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"Fire Damage" redirects here. For the passive skill, see Fire Damage (passive skill).

Fire damage is one of the five damage types and of the three types which count as elemental damage.

If a creature lands a critical strike with an attack or spell that deals fire damage, the ignite status ailment is inflicted. Some fire damage, including that caused by ignite, is further classified as burning and is a type of damage over time. (Note that if the source deals non-fire damage that is taken as fire by the target, the ignite will not occur due the source having no base fire damage to scale an ignite off of.)

Fire damage is mitigated by fire resistance and reduction to fire damage taken. Skills which deal or affect fire damage have the Fire gem tag. Some modifiers convert other types of damage into fire.

Skill gems[ | ]

A list of gems with the gem tag: Fire

Attack skill gems[ | ]

Skill gemStr.Dex.Int.Lvl.
Artillery Ballista inventory iconArtillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Speed: 50% of base
Attack Damage: (44-57)% of base
Effectiveness of Added Damage: (44-57)%
Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage5% increased Burning DamageFires an additional ArrowDeals (44-57.3)% of Base Attack Damage
Totem lasts 8 seconds
Fires 5 additional Arrows
+(2-3) to maximum number of Summoned Ballista Totems
100% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Artillery Ballista skill icon
Artillery Ballista inventory icon
N/AyesN/A28
Blast Rain inventory iconBlast RainBlast RainFire, Attack, AoE, Projectile, Bow
Level: (1-20)
Cost: (8-10) Mana
Attack Damage: (30-35)% of base
Effectiveness of Added Damage: (30-36)%
Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage
100% of Physical Damage Converted to Fire Damage
Fires 5 additional Arrows
Penetrates (20-30)% Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon
Blast Rain inventory icon
N/AyesN/A28
Burning Arrow inventory iconBurning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow
Level: (1-20)
Cost: (5-8) Mana
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Projectile Speed: 3260
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
Base duration is 4 seconds
50% chance to Ignite enemies
(50-88)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon
Burning Arrow inventory icon
N/AyesN/A1
Elemental Hit inventory iconElemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
Level: (1-20)
Cost: (7-11) Mana
Radius: 10
Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
(18-392) to (33-729) Added Cold Damage
(4-77) to (67-1465) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon
Elemental Hit inventory icon
N/AyesN/A12
Explosive Arrow inventory iconExplosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (8-10) Mana
Projectile Speed: 3260
Radius: 15
Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies
1% increased Skill Effect Duration
3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
2% less Skill Effect Duration
Base duration is 1 seconds
+2 to Explosion Radius per Explosive Arrow on Target, up to +12
Explosion will have (47-522) to (71-783) added Fire Damage
Explosion deals 50% less Base Damage
Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon
Explosive Arrow inventory icon
N/AyesN/A28
Vaal Burning Arrow inventory iconVaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow, Duration
Level: (1-20)
Souls Per Use: 20
Can Store 3 Use(s)
Attack Damage: (160-198)% of base
Effectiveness of Added Damage: (160-198)%
Projectile Speed: 3260
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:1Superior+0.5% to Fire Damage over Time MultiplierDeals (160-198)% of Base Attack Damage
50% chance to Ignite enemies
(150-188)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
Projectiles Pierce 3 additional Targets
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow skill icon
Vaal Burning Arrow inventory icon
N/AyesN/A1
Wild Strike inventory iconWild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: 6 Mana
Attack Damage: (160-185)% of base
Effectiveness of Added Damage: (160-185)%
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining rangeDeals (160-185)% of Base Attack Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Beams Chain (4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon
Wild Strike inventory icon
yesyesN/A28
Consecrated Path inventory iconConsecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.5% increased teleport range2% increased Consecrated Ground AreaDeals (150-184.25)% of Base Attack Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 4 seconds
Deals up to 20% more Damage to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Consecrated Path skill icon
Consecrated Path inventory icon
yesN/Ayes28
Infernal Blow inventory iconInfernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (103-133)% of base
Effectiveness of Added Damage: (104-133)%
Radius: 15
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage
1% chance to Ignite enemies
4% increased Skill Effect Duration
Deals (103.9-133)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Debuff deals 66% of Damage per Charge
(5-75) to (8-113) Added Fire Damage
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon
Infernal Blow inventory icon
yesN/AN/A12
Infernal Cry inventory iconInfernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee
Level: (1-20)
Cost: (15-19) Mana
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.
(for Combust) Deals attack damage in an area.
Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect2% increased Warcry SpeedExerted Attacks deal 0.5% increased Damage(Combust has) 1% chance to Cover Enemies in Ash on HitBase duration is (5-5.9) seconds
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 6 Melee Attacks you perform
Damage cannot be Reflected
Counts total Power of Enemies in Range
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
(0-38)% increased Warcry Speed
Deals (100-157.5)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Combust skill icon
Infernal Cry inventory icon
yesN/AN/A24
Molten Strike inventory iconMolten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-148)% of base
Effectiveness of Added Damage: (110-148)%
Projectile Speed: 750
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Fires 3 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee Strike Range
(2-75) to (3-113) Added Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon
Molten Strike inventory icon
yesN/AN/A1
Tectonic Slam inventory iconTectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 80% of base
Attack Damage: (180-220)% of base
Effectiveness of Added Damage: (180-220)%
Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect3% increased Burning Damage
1% chance to Ignite enemies
0.1% of Fire Damage Leeched as Life1% increased Fire Damage
Deals (180-220)% of Base Attack Damage
+5% fissure branching chance per Endurance Charge
60% of Physical Damage Converted to Fire Damage
5% more Area of Effect per Endurance Charge
30% fissure branching chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tectonic Slam skill icon
Tectonic Slam inventory icon
yesN/AN/A28

Spell skill gems[ | ]

Skill gemStr.Dex.Int.Lvl.
Cremation inventory iconCremationCremationSpell, AoE, Fire, Duration, Projectile
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage5% increased Burning DamageFires Projectiles 0.25% faster2% chance to Explode a nearby Corpse when Firing ProjectilesDeals (49-434) to (74-651) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life
Fires 3 additional Projectiles
Fires Projectiles every 1 seconds
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon
Cremation inventory icon
N/Ayesyes28
Detonate Dead inventory iconDetonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Radius: 22
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon
Detonate Dead inventory icon
N/Ayesyes1
Explosive Trap inventory iconExplosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical
Level: (1-20)
Cost: (6-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Burning Damage2% of Physical Damage Converted to Cold DamageTrap lasts 4 seconds
Deals (4-309) to (6-464) Physical Damage
50% of Physical Damage Converted to Fire Damage
Causes (4-7) smaller explosions
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap skill icon
Explosive Trap inventory icon
N/Ayesyes1
Fire Trap inventory iconFire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Radius: 15
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
1% less Area of Effect
Trap lasts 4 seconds
Base duration is 1.75 seconds
Deals (11-644) to (17-966) Fire Damage
Deals (32.5-1832.8) Base Fire Damage per second
(4-201) to (5-302) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon
Fire Trap inventory icon
N/Ayesyes12
Flamethrower Trap inventory iconFlamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% less Skill Effect Duration
3% increased Cooldown Recovery Rate
1% increased Cast Speed
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (5-211) to (8-319) Fire Damage
25% more Damage against Burning Enemies
Has 4 Flames
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flamethrower Trap skill icon
Flamethrower Trap inventory icon
N/Ayesyes28
Vaal Detonate Dead inventory iconVaal Detonate DeadVaal Detonate DeadVaal, Spell, AoE, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:1Superior1% increased Area DamageExplosion deals base Fire Damage equal to 9% of the corpse's Maximum Life
Deals (23-1395) to (33-2092) Fire Damage
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Detonate Dead skill icon
Vaal Detonate Dead inventory icon
N/Ayesyes1
Volatile Dead inventory iconVolatile DeadVolatile DeadSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 120%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Fire Damage1% increased Orb Movement SpeedDeals (20-507) to (30-760) Fire Damage
Consumes up to 3 corpses
Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life
Maximum of 60 Orbs at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Volatile Dead skill icon
Volatile Dead inventory icon
N/Ayesyes12
Armageddon Brand inventory iconArmageddon BrandArmageddon BrandSpell, AoE, Fire, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 85%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cast Speed0.25% chance to deal Double Damage1% chance for Brands to Attach to a new Enemy each time they ActivateCan be Attached for a total Duration of 5 seconds
Activates every 0.75 seconds while Attached
Can be Detached for a total Duration of 6 seconds
Deals (34-398) to (51-597) Fire Damage
(120-250)% more Damage with Ignite
25% chance to Ignite enemies
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Armageddon Brand skill icon
Armageddon Brand inventory icon
yesN/Ayes28
Blazing Salvo inventory iconBlazing SalvoBlazing SalvoSpell, AoE, Fire, Projectile
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 40%
Requires Level 12Fires projectiles which fly in an arc, exploding on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect2% increased Projectile SpeedGain 0.25% of Fire Damage as Extra Chaos DamageDeals (6-162) to (9-243) Fire Damage
Fires (4-6) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blazing Salvo skill icon
Blazing Salvo inventory icon
N/AN/Ayes12
Bodyswap inventory iconBodyswapBodyswapMovement, Spell, AoE, Fire, Travel
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 70%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage
300% more Area of Effect if Consuming a corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bodyswap skill icon
Bodyswap inventory icon
N/Ayesyes10
Discharge inventory iconDischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 450%
Radius: 30
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage2% increased Cast Speed0.5% chance to deal Damage without removing Charges2% increased Damage if three different Charge types removedDeals (56-394) to (203-1422) base Lightning Damage per Power Charge removed
Deals (99-692) to (148-1037) base Fire Damage per Endurance Charge removed
Deals (81-566) to (121-849) base Cold Damage per Frenzy Charge removed
20% increased Area of Effect per charge consumed
30% less Damage with Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon
Discharge inventory icon
N/AN/Ayes28
Fireball inventory iconFireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Projectile Speed: 1040
Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed
3% increased Area of Effect
3% increased Effect of non-Damaging Ailments on Enemies
-2% more Damage with Ignite
0.25% chance to Debilitate Enemies for 1 second on Hit
Deals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon
Fireball inventory icon
N/AN/Ayes1
Firestorm inventory iconFirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%
Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon
Firestorm inventory icon
N/AN/Ayes28
Flame Dash inventory iconFlame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
2% more Burning Damage
Deals (7-479) to (11-718) Fire Damage
Deals (18.9-1262.7) Base Fire Damage per second
Base duration is 4 seconds
(0-47)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon
Flame Dash inventory icon
N/AN/Ayes10
Flame Surge inventory iconFlame SurgeFlame SurgeSpell, AoE, Fire
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Radius: 30
Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cast Speed0.5% chance to Scorch Enemies+0.25 to Area of Effect lengthDeals (27-563) to (40-844) Fire Damage
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0-9) to Area of Effect length
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon
Flame Surge inventory icon
N/AN/Ayes12
Flame Wall inventory iconFlame WallFlame WallSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.50 sec
Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Fire Damage over Time Multiplier
1% reduced Skill Effect Duration
2% increased Cast SpeedInflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -0.5% to their Fire Resistance
Base duration is (3-4.9) seconds
Deals (2.2-456.3) Base Fire Damage per second
Secondary Debuff Deals (7.2-1520.9) Base Fire Damage per second
Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
Base secondary duration is (1-2) seconds
Maximum 3 Flame Walls at a time
Wall will be (40-59) units long
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Wall skill icon
Flame Wall inventory icon
N/AN/Ayes1
Flameblast inventory iconFlameblastFlameblastSpell, AoE, Fire, Channelling
Level: (1-20)
Cost: (4-7) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages
1% less Cast Speed
+0.5 to radius
0.5% less Area of Effect per Stage
Deals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
50% chance to Ignite enemies
+3 to Radius for each Stage
10 maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flameblast skill icon
Flameblast inventory icon
N/AN/Ayes28
Flammability inventory iconFlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flammability skill icon
Flammability inventory icon
yesN/Ayes24
Incinerate inventory iconIncinerateIncinerateSpell, Fire, Channelling, AoE
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage0.5% increased Area of Effect0.2% more Damage with Hits and Ailments for each stage
Final wave deals -10% more Damage with Hits
Final wave deals -10% more Damage with Ignite
Deals (3-140) to (5-210) Fire Damage
8 maximum stages
Final wave deals 500% more Damage with Ignite
Final wave deals 500% more Damage with Hits
25% more Damage with Hits and Ailments for each stage
+(4-5) to radius per stage, up to +(15-19)
100% increased angle per stage, up to 300%
Final wave always Ignites
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon
Incinerate inventory icon
N/AN/Ayes12
Purifying Flame inventory iconPurifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 180%
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% chance to also create Consecrated Ground around youConsecrated Ground applies 0.25% increased Damage taken to Enemies1% increased Effect of Consecrated GroundBase duration is 4 seconds
Deals (7-803) to (10-1205) Physical Damage
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage
+(0-6) to radius of Consecrated Ground
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purifying Flame skill icon
Purifying Flame inventory icon
yesN/Ayes1
Pyroclast Mine inventory iconPyroclast MinePyroclast MineMine, Spell, Projectile, Fire, AoE, Aura, Nova
Level: (1-20)
Cost: (4-6) Mana
Reservation: (4-6) Mana
Cast Time: 0.18 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 80%
Radius: 30
Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect5% increased Burning Damage
1% chance to Ignite enemies
1% increased effect of Aura2% increased Damage if firing at least 7 Projectiles
Deals (26-240) to (39-361) Fire Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.35 seconds
Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up
to a maximum of (64-601) to (96-901)
Fires 2 additional Projectiles
Fires an additional Projectile for every 4 prior Mines in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pyroclast Mine skill icon
Pyroclast Mine inventory icon
N/Ayesyes28
Righteous Fire inventory iconRighteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 18
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
Deals 20% of your Maximum Life as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Deals (35.8-1541.8) Base Fire Damage per second
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon
Righteous Fire inventory icon
yesN/Ayes16
Rolling Magma inventory iconRolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
Level: (1-20)
Cost: (6-23) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 230%
Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% increased Area of Effect1% increased Projectile Speed0.5% chance to Detonate for Double Damage instead of ChainingDeals (9-1031) to (12-1546) Fire Damage
Chains +(2-3) Times
Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rolling Magma skill icon
Rolling Magma inventory icon
N/AN/Ayes1
Scorching Ray inventory iconScorching RayScorching RaySpell, Fire, Duration, Channelling
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
2% less Skill Effect Duration
Deals (11.7-439.4) Base Fire Damage per second
Base duration is 1.5 seconds
Additional Debuff stages add 60% of Damage
Burning Debuff can have a maximum of 8 stages
Fire Exposure applies -25% to Fire Resistance
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scorching Ray skill icon
Scorching Ray inventory icon
N/AN/Ayes12
Summon Raging Spirit inventory iconSummon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Level: (1-20)
Cost: (4-12) Mana
Cast Time: 0.50 sec
Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds
Maximum 20 Summoned Raging Spirits
Minions gain 15% less Added Damage
Minions cannot Taunt Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Raging Spirit skill icon
Summon Raging Spirit inventory icon
N/AN/Ayes1
Vaal Fireball inventory iconVaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Launches a series of fireballs in a spiral around the caster.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (9-1095) to (14-1643) Fire Damage
Fires 32 Projectiles in a spiral
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon
Vaal Fireball inventory icon
N/AN/Ayes1
Vaal Flameblast inventory iconVaal FlameblastVaal FlameblastVaal, Spell, AoE, Fire, Channelling
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 3 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Per 1% Quality:1Superior1% increased DamageDeals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
50% chance to Ignite enemies
-1 to Radius for each Stage
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Flameblast skill icon
Vaal Flameblast inventory icon
N/AN/Ayes28
Vaal Righteous Fire inventory iconVaal Righteous FireVaal Righteous FireVaal, Spell, AoE, Fire, Duration
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 40
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect.Per 1% Quality:1Superior1% increased Burning DamageSacrifices 30% of your total Energy Shield and Life
Deals (161-180)% of Sacrificed Energy Shield and Life as Fire Damage per second
Base duration is 4 seconds
Grants (15-28)% more Spell Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Righteous Fire skill icon
Vaal Righteous Fire inventory icon
yesN/Ayes16
Wave of Conviction inventory iconWave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (9-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timePer 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Cold DamageBase duration is 0.5 seconds
Deals (32-972) to (48-1459) Physical Damage
25% of Physical Damage Converted to Fire Damage
25% of Physical Damage Converted to Lightning Damage
Base secondary duration is 4 seconds
Exposure applies -15% to Elemental Resistance matching highest Damage taken
(0-38)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wave of Conviction skill icon
Wave of Conviction inventory icon
yesN/Ayes16
Anger inventory iconAngerAngerAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Anger skill icon
Anger inventory icon
yesN/Ayes24
Herald of Ash inventory iconHerald of AshHerald of AshSpell, AoE, Fire, Herald, Duration
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 10
Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Fire Damage1% reduced Area of Effect
3% increased Burning Damage
1% increased Area of Effect
Gain 15% of your Physical Damage as Extra Fire Damage
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
(9-12)% more Spell Fire Damage
(0-38)% more Burning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash skill icon
Herald of Ash inventory icon
yesN/Ayes16
Holy Flame Totem inventory iconHoly Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Projectile Speed: 750
Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedFires an additional Projectile1% of Physical Damage Converted to Fire Damage1% increased Totem Placement speed
1% increased Totem Duration
Totem lasts 8 seconds
Deals (3-134) to (5-202) Physical Damage
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Projectiles Pierce all Targets
Consecrated Ground grants Immunity to Curses to you and Allies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Holy Flame Totem skill icon
Holy Flame Totem inventory icon
yesN/Ayes1
Molten Shell inventory iconMolten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Radius: 15
Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon
Molten Shell inventory icon
yesN/AN/A1
Purity of Fire inventory iconPurity of FirePurity of FireAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to avoid being IgnitedYour and nearby Allies' Damage Penetrates 0.05% Fire ResistanceYou and nearby allies gain (22-41)% additional Fire Resistance
+(0-19) to radius
You and nearby allies gain (0-4)% additional maximum Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Fire skill icon
Purity of Fire inventory icon
yesN/Ayes24
Searing Bond inventory iconSearing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds
Deals (29.4-2459.5) Base Fire Damage per second
+1 to maximum number of Summoned Totems
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon
Searing Bond inventory icon
yesN/Ayes12
Summon Flame Golem inventory iconSummon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life
Minions deal 1% increased Damage
1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
Maximum 1 Summoned Golem
Golems Grant (15-20)% increased Damage
(30-68)% increased Minion Maximum Life
(0-10)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Flame Golem skill icon
Summon Flame Golem inventory icon
yesN/Ayes34
Vaal Impurity of Fire inventory iconVaal Impurity of FireVaal Impurity of FireAura, Vaal, Spell, AoE, Duration, Fire
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.Per 1% Quality:1Superior2% increased Area of EffectYou and nearby allies gain 5% additional maximum Fire Resistance
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Ignite
Nearby Enemies' Fire Resistance is Ignored by Hits
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-76)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Fire skill icon
Vaal Impurity of Fire inventory icon
yesN/Ayes24
Vaal Molten Shell inventory iconVaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Per 1% Quality:1Superior1% increased Skill Effect DurationBase duration is 9 seconds
Buff grants +(25-429) to Armour
(30-35)% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000
Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second,
or when Buff expires or is depleted
Buff grants (20-29)% more Armour
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Molten Shell skill icon
Vaal Molten Shell inventory icon
yesN/AN/A1

Support skill gems[ | ]

Skill gemStr.Dex.Int.Lvl.
Combustion Support inventory iconCombustion SupportCombustion SupportFire, Support
Icon: i
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageIgnites from Supported Skills deal Damage 0.25% fasterIgnites from Supported Skills deal Damage 0.5% slower
Supported Skills deal 1% increased Fire Damage
Supported Skills have 25% chance to Ignite
Supported Skills deal (10-19)% more Fire Damage
Enemies Ignited by Supported Skills have -10% to Fire Resistance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Combustion Support inventory icon
N/AN/Ayes8
Elemental Proliferation Support inventory iconElemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 110%
Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Duration of Elemental Ailments on EnemiesSupported Skills have 1% increased Area of EffectSupported Skills deal 1% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on EnemyElemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15)
Supported Skills have 20% chance to Freeze, Shock and Ignite
(0-19)% increased Duration of Elemental Ailments on Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Elemental Proliferation Support inventory icon
N/AN/Ayes1
Ignite Proliferation Support inventory iconIgnite Proliferation SupportIgnite Proliferation SupportFire, Support, AoE
Icon: I
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% increased Area of EffectSupported Skills have 0.5% chance to IgniteIgnites caused by Supported Skills spread to other Enemies within a Radius of (14-20)
Supported Skills deal (15-24)% more Damage with Ignite
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Ignite Proliferation Support inventory icon
yesN/Ayes38
Immolate Support inventory iconImmolate SupportImmolate SupportFire, Support
Icon: m
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% increased Area of EffectSupported Skills have 0.5% chance to IgniteSupported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Immolate Support inventory icon
yesN/Ayes38
Added Fire Damage Support inventory iconAdded Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 1% reduced Fire Damage
Supported Skills have +1% to Fire Damage over Time Multiplier
Supported Skills have 1% of Physical Damage Converted to Fire Damage
Supported Skills gain (25-39)% of Physical Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Added Fire Damage Support inventory icon
yesN/AN/A8
Awakened Added Fire Damage Support inventory iconAwakened Added Fire Damage SupportAwakened Added Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-5)
Cost & Reservation Multiplier: 120%
Requires Level 72Supports any skill that hits enemies.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Fire DamageSupported Skills gain (45-49)% of Physical Damage as Extra Fire Damage
+(0-1) to Level of Supported Fire Skill Gems
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Awakened Added Fire Damage Support inventory icon
yesN/AN/A72
Awakened Burning Damage Support inventory iconAwakened Burning Damage SupportAwakened Burning Damage SupportFire, Support
Icon: b
Level: (1-5)
Cost & Reservation Multiplier: 120%
Requires Level 72Supports any skill that hits enemies, or can deal burning damage directly.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Burning Damage
Supported Skills have +0.5% to Fire Damage over Time Multiplier
Supported Skills deal (55-59)% more Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Awakened Burning Damage Support inventory icon
yesN/Ayes72
Awakened Fire Penetration Support inventory iconAwakened Fire Penetration SupportAwakened Fire Penetration SupportFire, Support
Icon: V
Level: (1-5)
Cost & Reservation Multiplier: 140%
Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Fire DamageSupported Skills Penetrate (38-42)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Awakened Fire Penetration Support inventory icon
yesN/AN/A72
Burning Damage Support inventory iconBurning Damage SupportBurning Damage SupportFire, Support
Icon: b
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, or can deal burning damage directly.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Burning DamageSupported Skills have 1% increased Ignite Duration on EnemiesSupported Skills have 2% increased Effect of non-Damaging Ailments on EnemiesSupported Skills deal (20-34)% more Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Burning Damage Support inventory icon
yesN/Ayes31
Cold to Fire Support inventory iconCold to Fire SupportCold to Fire SupportCold, Fire, Support
Icon: x
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold Damage
Supported Skills deal 0.5% increased Fire Damage
Supported Skills have 0.5% of Cold Damage Converted to Fire DamageSupported Skills deal 3% increased Damage with Poison
Supported Skills have 50% of Cold Damage Converted to Fire Damage
Supported Skills gain (10-29)% of Cold Damage as Extra Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cold to Fire Support inventory icon
yesN/Ayes18
Fire Penetration Support inventory iconFire Penetration SupportFire Penetration SupportFire, Support
Icon: V
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 3% increased Burning DamageSupported Skills Destroy Ignited Corpses on KillSupported Skills Penetrate (20-34)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Fire Penetration Support inventory icon
yesN/AN/A31

Base items[ | ]

The following base items are related to fire damage:

ItemLvl.Stats
Ashscale TalismanAshscale Talisman inventory iconAshscale TalismanTalisman Tier: 1(20-30)% increased Fire DamageCorruptedThe fire of the hearth is a docile dog,
leashed and tamed.
The fire of the First Ones is a ravening wolf,
wild and free.
- The Wolven King
Ashscale Talisman inventory icon
1(20-30)% increased Fire DamageCorrupted
Avian Twins TalismanAvian Twins Talisman inventory iconAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Lightning DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
Avian Twins Talisman inventory icon
150% of Fire Damage from Hits taken as Lightning DamageCorrupted
Avian Twins TalismanAvian Twins Talisman inventory iconAvian Twins TalismanTalisman Tier: 250% of Cold Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
Avian Twins Talisman inventory icon
150% of Cold Damage from Hits taken as Fire DamageCorrupted
Avian Twins TalismanAvian Twins Talisman inventory iconAvian Twins TalismanTalisman Tier: 250% of Lightning Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
Avian Twins Talisman inventory icon
150% of Lightning Damage from Hits taken as Fire DamageCorrupted
Avian Twins TalismanAvian Twins Talisman inventory iconAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Cold DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
Avian Twins Talisman inventory icon
150% of Fire Damage from Hits taken as Cold DamageCorrupted
Fire Arrow QuiverFire Arrow Quiver inventory iconFire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow AttacksFire Arrow Quiver inventory icon22Adds 4 to 8 Fire Damage to Bow Attacks
Hedron BowHedron Bow inventory iconHedron BowBow
Physical Damage: 9-13
Elemental Damage: (40-48) to (60-72)
Critical Strike Chance: 5.50%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 30, 101 DexAdds (40-48) to (60-72) Fire Damage
Hedron Bow inventory icon
30Adds (40-48) to (60-72) Fire Damage
Foundry BowFoundry Bow inventory iconFoundry BowBow
Physical Damage: 13-20
Elemental Damage: (70-84) to (110-124)
Critical Strike Chance: 5.50%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 50, 161 DexAdds (70-84) to (110-124) Fire Damage
Foundry Bow inventory icon
50Adds (70-84) to (110-124) Fire Damage
Solarine BowSolarine Bow inventory iconSolarine BowBow
Physical Damage: 16-24
Elemental Damage: (105-116) to (160-172)
Critical Strike Chance: 5.50%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 70, 212 DexAdds (105-116) to (160-172) Fire Damage
Solarine Bow inventory icon
70Adds (105-116) to (160-172) Fire Damage

Unique items[ | ]

Flat added Fire Damage[ | ]

Unique items that add a flat amount of fire damage or grant Added Fire Damage Support inventory iconAdded Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 1% reduced Fire Damage
Supported Skills have +1% to Fire Damage over Time Multiplier
Supported Skills have 1% of Physical Damage Converted to Fire Damage
Supported Skills gain (25-39)% of Physical Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Added Fire Damage Support inventory icon
to socketed skills.

ItemLvl.Local Attack
Fire Damage
Global Attack
Fire Damage
Global Spell
Fire Damage
Global Spell and
Attack Fire Damage
Global
Fire Damage
Thousand Ribbons inventory iconThousand RibbonsThousand Ribbons
Simple Robe
Quality: +20%
Evasion: (12-24)
Energy Shield: (26-38)
Movement Speed: -3%
Requires 17 IntSocketed Gems are Supported by Level 5 Elemental Proliferation
Adds 2 to 3 Fire Damage to Spells and Attacks
Adds 2 to 3 Cold Damage to Spells and Attacks
Adds 1 to 4 Lightning Damage to Spells and Attacks
+(10-20) to Evasion Rating
+(10-20) to maximum Energy Shield
+6 to maximum Life
+6 to maximum Mana
+(5-10)% to Fire Resistance
+(5-10)% to Cold Resistance
+(5-10)% to Lightning Resistance
The night of a thousand ribbons
To remember the day of a thousand flames
When Sarn burned
And was born again
Thousand Ribbons inventory icon
1N/AN/AN/A2-3N/A
Abberath's Horn inventory iconAbberath's HornAbberath's Horn
Goat's Horn
Wand
Quality: +20%
Physical Damage: 10.8-19.2
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 6, 29 Int(10-14)% increased Spell Damage(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
The Goat King drank the smoke and ate the flames
as his ruin spread across the land.
Abberath's Horn inventory icon
6N/AN/A(4-6)-(8-12)N/AN/A
The Goddess Bound inventory iconThe Goddess BoundThe Goddess Bound
Whalebone Rapier
One Handed Sword
Quality: +20%
Physical Damage: (14.8-16.8) to (62.9-71.4)
Elemental Damage: 3-7
Critical Strike Chance: 5.50%
Attacks per Second: 1.92
Weapon Range: 14
Requires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems
Uses both hand slots
(250-300)% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20-40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
She paints her offer in wicked hues
An off-white grin, an elegant bruise.
To the nascent scourge she sings the ruse:
"With me in hand, what else need you use?"
The Goddess Bound inventory icon
73-7N/AN/AN/AN/A
The Ignomon inventory iconThe IgnomonThe Ignomon
Gold Amulet
Requires Level 8(12-20)% increased Rarity of Items found+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+20% to Fire Resistance
The light that reveals is the glare that blinds.
The Ignomon inventory icon
8N/A12-24N/AN/AN/A
Axiom Perpetuum inventory iconAxiom PerpetuumAxiom Perpetuum
Bronze Sceptre
Sceptre
Quality: +20%
Physical Damage: 12-22.8
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
The worst of Axiom were imprisoned by more than iron.
Axiom Perpetuum inventory icon
10N/AN/A(2-3)-(5-6)N/AN/A
Sadima's Touch inventory iconSadima's TouchSadima's Touch
Wool Gloves
Quality: +20%
Energy Shield: 26
Requires Level 11Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5-10)% increased Quantity of Items found
Wealth unspent is wealth wasted.
Sadima's Touch inventory icon
11N/A4-8N/AN/AN/A
Realmshaper inventory iconRealmshaperRealmshaper
Iron Staff
Warstaff
Quality: +20%
Physical Damage: 16.8-50.4
Elemental Damage: (10-15) to (20-25), (10-15) to (20-25)
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
"God's creations always begin and end with flames and ice.
We should count ourselves lucky when we see neither."
- Archbishop Geofri
Realmshaper inventory icon
13(10-15)-(20-25)N/AN/AN/AN/A
Dreadarc inventory iconDreadarcDreadarc
Cleaver
One Handed Axe
Quality: +20%
Physical Damage: (20.4-32.4) to (66-72)
Elemental Damage: (5-15) to (20-25)
Critical Strike Chance: 5.00%
Attacks per Second: (1.39-1.43)
Weapon Range: 11
Requires Level 16, 48 StrAdds (5-15) to (20-25) Physical Damage
Adds (5-15) to (20-25) Fire Damage
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit, with 40% increased Effect
The fastest way to a man's heart
is through his sternum.
Dreadarc inventory icon
16(5-15)-(20-25)N/AN/AN/AN/A
Ashrend inventory iconAshrendAshrend
Buckskin Tunic
Quality: +20%
Evasion: (352-387)
Movement Speed: -3%
Requires Level 17, 53 DexSocketed Gems are Supported by Level 10 Added Fire Damage
(80-100)% increased Evasion Rating
+(30-50) to maximum Life
+(40-50)% to Fire Resistance
Cannot be Ignited
(10-15)% increased Physical Damage with Ranged Weapons
-(7-5) Physical Damage taken from Attack Hits
The blasted oak stands forever.
Ashrend inventory icon
17N/AN/AN/AN/AN/A
Ashcaller inventory iconAshcallerAshcaller
Quartz Wand
Wand
Quality: +20%
Physical Damage: 16.8-32.4
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 18, 65 Int(18-22)% increased Spell Damage10% chance to Trigger Level 8 Summon Raging Spirit on Kill
+(15-25)% to Fire Damage over Time Multiplier
Adds (4-6) to (7-9) Fire Damage to Spells
(20-30)% increased Burning Damage
(16-22)% chance to Ignite
"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom
Ashcaller inventory icon
18N/AN/A(4-6)-(7-9)N/AN/A
Berek's Respite inventory iconBerek's RespiteBerek's Respite
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks
(25-30)% increased Lightning Damage
+(30-40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
"With Flame licking at his heels
Berek berated the clouds
Until vengeful Storm spewed forth his rains
And Berek held on tight
As Fire screamed and steamed
And fled."
- Berek and the Untamed
Berek's Respite inventory icon
20N/AN/AN/A(20-25)-(30-50)N/A
Blackgleam inventory iconBlackgleamBlackgleam
Fire Arrow Quiver
Requires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
Molten feathers, veiled spark,
Hissing arrows from the dark.
Blackgleam inventory icon
22N/AN/AN/AN/AN/A
Blackgleam inventory iconThe Signal FireThe Signal Fire
Fire Arrow Quiver
Requires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
Gain (25-35)% of Physical Attack Damage as Extra Fire Damage
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
Fire spreads thick and fast.
The first spark is never the last.
Blackgleam inventory icon
22N/AN/AN/AN/AN/A
Bloodboil inventory iconBloodboilBloodboil
Coral Ring
Requires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
+(20-40) to maximum Life
+(10-15)% to Cold Resistance
75% reduced Effect of Chill on you
10% increased Movement Speed while Ignited
Rage is a big part of courage.
Bloodboil inventory icon
24N/A(12-15)-(25-30)N/AN/AN/A
Prismweave inventory iconPrismweavePrismweave
Rustic Sash
Requires Level 25(12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Attacks
Adds (5-6) to (12-14) Cold Damage to Attacks
Adds 1 to (30-34) Lightning Damage to Attacks
+(6-8)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
10% increased Elemental Damage with Attack Skills
Nothing is as vivid as the rage of battle
Prismweave inventory icon
25N/A(7-8)-(15-16)N/AN/AN/A
Replica Prismweave inventory iconReplica PrismweaveReplica Prismweave
Rustic Sash
Requires Level 25(12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Spells
Adds (5-6) to (12-14) Cold Damage to Spells
Adds 1 to (30-34) Lightning Damage to Spells
+(6-8)% to all Elemental Resistances
10% increased Elemental Damage
30% increased Elemental Damage during any Flask Effect
"A legion of forty soldiers attempted to break into Outpost Five and
steal Prototype #659. What do they know that we do not?"
Replica Prismweave inventory icon
25N/AN/A(7-8)-(15-16)N/AN/A
Brutus' Lead Sprinkler inventory iconBrutus' Lead SprinklerBrutus' Lead Sprinkler
Ritual Sceptre
Sceptre
Quality: +20%
Physical Damage: (40.6-47.6) to (106.4-113.4)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: (1.38-1.44)
Weapon Range: 11
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
"A sprinkle of liquid encouragement is often required
to garnish the perfect confession."
- Brutus, Warden of Axiom
Brutus' Lead Sprinkler inventory icon
28N/AN/AN/AN/AN/A
Ngamahu's Sign inventory iconNgamahu's SignNgamahu's Sign
Ruby Ring
Requires Level 28+(20-30)% to Fire Resistance+(15-25) to Strength
Adds (8-10) to (12-14) Fire Damage to Spells and Attacks
15% increased Ignite Duration on Enemies
10% chance to Ignite
Recover (20-30) Life when you Ignite an Enemy
A gift from Ngamahu,
a sign to the Karui to spread like fire.
Given to Akoya, but inherited by Kaom with the swing of his axe.
Ngamahu's Sign inventory icon
28N/AN/AN/A(8-10)-(12-14)N/A
Lioneye's Paws inventory iconLioneye's PawsLioneye's Paws
Bronzescale Boots
Quality: +20%
Armour: 66
Evasion: 66
Requires Level 30, 30 Str, 30 DexTrigger Level 5 Rain of Arrows when you Attack with a Bow
+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
Stand and lead the righteous pride,
Fight till death, never hide.
Lioneye's Paws inventory icon
30N/A12-24N/AN/AN/A
Sacrificial Heart inventory iconSacrificial HeartSacrificial Heart
Paua Amulet
Requires Level 32(20-30)% increased Mana Regeneration RateAdds (22-27) to (34-38) Fire Damage
Adds (20-23) to (31-35) Cold Damage
Adds (1-3) to (47-52) Lightning Damage
Gain up to maximum Power Charges when you use a Vaal Skill
10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently
10% increased Movement Speed if you have used a Vaal Skill Recently
The seed of life, saved and savoured.

This item can be transformed on the Altar of Sacrifice along with Vial of Sacrifice
Sacrificial Heart inventory icon
32N/AN/AN/AN/A(22-27)-(34-38)
Realmshaper inventory iconRealm EnderRealm Ender
Iron Staff
Warstaff
Quality: +20%
Physical Damage: 16.8-50.4
Elemental Damage: (10-15) to (20-25), (10-15) to (20-25)
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 40, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
+2 to Level of Socketed Elemental Gems
Socketed Gems are Supported by Level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
"The flames are surely coming.
I just pray I am long dead before they arrive."
- Archbishop Geofri
Realmshaper inventory icon
40(10-15)-(20-25)N/AN/AN/AN/A
Nycta's Lantern inventory iconNycta's LanternNycta's Lantern
Crystal Sceptre
Sceptre
Quality: +20%
Physical Damage: (94.5-112) to (140.4-166.4)
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage+2 to Level of Socketed Fire Gems
Socketed Gems are Supported by Level 10 Fire Penetration
Socketed Gems deal 63 to 94 additional Fire Damage
(20-30)% increased Spell Damage
(150-200)% increased Physical Damage
+(6-10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Left in her tomb by the lynch mob,
the flame inside still blazed bright after her death,
and so did hers.
Nycta's Lantern inventory icon
41N/AN/AN/AN/AN/A
Volkuur's Guidance inventory iconVolkuur's GuidanceVolkuur's Guidance
Zealot Gloves
Quality: +20%
Armour: 93
Energy Shield: 18
Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks
+(50-70) to maximum Life
+(30-40)% to Fire Resistance
Your Fire Damage can Poison
50% less Poison Duration
Fire Skills have 20% chance to Poison on Hit
You do not cease to be when you die.
Any more than the caterpillar ceases to be when it coccoons.
Come, let me show you.
Volkuur's Guidance inventory icon
43N/AN/AN/A(16-20)-(25-30)N/A
Eclipse Solaris inventory iconEclipse SolarisEclipse Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 33.6-62.4
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
Eclipse Solaris inventory icon
45(30-45)-(60-80)N/AN/AN/AN/A
Hyrri's Bite inventory iconHyrri's DemiseHyrri's Demise
Sharktooth Arrow Quiver
Requires Level 45+(3-4) Life gained for each Enemy hit by your Attacks+(15-30) to all Attributes
(7-10)% increased Attack Speed
+(2-3) Life gained for each Enemy hit by your Attacks
10% increased Area of Effect
Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
Adds 1 to 2 Fire Damage to Attacks per 10 Strength
Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence
Hyrri's quick thinking led to victory,
but it came at the cost of respect.
Hyrri's Bite inventory icon
45N/AN/AN/AN/AN/A
Sibyl's Lament inventory iconSibyl's LamentSibyl's Lament
Coral Ring
Requires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20-30)% increased Elemental Damage with Attack Skills
The portrait reflected his pain,
a pain that she could never see.
Sibyl's Lament inventory icon
45N/A(8-15)-(20-28)N/AN/AN/A
Vivinsect inventory iconVivinsectVivinsect
Unset Ring
Requires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems
Socketed Gems have 10% increased Mana Reservation
+(15-25) to all Attributes
Regenerate 15 Life per second for each Uncorrupted Item Equipped
-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
Veiled Suffix
"Fusing the parasite with another ring has manifested unpredictable effects.
I theorise the sacrificial vessel's level of anguish is a key variable.
- Arzaak, Syndicate Researcher
Take this item to Jun Ortoi to have her Unveil it.
Vivinsect inventory icon
45N/AN/AN/AN/A(48-56)-(68-78)
Replica Advancing Fortress inventory iconReplica Advancing FortressReplica Advancing Fortress
Gut Ripper
Claw
Quality: +20%
Physical Damage: (44-48) to (116.6-127.2)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+(30-50) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
"Additional test subjects approved. Determine exactly how many wounds
need to be endured to activate Prototype #612's energies."
Replica Advancing Fortress inventory icon
46N/AN/AN/AN/AN/A
Precursor's Emblem (Endurance Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
History teaches humility.
Precursor's Emblem (Endurance Charge) inventory icon
49N/AN/AN/AN/AN/A
Precursor's Emblem (Endurance and Frenzy Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
Precursor's Emblem (Endurance and Frenzy Charge) inventory icon
49N/AN/AN/AN/AN/A
Precursor's Emblem (Endurance and Power Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Endurance and Power Charge) inventory icon
49N/AN/AN/AN/AN/A
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory icon
49N/AN/AN/AN/AN/A
Circle of Anguish inventory iconCircle of AnguishCircle of Anguish
Ruby Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength
Adds (20-25) to (26-35) Fire Damage
+(20-30)% to Fire Resistance
<Two Random Herald of Ash modifier>
I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself.
My only choice is to strive harder.
Circle of Anguish inventory icon
52N/AN/AN/AN/A(20-25)-(26-35)
Martyr of Innocence inventory iconMartyr of InnocenceMartyr of Innocence
Highborn Staff
Staff
Quality: +20%
Physical Damage: 57.6-174
Elemental Damage: (350-400) to (500-600)
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (350-400) to (500-600) Fire Damage
Battlemage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
You have been found guilty.
Let the fires cleanse you of your sins.
Martyr of Innocence inventory icon
52(350-400)-(500-600)N/AN/AN/AN/A
Bloodboil inventory iconWinterweaveWinterweave
Coral Ring
Requires Level 53+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
Adds (12-15) to (25-30) Cold Damage to Attacks
+(20-40) to maximum Life
+(25-30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversed
Fury fuels defiance.
Bloodboil inventory icon
53N/A(12-15)-(25-30)N/AN/AN/A
Painseeker inventory iconPainseekerPainseeker
Shagreen Gloves
Quality: +20%
Evasion: (318-424)
Requires Level 54, 78 DexAdds (16-19) to (25-29) Fire Damage
Adds (16-19) to (25-29) Cold Damage
Adds (6-10) to (33-38) Lightning Damage
(60-120)% increased Evasion Rating
Critical Strikes do not inherently apply non-Damaging Ailments
Inflict non-Damaging Ailments as though dealing (100-200)% more Damage
Lay bare paths to pain you never knew you had.
Painseeker inventory icon
54N/AN/AN/AN/A(16-19)-(25-29)
The Ignomon inventory iconThe EffigonThe Effigon
Gold Amulet
Requires Level 57(12-20)% increased Rarity of Items found+25 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+(20-30)% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
By light we are shadowed,
in darkness we are bound.
The Ignomon inventory icon
57N/A12-24N/AN/AN/A
Crown of the Tyrant inventory iconCrown of the TyrantCrown of the Tyrant
Magistrate Crown
Quality: +20%
Armour: 192
Energy Shield: 37
Requires Level 58, 64 Str, 64 IntHas 1 Socket
+(50-175) to maximum Life
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
You will know if your subjects follow you from fear or respect when you have your first moment of weakness.
If it's the former, they will tear you into pieces like rabid dogs.
Crown of the Tyrant inventory icon
58N/AN/AN/AN/AN/A
Dreadarc inventory iconDreadsurgeDreadsurge
Cleaver
One Handed Axe
Quality: +20%
Physical Damage: (20.4-32.4) to (66-72)
Elemental Damage: (223-250) to (264-280)
Critical Strike Chance: 5.00%
Attacks per Second: (1.39-1.43)
Weapon Range: 11
Requires Level 60, 48 StrAdds (5-15) to (20-25) Physical Damage
Adds (223-250) to (264-280) Fire Damage
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
5% increased Movement Speed
Hits ignore Enemy Monster Fire Resistance while you are Ignited
Make a man hot, and his heart wiull skip a beat.
Set a man on fire, and his heart will skip all beats.
Dreadarc inventory icon
60(223-250)-(264-280)N/AN/AN/AN/A
Replica Abyssus inventory iconReplica AbyssusReplica Abyssus
Ezomyte Burgonet
Quality: +20%
Armour: (761-830)
Requires Level 60, 138 Str+(20-25) to all Attributes
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Elemental Damage taken
"While Prototype #3 does imbue its wearer with strength to match the original,
the first researcher to don it burst into flames when he walked into sunlight..."
Replica Abyssus inventory icon
60N/A40-75N/AN/AN/A
The Fracturing Spinner inventory iconThe Fracturing SpinnerThe Fracturing Spinner
Blunt Arrow Quiver
Requires Level 60(25-35)% increased Stun Duration on EnemiesGrants Summon Harbinger of Directions Skill
+(30-50) to Strength and Dexterity
Adds (19-22) to (30-35) Fire Damage to Spells and Attacks
Adds (19-22) to (30-35) Cold Damage to Spells and Attacks
+(15-25)% to Fire and Cold Resistances


The Fracturing Spinner inventory icon
60N/AN/AN/A(19-22)-(30-35)N/A
The Shattered Divinity inventory iconThe Shattered DivinityThe Shattered Divinity
Blunt Arrow Quiver
Requires Level 60(25-35)% increased Stun Duration on EnemiesGrants Summon Greater Harbinger of Directions Skill
+(30-50) to Strength and Dexterity
Adds (19-22) to (30-35) Fire Damage to Spells and Attacks
Adds (19-22) to (30-35) Cold Damage to Spells and Attacks
+(15-25)% to Fire and Cold Resistances


The Shattered Divinity inventory icon
60N/AN/AN/A(19-22)-(30-35)N/A
Chernobog's Pillar inventory iconChernobog's PillarChernobog's Pillar
Ebony Tower Shield
Quality: +20%
Chance to Block: 25%
Armour: (988-1112)
Movement Speed: -3%
Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks
(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect
Fire dances with those who doubt
Licks the skin and flesh from the fearful
Where there is no fear
There is no flame
Chernobog's Pillar inventory icon
61N/AN/AN/A(12-15)-(30-35)N/A
Chin Sol inventory iconChin SolChin Sol
Assassin Bow
Bow
Quality: +20%
Physical Damage: (96-114) to (284.8-338.2)
Elemental Damage: 25-50
Critical Strike Chance: 6.70%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
(200-260)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
Chin Sol inventory icon
6225-50N/AN/AN/AN/A
Wings of Entropy inventory iconWings of EntropyWings of Entropy
Ezomyte Axe
Two Handed Axe
Quality: +20%
Physical Damage: (156.6-174) to (235.8-262)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.
Wings of Entropy inventory icon
62N/AN/AN/AN/AN/A
Eclipse Solaris inventory iconCorona SolarisCorona Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 33.6-62.4
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 63, 146 Int(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
Eclipse Solaris inventory icon
63(30-45)-(60-80)N/AN/AN/AN/A
Impresence (Fire) inventory iconImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has 100% reduced Mana Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
Impresence (Fire) inventory icon
64N/AN/AN/AN/A(20-24)-(33-36)
Rebuke of the Vaal inventory iconRebuke of the VaalRebuke of the Vaal
Vaal Blade
One Handed Sword
Quality: +20%
Physical Damage: (114-172.8) to (224.4-271.2)
Elemental Damage: (49-98) to (101-140), (49-98) to (101-140), 1 to (210-250)
Chaos Damage: (49-98) to (101-140)
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.56)
Weapon Range: 11
Requires Level 64, 113 Str, 113 Dex+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage
Adds (49-98) to (101-140) Fire Damage
Adds (49-98) to (101-140) Cold Damage
Adds 1 to (210-250) Lightning Damage
Adds (49-98) to (101-140) Chaos Damage
(10-20)% increased Attack Speed
Though the Vaal revered peace, it would have
been suicide for any culture to rouse them to war.
- Icius Perandus, Scholar to the Empire.
Rebuke of the Vaal inventory icon
64(49-98)-(101-140)N/AN/AN/AN/A
Doryani's Delusion (Energy Shield) inventory iconDoryani's DelusionDoryani's Delusion
Sorcerer Boots
Quality: +20%
Energy Shield: (147-166)
Requires Level 67, 123 Int(180-220)% increased Energy Shield
+(60-70) to maximum Life
30% increased Movement Speed
<One Purity of # mod of one element and One Added # damage mod of one element>
"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth.
I would rather see the end of the Vaal than help it tread water."
- Doryani, Queen's Thaumaturgist
Doryani's Delusion (Energy Shield) inventory icon
67N/AN/AN/A(25-30)-(40-45)N/A
Oro's Sacrifice inventory iconOro's SacrificeOro's Sacrifice
Infernal Sword
Two Hand Sword
Quality: +20%
Elemental Damage: (425-475) to (550-600)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 13
Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Give yourself to the flames and your name
will burn in the minds of men forever.
Oro's Sacrifice inventory icon
67(425-475)-(550-600)N/AN/AN/AN/A
Doryani's Delusion (Armour) inventory iconDoryani's DelusionDoryani's Delusion
Titan Greaves
Quality: +20%
Armour: (530-578)
Requires Level 68, 120 Str(100-120)% increased Armour
+(60-70) to maximum Life
30% increased Movement Speed
<One Purity of # mod of one element and One Added # damage mod of one element>
"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth.
I would rather see the end of the Vaal than help it tread water."
- Doryani, Queen's Thaumaturgist
Doryani's Delusion (Armour) inventory icon
68N/AN/AN/A(25-30)-(40-45)N/A
Vulconus inventory iconVulconusVulconus
Demon Dagger
Rune Dagger
Quality: +20%
Physical Damage: (130.8-160.8) to (278.4-296.4)
Elemental Damage: (130-160) to (220-240)
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage
Adds (130-160) to (220-240) Fire Damage
50% chance to cause Bleeding on Hit
(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160-200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
Lava bled from the earth and,
after a time, cooled and hardened.
The world protecting its beating heart
with a thick, black scab.
Vulconus inventory icon
68(130-160)-(220-240)N/AN/AN/AN/A
Doryani's Delusion (Evasion) inventory iconDoryani's DelusionDoryani's Delusion
Slink Boots
Quality: +20%
Evasion: (541-590)
Requires Level 69, 120 Dex(100-120)% increased Evasion Rating
+(60-70) to maximum Life
30% increased Movement Speed
<One Purity of # mod of one element and One Added # damage mod of one element>
"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth.
I would rather see the end of the Vaal than help it tread water."
- Doryani, Queen's Thaumaturgist
Doryani's Delusion (Evasion) inventory icon
69N/AN/AN/A(25-30)-(40-45)N/A
Dyadus inventory iconDyadusDyadus
Infernal Axe
One Handed Axe
Quality: +20%
Physical Damage: 61.2-102
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.49)
Weapon Range: 11
Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
Born of love, forged in blood
He burned as a torch in the blackest night
She shone as ice in the winter sun
Proudly, fiercely
At their mother's side, forever.
Dyadus inventory icon
69N/AN/AN/AN/AN/A
The Hungry Loop inventory iconThe Hungry LoopThe Hungry Loop
Unset Ring
Requires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Be careful where you put your finger.
The Hungry Loop inventory icon
70N/AN/AN/AN/AN/A

Increased Fire Damage[ | ]

Unique items that increase or reduce fire damage by a percentage.

ItemLvl.% inc Fire Damage
Inevitability inventory iconInevitabilityInevitability
Cobalt Jewel
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Magma Orb deals 40% more Damage per Chain
With at least 40 Intelligence in Radius, Magma Orb deals 50% less Damage
With at least 40 Intelligence in Radius, Magma Orb
has 10% increased Area of Effect per Chain
Izaro gave rise to Chitus.
Chitus gave rise to Voll.
None could know how it would end.
None could stop it.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Inevitability inventory icon
1(10-15)%
Izaro's Turmoil inventory iconIzaro's TurmoilIzaro's Turmoil
Crimson Jewel
(18-25)% increased Fire Damage
(18-25)% increased Cold Damage
2% chance to Ignite
2% chance to Freeze
The once-glorious emperor spent his final days
imprisoned in his greatest creation;
a tool to filter out the unworthy
that pushed a monster to power.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Izaro's Turmoil inventory icon
1(18-25)%
Replica Blood Thorn inventory iconReplica Blood ThornReplica Blood Thorn
Gnarled Branch
Staff
Quality: +20%
Physical Damage: 10.8-22.8
Critical Strike Chance: 6.00%
Attacks per Second: (1.37-1.43)
Weapon Range: 13
+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5-10)% increased Attack Speed
Curse Enemies with Flammability on Block, with 20% increased Effect
Reflects (22-44) Fire Damage to Attackers on Block
Level Requirement reduced by 100 (Hidden)
"Physical forces and flames seem to share some innate bond.
What logic lies beneath the veil of reality?"
Replica Blood Thorn inventory icon
1100%
Rolling Flames inventory iconRolling FlamesRolling Flames
Cobalt Jewel
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
From north to south the sea of fire swept,
Rolling waves of gorging flame,
Growing taller and hungrier,
With every land they consumed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Rolling Flames inventory icon
1(10-15)%
Watcher's Eye inventory iconWatcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
10%
Wildfire inventory iconWildfireWildfire
Crimson Jewel
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time
With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles
News of Kaom's victory in the south spread quickly.
Those in support of the coming rebellion bided their time.
The rest fled like rats from a fire.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Wildfire inventory icon
1(10-15)%
Abberath's Horn inventory iconAbberath's HornAbberath's Horn
Goat's Horn
Wand
Quality: +20%
Physical Damage: 10.8-19.2
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 6, 29 Int(10-14)% increased Spell Damage(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
The Goat King drank the smoke and ate the flames
as his ruin spread across the land.
Abberath's Horn inventory icon
6(20-30)%
Abberath's Hooves inventory iconAbberath's HoovesAbberath's Hooves
Goathide Boots
Quality: +20%
Evasion: 50
Requires Level 12, 26 DexTriggers Level 7 Abberath's Fury when Equipped
+(20-30) to Strength
15% increased Movement Speed
(6-10)% chance to Ignite
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
1% increased Fire Damage per 20 Strength
Burning Hoofprints
The goat king knew not of war,
of the lands and laws he trampled.
The goat king knew only joy
at turning life into ash.
Abberath's Hooves inventory icon
120%
Emberwake inventory iconEmberwakeEmberwake
Ruby Ring
Requires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
(5-10)% increased Cast Speed
10% chance to Ignite
Ignited Enemies Burn (50-65)% slower
You can inflict an additional Ignite on an Enemy
Leave the world in flames behind you.
Emberwake inventory icon
16(30-40)%
Mokou's Embrace inventory iconMokou's EmbraceMokou's Embrace
Ruby Ring
Requires Level 16+(20-30)% to Fire Resistance(15-25)% increased Fire Damage
+(25-40)% to Cold Resistance
(5-10)% chance to Ignite
20% increased Attack Speed while Ignited
20% increased Cast Speed while Ignited
+25% chance to be Ignited
Fire makes the perfect blossom in the endless night.
Mokou's Embrace inventory icon
16(15-25)%
Replica Emberwake inventory iconReplica EmberwakeReplica Emberwake
Ruby Ring
Requires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
(5-10)% increased Cast Speed
90% reduced Ignite Duration on Enemies
10% chance to Ignite
Ignites you inflict deal Damage (35-45)% faster
"The flames raced through Lab Five with incredible speed, but were extinguished
just as quickly. This could have been much worse."
- Lead Researcher Ksaret
Replica Emberwake inventory icon
16(30-40)%
Berek's Pass inventory iconBerek's PassBerek's Pass
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
+(30-40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
"From Frost's ice-bound pass
Berek taunted and jeered
Until furious Flame scaled the mountain
Berek escaped through the thaw
And Frost's tortured moans."
- Berek and the Untamed
Berek's Pass inventory icon
20(25-30)%
Heatshiver inventory iconHeatshiverHeatshiver
Leather Hood
Quality: +20%
Evasion: (202-222)
Requires Level 20, 46 Dex(80-100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
+(20-30)% to Cold Resistance
(20-30)% increased Cold Damage if you have used a Fire Skill Recently
(20-30)% increased Fire Damage if you have used a Cold Skill Recently
Give of your heated passions.
Give of your cold resolve.
You will be repaid.
Heatshiver inventory icon
200%
Brutus' Lead Sprinkler inventory iconBrutus' Lead SprinklerBrutus' Lead Sprinkler
Ritual Sceptre
Sceptre
Quality: +20%
Physical Damage: (40.6-47.6) to (106.4-113.4)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: (1.38-1.44)
Weapon Range: 11
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
"A sprinkle of liquid encouragement is often required
to garnish the perfect confession."
- Brutus, Warden of Axiom
Brutus' Lead Sprinkler inventory icon
2830%
Xoph's Heart inventory iconXoph's HeartXoph's Heart
Amber Amulet
Requires Level 35+(20-30) to Strength+(20-30) to Strength
25% increased Fire Damage
+(25-35) to maximum Life
+(20-40)% to Fire Resistance
Cover Enemies in Ash when they Hit you
His is our heart.
To its beat we are all driven.

This item can be transformed with a Blessing of Xoph
Xoph's Heart inventory icon
3525%
Araku Tiki inventory iconNgamahu TikiNgamahu Tiki
Coral Amulet
Requires Level 36Regenerate (2-4) Life per second(50-70)% increased Fire Damage
+100 to Evasion Rating while on Low Life
+(30-50) to maximum Life
+(20-30)% to Fire Resistance
Regenerate 1% of Life per second while on Low Life
Flames to guide the Great Spirit to the site of the dead,
and smoke to carry them into the sky.
Araku Tiki inventory icon
36(50-70)%
Kongming's Stratagem inventory iconKongming's StratagemKongming's Stratagem
Ivory Spirit Shield
Quality: +20%
Energy Shield: (122-138)
Movement Speed: -3%
Requires Level 41, 100 Int(15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Those who are skilled in combat do not become angered.
Those who are skilled at winning do not become afraid.
Thus the wise win before they fight,
while the ignorant fight to win.
Kongming's Stratagem inventory icon
410%
Natural Hierarchy inventory iconNatural HierarchyNatural Hierarchy
Rotfeather Talisman
Talisman Tier: 3Requires Level 44(25-35)% increased Damage(10-15)% increased Global Physical Damage
(25-30)% increased Fire Damage
(20-25)% increased Cold Damage
(15-20)% increased Lightning Damage
(30-35)% increased Chaos Damage
Corrupted
Just as the rat cowers before the dog
and the dog cowers before Man,
so too should we cower before the First Ones
and pray we never learn of what comes next.
Natural Hierarchy inventory icon
44(25-30)%
Redblade Band inventory iconRedblade BandRedblade Band
Unset Ring
Requires Level 44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30-40) to Strength
(20-30)% increased Fire Damage
+(30-40) to maximum Life
To ascend to leadership, the child of a Redblade warlord
must pull the band from the still-hot
ashes of their father.
Redblade Band inventory icon
44(20-30)%
Rigwald's Crest inventory iconRigwald's CrestRigwald's Crest
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill
(20-30)% increased Fire Damage
(20-30)% increased Cold Damage
(20-30)% increased Mana Regeneration Rate
Within the heart of every man and woman
lies the soul of a ferocious beast.
If you cannot tame it, embrace it.
Rigwald's Crest inventory icon
49(20-30)%
Circle of Anguish inventory iconCircle of AnguishCircle of Anguish
Ruby Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength
Adds (20-25) to (26-35) Fire Damage
+(20-30)% to Fire Resistance
<Two Random Herald of Ash modifier>
I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself.
My only choice is to strive harder.
Circle of Anguish inventory icon
520%
Eyes of the Greatwolf inventory iconEyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4Requires Level 52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubled
Corrupted
I am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
Eyes of the Greatwolf inventory icon
52(20-30)%
Martyr of Innocence inventory iconMartyr of InnocenceMartyr of Innocence
Highborn Staff
Staff
Quality: +20%
Physical Damage: 57.6-174
Elemental Damage: (350-400) to (500-600)
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (350-400) to (500-600) Fire Damage
Battlemage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
You have been found guilty.
Let the fires cleanse you of your sins.
Martyr of Innocence inventory icon
52100%
The Consuming Dark inventory iconThe Consuming DarkThe Consuming Dark
Fiend Dagger
Rune Dagger
Quality: +20%
Physical Damage: 26.4-104.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
+(20-40) to Intelligence
(40-60)% increased Fire Damage
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
The brightest flames cast the darkest shadows.
The Consuming Dark inventory icon
53(40-60)%
Hrimnor's Resolve inventory iconHrimnor's ResolveHrimnor's Resolve
Samnite Helmet
Quality: +20%
Armour: (607-662)
Requires Level 55, 114 Str(30-40)% increased Fire Damage
(100-120)% increased Armour
+(50-70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
Hrimnor's presence was as cold as ice,
but his heart burned for vengeance.
Hrimnor's Resolve inventory icon
55(30-40)%
The Searing Touch inventory iconThe Searing TouchThe Searing Touch
Lathi
Staff
Quality: +20%
Physical Damage: 86.4-144
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 62, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier
(70-90)% increased Fire Damage
10% increased Cast Speed
+2 to Level of all Fire Spell Skill Gems
Burn to cinders, scar and maim,
Rule a world, bathed in flame.
The Searing Touch inventory icon
62(70-90)%
Infernal Mantle inventory iconInfernal MantleInfernal Mantle
Widowsilk Robe
Quality: +20%
Energy Shield: (360-420)
Movement Speed: -3%
Requires Level 65, 187 Int+1 to Level of Socketed Fire Gems
(25-35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
25% increased Spell Damage taken when on Low Mana
Despair hums, softly, deadly, in the bones of my enemies.
Eyes will burn, and souls wither, as they bask in my radiance.
Infernal Mantle inventory icon
65(25-35)%
Doryani's Invitation inventory iconDoryani's InvitationDoryani's Invitation
Heavy Belt
Requires Level 68+(25-35) to Strength(20-30)% increased Fire Damage
+(300-350) to Armour
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Fire Damage Leeched as Life
(20-30)% chance to Ignite during any Flask Effect
"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
Doryani's Invitation inventory icon
68(20-30)%
Kaom's Heart inventory iconKaom's HeartKaom's Heart
Glorious Plate
Quality: +20%
Armour: 931
Requires Level 68, 191 StrHas no Sockets
(20-40)% increased Fire Damage
+500 to maximum Life
The warrior who
fears will fall.
Kaom's Heart inventory icon
68(20-40)%
Replica Nebulis inventory iconReplica NebulisReplica Nebulis
Void Sceptre
Sceptre
Quality: +20%
Physical Damage: 60-91.2
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
(15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
"We could rival the gods with this power, if only we had the mitigating mechanisms
to make it work. A jewel, a talisman, an armour... or the Font..."
Replica Nebulis inventory icon
680%
Vulconus inventory iconVulconusVulconus
Demon Dagger
Rune Dagger
Quality: +20%
Physical Damage: (130.8-160.8) to (278.4-296.4)
Elemental Damage: (130-160) to (220-240)
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage
Adds (130-160) to (220-240) Fire Damage
50% chance to cause Bleeding on Hit
(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160-200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
Lava bled from the earth and,
after a time, cooled and hardened.
The world protecting its beating heart
with a thick, black scab.
Vulconus inventory icon
680%

Converted to Fire Damage[ | ]

Unique items that convert damage to fire damage.

ItemLvl.Phys %Light %Cold %Fire %Chaos %
Watcher's Eye inventory iconWatcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
10%0%0%0%0%
Pyre inventory iconPyrePyre
Sapphire Ring
Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
(60-80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies Killed by your Hits are destroyed
Let winter come. It will only make my fire burn brighter.
Pyre inventory icon
110%0%40%0%0%
Blackgleam inventory iconBlackgleamBlackgleam
Fire Arrow Quiver
Requires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
Molten feathers, veiled spark,
Hissing arrows from the dark.
Blackgleam inventory icon
2250%0%0%0%0%
Blackgleam inventory iconThe Signal FireThe Signal Fire
Fire Arrow Quiver
Requires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
Gain (25-35)% of Physical Attack Damage as Extra Fire Damage
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
Fire spreads thick and fast.
The first spark is never the last.
Blackgleam inventory icon
2250%0%0%0%0%
The Goddess Scorned inventory iconThe Goddess ScornedThe Goddess Scorned
Elegant Sword
One Handed Sword
Quality: +20%
Physical Damage: (74-84) to (122.1-138.6)
Critical Strike Chance: (9.50%-10.50%)
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots
(250-300)% increased Physical Damage
(90-110)% increased Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
+(40-50)% to Fire Resistance
Cannot be Ignited
100% of Physical Damage Converted to Fire Damage
Ignites you inflict deal Damage 50% faster
You can only deal Damage with this Weapon or Ignite
Her purpose seems done; the oath is fulfilled.
Rust dulls her smirk with the last demon killed.
The embers grow dim and yet hope burns her lips:
"An old flame renewed can define our eclipse!"
The Goddess Scorned inventory icon
28100%0%0%0%0%
Triad Grip inventory iconTriad GripTriad Grip
Mesh Gloves
Quality: +20%
Armour: (116-139)
Energy Shield: (24-28)
Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield
Minions convert 25% of Physical Damage to Fire Damage per Red Socket
Minions convert 25% of Physical Damage to Cold Damage per Green Socket
Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
Minions convert 25% of Physical Damage to Chaos Damage per White Socket
Minions have (5-10)% chance to Freeze, Shock and Ignite
The secret of the elements lies within a square triangle.
Triad Grip inventory icon
320%0%0%0%0%
Ngamahu's Flame inventory iconNgamahu's FlameNgamahu's Flame
Abyssal Axe
Two Handed Axe
Quality: +20%
Physical Damage: (234.9-251.1) to (350.9-375.1)
Critical Strike Chance: 5.00%
Attacks per Second: (1.35-1.40)
Weapon Range: 13
Requires Level 55, 128 Str, 60 Dex20% chance to Trigger Level 16 Molten Burst on Melee Hit
(170-190)% increased Physical Damage
(8-12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
"The Karui savages claim the weapon was forged by their fire god.
I'm rather inclined to believe them."
- Fairgraves, Renowned Explorer
Ngamahu's Flame inventory icon
5560%0%0%0%0%
The Fulcrum inventory iconThe FulcrumThe Fulcrum
Ezomyte Staff
Warstaff
Quality: +20%
Physical Damage: (137.8-159) to (416-480)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
To stand at the confluence of the elements,
the master must achieve perfect balance.
The Fulcrum inventory icon
60(0-50)%0%0%0%0%
Chernobog's Pillar inventory iconChernobog's PillarChernobog's Pillar
Ebony Tower Shield
Quality: +20%
Chance to Block: 25%
Armour: (988-1112)
Movement Speed: -3%
Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks
(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect
Fire dances with those who doubt
Licks the skin and flesh from the fearful
Where there is no fear
There is no flame
Chernobog's Pillar inventory icon
6125%0%0%0%0%
Xoph's Nurture inventory iconXoph's NurtureXoph's Nurture
Citadel Bow
Bow
Quality: +20%
Physical Damage: (96.25-112.5) to (385-450)
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 120
Requires Level 64, 185 DexSocketed Gems are Supported by Level 20 Ignite Proliferation
(265-330)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Recover (40-60) Life when you Ignite an Enemy
Upon the grey winds his love spreads.
Xoph's Nurture inventory icon
6450%0%0%0%0%
Razor of the Seventh Sun inventory iconRazor of the Seventh SunRazor of the Seventh Sun
Midnight Blade
One Handed Sword
Quality: +20%
Physical Damage: (150-174) to (292.8-322.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
Quickly cooled the steel,
but never could it forget
the heat of the forge.
Razor of the Seventh Sun inventory icon
6830%0%0%0%0%
Vulconus inventory iconVulconusVulconus
Demon Dagger
Rune Dagger
Quality: +20%
Physical Damage: (130.8-160.8) to (278.4-296.4)
Elemental Damage: (130-160) to (220-240)
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage
Adds (130-160) to (220-240) Fire Damage
50% chance to cause Bleeding on Hit
(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160-200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
Lava bled from the earth and,
after a time, cooled and hardened.
The world protecting its beating heart
with a thick, black scab.
Vulconus inventory icon
680%0%0%0%0%

Added as Fire Damage[ | ]

Unique items that add a portion of other damage types as fire damage.

ItemLvl.Phys %Light %Cold %Fire %Chaos %
Watcher's Eye inventory iconWatcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
10%0%0%0%0%
Replica Tempestuous Steel inventory iconReplica Tempestuous SteelReplica Tempestuous Steel
War Sword
One Handed Sword
Quality: +20%
Physical Damage: (25.2-28.8) to (54-60)
Critical Strike Chance: 5.00%
Attacks per Second: (1.51-1.60)
Weapon Range: 11
Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
"Test subjects were unable to strike even a motionless target.
However, when a trained guard tried it..."
Replica Tempestuous Steel inventory icon
200%0%0%0%0%
The Tempestuous Steel inventory iconThe Tempestuous SteelThe Tempestuous Steel
War Sword
One Handed Sword
Quality: +20%
Physical Damage: (25.2-28.8) to (54-60)
Critical Strike Chance: 5.00%
Attacks per Second: (1.51-1.60)
Weapon Range: 11
Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
Hits can't be Evaded
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
The blade thrums with wild energy
Eager for vengeance against all who walk free.
The Tempestuous Steel inventory icon
200%0%0%0%0%
Xoph's Inception inventory iconXoph's InceptionXoph's Inception
Bone Bow
Bow
Quality: +20%
Physical Damage: (20.9-23.1) to (64.6-71.4)
Critical Strike Chance: 6.50%
Attacks per Second: 1.40
Weapon Range: 120
Requires Level 23, 80 Dex(70-90)% increased Physical Damage
+(20-30) Life gained on Killing Ignited Enemies
Gain 20% of Physical Damage as Extra Fire Damage
10% chance to Ignite
Upon the red pyre we are born.

This item can be transformed with a Blessing of Xoph
Xoph's Inception inventory icon
2320%0%0%0%0%
Limbsplit inventory iconThe CauteriserThe Cauteriser
Woodsplitter
Two Handed Axe
Quality: +20%
Physical Damage: (108-140.8) to (238-283.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 40, 36 Str, 17 Dex+1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15-30) to Strength
(80-100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Adds (30-40) to (70-80) Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
A burned branch leaks sap no more.
Limbsplit inventory icon
4070%0%0%0%0%
Kaom's Primacy inventory iconKaom's PrimacyKaom's Primacy
Karui Chopper
Two Handed Axe
Quality: +20%
Physical Damage: (266.2-314.6) to (415.8-491.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Weapon Range: 13
Requires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage
+20 Life gained on Kill
+(150-250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
One by one, Kaom slaughtered the weakest tribe
leaders until the others leapt to join his cause.
Kaom's Primacy inventory icon
580%0%0%0%0%
Replica Grip of the Council inventory iconReplica Grip of the CouncilReplica Grip of the Council
Arcanist Gloves
Quality: +20%
Energy Shield: 51
Requires Level 60, 95 Int+30 to Strength
+(30-50) to maximum Life
+(20-40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
"I feel altered when Administrator Qotra wears these gloves.
Somehow, I find that disturbing."
- Researcher Arn
Replica Grip of the Council inventory icon
600%0%0%0%0%
Nebuloch inventory iconNebulochNebuloch
Nightmare Mace
One Handed Mace
Quality: +20%
Physical Damage: (99.6-117.6) to (216-240)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
They hoped that, trapped in its prison,
the creature would age and perish.
But time would not touch the fiend.
Nebuloch inventory icon
680%0%0%0%0%

Damage taken as Fire Damage[ | ]

Unique items that takes damage as fire damage.

ItemLvl.Phys %Light %Cold %Fire %Chaos %
Watcher's Eye inventory iconWatcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
10%0%0%0%0%
Cloak of Flame inventory iconCloak of FlameCloak of Flame
Scholar's Robe
Quality: +20%
Energy Shield: 46
Movement Speed: -3%
Requires Level 18, 55 Int+(30-50)% to Fire Resistance
(30-50)% increased Ignite Duration on Enemies
10% chance to Ignite
Reflects 15 Fire Damage to Melee Attackers
20% of Physical Damage from Hits taken as Fire Damage
He who sows an ember shall reap an inferno.
Cloak of Flame inventory icon
1820%0%0%0%0%
Eyes of the Greatwolf inventory iconEyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4Requires Level 52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubled
Corrupted
I am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
Eyes of the Greatwolf inventory icon
520%50%50%0%0%
The Formless Inferno inventory iconThe Formless InfernoThe Formless Inferno
Royal Burgonet
Quality: +20%
Armour: (754-904)
Requires Level 65, 148 Str(80-120)% increased Armour
+(40-50) to maximum Life
-30% to Fire Resistance
8% of Physical Damage from Hits taken as Fire Damage
Armour is increased by Uncapped Fire Resistance
He burns us to keep us from harm.
The Formless Inferno inventory icon
658%0%0%0%0%

Add a percentage of fire damage as another damage type[ | ]

Unique items that add a percentage of the fire damage as another damage type.

ItemLvl.Light %Cold %Fire %Chaos %
The Red Dream inventory iconThe Red DreamThe Red Dream
Crimson Jewel
Limited to: 1
Radius: Large
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We flow like blood into Chayula's open mouth,
and spill into the land we have watched forever.

This item can be transformed with a Blessing of Chayula
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
The Red Dream inventory icon
10%0%0%5%
The Red Nightmare inventory iconThe Red NightmareThe Red Nightmare
Crimson Jewel
Limited to: 1
Radius: Large
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 35% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We coagulate; a crimson shell
that suffocates the unworthy.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
The Red Nightmare inventory icon
10%0%0%5%
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory icon
490%0%0%0%
Precursor's Emblem (Endurance and Power Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Endurance and Power Charge) inventory icon
490%0%0%0%
Precursor's Emblem (Endurance Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
History teaches humility.
Precursor's Emblem (Endurance Charge) inventory icon
490%0%0%0%
Precursor's Emblem (Endurance and Frenzy Charge) inventory iconPrecursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
Precursor's Emblem (Endurance and Frenzy Charge) inventory icon
490%0%0%0%

Converted to another damage type[ | ]

Unique items that convert fire damage to another damage type.

ItemLvl.Lightning %Cold %Fire %Chaos %
The Consuming Dark inventory iconThe Consuming DarkThe Consuming Dark
Fiend Dagger
Rune Dagger
Quality: +20%
Physical Damage: 26.4-104.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
+(20-40) to Intelligence
(40-60)% increased Fire Damage
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
The brightest flames cast the darkest shadows.
The Consuming Dark inventory icon
530%0%0%30%
Infernal Mantle inventory iconInfernal MantleInfernal Mantle
Widowsilk Robe
Quality: +20%
Energy Shield: (360-420)
Movement Speed: -3%
Requires Level 65, 187 Int+1 to Level of Socketed Fire Gems
(25-35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
25% increased Spell Damage taken when on Low Mana
Despair hums, softly, deadly, in the bones of my enemies.
Eyes will burn, and souls wither, as they bask in my radiance.
Infernal Mantle inventory icon
650%0%0%15%

Passive skills[ | ]

There are passive skills that grant fire damage bonuses.

Fire damage[ | ]

These passive skills grant increased fire damage.

NameStats
Fire and Cold Damage
ColdAndFireHybridNode passive skill icon
8% increased Fire Damage
8% increased Cold Damage [1]
Fire Damage
Firedamage passive skill icon
15% increased Fire Damage [1] [2] [3]
12% increased Fire Damage [5] [6] [7] [8]
Fire Damage and Area of Effect
Firedamage passive skill icon
8% increased Fire Damage
8% increased Area of Effect [1]
Fire Damage and Burning Damage Multiplier
Firedamageint passive skill icon
12% increased Fire Damage
+3% to Fire Damage over Time Multiplier [1]

8% increased Fire Damage
+4% to Fire Damage over Time Multiplier [4] [5] [6]
Fire Damage and Cast Speed
Firedamage passive skill icon
8% increased Fire Damage
3% increased Cast Speed [1]
Fire Damage and Fire Skill Critical Multiplier
Firedamage passive skill icon
10% increased Fire Damage
+10% to Critical Strike Multiplier with Fire Skills [1]
Fire Damage and Life Regeneration
Firedamage passive skill icon
8% increased Fire Damage
Regenerate 0.4% of Life per second [1]
Fire Damage, Ignite Chance and Ignite Duration
Firedamagestr passive skill icon
5% chance to Ignite
10% increased Fire Damage
10% increased Ignite Duration on Enemies [1]
Physical and Fire Damage
DivineFury passive skill icon
8% increased Fire Damage
8% increased Physical Damage [1]
Breath of Flames
BreathofFlames2 passive skill icon
20% increased Ignite Duration on Enemies
20% chance to Ignite
20% increased Fire Damage
+10% to Fire Damage over Time Multiplier [1]
Explosive Impact
Firedamage passive skill icon
30% increased Fire Damage
12% increased Area of Effect
+10 to Strength and Intelligence [1]
Fire Walker
Flameborn passive skill icon
25% increased Fire Damage
+15% to Fire Resistance
5% increased Cast Speed with Fire Skills [1]
Heart of Flame
Hellfire passive skill icon
25% increased Fire Damage
Damage Penetrates 6% Fire Resistance
0.2% of Fire Damage Leeched as Energy Shield [1]
Holy Fire
Pyromaniac passive skill icon
20% increased Fire Damage
15% chance to Ignite
+10% to Fire Damage over Time Multiplier
Ignites you inflict deal Damage 5% faster [1]
Snowforged
ColdAndFireHybridNotable passive skill icon
30% increased Fire Damage
30% increased Cold Damage
30% increased Critical Strike Chance
+10% to Fire and Cold Resistances [1]

Fire damage with weapons[ | ]

These passive skills grant increased fire damage with weapons.

NameStats
Weapon Fire Damage
Firedamagestr passive skill icon
12% increased Fire Damage with Attack Skills [1] [2]
8% increased Fire Damage with Attack Skills
20% of Physical Damage Converted to Fire Damage [2]
Weapon Fire Damage and Burning Damage Multiplier
Firedamagestr passive skill icon
10% increased Fire Damage with Attack Skills
+4% to Fire Damage over Time Multiplier [1]
Weapon Fire Damage and Ignite Chance
Firedamagestr passive skill icon
10% increased Fire Damage with Attack Skills
10% chance to Ignite [1]
Weapon Fire Damage, Ignite Duration and Ignite Chance
Firedamagestr passive skill icon
15% increased Fire Damage with Attack Skills
15% chance to Ignite
20% increased Ignite Duration on Enemies [1]
Burning Brutality
FireAilment passive skill icon
24% increased Fire Damage with Attack Skills
+8% to Fire Damage over Time Multiplier
Ignites you inflict deal Damage 8% faster [1]
Lava Lash
Lavalash passive skill icon
30% increased Fire Damage with Attack Skills
Damage with Weapons Penetrates 8% Fire Resistance
+8% to Fire Damage over Time Multiplier [1]
Magmatic Strikes
MeleeFireNotable passive skill icon
24% increased Fire Damage with Attack Skills
Gain 5% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage [1]

Burning damage[ | ]

These passive skills grant increased burning damage (fire damage over time). No results found for the given query.

Fire resistance penetration[ | ]

NameStats
Heart of Flame
Hellfire passive skill icon
25% increased Fire Damage
Damage Penetrates 6% Fire Resistance
0.2% of Fire Damage Leeched as Energy Shield [1]
Lava Lash
Lavalash passive skill icon
30% increased Fire Damage with Attack Skills
Damage with Weapons Penetrates 8% Fire Resistance
+8% to Fire Damage over Time Multiplier [1]

Cluster Jewel passive skills[ | ]

The following Cluster Jewel passives are related to Fire Damage:

NameStats
Fire Damage
FireDamagenode passive skill icon
12% increased Fire Damage [1]
Fire Damage over Time Multiplier
FireDamageOverTimeNode passive skill icon
+4% to Fire Damage over Time Multiplier [1]
Blacksmith
FireResistNotable passive skill icon
+20% to Fire Resistance
25% increased Armour
0.4% of Fire Damage Leeched as Life [1]
Burning Bright
FireDamageOverTimeNotable passive skill icon
+8% to Fire Damage over Time Multiplier
20% increased Fire Damage
8% increased Area of Effect [1]
Cremator
IncreasedFireDamage passive skill icon
30% increased Fire Damage
Ignited Enemies Killed by your Hits are destroyed [1]
Raze and Pillage
IncreasedMinionDamageNotable passive skill icon
Minions gain 6% of Physical Damage as Extra Fire Damage
Minions have 20% chance to Ignite
Minions deal 20% increased Damage against Ignited Enemies [1]
Smoking Remains
IncreasedFireDamage passive skill icon
35% increased Fire Damage
10% chance to create a Smoke Cloud on Kill [1]
Wrapped in Flame
FireDamageOverTimeNotable passive skill icon
20% increased Fire Damage
5% chance to Cover Enemies in Ash on Hit while you are Burning
Cannot be Chilled while Burning [1]

Miscellany[ | ]

These passive skills are related to fire damage, but do not fit into any other category.

NameStats
Fire Damage and Ignite Avoidance
Avoidburning passive skill icon
30% chance to Avoid being Ignited
5% chance to Avoid Fire Damage from Hits [1]
Wand Fire Damage
Masterywand passive skill icon
Gain 10% of Wand Physical Damage as Extra Fire Damage [1]
Divine Fury
DivineFury passive skill icon
12% increased Elemental Damage
12% increased Physical Damage
Fire Spells have 25% of Physical Damage Converted to Fire Damage
Gain 5% of Physical Damage as Extra Fire Damage [1]
Heart of Flame
Hellfire passive skill icon
25% increased Fire Damage
Damage Penetrates 6% Fire Resistance
0.2% of Fire Damage Leeched as Energy Shield [1]
Magmatic Strikes
MeleeFireNotable passive skill icon
24% increased Fire Damage with Attack Skills
Gain 5% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage [1]

Timeless Jewel keystone passive skills[ | ]

The following Timeless Jewel inventory iconTimeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Timeless Jewel inventory icon keystone passive skills are related to fire damage:

Name Stats
Tempered by War
KeystoneTemperedbyWar passive skill icon

50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance

Transcendence
Transcendence

Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage
-5% to all maximum Elemental Resistances

Keystone passive skills[ | ]

The following keystone passive skills are related to fire damage:

NameStats
Avatar of Fire
KeystoneAvatarOfFire passive skill icon
50% of Physical, Cold and Lightning Damage Converted to Fire Damage
Deal no Non-Fire Damage [1]
Minion Instability
KeystoneMinionInstability passive skill icon
Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1]

Ascendancy passive skills[ | ]

The following Ascendancy passive skills are related to fire damage:

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar
Chieftain
Chieftain (Ascendants) passive skill icon
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
1% of Damage dealt by your Totems is Leeched to you as Life
Regenerate 2% of Life per second
10% increased Strength
40% increased Fire Damage [1]
Chieftain
Chieftain avatar
Life Regeneration, Fire Damage
LifeRegenFireDamage (Chieftain) passive skill icon
Regenerate 0.5% of Life per second
10% increased Fire Damage [1] [2] [3] [4]
Chieftain
Chieftain avatar
Arohongui, Moon's Presence
ArohunguiMoonsPresence (Chieftain) passive skill icon
Enemies near your Totems deal 8% less Damage
Enemies near your Totems take 16% increased Physical and Fire Damage
Totems are Immune to Fire Damage
25% increased Area of Effect while you have a Totem [1]
Chieftain
Chieftain avatar
Hinekora, Death's Fury
HinekoraDeathsFury (Chieftain) passive skill icon
1% of Fire Damage Leeched as Life
10% increased Strength
Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit [1]
Chieftain
Chieftain avatar
Ngamahu, Flame's Advance
NgamahuFlamesAdvance (Chieftain) passive skill icon
50% of Physical Damage Converted to Fire Damage
Every 10 seconds, gain 100% of Physical Damage
as Extra Fire Damage for 4 seconds [1]
Chieftain
Chieftain avatar
Tasalio, Cleansing Water
TasalioCleansingWater (Chieftain) passive skill icon
15% of Physical Damage from Hits taken as Fire Damage
Unaffected by Ignite
+100% to Fire Resistance
50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently [1]

Monsters[ | ]

Monsters with fire damage attacks include: Some Cannibals, some Skeletons, some Snakes, Flame Sentinels, Carrion Queens, Devourers, some Bandits, some Experimenters, some Goatmans, some Hellions, some Miscreations, some Skeletal Archers, some Skeletal Mages, some Spitter, some Undyings and Voidbearers.

Bosses with fire damage attacks include:

  • Fire Fury (casts Firestorm inventory iconFirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 55%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
    Deals (22-207) to (33-311) Fire Damage
    One impact every 0.2 seconds
    First Impact deals 325% more Damage with Hits and Ailments
    First Impact has 100% more Area of Effect
    Maximum 3 Firestorms at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon
    Firestorm inventory icon
    )
  • Ungulath‎ (cast Vaal Fireball inventory iconVaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 240%
    Launches a series of fireballs in a spiral around the caster.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (9-1095) to (14-1643) Fire Damage
    Fires 32 Projectiles in a spiral
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    Projectiles gain Radius as they travel farther, up to +(0-9) Radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Fireball skill icon
    Vaal Fireball inventory icon
    supported by Spell Totem Support inventory iconSpell Totem SupportSpell Totem SupportSupport, Spell, Totem
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills deal (28-24)% less Damage
    Spells Cast by Totem have 40% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Spell Totem Support inventory icon
    , Molten Shell inventory iconMolten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Soul Gain Prevention: 0 sec
    Cast Time: Instant
    Radius: 15
    Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
    Buff grants +(50-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
    This Skill's Cooldown does not recover during its effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon
    Molten Shell inventory icon
    )
  • The Burning Menace (deals Fire Damage, ignites ground on death)
  • Ambrosia, Daughter of Merveil (Anger inventory iconAngerAngerAura, Spell, AoE, Fire
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
    You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Anger skill icon
    Anger inventory icon
    aura, casts Fireball inventory iconFireballFireballProjectile, Spell, AoE, Fire
    Level: (1-20)
    Cost: (6-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 240%
    Projectile Speed: 1040
    Radius: 9
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed
    3% increased Area of Effect
    3% increased Effect of non-Damaging Ailments on Enemies
    -2% more Damage with Ignite
    0.25% chance to Debilitate Enemies for 1 second on Hit
    Deals (9-1095) to (14-1643) Fire Damage
    (20-39)% chance to Ignite enemies
    Projectiles gain Radius as they travel farther, up to +(0-9) Radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon
    Fireball inventory icon
    and Firestorm inventory iconFirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 55%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
    Deals (22-207) to (33-311) Fire Damage
    One impact every 0.2 seconds
    First Impact deals 325% more Damage with Hits and Ailments
    First Impact has 100% more Area of Effect
    Maximum 3 Firestorms at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon
    Firestorm inventory icon
    )
  • Targa, Beast Poacher (Uses Explosive Arrow inventory iconExplosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Projectile Speed: 3260
    Radius: 15
    Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies
    1% increased Skill Effect Duration
    3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
    2% less Skill Effect Duration
    Base duration is 1 seconds
    +2 to Explosion Radius per Explosive Arrow on Target, up to +12
    Explosion will have (47-522) to (71-783) added Fire Damage
    Explosion deals 50% less Base Damage
    Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
    Maximum 20 Explosive Arrows stuck in an Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon
    Explosive Arrow inventory icon
    )
  • Alira (casts Detonate Dead inventory iconDetonate DeadDetonate DeadSpell, AoE, Fire
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 160%
    Radius: 22
    Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    Deals (15-798) to (22-1197) Fire Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon
    Detonate Dead inventory icon
    )
  • Vaal Oversoul (Slam (50% Physical, 50% Fire))
  • Hatebeat (casts Firestorm inventory iconFirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 55%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
    Deals (22-207) to (33-311) Fire Damage
    One impact every 0.2 seconds
    First Impact deals 325% more Damage with Hits and Ailments
    First Impact has 100% more Area of Effect
    Maximum 3 Firestorms at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon
    Firestorm inventory icon
    )
  • The Shipyard Terror‎ (cast Searing Bond inventory iconSearing BondSearing BondSpell, Totem, Fire
    Level: (1-20)
    Cost: (18-51) Mana
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds
    Deals (29.4-2459.5) Base Fire Damage per second
    +1 to maximum number of Summoned Totems
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon
    Searing Bond inventory icon
    )
  • The Infernal Seal (casts Firestorm inventory iconFirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 55%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
    Deals (22-207) to (33-311) Fire Damage
    One impact every 0.2 seconds
    First Impact deals 325% more Damage with Hits and Ailments
    First Impact has 100% more Area of Effect
    Maximum 3 Firestorms at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon
    Firestorm inventory icon
    and Flammability inventory iconFlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex
    Level: (1-20)
    Cost: (24-50) Mana
    Cast Time: 0.50 sec
    Radius: 22
    Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds
    Cursed enemies have -(25-44)% to Fire Resistance
    Hits against Cursed Enemies have +25% chance to Ignite
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flammability skill icon
    Flammability inventory icon
    )
  • Banner of Passion (Anger inventory iconAngerAngerAura, Spell, AoE, Fire
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
    You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Anger skill icon
    Anger inventory icon
    aura)
  • General Gravicius (deals Fire Damage, casts Firestorm inventory iconFirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 55%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
    Deals (22-207) to (33-311) Fire Damage
    One impact every 0.2 seconds
    First Impact deals 325% more Damage with Hits and Ailments
    First Impact has 100% more Area of Effect
    Maximum 3 Firestorms at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon
    Firestorm inventory icon
    , Molten Shell inventory iconMolten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Soul Gain Prevention: 0 sec
    Cast Time: Instant
    Radius: 15
    Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
    Buff grants +(50-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
    This Skill's Cooldown does not recover during its effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon
    Molten Shell inventory icon
    , Fire Trap inventory iconFire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 200%
    Radius: 15
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
    1% less Area of Effect
    Trap lasts 4 seconds
    Base duration is 1.75 seconds
    Deals (11-644) to (17-966) Fire Damage
    Deals (32.5-1832.8) Base Fire Damage per second
    (4-201) to (5-302) added Fire Damage against Burning Enemies
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-8) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon
    Fire Trap inventory icon
    )
  • Piety (deals Fire Damage in melee form)
  • The Conqueror Wurm (Fire projectile)
  • Draconarius Wilhelm Flamebrand (deals Fire Damage)
  • Kali the Crazed (deals Fire Damage)
  • Dominus (Ascendant phase)

See also[ | ]

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