skill icon
10% increased Armour
5% increased maximum Energy Shield [1] [2] [3]

8% increased Armour
5% increased maximum Energy Shield [3] [4]
Energy Shield
Energyshield passive skill icon
+10 to maximum Energy Shield
3% increased maximum Energy Shield [1] [2]

6% increased maximum Energy Shield [15] [16] [17] [18] [19] [20] [21] [22] [23] [24] [25] [26] [27] [28]
Energy Shield and Mana
ManaAndEnergyShield passive skill icon
5% increased maximum Energy Shield
6% increased maximum Mana [1] [2] [3]
Energy Shield and Recovery
Energyshield passive skill icon
6% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]
Energy Shield and Recovery, Mana Regeneration
Energyshield passive skill icon
5% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate
5% increased Mana Regeneration Rate [1]
Evasion and Energy Shield
Evadepercentage passive skill icon
10% increased Evasion Rating
5% increased maximum Energy Shield [1] [2] [3] [4] [5] [6]
Life and Energy Shield
LifeAndEnergyShield passive skill icon
5% increased maximum Energy Shield
4% increased maximum Life [1] [2] [3]

3% increased maximum Life
5% increased maximum Energy Shield [4] [5] [6]
Arcane Focus
Arcane focus passive skill icon
18% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]
Faith and Steel
Bodysoul passive skill icon
20% increased Armour
10% increased maximum Energy Shield
+8% to all Elemental Resistances
10% increased Energy Shield Recharge Rate [1]
Foresight
Foresight passive skill icon
+20 to maximum Energy Shield
14% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]
Insightfulness
Inspiration passive skill icon
10% increased maximum Energy Shield
16% increased maximum Mana
10% reduced Mana Cost of Skills while on Full Energy Shield
+10 to Intelligence [1]
Melding
Melding passive skill icon
6% increased maximum Life
10% increased maximum Energy Shield [1]
Resourcefulness
Resourcefulness passive skill icon
5% increased maximum Life
10% increased maximum Energy Shield
15% increased Evasion Rating
Regenerate 0.5% of Life per second [1]
Sanctity
Bodysoul passive skill icon
+10 to Strength and Intelligence
20% increased Armour
10% increased maximum Energy Shield
Regenerate 1% of Life per second [1]
Soul Thief
Newenergyshield passive skill icon
12% increased maximum Energy Shield
18% increased Evasion Rating
0.3% of Spell Damage Leeched as Energy Shield [1]
Unnatural Calm
Arcane focus passive skill icon
18% increased maximum Energy Shield
+1% to maximum Lightning Resistance
15% increased Energy Shield Recharge Rate [1]
Void Barrier
Newenergyshield passive skill icon
10% increased maximum Energy Shield
15% increased Evasion Rating
+8% to all Elemental Resistances
10% increased Energy Shield Recharge Rate [1]
Written in Blood
WritteninBlood passive skill icon
8% increased maximum Life
10% increased maximum Energy Shield
+10 to Strength [1]

Energy shield recharge rate[ | ]

These passive skills grant increased rate of energy shield recharge.

NameStats
Energy Shield and Energy Shield Recharge Rate
Energyshield passive skill icon
+15 to maximum Energy Shield
10% increased Energy Shield Recharge Rate [1] [2]
Energy Shield and Recovery
Energyshield passive skill icon
6% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]
Energy Shield and Recovery, Mana Regeneration
Energyshield passive skill icon
5% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate
5% increased Mana Regeneration Rate [1]
Arcane Focus
Arcane focus passive skill icon
18% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]
Essence Surge
EssenceSurge passive skill icon
+30 to maximum Energy Shield
10% increased Energy Shield Recharge Rate
15% faster start of Energy Shield Recharge [1]
Faith and Steel
Bodysoul passive skill icon
20% increased Armour
10% increased maximum Energy Shield
+8% to all Elemental Resistances
10% increased Energy Shield Recharge Rate [1]
Foresight
Foresight passive skill icon
+20 to maximum Energy Shield
14% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate [1]
Mental Rapidity
MentalRapidity passive skill icon
10% increased Cast Speed
20% increased Mana Regeneration Rate
10% increased Energy Shield Recharge Rate [1]
Unnatural Calm
Arcane focus passive skill icon
18% increased maximum Energy Shield
+1% to maximum Lightning Resistance
15% increased Energy Shield Recharge Rate [1]
Void Barrier
Newenergyshield passive skill icon
10% increased maximum Energy Shield
15% increased Evasion Rating
+8% to all Elemental Resistances
10% increased Energy Shield Recharge Rate [1]

Energy shield delay[ | ]

This passive skill grants faster start of energy shield recharge.

NameStats
Essence Surge
EssenceSurge passive skill icon
+30 to maximum Energy Shield
10% increased Energy Shield Recharge Rate
15% faster start of Energy Shield Recharge [1]

Miscellany[ | ]

These passive skills are related to energy shield, but do not fit into any other category.

NameStats
Energy Shield Leech
EnergyshieldLeechPassivessmall passive skill icon
0.3% of Spell Damage Leeched as Energy Shield [1] [2]
0.4% of Spell Damage Leeched as Energy Shield [2]
10% increased total Recovery per second from Energy Shield Leech
0.2% of Spell Damage Leeched as Energy Shield [3]
Increased Energy Shield Leeched
EnergyshieldLeechPassivessmall passive skill icon
30% increased total Recovery per second from Energy Shield Leech [1] [2]
Shield Spell Damage, Block Recovery and Energy Shield
ShieldNodeOffensive passive skill icon
10% increased Spell Damage while holding a Shield
40% increased Energy Shield from Equipped Shield
40% increased Block Recovery [1]
Arcane Guarding
ShieldNotable passive skill icon
60% increased Energy Shield from Equipped Shield
20% increased Spell Damage if you've Blocked Recently
15% increased Spell Damage while holding a Shield
+6% Chance to Block Spell Damage while holding a Shield [1]
Arcane Vision
Arcaneradience passive skill icon
Light Radius is based on Energy Shield instead of Life
+30 to Accuracy Rating [1]
Arcane Will
ManaDamageKeystone passive skill icon
Regenerate 3 Mana per second
20% increased maximum Mana
20% increased Mana Recovery from Flasks
Gain 3% of Maximum Mana as Extra Maximum Energy Shield [1]
Ethereal Feast
ArcaneReaping passive skill icon
0.6% of Spell Damage Leeched as Energy Shield
30% increased Maximum total Recovery per second from Energy Shield Leech
6% increased Attack and Cast Speed while Leeching Energy Shield [1]
Grave Intentions
Graveintentions passive skill icon
Minions have +20% to Chaos Resistance
Minions gain 10% of Maximum Life as Extra Maximum Energy Shield
Minions have 25% chance to gain Unholy Might for 4 seconds on Kill [1]
Heart of Flame
Hellfire passive skill icon
25% increased Fire Damage
Damage Penetrates 6% Fire Resistance
0.2% of Fire Damage Leeched as Energy Shield [1]
Heart of Ice
Iceheart passive skill icon
25% increased Cold Damage
Damage Penetrates 6% Cold Resistance
0.2% of Cold Damage Leeched as Energy Shield [1]
Heart of Thunder
Lightningint passive skill icon
25% increased Lightning Damage
Damage Penetrates 6% Lightning Resistance
0.2% of Lightning Damage Leeched as Energy Shield [1]
Insightfulness
Inspiration passive skill icon
10% increased maximum Energy Shield
16% increased maximum Mana
10% reduced Mana Cost of Skills while on Full Energy Shield
+10 to Intelligence [1]
Light Eater
SoulSiphoning passive skill icon
0.8% of Spell Damage Leeched as Energy Shield
20% increased Maximum total Recovery per second from Energy Shield Leech
24% increased Damage while on Full Energy Shield [1]
Soul Thief
Newenergyshield passive skill icon
12% increased maximum Energy Shield
18% increased Evasion Rating
0.3% of Spell Damage Leeched as Energy Shield [1]

Keystones[ | ]

NameStats
Acrobatics
KeystoneAcrobatics passive skill icon
30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage [1]
Eldritch Battery
KeystoneEldritchBattery passive skill icon
Spend Energy Shield before Mana for Skill Mana Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate [1]
Eternal Youth
EternalYouth passive skill icon
50% less Life Regeneration Rate
50% less maximum Total Recovery per Second from Life Leech
Energy Shield Recharge instead applies to Life [1]
Ghost Reaver
Ghostreaver passive skill icon
Leech Energy Shield instead of Life
Maximum total Energy Shield Recovery per second from Leech is doubled
50% less Energy Shield Recharge Rate [1]
The Agnostic
MiracleMaker passive skill icon
Maximum Energy Shield is 0
While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life [1]
Wicked Ward
EldrichBarrier (Occultist) passive skill icon
Energy Shield Recharge is not interrupted by Damage if
Recharge began Recently
50% less Energy Shield Regeneration Rate
50% less Maximum total Recovery per Second from Energy Shield Leech [1]
Zealot's Oath
Liferegentoenergyshield passive skill icon
Life Regeneration is applied to Energy Shield instead [1]

Timeless Jewel Keystones[ | ]

Name Stats
Corrupted Soul
KeystoneCorruptedSoul passive skill icon

50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 20% of Maximum Life as Extra Maximum Energy Shield

Divine Flesh
KeystoneDivineFlesh passive skill icon

All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+10% to maximum Chaos Resistance

Immortal Ambition
KeystoneImmortalAmbition passive skill icon

Energy Shield starts at zero
Cannot Recharge or Regenerate Energy Shield
Lose 5% of Energy Shield per second
Life Leech effects are not removed at Full Life
Life Leech effects Recover Energy Shield instead while on Full Life

Supreme Decadence
KeystoneSupremeDecadence passive skill icon

Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks

Ascendancy skills[ | ]

The following Ascendancy class skills are related to energy shields:

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar
Occultist
Occultist (Ascendants) passive skill icon
You can apply an additional Curse
Regenerate 1.5% of Energy Shield per second
10% increased Effect of your Curses
Cannot Be Stunned while you have Energy Shield [1]
Ascendant
Ascendant avatar
Trickster
Trickster (Ascendants) passive skill icon
20% chance to gain a Frenzy Charge and a Power Charge on Kill
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
20% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
Cannot be Stunned if you haven't been Hit Recently [1]
Guardian
Guardian avatar
Armour and Energy Shield, Aura Effect
ArmourEnergyShieldManaPool (Guardian) passive skill icon
14% increased Armour
5% increased maximum Energy Shield
5% increased effect of Non-Curse Auras from your Skills [1] [2]
Guardian
Guardian avatar
Armour and Energy Shield, Block Chance
ArmourEnergyShieldStaves (Guardian) passive skill icon
14% increased Armour
5% increased maximum Energy Shield
+2% Chance to Block Attack Damage [1]
Guardian
Guardian avatar
Armour and Energy Shield, Charge Duration
ArmourEnergyMeleeDamage (Guardian) passive skill icon
14% increased Armour
5% increased maximum Energy Shield
15% increased Endurance, Frenzy and Power Charge Duration [1]
Guardian
Guardian avatar
Armour and Energy Shield, Life Regeneration
ArmourEnergyShieldDefenseFromShields (Guardian) passive skill icon
14% increased Armour
5% increased maximum Energy Shield
Regenerate 0.5% of Life per second [1]
Guardian
Guardian avatar
Armour and Energy Shield, Minion Damage
Minion Damage Armour and Energy Shield (Guardian) passive skill icon
14% increased Armour
5% increased maximum Energy Shield
Minions deal 10% increased Damage [1] [2]
Guardian
Guardian avatar
Radiant Faith
RadientFaith (Guardian) passive skill icon
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies
Grants maximum Energy Shield equal to 10% of your Reserved Mana to
you and nearby Allies [1]
Hierophant
Hierophant avatar
Sanctuary of Thought
MindOverBeing (Hierophant) passive skill icon
Gain 20% of Maximum Mana as Extra Maximum Energy Shield
1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100%
50% less Mana Cost of Skills
10% less Mana Reservation of Skills [1]
Inquisitor
Inquisitor avatar
Pious Path
GloryOfTheSavant (Inquistitor) passive skill icon
Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies
Effects of Consecrated Ground you create Linger for 4 seconds [1]
Necromancer
Necromancer avatar
Bone Barrier
DefensiveMinionNotable (Necromancer) passive skill icon
Grants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%
Minions have 20% more Maximum Life [1]
Necromancer
Necromancer avatar
Essence Glutton
EssenceGlutton (Necromancer) passive skill icon
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
Regenerate 8% of Mana over 2 seconds when you Consume a corpse [1]
Occultist
Occultist avatar
Energy Shield, Chaos Damage
EnergyShieldChaos (Occultist) passive skill icon
6% increased maximum Energy Shield
10% increased Chaos Damage [1]
Occultist
Occultist avatar
Energy Shield, Cold and Chaos Damage
IncreasedEnergyShieldAttackAndCastSpeed (Occultist) passive skill icon
6% increased maximum Energy Shield
10% increased Chaos Damage
10% increased Cold Damage [1]
Occultist
Occultist avatar
Energy Shield, Cold Damage
EnergyShieldCold (Occultist) passive skill icon
6% increased maximum Energy Shield
10% increased Cold Damage [1]
Occultist
Occultist avatar
Energy Shield, Curse Effect
IncreasedEnergyShieldManaReservation (Occultist) passive skill icon
6% increased maximum Energy Shield
5% increased Effect of your Curses [1] [2]
Occultist
Occultist avatar
Energy Shield, Energy Shield Recharge Rate
IncreasedEnergyShieldMaximumMana (Occultist) passive skill icon
6% increased maximum Energy Shield
15% increased Energy Shield Recharge Rate [1]
Occultist
Occultist avatar
Energy Shield, Power Charge Duration
IncreasedEnergyShieldCriticalStrikeChance (Occultist) passive skill icon
6% increased maximum Energy Shield
15% increased Power Charge Duration [1]
Occultist
Occultist avatar
Vile Bastion
SoulCatalyst (Occultist) passive skill icon
Regenerate 2% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Cannot Be Stunned while you have Energy Shield
Regenerate 40 Energy Shield per second [1]
Trickster
Trickster avatar
Attack and Cast Speed, Evasion and Energy Shield
IncreasedEvasionEnergyShield (Trickster) passive skill icon
14% increased Evasion Rating
5% increased maximum Energy Shield
4% increased Attack and Cast Speed [1] [2] [3]
Trickster
Trickster avatar
Escape Artist
HeedfulRecovery (Trickster) passive skill icon
+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour
5% increased Attack and Cast Speed per Ghost Shroud
Cannot be Stunned while you have Ghost Shrouds [1]
Trickster
Trickster avatar
Ghost Dance
AcrobaticWillpower (Trickster) passive skill icon
3% reduced Damage taken per Ghost Shroud
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating [1]
Trickster
Trickster avatar
Patient Reaper
CorruptedRecovery (Trickster) passive skill icon
Recover 3% of Life on Kill
Recover 3% of Energy Shield on Kill
Recover 3% of Mana on Kill
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently [1]

Version history[ | ]

Version Changes
3.5.0
  • Energy Shield Recharge is no longer interrupted by non-damage changes to your Life or Energy Shield, such as when you spend your Energy Shield on skills via Eldritch Battery.
3.0.0
  • Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
  • Elreon's crafted Increased Maximum Energy Shield mod can now only be crafted onto Amulets. The cost has been changed to 8 Chaos orbs (from 1 Exalted orb).
  • All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers.
  • Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
  • The defences granted by all body armour has been increased at higher levels by 20%.
  • These changes will not apply to existing modifiers but will apply to existing base types. As a consequence, the Energy Shield values on many unique items have also been updated.
  • The following mods can now be crafted at Haku's Armourer's Bench: +27-34 to Maximum Energy Shield can be applied to all Armour Slots, +35-45 to Maximum Energy Shield can be applied to Body Armour, Shield and Helmet, +56-69 to Maximum Energy Shield can be applied to Body Armour and Shield.
  • Local Added Energy Shield modifiers have been rebalanced at all levels. Early mods grant more energy shield, dropping to 36%-45% less energy shield at the highest tier.
1.0.0
  • The ResplendentResplendent
    Prefix
    +(91-100) to maximum Energy Shield
    mod can no longer spawn on shields.
Unknown
  • Introduced to the game.

References[ | ]

  1. Mark_GGG (July 15, 2013). "Re: 0.11.2 Patch Notes". Official Path of Exile Forums. Retrieved February 5, 2015.
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