Id | ffa1_1 |
---|---|
Act | 3 |
Area level | 36 |
Max level | 40 |
Tags | area_with_water, no_leaguestone |
Sarn Arena is a public free-for-all player-versus-player area in Act 3. The area does not have a waypoint and is connected to The Sarn Encampment.
The Sarn Arena is shaped as a square, with four entrances back to The Sarn Encampment (one on each wall). In the middle of the arena there is a stage with a random shrine for players to capture. There are no monsters, only a number of corpses. Players can enter the arena and battle each other without any penalties upon death. There is only one instance of this area and it is not possible to make new ones. The area is also used for FFA Arena PvP events.
The area can hold a maximum of 32 players at a time.
Level Cap[ | ]
The level cap for the act 3 Sarn arena is 40. Characters above that level cannot enter the arena.
Corpses[ | ]
Packs of slain monsters from various PvE areas can be found scattered across the arena.
Name | Quantity | Special Attributes | |
---|---|---|---|
The Den | Cave Beast Cave Skitterer |
1 3 |
Uses melee attacks Uses melee attacks |
Ancient Pyramid | Burning Bowman Flame Guardian |
1 3 |
Fires Burning ArrowsBurning ArrowAttack, Projectile, Fire, Duration, Bow Level: (1-20) Cost: (5-8) Mana Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)% Projectile Speed: 3260Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage Base duration is 4 seconds 50% chance to Ignite enemies (50-88)% more Damage with Ignite 100% of Physical Damage Converted to Fire Damage If this Skill Ignites an Enemy, it also inflicts a Burning Debuff Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Has Energy Shield, Fire Damage |
The Chamber of Sins | Sparking Mage Ancient Bonestalker |
1 3 |
Has Energy Shield, Casts SparkSparkSpell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 125% Projectile Speed: 560Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage Base duration is 2 seconds Fires (4-6) additional Projectiles (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Uses melee attacks |
The Coast | Cannibal (female) Cannibal (male) |
1 3 |
Uses ranged attacks Uses melee attacks |
The Twilight Strand | Gravel Eater Dripping Dead |
2 3 |
Uses ranged attacks Uses melee attacks |
The Mud Flats | Great Rhoa Rhoa Scavenger |
1 3 |
Charges Charges |
The Old Fields | Ruined Titan | 2 | Uses melee attacks |
The Broken Bridge | Kraityn's Sniper Callow Thug |
1 3 |
Fires Explosive ArrowsExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies 1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy 2% less Skill Effect DurationBase duration is 1 seconds +2 to Explosion Radius per Explosive Arrow on Target, up to +12 Explosion will have (47-522) to (71-783) added Fire Damage Explosion deals 50% less Base Damage Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Uses melee attacks |
The Climb | Goatman Shaman Goatman |
1 3 |
Has Energy Shield, Casts FireballFireballProjectile, Spell, AoE, Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240% Projectile Speed: 1040 Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed 3% increased Area of Effect3% increased Effect of non-Damaging Ailments on Enemies -2% more Damage with Ignite0.25% chance to Debilitate Enemies for 1 second on HitDeals (9-1095) to (14-1643) Fire Damage (20-39)% chance to Ignite enemies Projectiles gain Radius as they travel farther, up to +(0-9) RadiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Casts Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: Instant Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Resists Fire Leaps |
The Submerged Passage | Singing Siren Cursed Spawn |
1 4 |
Has Energy Shield, Resists Cold Uses melee attacks |
Corrupted Area | Plagued Bowman Vaal Fallen |
1 3 |
Fires Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage Base duration is 2 seconds Deals (8.8-1927.1) Base Chaos Damage per second 60% of Physical Damage Converted to Chaos Damage Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Elemental Status Effects |
- DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will summon three random corpses from the list above, often resulting in a combination of monsters from different packs.
Shrine[ | ]
The center shrine can spawn as one of the following:
Shrine | Description | |
---|---|---|
Acceleration Shrine Death doesn't wait. |
You are faster, and have increased Projectile Speed
| |
Brutal Shrine Hit hard. Hit once. |
Your hits have Knockback, and increased Damage and Stun Duration
| |
Replenishing Shrine Restore that which was lost. |
You are regenerating Life and Mana
|
Unlike other shrines, this one will respawn after 40 seconds with a randomly selected buff.
Items found in this area
There are currently no items that have a drop table specific to this area.