10% reduced Damage Dealt
10% increased Damage Taken
10% increased Damage Taken
Malediction is a debuff that causes affected targets to deal reduced damage and take increased damage.
Related unique items[ | ]
The following unique items are related to Malediction:
Item | Base Item | Stats | |
---|---|---|---|
The Dark SeerThe Dark Seer Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. | Shadow Sceptre | 32 | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per Level |
The Dark SeerThe Dark Seer Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. | Shadow Sceptre | 32 | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
The Dark SeerThe Dark Seer Shadow SceptreSceptre Quality: +20% Physical Damage: 34.8-52.8 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. | Shadow Sceptre | 32 | 22% increased Elemental Damage(40-60)% increased Global Damage 10% Global chance to Blind Enemies on hit Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per Level |
Related passive skills[ | ]
Cluster Jewel passive skills[ | ]
The following Cluster Jewel passive skills are related to Malediction:
Name | Stats |
---|---|
Victim Maker | Curse Skills have 8% increased Cast Speed Enemies Cursed by you have Malediction if 33% of Curse Duration expired [1] |
Ascendancy passive skills[ | ]
The following Ascendancy passive skills are related to Malediction:
Ascendancy Class | Name | Stats |
---|---|---|
Occultist | Malediction | You can apply an additional Curse 15% increased Effect of your Curses Enemies you Curse have Malediction [1] |
Related modifiers[ | ]
The following modifiers are related to Malediction:
Name | Generation Type | Stats | |
---|---|---|---|
Scout Tower Malediction | Blight Tower | 1 | Minions summoned by Your Scout Towers inflict Malediction on Hit |
Version history[ | ]
Version | Changes |
---|---|
3.2.0 |
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