Fire damage is one of the five damage types and of the three types which count as elemental damage.
If a creature lands a critical strike with an attack or spell that deals fire damage, the ignite status ailment is inflicted. Some fire damage, including that caused by ignite, is further classified as burning and is a type of damage over time. (Note that if the source deals non-fire damage that is taken as fire by the target, the ignite will not occur due the source having no base fire damage to scale an ignite off of.)
Fire damage is mitigated by fire resistance and reduction to fire damage taken. Skills which deal or affect fire damage have the Fire gem tag. Some modifiers convert other types of damage into fire.
Skill gems[ | ]
A list of gems with the gem tag: Fire
Attack skill gems[ | ]
Skill gem | ||||
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Artillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (44-57)% of base Effectiveness of Added Damage: (44-57)%Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage5% increased Burning DamageFires an additional ArrowDeals (44-57.3)% of Base Attack Damage Totem lasts 8 seconds Fires 5 additional Arrows +(2-3) to maximum number of Summoned Ballista Totems 100% of Physical Damage Converted to Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Blast RainBlast RainFire, Attack, AoE, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (30-35)% of base Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage 100% of Physical Damage Converted to Fire Damage Fires 5 additional Arrows Penetrates (20-30)% Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Burning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow Level: (1-20) Cost: (5-8) Mana Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)% Projectile Speed: 3260Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage Base duration is 4 seconds 50% chance to Ignite enemies (50-88)% more Damage with Ignite 100% of Physical Damage Converted to Fire Damage If this Skill Ignites an Enemy, it also inflicts a Burning Debuff Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic Level: (1-20) Cost: (7-11) Mana Radius: 10Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage (18-392) to (33-729) Added Cold Damage (4-77) to (67-1465) Added Lightning Damage (30-49)% chance to Freeze, Shock and Ignite 10% more Damage per Elemental Ailment on the Enemy 80% more Area Radius against Enemies affected by an Ailment of the chosen Element Only Deals Damage of the chosen Element Deals no Damage of other Damage Types +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies 1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy 2% less Skill Effect DurationBase duration is 1 seconds +2 to Explosion Radius per Explosive Arrow on Target, up to +12 Explosion will have (47-522) to (71-783) added Fire Damage Explosion deals 50% less Base Damage Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Vaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow, Duration Level: (1-20) Souls Per Use: 20 Can Store 3 Use(s) Attack Damage: (160-198)% of base Effectiveness of Added Damage: (160-198)% Projectile Speed: 3260Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:1Superior+0.5% to Fire Damage over Time MultiplierDeals (160-198)% of Base Attack Damage 50% chance to Ignite enemies (150-188)% more Damage with Ignite 100% of Physical Damage Converted to Fire Damage Projectiles Pierce 3 additional Targets Can't be Evaded CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic Level: (1-20) Cost: 6 Mana Attack Damage: (160-185)% of base Effectiveness of Added Damage: (160-185)% Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining rangeDeals (160-185)% of Base Attack Damage 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Beams Chain (4-7) Times Fires 2 additional Projectiles Projectiles Pierce all Targets (0-19)% increased Area of Effect +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.5% increased teleport range2% increased Consecrated Ground AreaDeals (150-184.25)% of Base Attack Damage 50% of Physical Damage Converted to Fire Damage Base duration is 4 seconds Deals up to 20% more Damage to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (103-133)% of base Effectiveness of Added Damage: (104-133)% Radius: 15Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage 1% chance to Ignite enemies4% increased Skill Effect DurationDeals (103.9-133)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage Base duration is 0.8 seconds Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life Debuff deals 66% of Damage per Charge (5-75) to (8-113) Added Fire Damage +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Use Time: 0.80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area. (for Combust) Deals attack damage in an area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect2% increased Warcry SpeedExerted Attacks deal 0.5% increased Damage(Combust has) 1% chance to Cover Enemies in Ash on HitBase duration is (5-5.9) seconds Explosion deals Fire Damage equal to 8% of the Monster's maximum Life Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20% Exerts the next 6 Melee Attacks you perform Damage cannot be Reflected Counts total Power of Enemies in Range Exerted Attacks Trigger Combust the first time they deal a Melee Hit (0-38)% increased Warcry Speed Deals (100-157.5)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage This Skill is Triggered by Attacks Exerted by Infernal CryPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire Level: (1-20) Cost: 6 Mana Attack Damage: (110-148)% of base Effectiveness of Added Damage: (110-148)% Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage Fires 3 additional Projectiles Projectiles deal 50% less Damage Damage Over Time caused by Projectiles deals 50% less Damage +(2-6) to Melee Strike Range (2-75) to (3-113) Added Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Tectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 80% of base Attack Damage: (180-220)% of base Effectiveness of Added Damage: (180-220)%Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect3% increased Burning Damage 1% chance to Ignite enemies0.1% of Fire Damage Leeched as Life1% increased Fire DamageDeals (180-220)% of Base Attack Damage +5% fissure branching chance per Endurance Charge 60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching chancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 |
Spell skill gems[ | ]
Skill gem | ||||
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CremationCremationSpell, AoE, Fire, Duration, Projectile Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage5% increased Burning DamageFires Projectiles 0.25% faster2% chance to Explode a nearby Corpse when Firing ProjectilesDeals (49-434) to (74-651) Fire Damage Base duration is 8 seconds Maximum of 3 Geysers at a time Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life Fires 3 additional Projectiles Fires Projectiles every 1 seconds +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Detonate DeadDetonate DeadSpell, AoE, Fire Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% Radius: 22Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life Deals (15-798) to (22-1197) Fire Damage +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Burning Damage2% of Physical Damage Converted to Cold DamageTrap lasts 4 seconds Deals (4-309) to (6-464) Physical Damage 50% of Physical Damage Converted to Fire Damage Causes (4-7) smaller explosions +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200% Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies 1% less Area of EffectTrap lasts 4 seconds Base duration is 1.75 seconds Deals (11-644) to (17-966) Fire Damage Deals (32.5-1832.8) Base Fire Damage per second (4-201) to (5-302) added Fire Damage against Burning Enemies Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-8) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% less Skill Effect Duration 3% increased Cooldown Recovery Rate1% increased Cast SpeedTrap lasts 4 seconds Base duration is 3.5 seconds Deals (5-211) to (8-319) Fire Damage 25% more Damage against Burning Enemies Has 4 FlamesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Vaal Detonate DeadVaal Detonate DeadVaal, Spell, AoE, Fire Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 200%Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:1Superior1% increased Area DamageExplosion deals base Fire Damage equal to 9% of the corpse's Maximum Life Deals (23-1395) to (33-2092) Fire Damage +(0-4) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Volatile DeadVolatile DeadSpell, AoE, Fire Level: (1-20) Cost: (9-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 120%Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Fire Damage1% increased Orb Movement SpeedDeals (20-507) to (30-760) Fire Damage Consumes up to 3 corpses Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life Maximum of 60 Orbs at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Armageddon BrandArmageddon BrandSpell, AoE, Fire, Duration, Brand Level: (1-20) Cost: (15-27) Mana Cast Time: 0.40 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 85%Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cast Speed0.25% chance to deal Double Damage1% chance for Brands to Attach to a new Enemy each time they ActivateCan be Attached for a total Duration of 5 seconds Activates every 0.75 seconds while Attached Can be Detached for a total Duration of 6 seconds Deals (34-398) to (51-597) Fire Damage (120-250)% more Damage with Ignite 25% chance to Ignite enemies Increases and Reductions to Cast Speed also apply to this Skill's Activation frequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Blazing SalvoBlazing SalvoSpell, AoE, Fire, Projectile Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 40%Requires Level 12Fires projectiles which fly in an arc, exploding on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect2% increased Projectile SpeedGain 0.25% of Fire Damage as Extra Chaos DamageDeals (6-162) to (9-243) Fire Damage Fires (4-6) additional ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 70%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage 300% more Area of Effect if Consuming a corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 10 | ||
DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 450% Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage2% increased Cast Speed0.5% chance to deal Damage without removing Charges2% increased Damage if three different Charge types removedDeals (56-394) to (203-1422) base Lightning Damage per Power Charge removed Deals (99-692) to (148-1037) base Fire Damage per Endurance Charge removed Deals (81-566) to (121-849) base Cold Damage per Frenzy Charge removed 20% increased Area of Effect per charge consumed 30% less Damage with AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
FireballFireballProjectile, Spell, AoE, Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240% Projectile Speed: 1040 Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed 3% increased Area of Effect3% increased Effect of non-Damaging Ailments on Enemies -2% more Damage with Ignite0.25% chance to Debilitate Enemies for 1 second on HitDeals (9-1095) to (14-1643) Fire Damage (20-39)% chance to Ignite enemies Projectiles gain Radius as they travel farther, up to +(0-9) RadiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Soul Gain Prevention: 0 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds Deals (22-207) to (33-311) Fire Damage One impact every 0.2 seconds First Impact deals 325% more Damage with Hits and Ailments First Impact has 100% more Area of Effect Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies 2% more Burning DamageDeals (7-479) to (11-718) Fire Damage Deals (18.9-1262.7) Base Fire Damage per second Base duration is 4 seconds (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 | |
Flame SurgeFlame SurgeSpell, AoE, Fire Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Radius: 30Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cast Speed0.5% chance to Scorch Enemies+0.25 to Area of Effect lengthDeals (27-563) to (40-844) Fire Damage (50-88)% more Damage with Hits against Burning enemies Cannot Ignite +(0-9) to Area of Effect lengthPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Flame WallFlame WallSpell, AoE, Duration, Fire Level: (1-20) Cost: (4-16) Mana Cast Time: 0.50 secCreate a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Fire Damage over Time Multiplier 1% reduced Skill Effect Duration2% increased Cast SpeedInflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -0.5% to their Fire ResistanceBase duration is (3-4.9) seconds Deals (2.2-456.3) Base Fire Damage per second Secondary Debuff Deals (7.2-1520.9) Base Fire Damage per second Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage Base secondary duration is (1-2) seconds Maximum 3 Flame Walls at a time Wall will be (40-59) units long Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
FlameblastFlameblastSpell, AoE, Fire, Channelling Level: (1-20) Cost: (4-7) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages 1% less Cast Speed+0.5 to radius 0.5% less Area of Effect per StageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage 50% chance to Ignite enemies +3 to Radius for each Stage 10 maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
FlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 | ||
IncinerateIncinerateSpell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage0.5% increased Area of Effect0.2% more Damage with Hits and Ailments for each stage Final wave deals -10% more Damage with Hits Final wave deals -10% more Damage with IgniteDeals (3-140) to (5-210) Fire Damage 8 maximum stages Final wave deals 500% more Damage with Ignite Final wave deals 500% more Damage with Hits 25% more Damage with Hits and Ailments for each stage +(4-5) to radius per stage, up to +(15-19) 100% increased angle per stage, up to 300% Final wave always IgnitesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical Level: (1-20) Cost: (6-25) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 180%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% chance to also create Consecrated Ground around youConsecrated Ground applies 0.25% increased Damage taken to Enemies1% increased Effect of Consecrated GroundBase duration is 4 seconds Deals (7-803) to (10-1205) Physical Damage 50% of Physical Damage Converted to Fire Damage Shockwave deals 25% less Damage +(0-6) to radius of Consecrated Ground +(0-2) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Pyroclast MinePyroclast MineMine, Spell, Projectile, Fire, AoE, Aura, Nova Level: (1-20) Cost: (4-6) Mana Reservation: (4-6) Mana Cast Time: 0.18 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 80% Radius: 30Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect5% increased Burning Damage 1% chance to Ignite enemies1% increased effect of Aura2% increased Damage if firing at least 7 ProjectilesDeals (26-240) to (39-361) Fire Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.35 seconds Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up to a maximum of (64-601) to (96-901) Fires 2 additional Projectiles Fires an additional Projectile for every 4 prior Mines in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Righteous FireRighteous FireSpell, AoE, Fire Level: (1-20) Cooldown Time: 0.30 sec Can Store 1 Use(s) Cast Time: Instant Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage Deals 20% of your Maximum Life as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage Deals 20% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Deals (35.8-1541.8) Base Fire Damage per second +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
Rolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining Level: (1-20) Cost: (6-23) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 230%Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% increased Area of Effect1% increased Projectile Speed0.5% chance to Detonate for Double Damage instead of ChainingDeals (9-1031) to (12-1546) Fire Damage Chains +(2-3) Times Projectiles can Chain when impacting the ground Projectiles do not change direction when Chaining +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Scorching RayScorching RaySpell, Fire, Duration, Channelling Level: (1-20) Cost: (2-5) Mana Cast Time: 0.25 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed 2% less Skill Effect DurationDeals (11.7-439.4) Base Fire Damage per second Base duration is 1.5 seconds Additional Debuff stages add 60% of Damage Burning Debuff can have a maximum of 8 stages Fire Exposure applies -25% to Fire Resistance Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire Level: (1-20) Cost: (4-12) Mana Cast Time: 0.50 secSummons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds Maximum 20 Summoned Raging Spirits Minions gain 15% less Added Damage Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Vaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240%Launches a series of fireballs in a spiral around the caster.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (9-1095) to (14-1643) Fire Damage Fires 32 Projectiles in a spiral (20-39)% chance to Ignite enemies (50-88)% more Damage with Ignite Projectiles gain Radius as they travel farther, up to +(0-9) Radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Vaal FlameblastVaal FlameblastVaal, Spell, AoE, Fire, Channelling Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Cast Time: 0.50 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 3 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Per 1% Quality:1Superior1% increased DamageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage 50% chance to Ignite enemies -1 to Radius for each Stage CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Vaal Righteous FireVaal Righteous FireVaal, Spell, AoE, Fire, Duration Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 40 Can Store 1 Use(s) Cast Time: InstantRequires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect.Per 1% Quality:1Superior1% increased Burning DamageSacrifices 30% of your total Energy Shield and Life Deals (161-180)% of Sacrificed Energy Shield and Life as Fire Damage per second Base duration is 4 seconds Grants (15-28)% more Spell Damage Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical Level: (1-20) Cost: (9-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timePer 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Cold DamageBase duration is 0.5 seconds Deals (32-972) to (48-1459) Physical Damage 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Lightning Damage Base secondary duration is 4 seconds Exposure applies -15% to Elemental Resistance matching highest Damage taken (0-38)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
AngerAngerAura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 | ||
Herald of AshHerald of AshSpell, AoE, Fire, Herald, Duration Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Radius: 10Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Fire Damage1% reduced Area of Effect 3% increased Burning Damage1% increased Area of EffectGain 15% of your Physical Damage as Extra Fire Damage Base duration is 4 seconds Base Burning Damage is 25% of Overkill Damage (9-12)% more Spell Fire Damage (0-38)% more Burning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical Level: (1-20) Cost: (11-39) Mana Soul Gain Prevention: 0 sec Cast Time: 0.25 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30% Projectile Speed: 750Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedFires an additional Projectile1% of Physical Damage Converted to Fire Damage1% increased Totem Placement speed 1% increased Totem DurationTotem lasts 8 seconds Deals (3-134) to (5-202) Physical Damage Fires 2 additional Projectiles 50% of Physical Damage Converted to Fire Damage Projectiles Pierce all Targets Consecrated Ground grants Immunity to Curses to you and AlliesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: Instant Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Purity of FirePurity of FireAura, Spell, AoE, Fire Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to avoid being IgnitedYour and nearby Allies' Damage Penetrates 0.05% Fire ResistanceYou and nearby allies gain (22-41)% additional Fire Resistance +(0-19) to radius You and nearby allies gain (0-4)% additional maximum Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 | ||
Searing BondSearing BondSpell, Totem, Fire Level: (1-20) Cost: (18-51) Mana Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds Deals (29.4-2459.5) Base Fire Damage per second +1 to maximum number of Summoned Totems Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Summon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life Minions deal 1% increased Damage1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery RateMaximum 1 Summoned Golem Golems Grant (15-20)% increased Damage (30-68)% increased Minion Maximum Life (0-10)% increased Character SizePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 34 | ||
Vaal Impurity of FireVaal Impurity of FireAura, Vaal, Spell, AoE, Duration, Fire Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.Per 1% Quality:1Superior2% increased Area of EffectYou and nearby allies gain 5% additional maximum Fire Resistance +(14-20) to radius Base duration is 3 seconds You and nearby allies are Immune to Ignite Nearby Enemies' Fire Resistance is Ignored by Hits Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention (0-76)% increased effect of Aura CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 | ||
Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantApplies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Per 1% Quality:1Superior1% increased Skill Effect DurationBase duration is 9 seconds Buff grants +(25-429) to Armour (30-35)% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000 Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depleted Buff grants (20-29)% more Armour Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 |
Support skill gems[ | ]
Skill gem | ||||
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Combustion SupportCombustion SupportFire, Support Icon: i Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageIgnites from Supported Skills deal Damage 0.25% fasterIgnites from Supported Skills deal Damage 0.5% slower Supported Skills deal 1% increased Fire DamageSupported Skills have 25% chance to Ignite Supported Skills deal (10-19)% more Fire Damage Enemies Ignited by Supported Skills have -10% to Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 8 | |
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Duration of Elemental Ailments on EnemiesSupported Skills have 1% increased Area of EffectSupported Skills deal 1% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on EnemyElemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15) Supported Skills have 20% chance to Freeze, Shock and Ignite (0-19)% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 1 | |
Ignite Proliferation SupportIgnite Proliferation SupportFire, Support, AoE Icon: I Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% increased Area of EffectSupported Skills have 0.5% chance to IgniteIgnites caused by Supported Skills spread to other Enemies within a Radius of (14-20) Supported Skills deal (15-24)% more Damage with IgniteThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 38 | ||
Immolate SupportImmolate SupportFire, Support Icon: m Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% increased Area of EffectSupported Skills have 0.5% chance to IgniteSupported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 38 | ||
Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support Icon: F Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 1% reduced Fire Damage Supported Skills have +1% to Fire Damage over Time MultiplierSupported Skills have 1% of Physical Damage Converted to Fire DamageSupported Skills gain (25-39)% of Physical Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 8 | |
Awakened Added Fire Damage SupportAwakened Added Fire Damage SupportFire, Physical, Support Icon: F Level: (1-5) Cost & Reservation Multiplier: 120%Requires Level 72Supports any skill that hits enemies.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Fire DamageSupported Skills gain (45-49)% of Physical Damage as Extra Fire Damage +(0-1) to Level of Supported Fire Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 72 | |
Awakened Burning Damage SupportAwakened Burning Damage SupportFire, Support Icon: b Level: (1-5) Cost & Reservation Multiplier: 120%Requires Level 72Supports any skill that hits enemies, or can deal burning damage directly.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Burning Damage Supported Skills have +0.5% to Fire Damage over Time MultiplierSupported Skills deal (55-59)% more Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 72 | ||
Awakened Fire Penetration SupportAwakened Fire Penetration SupportFire, Support Icon: V Level: (1-5) Cost & Reservation Multiplier: 140%Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Fire DamageSupported Skills Penetrate (38-42)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 72 | |
Burning Damage SupportBurning Damage SupportFire, Support Icon: b Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, or can deal burning damage directly.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Burning DamageSupported Skills have 1% increased Ignite Duration on EnemiesSupported Skills have 2% increased Effect of non-Damaging Ailments on EnemiesSupported Skills deal (20-34)% more Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 31 | ||
Cold to Fire SupportCold to Fire SupportCold, Fire, Support Icon: x Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold Damage Supported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% of Cold Damage Converted to Fire DamageSupported Skills deal 3% increased Damage with PoisonSupported Skills have 50% of Cold Damage Converted to Fire Damage Supported Skills gain (10-29)% of Cold Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 18 | ||
Fire Penetration SupportFire Penetration SupportFire, Support Icon: V Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 3% increased Burning DamageSupported Skills Destroy Ignited Corpses on KillSupported Skills Penetrate (20-34)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 |
Base items[ | ]
The following base items are related to fire damage:
Item | Stats | |
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Ashscale TalismanAshscale TalismanTalisman Tier: 1(20-30)% increased Fire DamageCorruptedThe fire of the hearth is a docile dog, leashed and tamed. The fire of the First Ones is a ravening wolf, wild and free. - The Wolven King | 1 | (20-30)% increased Fire DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Lightning DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Fire Damage from Hits taken as Lightning DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Cold Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Cold Damage from Hits taken as Fire DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Lightning Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Lightning Damage from Hits taken as Fire DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Cold DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Fire Damage from Hits taken as Cold DamageCorrupted |
Fire Arrow QuiverFire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks | 22 | Adds 4 to 8 Fire Damage to Bow Attacks |
Hedron BowHedron BowBow Physical Damage: 9-13 Elemental Damage: (40-48) to (60-72) Critical Strike Chance: 5.50% Attacks per Second: 1.30 Weapon Range: 120Requires Level 30, 101 DexAdds (40-48) to (60-72) Fire Damage | 30 | Adds (40-48) to (60-72) Fire Damage |
Foundry BowFoundry BowBow Physical Damage: 13-20 Elemental Damage: (70-84) to (110-124) Critical Strike Chance: 5.50% Attacks per Second: 1.30 Weapon Range: 120Requires Level 50, 161 DexAdds (70-84) to (110-124) Fire Damage | 50 | Adds (70-84) to (110-124) Fire Damage |
Solarine BowSolarine BowBow Physical Damage: 16-24 Elemental Damage: (105-116) to (160-172) Critical Strike Chance: 5.50% Attacks per Second: 1.30 Weapon Range: 120Requires Level 70, 212 DexAdds (105-116) to (160-172) Fire Damage | 70 | Adds (105-116) to (160-172) Fire Damage |
Unique items[ | ]
Flat added Fire Damage[ | ]
Unique items that add a flat amount of fire damage or grant Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 1% reduced Fire Damage
Supported Skills have +1% to Fire Damage over Time MultiplierSupported Skills have 1% of Physical Damage Converted to Fire DamageSupported Skills gain (25-39)% of Physical Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. to socketed skills.
Item | Local Attack Fire Damage | Global Attack Fire Damage | Global Spell Fire Damage | Global Spell and Attack Fire Damage | Global Fire Damage | |
---|---|---|---|---|---|---|
Thousand RibbonsThousand Ribbons Simple RobeQuality: +20% Evasion: (12-24) Energy Shield: (26-38) Movement Speed: -3%Requires 17 IntSocketed Gems are Supported by Level 5 Elemental Proliferation Adds 2 to 3 Fire Damage to Spells and Attacks Adds 2 to 3 Cold Damage to Spells and Attacks Adds 1 to 4 Lightning Damage to Spells and Attacks +(10-20) to Evasion Rating +(10-20) to maximum Energy Shield +6 to maximum Life +6 to maximum Mana +(5-10)% to Fire Resistance +(5-10)% to Cold Resistance +(5-10)% to Lightning ResistanceThe night of a thousand ribbons To remember the day of a thousand flames When Sarn burned And was born again | 1 | N/A | N/A | N/A | 2-3 | N/A |
Abberath's HornAbberath's Horn Goat's HornWand Quality: +20% Physical Damage: 10.8-19.2 Critical Strike Chance: 7.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 6, 29 Int(10-14)% increased Spell Damage(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance +10 Life gained on Killing Ignited Enemies 25% reduced Ignite Duration on EnemiesThe Goat King drank the smoke and ate the flames as his ruin spread across the land. | 6 | N/A | N/A | (4-6)-(8-12) | N/A | N/A |
The Goddess BoundThe Goddess Bound Whalebone RapierOne Handed Sword Quality: +20% Physical Damage: (14.8-16.8) to (62.9-71.4) Elemental Damage: 3-7 Critical Strike Chance: 5.50% Attacks per Second: 1.92 Weapon Range: 14Requires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low LifeShe paints her offer in wicked hues An off-white grin, an elegant bruise. To the nascent scourge she sings the ruse: "With me in hand, what else need you use?" | 7 | 3-7 | N/A | N/A | N/A | N/A |
The IgnomonThe Ignomon Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found+10 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire ResistanceThe light that reveals is the glare that blinds. | 8 | N/A | 12-24 | N/A | N/A | N/A |
Axiom PerpetuumAxiom Perpetuum Bronze SceptreSceptre Quality: +20% Physical Damage: 12-22.8 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for SpellsThe worst of Axiom were imprisoned by more than iron. | 10 | N/A | N/A | (2-3)-(5-6) | N/A | N/A |
Sadima's TouchSadima's Touch Wool GlovesQuality: +20% Energy Shield: 26Requires Level 11Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (5-10)% increased Quantity of Items foundWealth unspent is wealth wasted. | 11 | N/A | 4-8 | N/A | N/A | N/A |
RealmshaperRealmshaper Iron StaffWarstaff Quality: +20% Physical Damage: 16.8-50.4 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"God's creations always begin and end with flames and ice. We should count ourselves lucky when we see neither." - Archbishop Geofri | 13 | (10-15)-(20-25) | N/A | N/A | N/A | N/A |
DreadarcDreadarc CleaverOne Handed Axe Quality: +20% Physical Damage: (20.4-32.4) to (66-72) Elemental Damage: (5-15) to (20-25) Critical Strike Chance: 5.00% Attacks per Second: (1.39-1.43) Weapon Range: 11Requires Level 16, 48 StrAdds (5-15) to (20-25) Physical Damage Adds (5-15) to (20-25) Fire Damage (7-10)% increased Attack Speed +(15-25)% to Fire Resistance 5% increased Movement Speed Curse Enemies with Flammability on Hit, with 40% increased EffectThe fastest way to a man's heart is through his sternum. | 16 | (5-15)-(20-25) | N/A | N/A | N/A | N/A |
AshrendAshrend Buckskin TunicQuality: +20% Evasion: (352-387) Movement Speed: -3%Requires Level 17, 53 DexSocketed Gems are Supported by Level 10 Added Fire Damage (80-100)% increased Evasion Rating +(30-50) to maximum Life +(40-50)% to Fire Resistance Cannot be Ignited (10-15)% increased Physical Damage with Ranged Weapons -(7-5) Physical Damage taken from Attack HitsThe blasted oak stands forever. | 17 | N/A | N/A | N/A | N/A | N/A |
AshcallerAshcaller Quartz WandWand Quality: +20% Physical Damage: 16.8-32.4 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 18, 65 Int(18-22)% increased Spell Damage10% chance to Trigger Level 8 Summon Raging Spirit on Kill +(15-25)% to Fire Damage over Time Multiplier Adds (4-6) to (7-9) Fire Damage to Spells (20-30)% increased Burning Damage (16-22)% chance to Ignite"We do not command fire. Ngamahu lends it, and Hinekora returns it." - Lavianga, advisor to Kaom | 18 | N/A | N/A | (4-6)-(7-9) | N/A | N/A |
Berek's RespiteBerek's Respite Two-Stone RingRequires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks (25-30)% increased Lightning Damage +(30-40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy"With Flame licking at his heels Berek berated the clouds Until vengeful Storm spewed forth his rains And Berek held on tight As Fire screamed and steamed And fled." - Berek and the Untamed | 20 | N/A | N/A | N/A | (20-25)-(30-50) | N/A |
BlackgleamBlackgleam Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark. | 22 | N/A | N/A | N/A | N/A | N/A |
The Signal FireThe Signal Fire Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana Gain (25-35)% of Physical Attack Damage as Extra Fire Damage 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksFire spreads thick and fast. The first spark is never the last. | 22 | N/A | N/A | N/A | N/A | N/A |
BloodboilBloodboil Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks +(20-40) to maximum Life +(10-15)% to Cold Resistance 75% reduced Effect of Chill on you 10% increased Movement Speed while IgnitedRage is a big part of courage. | 24 | N/A | (12-15)-(25-30) | N/A | N/A | N/A |
PrismweavePrismweave Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Attacks Adds (5-6) to (12-14) Cold Damage to Attacks Adds 1 to (30-34) Lightning Damage to Attacks +(6-8)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask Effect 10% increased Elemental Damage with Attack SkillsNothing is as vivid as the rage of battle | 25 | N/A | (7-8)-(15-16) | N/A | N/A | N/A |
Replica PrismweaveReplica Prismweave Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Spells Adds (5-6) to (12-14) Cold Damage to Spells Adds 1 to (30-34) Lightning Damage to Spells +(6-8)% to all Elemental Resistances 10% increased Elemental Damage 30% increased Elemental Damage during any Flask Effect"A legion of forty soldiers attempted to break into Outpost Five and steal Prototype #659. What do they know that we do not?" | 25 | N/A | N/A | (7-8)-(15-16) | N/A | N/A |
Brutus' Lead SprinklerBrutus' Lead Sprinkler Ritual SceptreSceptre Quality: +20% Physical Damage: (40.6-47.6) to (106.4-113.4) Critical Strike Chance: (7.80%-8.40%) Attacks per Second: (1.38-1.44) Weapon Range: 11Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"A sprinkle of liquid encouragement is often required to garnish the perfect confession." - Brutus, Warden of Axiom | 28 | N/A | N/A | N/A | N/A | N/A |
Ngamahu's SignNgamahu's Sign Ruby RingRequires Level 28+(20-30)% to Fire Resistance+(15-25) to Strength Adds (8-10) to (12-14) Fire Damage to Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign to the Karui to spread like fire. Given to Akoya, but inherited by Kaom with the swing of his axe. | 28 | N/A | N/A | N/A | (8-10)-(12-14) | N/A |
Lioneye's PawsLioneye's Paws Bronzescale BootsQuality: +20% Armour: 66 Evasion: 66Requires Level 30, 30 Str, 30 DexTrigger Level 5 Rain of Arrows when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low LifeStand and lead the righteous pride, Fight till death, never hide. | 30 | N/A | 12-24 | N/A | N/A | N/A |
Sacrificial HeartSacrificial Heart Paua AmuletRequires Level 32(20-30)% increased Mana Regeneration RateAdds (22-27) to (34-38) Fire Damage Adds (20-23) to (31-35) Cold Damage Adds (1-3) to (47-52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill RecentlyThe seed of life, saved and savoured. This item can be transformed on the Altar of Sacrifice along with Vial of Sacrifice | 32 | N/A | N/A | N/A | N/A | (22-27)-(34-38) |
Realm EnderRealm Ender Iron StaffWarstaff Quality: +20% Physical Damage: 16.8-50.4 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 40, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems +2 to Level of Socketed Elemental Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"The flames are surely coming. I just pray I am long dead before they arrive." - Archbishop Geofri | 40 | (10-15)-(20-25) | N/A | N/A | N/A | N/A |
Nycta's LanternNycta's Lantern Crystal SceptreSceptre Quality: +20% Physical Damage: (94.5-112) to (140.4-166.4) Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 11Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage+2 to Level of Socketed Fire Gems Socketed Gems are Supported by Level 10 Fire Penetration Socketed Gems deal 63 to 94 additional Fire Damage (20-30)% increased Spell Damage (150-200)% increased Physical Damage +(6-10) Life gained for each Enemy hit by Attacks 25% increased Light RadiusLeft in her tomb by the lynch mob, the flame inside still blazed bright after her death, and so did hers. | 41 | N/A | N/A | N/A | N/A | N/A |
Volkuur's GuidanceVolkuur's Guidance Zealot GlovesQuality: +20% Armour: 93 Energy Shield: 18Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Fire Resistance Your Fire Damage can Poison 50% less Poison Duration Fire Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. | 43 | N/A | N/A | N/A | (16-20)-(25-30) | N/A |
Eclipse SolarisEclipse Solaris Crystal WandWand Quality: +20% Physical Damage: 33.6-62.4 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 7.00% Attacks per Second: (1.38-1.43) Weapon Range: 120Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded EnemiesEvery decade, Lunaris devours Solaris Each time, Solaris emerges from Lunaris, born anew. | 45 | (30-45)-(60-80) | N/A | N/A | N/A | N/A |
Hyrri's DemiseHyrri's Demise Sharktooth Arrow QuiverRequires Level 45+(3-4) Life gained for each Enemy hit by your Attacks+(15-30) to all Attributes (7-10)% increased Attack Speed +(2-3) Life gained for each Enemy hit by your Attacks 10% increased Area of Effect Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 IntelligenceHyrri's quick thinking led to victory, but it came at the cost of respect. | 45 | N/A | N/A | N/A | N/A | N/A |
Sibyl's LamentSibyl's Lament Coral RingRequires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack SkillsThe portrait reflected his pain, a pain that she could never see. | 45 | N/A | (8-15)-(20-28) | N/A | N/A | N/A |
VivinsectVivinsect Unset RingRequires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 10% increased Mana Reservation +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped Veiled Suffix"Fusing the parasite with another ring has manifested unpredictable effects. I theorise the sacrificial vessel's level of anguish is a key variable. - Arzaak, Syndicate ResearcherTake this item to Jun Ortoi to have her Unveil it. | 45 | N/A | N/A | N/A | N/A | (48-56)-(68-78) |
Replica Advancing FortressReplica Advancing Fortress Gut RipperClaw Quality: +20% Physical Damage: (44-48) to (116.6-127.2) Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 11Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Cast when Damage Taken 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +(30-50) to maximum Life 50% increased Defences from Equipped Shield Adds 45 to 75 Fire Damage if you've Blocked Recently"Additional test subjects approved. Determine exactly how many wounds need to be endured to activate Prototype #612's energies." | 46 | N/A | N/A | N/A | N/A | N/A |
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | 49 | N/A | N/A | N/A | N/A | N/A |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | N/A | N/A | N/A | N/A | N/A |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | 49 | N/A | N/A | N/A | N/A | N/A |
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | N/A | N/A | N/A | N/A | N/A |
Circle of AnguishCircle of Anguish Ruby RingRequires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength Adds (20-25) to (26-35) Fire Damage +(20-30)% to Fire Resistance <Two Random Herald of Ash modifier>I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself. My only choice is to strive harder. | 52 | N/A | N/A | N/A | N/A | (20-25)-(26-35) |
Martyr of InnocenceMartyr of Innocence Highborn StaffStaff Quality: +20% Physical Damage: 57.6-174 Elemental Damage: (350-400) to (500-600) Critical Strike Chance: 6.50% Attacks per Second: 1.15 Weapon Range: 13Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (350-400) to (500-600) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while IgnitedYou have been found guilty. Let the fires cleanse you of your sins. | 52 | (350-400)-(500-600) | N/A | N/A | N/A | N/A |
WinterweaveWinterweave Coral RingRequires Level 53+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks Adds (12-15) to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversedFury fuels defiance. | 53 | N/A | (12-15)-(25-30) | N/A | N/A | N/A |
PainseekerPainseeker Shagreen GlovesQuality: +20% Evasion: (318-424)Requires Level 54, 78 DexAdds (16-19) to (25-29) Fire Damage Adds (16-19) to (25-29) Cold Damage Adds (6-10) to (33-38) Lightning Damage (60-120)% increased Evasion Rating Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing (100-200)% more DamageLay bare paths to pain you never knew you had. | 54 | N/A | N/A | N/A | N/A | (16-19)-(25-29) |
The EffigonThe Effigon Gold AmuletRequires Level 57(12-20)% increased Rarity of Items found+25 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +(20-30)% to Fire Resistance Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded EnemiesBy light we are shadowed, in darkness we are bound. | 57 | N/A | 12-24 | N/A | N/A | N/A |
Crown of the TyrantCrown of the Tyrant Magistrate CrownQuality: +20% Armour: 192 Energy Shield: 37Requires Level 58, 64 Str, 64 IntHas 1 Socket +(50-175) to maximum Life Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White SocketYou will know if your subjects follow you from fear or respect when you have your first moment of weakness. If it's the former, they will tear you into pieces like rabid dogs. | 58 | N/A | N/A | N/A | N/A | N/A |
DreadsurgeDreadsurge CleaverOne Handed Axe Quality: +20% Physical Damage: (20.4-32.4) to (66-72) Elemental Damage: (223-250) to (264-280) Critical Strike Chance: 5.00% Attacks per Second: (1.39-1.43) Weapon Range: 11Requires Level 60, 48 StrAdds (5-15) to (20-25) Physical Damage Adds (223-250) to (264-280) Fire Damage (7-10)% increased Attack Speed +(15-25)% to Fire Resistance 5% increased Movement Speed Hits ignore Enemy Monster Fire Resistance while you are IgnitedMake a man hot, and his heart wiull skip a beat. Set a man on fire, and his heart will skip all beats. | 60 | (223-250)-(264-280) | N/A | N/A | N/A | N/A |
Replica AbyssusReplica Abyssus Ezomyte BurgonetQuality: +20% Armour: (761-830)Requires Level 60, 138 Str+(20-25) to all Attributes Adds 40 to 75 Fire Damage to Attacks Adds 30 to 65 Cold Damage to Attacks Adds 10 to 130 Lightning Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Elemental Damage taken"While Prototype #3 does imbue its wearer with strength to match the original, the first researcher to don it burst into flames when he walked into sunlight..." | 60 | N/A | 40-75 | N/A | N/A | N/A |
The Fracturing SpinnerThe Fracturing Spinner Blunt Arrow QuiverRequires Level 60(25-35)% increased Stun Duration on EnemiesGrants Summon Harbinger of Directions Skill +(30-50) to Strength and Dexterity Adds (19-22) to (30-35) Fire Damage to Spells and Attacks Adds (19-22) to (30-35) Cold Damage to Spells and Attacks +(15-25)% to Fire and Cold Resistances | 60 | N/A | N/A | N/A | (19-22)-(30-35) | N/A |
The Shattered DivinityThe Shattered Divinity Blunt Arrow QuiverRequires Level 60(25-35)% increased Stun Duration on EnemiesGrants Summon Greater Harbinger of Directions Skill +(30-50) to Strength and Dexterity Adds (19-22) to (30-35) Fire Damage to Spells and Attacks Adds (19-22) to (30-35) Cold Damage to Spells and Attacks +(15-25)% to Fire and Cold Resistances | 60 | N/A | N/A | N/A | (19-22)-(30-35) | N/A |
Chernobog's PillarChernobog's Pillar Ebony Tower ShieldQuality: +20% Chance to Block: 25% Armour: (988-1112) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks (120-150)% increased Armour +(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased EffectFire dances with those who doubt Licks the skin and flesh from the fearful Where there is no fear There is no flame | 61 | N/A | N/A | N/A | (12-15)-(30-35) | N/A |
Chin SolChin Sol Assassin BowBow Quality: +20% Physical Damage: (96-114) to (284.8-338.2) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43) Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers. That is not the case when fighting the Maraketh. | 62 | 25-50 | N/A | N/A | N/A | N/A |
Wings of EntropyWings of Entropy Ezomyte AxeTwo Handed Axe Quality: +20% Physical Damage: (156.6-174) to (235.8-262) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 13Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. | 62 | N/A | N/A | N/A | N/A | N/A |
Corona SolarisCorona Solaris Crystal WandWand Quality: +20% Physical Damage: 33.6-62.4 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 7.00% Attacks per Second: (1.38-1.43) Weapon Range: 120Requires Level 63, 146 Int(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded EnemiesLegend tells of a time when Solaris will burst forth from Lunaris, and night will be eternally banished. | 63 | (30-45)-(60-80) | N/A | N/A | N/A | N/A |
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has 100% reduced Mana Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | N/A | N/A | N/A | N/A | (20-24)-(33-36) |
Rebuke of the VaalRebuke of the Vaal Vaal BladeOne Handed Sword Quality: +20% Physical Damage: (114-172.8) to (224.4-271.2) Elemental Damage: (49-98) to (101-140), (49-98) to (101-140), 1 to (210-250) Chaos Damage: (49-98) to (101-140) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.56) Weapon Range: 11Requires Level 64, 113 Str, 113 Dex+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage Adds (49-98) to (101-140) Fire Damage Adds (49-98) to (101-140) Cold Damage Adds 1 to (210-250) Lightning Damage Adds (49-98) to (101-140) Chaos Damage (10-20)% increased Attack SpeedThough the Vaal revered peace, it would have been suicide for any culture to rouse them to war. - Icius Perandus, Scholar to the Empire. | 64 | (49-98)-(101-140) | N/A | N/A | N/A | N/A |
Doryani's DelusionDoryani's Delusion Sorcerer BootsQuality: +20% Energy Shield: (147-166)Requires Level 67, 123 Int(180-220)% increased Energy Shield +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | 67 | N/A | N/A | N/A | (25-30)-(40-45) | N/A |
Oro's SacrificeOro's Sacrifice Infernal SwordTwo Hand Sword Quality: +20% Elemental Damage: (425-475) to (550-600) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 13Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an EnemyGive yourself to the flames and your name will burn in the minds of men forever. | 67 | (425-475)-(550-600) | N/A | N/A | N/A | N/A |
Doryani's DelusionDoryani's Delusion Titan GreavesQuality: +20% Armour: (530-578)Requires Level 68, 120 Str(100-120)% increased Armour +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | 68 | N/A | N/A | N/A | (25-30)-(40-45) | N/A |
VulconusVulconus Demon DaggerRune Dagger Quality: +20% Physical Damage: (130.8-160.8) to (278.4-296.4) Elemental Damage: (130-160) to (220-240) Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of FireLava bled from the earth and, after a time, cooled and hardened. The world protecting its beating heart with a thick, black scab. | 68 | (130-160)-(220-240) | N/A | N/A | N/A | N/A |
Doryani's DelusionDoryani's Delusion Slink BootsQuality: +20% Evasion: (541-590)Requires Level 69, 120 Dex(100-120)% increased Evasion Rating +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | 69 | N/A | N/A | N/A | (25-30)-(40-45) | N/A |
DyadusDyadus Infernal AxeOne Handed Axe Quality: +20% Physical Damage: 61.2-102 Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 11Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off HandBorn of love, forged in blood He burned as a torch in the blackest night She shone as ice in the winter sun Proudly, fiercely At their mother's side, forever. | 69 | N/A | N/A | N/A | N/A | N/A |
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | N/A | N/A | N/A | N/A | N/A |
Increased Fire Damage[ | ]
Unique items that increase or reduce fire damage by a percentage.
Item | % inc Fire Damage | |||
---|---|---|---|---|
InevitabilityInevitability Cobalt JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Magma Orb deals 40% more Damage per Chain With at least 40 Intelligence in Radius, Magma Orb deals 50% less Damage With at least 40 Intelligence in Radius, Magma Orb has 10% increased Area of Effect per ChainIzaro gave rise to Chitus. Chitus gave rise to Voll. None could know how it would end. None could stop it.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-15)% | ||
Izaro's TurmoilIzaro's Turmoil Crimson Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his final days imprisoned in his greatest creation; a tool to filter out the unworthy that pushed a monster to power.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (18-25)% | ||
Replica Blood ThornReplica Blood Thorn Gnarled BranchStaff Quality: +20% Physical Damage: 10.8-22.8 Critical Strike Chance: 6.00% Attacks per Second: (1.37-1.43) Weapon Range: 13+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage (5-10)% increased Attack Speed Curse Enemies with Flammability on Block, with 20% increased Effect Reflects (22-44) Fire Damage to Attackers on Block Level Requirement reduced by 100 (Hidden)"Physical forces and flames seem to share some innate bond. What logic lies beneath the veil of reality?" | 1 | 100% | ||
Rolling FlamesRolling Flames Cobalt JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorchFrom north to south the sea of fire swept, Rolling waves of gorging flame, Growing taller and hungrier, With every land they consumed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-15)% | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | ||
WildfireWildfire Crimson JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time With at least 40 Strength in Radius, Molten Strike fires 50% less ProjectilesNews of Kaom's victory in the south spread quickly. Those in support of the coming rebellion bided their time. The rest fled like rats from a fire.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-15)% | ||
Abberath's HornAbberath's Horn Goat's HornWand Quality: +20% Physical Damage: 10.8-19.2 Critical Strike Chance: 7.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 6, 29 Int(10-14)% increased Spell Damage(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance +10 Life gained on Killing Ignited Enemies 25% reduced Ignite Duration on EnemiesThe Goat King drank the smoke and ate the flames as his ruin spread across the land. | 6 | (20-30)% | ||
Abberath's HoovesAbberath's Hooves Goathide BootsQuality: +20% Evasion: 50Requires Level 12, 26 DexTriggers Level 7 Abberath's Fury when Equipped +(20-30) to Strength 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire Damage per 20 Strength Burning HoofprintsThe goat king knew not of war, of the lands and laws he trampled. The goat king knew only joy at turning life into ash. | 12 | 0% | ||
EmberwakeEmberwake Ruby RingRequires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage (5-10)% increased Cast Speed 10% chance to Ignite Ignited Enemies Burn (50-65)% slower You can inflict an additional Ignite on an EnemyLeave the world in flames behind you. | 16 | (30-40)% | ||
Mokou's EmbraceMokou's Embrace Ruby RingRequires Level 16+(20-30)% to Fire Resistance(15-25)% increased Fire Damage +(25-40)% to Cold Resistance (5-10)% chance to Ignite 20% increased Attack Speed while Ignited 20% increased Cast Speed while Ignited +25% chance to be IgnitedFire makes the perfect blossom in the endless night. | 16 | (15-25)% | ||
Replica EmberwakeReplica Emberwake Ruby RingRequires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage (5-10)% increased Cast Speed 90% reduced Ignite Duration on Enemies 10% chance to Ignite Ignites you inflict deal Damage (35-45)% faster"The flames raced through Lab Five with incredible speed, but were extinguished just as quickly. This could have been much worse." - Lead Researcher Ksaret | 16 | (30-40)% | ||
Berek's PassBerek's Pass Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen"From Frost's ice-bound pass Berek taunted and jeered Until furious Flame scaled the mountain Berek escaped through the thaw And Frost's tortured moans." - Berek and the Untamed | 20 | (25-30)% | ||
HeatshiverHeatshiver Leather HoodQuality: +20% Evasion: (202-222)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance (20-30)% increased Cold Damage if you have used a Fire Skill Recently (20-30)% increased Fire Damage if you have used a Cold Skill RecentlyGive of your heated passions. Give of your cold resolve. You will be repaid. | 20 | 0% | ||
Brutus' Lead SprinklerBrutus' Lead Sprinkler Ritual SceptreSceptre Quality: +20% Physical Damage: (40.6-47.6) to (106.4-113.4) Critical Strike Chance: (7.80%-8.40%) Attacks per Second: (1.38-1.44) Weapon Range: 11Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"A sprinkle of liquid encouragement is often required to garnish the perfect confession." - Brutus, Warden of Axiom | 28 | 30% | ||
Xoph's HeartXoph's Heart Amber AmuletRequires Level 35+(20-30) to Strength+(20-30) to Strength 25% increased Fire Damage +(25-35) to maximum Life +(20-40)% to Fire Resistance Cover Enemies in Ash when they Hit youHis is our heart. To its beat we are all driven. This item can be transformed with a Blessing of Xoph | 35 | 25% | ||
Ngamahu TikiNgamahu Tiki Coral AmuletRequires Level 36Regenerate (2-4) Life per second(50-70)% increased Fire Damage +100 to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Regenerate 1% of Life per second while on Low LifeFlames to guide the Great Spirit to the site of the dead, and smoke to carry them into the sky. | 36 | (50-70)% | ||
Kongming's StratagemKongming's Stratagem Ivory Spirit ShieldQuality: +20% Energy Shield: (122-138) Movement Speed: -3%Requires Level 41, 100 Int(15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to BlockThose who are skilled in combat do not become angered. Those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. | 41 | 0% | ||
Natural HierarchyNatural Hierarchy Rotfeather TalismanTalisman Tier: 3Requires Level 44(25-35)% increased Damage(10-15)% increased Global Physical Damage (25-30)% increased Fire Damage (20-25)% increased Cold Damage (15-20)% increased Lightning Damage (30-35)% increased Chaos Damage CorruptedJust as the rat cowers before the dog and the dog cowers before Man, so too should we cower before the First Ones and pray we never learn of what comes next. | 44 | (25-30)% | ||
Redblade BandRedblade Band Unset RingRequires Level 44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second +3 to Level of Socketed Golem Gems +(30-40) to Strength (20-30)% increased Fire Damage +(30-40) to maximum LifeTo ascend to leadership, the child of a Redblade warlord must pull the band from the still-hot ashes of their father. | 44 | (20-30)% | ||
Rigwald's CrestRigwald's Crest Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill (20-30)% increased Fire Damage (20-30)% increased Cold Damage (20-30)% increased Mana Regeneration RateWithin the heart of every man and woman lies the soul of a ferocious beast. If you cannot tame it, embrace it. | 49 | (20-30)% | ||
Circle of AnguishCircle of Anguish Ruby RingRequires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength Adds (20-25) to (26-35) Fire Damage +(20-30)% to Fire Resistance <Two Random Herald of Ash modifier>I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself. My only choice is to strive harder. | 52 | 0% | ||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 | (20-30)% | ||
Martyr of InnocenceMartyr of Innocence Highborn StaffStaff Quality: +20% Physical Damage: 57.6-174 Elemental Damage: (350-400) to (500-600) Critical Strike Chance: 6.50% Attacks per Second: 1.15 Weapon Range: 13Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (350-400) to (500-600) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while IgnitedYou have been found guilty. Let the fires cleanse you of your sins. | 52 | 100% | ||
The Consuming DarkThe Consuming Dark Fiend DaggerRune Dagger Quality: +20% Physical Damage: 26.4-104.4 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames cast the darkest shadows. | 53 | (40-60)% | ||
Hrimnor's ResolveHrimnor's Resolve Samnite HelmetQuality: +20% Armour: (607-662)Requires Level 55, 114 Str(30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill RecentlyHrimnor's presence was as cold as ice, but his heart burned for vengeance. | 55 | (30-40)% | ||
The Searing TouchThe Searing Touch LathiStaff Quality: +20% Physical Damage: 86.4-144 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 62, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier (70-90)% increased Fire Damage 10% increased Cast Speed +2 to Level of all Fire Spell Skill GemsBurn to cinders, scar and maim, Rule a world, bathed in flame. | 62 | (70-90)% | ||
Infernal MantleInfernal Mantle Widowsilk RobeQuality: +20% Energy Shield: (360-420) Movement Speed: -3%Requires Level 65, 187 Int+1 to Level of Socketed Fire Gems (25-35)% increased Fire Damage 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 25% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly, in the bones of my enemies. Eyes will burn, and souls wither, as they bask in my radiance. | 65 | (25-35)% | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Fire Damage +(300-350) to Armour +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Fire Damage Leeched as Life (20-30)% chance to Ignite during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | (20-30)% | ||
Kaom's HeartKaom's Heart Glorious PlateQuality: +20% Armour: 931Requires Level 68, 191 StrHas no Sockets (20-40)% increased Fire Damage +500 to maximum LifeThe warrior who fears will fall. | 68 | (20-40)% | ||
Replica NebulisReplica Nebulis Void SceptreSceptre Quality: +20% Physical Damage: 60-91.2 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300% (15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%"We could rival the gods with this power, if only we had the mitigating mechanisms to make it work. A jewel, a talisman, an armour... or the Font..." | 68 | 0% | ||
VulconusVulconus Demon DaggerRune Dagger Quality: +20% Physical Damage: (130.8-160.8) to (278.4-296.4) Elemental Damage: (130-160) to (220-240) Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of FireLava bled from the earth and, after a time, cooled and hardened. The world protecting its beating heart with a thick, black scab. | 68 | 0% |
Converted to Fire Damage[ | ]
Unique items that convert damage to fire damage.
Item | Phys % | Light % | Cold % | Fire % | Chaos % | |
---|---|---|---|---|---|---|
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 0% | 0% |
PyrePyre Sapphire RingRequires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyedLet winter come. It will only make my fire burn brighter. | 11 | 0% | 0% | 40% | 0% | 0% |
BlackgleamBlackgleam Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark. | 22 | 50% | 0% | 0% | 0% | 0% |
The Signal FireThe Signal Fire Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana Gain (25-35)% of Physical Attack Damage as Extra Fire Damage 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksFire spreads thick and fast. The first spark is never the last. | 22 | 50% | 0% | 0% | 0% | 0% |
The Goddess ScornedThe Goddess Scorned Elegant SwordOne Handed Sword Quality: +20% Physical Damage: (74-84) to (122.1-138.6) Critical Strike Chance: (9.50%-10.50%) Attacks per Second: 1.50 Weapon Range: 11Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots (250-300)% increased Physical Damage (90-110)% increased Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier +(40-50)% to Fire Resistance Cannot be Ignited 100% of Physical Damage Converted to Fire Damage Ignites you inflict deal Damage 50% faster You can only deal Damage with this Weapon or IgniteHer purpose seems done; the oath is fulfilled. Rust dulls her smirk with the last demon killed. The embers grow dim and yet hope burns her lips: "An old flame renewed can define our eclipse!" | 28 | 100% | 0% | 0% | 0% | 0% |
Triad GripTriad Grip Mesh GlovesQuality: +20% Armour: (116-139) Energy Shield: (24-28)Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle. | 32 | 0% | 0% | 0% | 0% | 0% |
Ngamahu's FlameNgamahu's Flame Abyssal AxeTwo Handed Axe Quality: +20% Physical Damage: (234.9-251.1) to (350.9-375.1) Critical Strike Chance: 5.00% Attacks per Second: (1.35-1.40) Weapon Range: 13Requires Level 55, 128 Str, 60 Dex20% chance to Trigger Level 16 Molten Burst on Melee Hit (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The Karui savages claim the weapon was forged by their fire god. I'm rather inclined to believe them." - Fairgraves, Renowned Explorer | 55 | 60% | 0% | 0% | 0% | 0% |
The FulcrumThe Fulcrum Ezomyte StaffWarstaff Quality: +20% Physical Damage: (137.8-159) to (416-480) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements, the master must achieve perfect balance. | 60 | (0-50)% | 0% | 0% | 0% | 0% |
Chernobog's PillarChernobog's Pillar Ebony Tower ShieldQuality: +20% Chance to Block: 25% Armour: (988-1112) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks (120-150)% increased Armour +(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased EffectFire dances with those who doubt Licks the skin and flesh from the fearful Where there is no fear There is no flame | 61 | 25% | 0% | 0% | 0% | 0% |
Xoph's NurtureXoph's Nurture Citadel BowBow Quality: +20% Physical Damage: (96.25-112.5) to (385-450) Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 120Requires Level 64, 185 DexSocketed Gems are Supported by Level 20 Ignite Proliferation (265-330)% increased Physical Damage 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. | 64 | 50% | 0% | 0% | 0% | 0% |
Razor of the Seventh SunRazor of the Seventh Sun Midnight BladeOne Handed Sword Quality: +20% Physical Damage: (150-174) to (292.8-322.8) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited EnemiesQuickly cooled the steel, but never could it forget the heat of the forge. | 68 | 30% | 0% | 0% | 0% | 0% |
VulconusVulconus Demon DaggerRune Dagger Quality: +20% Physical Damage: (130.8-160.8) to (278.4-296.4) Elemental Damage: (130-160) to (220-240) Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of FireLava bled from the earth and, after a time, cooled and hardened. The world protecting its beating heart with a thick, black scab. | 68 | 0% | 0% | 0% | 0% | 0% |
Added as Fire Damage[ | ]
Unique items that add a portion of other damage types as fire damage.
Item | Phys % | Light % | Cold % | Fire % | Chaos % | |
---|---|---|---|---|---|---|
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 0% | 0% |
Replica Tempestuous SteelReplica Tempestuous Steel War SwordOne Handed Sword Quality: +20% Physical Damage: (25.2-28.8) to (54-60) Critical Strike Chance: 5.00% Attacks per Second: (1.51-1.60) Weapon Range: 11Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed 100% reduced Global Accuracy Rating +(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage"Test subjects were unable to strike even a motionless target. However, when a trained guard tried it..." | 20 | 0% | 0% | 0% | 0% | 0% |
The Tempestuous SteelThe Tempestuous Steel War SwordOne Handed Sword Quality: +20% Physical Damage: (25.2-28.8) to (54-60) Critical Strike Chance: 5.00% Attacks per Second: (1.51-1.60) Weapon Range: 11Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed Hits can't be Evaded Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning DamageThe blade thrums with wild energy Eager for vengeance against all who walk free. | 20 | 0% | 0% | 0% | 0% | 0% |
Xoph's InceptionXoph's Inception Bone BowBow Quality: +20% Physical Damage: (20.9-23.1) to (64.6-71.4) Critical Strike Chance: 6.50% Attacks per Second: 1.40 Weapon Range: 120Requires Level 23, 80 Dex(70-90)% increased Physical Damage +(20-30) Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage 10% chance to IgniteUpon the red pyre we are born. This item can be transformed with a Blessing of Xoph | 23 | 20% | 0% | 0% | 0% | 0% |
The CauteriserThe Cauteriser WoodsplitterTwo Handed Axe Quality: +20% Physical Damage: (108-140.8) to (238-283.8) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 40, 36 Str, 17 Dex+1 to Level of Socketed Strength Gems Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage Adds 5 to 10 Physical Damage Adds (30-40) to (70-80) Physical Damage Gain 70% of Physical Damage as Extra Fire Damage Culling StrikeA burned branch leaks sap no more. | 40 | 70% | 0% | 0% | 0% | 0% |
Kaom's PrimacyKaom's Primacy Karui ChopperTwo Handed Axe Quality: +20% Physical Damage: (266.2-314.6) to (415.8-491.4) Critical Strike Chance: 5.00% Attacks per Second: 1.05 Weapon Range: 13Requires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage +20 Life gained on Kill +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 RageOne by one, Kaom slaughtered the weakest tribe leaders until the others leapt to join his cause. | 58 | 0% | 0% | 0% | 0% | 0% |
Replica Grip of the CouncilReplica Grip of the Council Arcanist GlovesQuality: +20% Energy Shield: 51Requires Level 60, 95 Int+30 to Strength +(30-50) to maximum Life +(20-40)% to Fire Resistance Minions have 10% reduced maximum Life Minions have +40% to Fire Resistance Minions gain 20% of Physical Damage as Extra Fire Damage"I feel altered when Administrator Qotra wears these gloves. Somehow, I find that disturbing." - Researcher Arn | 60 | 0% | 0% | 0% | 0% | 0% |
NebulochNebuloch Nightmare MaceOne Handed Mace Quality: +20% Physical Damage: (99.6-117.6) to (216-240) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 200 Fire Damage taken per second per Endurance Charge if you've been Hit RecentlyThey hoped that, trapped in its prison, the creature would age and perish. But time would not touch the fiend. | 68 | 0% | 0% | 0% | 0% | 0% |
Damage taken as Fire Damage[ | ]
Unique items that takes damage as fire damage.
Item | Phys % | Light % | Cold % | Fire % | Chaos % | |||
---|---|---|---|---|---|---|---|---|
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 0% | 0% | ||
Cloak of FlameCloak of Flame Scholar's RobeQuality: +20% Energy Shield: 46 Movement Speed: -3%Requires Level 18, 55 Int+(30-50)% to Fire Resistance (30-50)% increased Ignite Duration on Enemies 10% chance to Ignite Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage from Hits taken as Fire DamageHe who sows an ember shall reap an inferno. | 18 | 20% | 0% | 0% | 0% | 0% | ||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 | 0% | 50% | 50% | 0% | 0% | ||
The Formless InfernoThe Formless Inferno Royal BurgonetQuality: +20% Armour: (754-904)Requires Level 65, 148 Str(80-120)% increased Armour +(40-50) to maximum Life -30% to Fire Resistance 8% of Physical Damage from Hits taken as Fire Damage Armour is increased by Uncapped Fire ResistanceHe burns us to keep us from harm. | 65 | 8% | 0% | 0% | 0% | 0% |
Add a percentage of fire damage as another damage type[ | ]
Unique items that add a percentage of the fire damage as another damage type.
Item | Light % | Cold % | Fire % | Chaos % | |
---|---|---|---|---|---|
The Red DreamThe Red Dream Crimson JewelLimited to: 1 Radius: LargeGain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on KillWe flow like blood into Chayula's open mouth, and spill into the land we have watched forever. This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 5% |
The Red NightmareThe Red Nightmare Crimson JewelLimited to: 1 Radius: LargeGain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 35% of its value Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on KillWe coagulate; a crimson shell that suffocates the unworthy.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0% | 0% | 0% | 5% |
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | 0% | 0% | 0% | 0% |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | 49 | 0% | 0% | 0% | 0% |
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | 49 | 0% | 0% | 0% | 0% |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | 0% | 0% | 0% | 0% |
Converted to another damage type[ | ]
Unique items that convert fire damage to another damage type.
Item | Lightning % | Cold % | Fire % | Chaos % | |
---|---|---|---|---|---|
The Consuming DarkThe Consuming Dark Fiend DaggerRune Dagger Quality: +20% Physical Damage: 26.4-104.4 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames cast the darkest shadows. | 53 | 0% | 0% | 0% | 30% |
Infernal MantleInfernal Mantle Widowsilk RobeQuality: +20% Energy Shield: (360-420) Movement Speed: -3%Requires Level 65, 187 Int+1 to Level of Socketed Fire Gems (25-35)% increased Fire Damage 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 25% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly, in the bones of my enemies. Eyes will burn, and souls wither, as they bask in my radiance. | 65 | 0% | 0% | 0% | 15% |
Passive skills[ | ]
There are passive skills that grant fire damage bonuses.
Fire damage[ | ]
These passive skills grant increased fire damage.
Name | Stats |
---|---|
Fire and Cold Damage | 8% increased Fire Damage 8% increased Cold Damage [1] |
Fire Damage | 15% increased Fire Damage [1] [2] [3] 12% increased Fire Damage [5] [6] [7] [8] |
Fire Damage and Area of Effect | 8% increased Fire Damage 8% increased Area of Effect [1] |
Fire Damage and Burning Damage Multiplier | 12% increased Fire Damage +3% to Fire Damage over Time Multiplier [1] 8% increased Fire Damage +4% to Fire Damage over Time Multiplier [4] [5] [6] |
Fire Damage and Cast Speed | 8% increased Fire Damage 3% increased Cast Speed [1] |
Fire Damage and Fire Skill Critical Multiplier | 10% increased Fire Damage +10% to Critical Strike Multiplier with Fire Skills [1] |
Fire Damage and Life Regeneration | 8% increased Fire Damage Regenerate 0.4% of Life per second [1] |
Fire Damage, Ignite Chance and Ignite Duration | 5% chance to Ignite 10% increased Fire Damage 10% increased Ignite Duration on Enemies [1] |
Physical and Fire Damage | 8% increased Fire Damage 8% increased Physical Damage [1] |
Breath of Flames | 20% increased Ignite Duration on Enemies 20% chance to Ignite 20% increased Fire Damage +10% to Fire Damage over Time Multiplier [1] |
Explosive Impact | 30% increased Fire Damage 12% increased Area of Effect +10 to Strength and Intelligence [1] |
Fire Walker | 25% increased Fire Damage +15% to Fire Resistance 5% increased Cast Speed with Fire Skills [1] |
Heart of Flame | 25% increased Fire Damage Damage Penetrates 6% Fire Resistance 0.2% of Fire Damage Leeched as Energy Shield [1] |
Holy Fire | 20% increased Fire Damage 15% chance to Ignite +10% to Fire Damage over Time Multiplier Ignites you inflict deal Damage 5% faster [1] |
Snowforged | 30% increased Fire Damage 30% increased Cold Damage 30% increased Critical Strike Chance +10% to Fire and Cold Resistances [1] |
Fire damage with weapons[ | ]
These passive skills grant increased fire damage with weapons.
Name | Stats |
---|---|
Weapon Fire Damage | 12% increased Fire Damage with Attack Skills [1] [2] 8% increased Fire Damage with Attack Skills 20% of Physical Damage Converted to Fire Damage [2] |
Weapon Fire Damage and Burning Damage Multiplier | 10% increased Fire Damage with Attack Skills +4% to Fire Damage over Time Multiplier [1] |
Weapon Fire Damage and Ignite Chance | 10% increased Fire Damage with Attack Skills 10% chance to Ignite [1] |
Weapon Fire Damage, Ignite Duration and Ignite Chance | 15% increased Fire Damage with Attack Skills 15% chance to Ignite 20% increased Ignite Duration on Enemies [1] |
Burning Brutality | 24% increased Fire Damage with Attack Skills +8% to Fire Damage over Time Multiplier Ignites you inflict deal Damage 8% faster [1] |
Lava Lash | 30% increased Fire Damage with Attack Skills Damage with Weapons Penetrates 8% Fire Resistance +8% to Fire Damage over Time Multiplier [1] |
Magmatic Strikes | 24% increased Fire Damage with Attack Skills Gain 5% of Physical Damage as Extra Fire Damage 20% of Physical Damage Converted to Fire Damage [1] |
Burning damage[ | ]
These passive skills grant increased burning damage (fire damage over time). No results found for the given query.
Fire resistance penetration[ | ]
Name | Stats |
---|---|
Heart of Flame | 25% increased Fire Damage Damage Penetrates 6% Fire Resistance 0.2% of Fire Damage Leeched as Energy Shield [1] |
Lava Lash | 30% increased Fire Damage with Attack Skills Damage with Weapons Penetrates 8% Fire Resistance +8% to Fire Damage over Time Multiplier [1] |
Cluster Jewel passive skills[ | ]
The following Cluster Jewel passives are related to Fire Damage:
Name | Stats |
---|---|
Fire Damage | 12% increased Fire Damage [1] |
Fire Damage over Time Multiplier | +4% to Fire Damage over Time Multiplier [1] |
Blacksmith | +20% to Fire Resistance 25% increased Armour 0.4% of Fire Damage Leeched as Life [1] |
Burning Bright | +8% to Fire Damage over Time Multiplier 20% increased Fire Damage 8% increased Area of Effect [1] |
Cremator | 30% increased Fire Damage Ignited Enemies Killed by your Hits are destroyed [1] |
Raze and Pillage | Minions gain 6% of Physical Damage as Extra Fire Damage Minions have 20% chance to Ignite Minions deal 20% increased Damage against Ignited Enemies [1] |
Smoking Remains | 35% increased Fire Damage 10% chance to create a Smoke Cloud on Kill [1] |
Wrapped in Flame | 20% increased Fire Damage 5% chance to Cover Enemies in Ash on Hit while you are Burning Cannot be Chilled while Burning [1] |
Miscellany[ | ]
These passive skills are related to fire damage, but do not fit into any other category.
Name | Stats |
---|---|
Fire Damage and Ignite Avoidance | 30% chance to Avoid being Ignited 5% chance to Avoid Fire Damage from Hits [1] |
Wand Fire Damage | Gain 10% of Wand Physical Damage as Extra Fire Damage [1] |
Divine Fury | 12% increased Elemental Damage 12% increased Physical Damage Fire Spells have 25% of Physical Damage Converted to Fire Damage Gain 5% of Physical Damage as Extra Fire Damage [1] |
Heart of Flame | 25% increased Fire Damage Damage Penetrates 6% Fire Resistance 0.2% of Fire Damage Leeched as Energy Shield [1] |
Magmatic Strikes | 24% increased Fire Damage with Attack Skills Gain 5% of Physical Damage as Extra Fire Damage 20% of Physical Damage Converted to Fire Damage [1] |
Timeless Jewel keystone passive skills[ | ]
The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. keystone passive skills are related to fire damage:
Name | Stats |
---|---|
Tempered by War |
50% of Cold and Lightning Damage taken as Fire Damage |
Transcendence |
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage |
Keystone passive skills[ | ]
The following keystone passive skills are related to fire damage:
Name | Stats |
---|---|
Avatar of Fire | 50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage [1] |
Minion Instability | Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1] |
Ascendancy passive skills[ | ]
The following Ascendancy passive skills are related to fire damage:
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Chieftain | 20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 1% of Damage dealt by your Totems is Leeched to you as Life Regenerate 2% of Life per second 10% increased Strength 40% increased Fire Damage [1] |
Chieftain | Life Regeneration, Fire Damage | Regenerate 0.5% of Life per second 10% increased Fire Damage [1] [2] [3] [4] |
Chieftain | Arohongui, Moon's Presence | Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage Totems are Immune to Fire Damage 25% increased Area of Effect while you have a Totem [1] |
Chieftain | Hinekora, Death's Fury | 1% of Fire Damage Leeched as Life 10% increased Strength Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit [1] |
Chieftain | Ngamahu, Flame's Advance | 50% of Physical Damage Converted to Fire Damage Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds [1] |
Chieftain | Tasalio, Cleansing Water | 15% of Physical Damage from Hits taken as Fire Damage Unaffected by Ignite +100% to Fire Resistance 50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently [1] |
Monsters[ | ]
Monsters with fire damage attacks include: Some Cannibals, some Skeletons, some Snakes, Flame Sentinels, Carrion Queens, Devourers, some Bandits, some Experimenters, some Goatmans, some Hellions, some Miscreations, some Skeletal Archers, some Skeletal Mages, some Spitter, some Undyings and Voidbearers.
Bosses with fire damage attacks include:
- Fire Fury (casts FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Ungulath (cast Vaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%Launches a series of fireballs in a spiral around the caster.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (9-1095) to (14-1643) Fire Damage
Fires 32 Projectiles in a spiral
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. supported by Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills deal (28-24)% less Damage
Spells Cast by Totem have 40% less Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket., Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - The Burning Menace (deals Fire Damage, ignites ground on death)
- Ambrosia, Daughter of Merveil (AngerAngerAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells
+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. aura, casts FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Projectile Speed: 1040
Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed
3% increased Area of Effect3% increased Effect of non-Damaging Ailments on Enemies
-2% more Damage with Ignite0.25% chance to Debilitate Enemies for 1 second on HitDeals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
Projectiles gain Radius as they travel farther, up to +(0-9) RadiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Targa, Beast Poacher (Uses Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (8-10) Mana
Projectile Speed: 3260
Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies
1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
2% less Skill Effect DurationBase duration is 1 seconds
+2 to Explosion Radius per Explosive Arrow on Target, up to +12
Explosion will have (47-522) to (71-783) added Fire Damage
Explosion deals 50% less Base Damage
Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Alira (casts Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Radius: 22Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Vaal Oversoul (Slam (50% Physical, 50% Fire))
- Hatebeat (casts FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - The Shipyard Terror (cast Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds
Deals (29.4-2459.5) Base Fire Damage per second
+1 to maximum number of Summoned Totems
Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - The Infernal Seal (casts FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and FlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Banner of Passion (AngerAngerAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells
+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. aura) - General Gravicius (deals Fire Damage, casts FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
1% less Area of EffectTrap lasts 4 seconds
Base duration is 1.75 seconds
Deals (11-644) to (17-966) Fire Damage
Deals (32.5-1832.8) Base Fire Damage per second
(4-201) to (5-302) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Piety (deals Fire Damage in melee form)
- The Conqueror Wurm (Fire projectile)
- Draconarius Wilhelm Flamebrand (deals Fire Damage)
- Kali the Crazed (deals Fire Damage)
- Dominus (Ascendant phase)