Fleeing is a mechanic that causes enemies to attempt to run to a random point somewhere away from the player until they reach a certain point, are interrupted, or are unable to reach their selected point and give up. If a fleeing enemy becomes stunned, their fleeing behaviour will be interrupted. There is no fixed duration for fleeing.[1]
Magic monsters have a 50% chance to avoid fleeing for any reason, and rare and unique monsters are immune to fleeing (while they are immune, they still can be affected by it).
Some monsters naturally flee when they are burning. This includes Blood Apes, Humanoids, and Sea Witches.
Uses[ | ]
While the status effect has no real practical use in game, it does play a part in GGG fishing gag. In order to find Angler's PlaitAngler's Plait
Unset RingRequires Level 38You can catch Corrupted Fish(10-15)% increased Cast Speed
100% increased Fishing Line Strength
20% increased Quantity of Fish Caught
40% increased Rarity of Fish Caught
(20-40)% increased Fish Bite Sensitivity
CorruptedA man can spend his whole life fishing
before he learns it is not fish that he seeks., player needs to have equipped corrupted SlitherpinchSlitherpinch
Bronzescale GauntletsQuality: +20%
Armour: 60
Evasion: (90-110)Requires Level 27, 22 Str, 22 Dex+(40-50) to Dexterity
(5-10)% increased Attack Speed
(60-100)% increased Evasion Rating
0.6% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as ManaA soft caress in dead of night,
that slips about the neck, so tight. gloves and kill a rare monster, while they are affect by fleeing status effect. [2]
Sources[ | ]
Gems[ | ]
- Chance to Flee SupportChance to Flee SupportSupport
Icon: z
Level: (1-20)Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2AnomalousSupported Skills have 1% chance to Cause Monsters to FleeSupported Skills have 0.5% reduced Cast SpeedSupported Skills have (25-44)% chance to Cause Monsters to FleeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Modifiers[ | ]
Corrupted weapons can gain the implicit 5% Chance to Cause Monsters to Flee
Unique Items[ | ]
Item | Stats | |||
---|---|---|---|---|
BlackheartBlackheart Iron RingAdds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to FleeFear is highly infectious. | 1 | Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to Flee | ||
The Screaming EagleThe Screaming Eagle Jade HatchetOne Handed Axe Quality: +20% Physical Damage: (24-30) to (48-54) Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 11Requires Level 6, 21 StrSocketed Gems are supported by Level 2 Chance to Flee Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement SpeedThe eagle knows nothing but the scream and the strike. | 6 | Socketed Gems are supported by Level 2 Chance to Flee Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement Speed | ||
Lion's RoarLion's Roar Granite FlaskLasts 4.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 27Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (7-10)% more Melee Physical Damage during effectA sprinkle of hunger, a spoonful of menace and three generous cups of Might.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | Adds Knockback to Melee Attacks during Flask effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (7-10)% more Melee Physical Damage during effect | ||
Chalice of HorrorsChalice of Horrors War BucklerQuality: +20% Chance to Block: 31% Evasion: (217-246) Energy Shield: (60-84) Movement Speed: -3%Requires Level 29, 74 Dex9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block Curse Skills have 100% increased Skill Effect DurationAn eye for an eye. A curse for a curse. | 29 | 9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block Curse Skills have 100% increased Skill Effect Duration | ||
The GryphonThe Gryphon Jade HatchetOne Handed Axe Quality: +20% Physical Damage: (58-77.5) to (116-139.5) Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 11Requires Level 32, 21 StrSocketed Gems are supported by Level 2 Chance to Flee (170-190)% increased Physical Damage Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement Speed 15% increased Movement Speed if you've Killed RecentlyThe gryphon knows only the hunt and the flight. | 32 | Socketed Gems are supported by Level 2 Chance to Flee (170-190)% increased Physical Damage Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement Speed 15% increased Movement Speed if you've Killed Recently | ||
Thirst for HorrorsThirst for Horrors War BucklerQuality: +20% Chance to Block: 31% Evasion: (217-246) Energy Shield: (60-84) Movement Speed: -3%Requires Level 32, 74 Dex9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies Curse Skills have 100% increased Skill Effect DurationWhat goes out must come in. | 32 | 9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies Curse Skills have 100% increased Skill Effect Duration | ||
VoidheartVoidheart Iron RingRequires Level 48Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on HitNothing spreads fear faster than the unknown. | 48 | Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on Hit | ||
RiveRive Terror ClawClaw Quality: +20% Physical Damage: (77.4-106) to (217.8-272) Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 11Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage Adds (25-35) to (50-65) Physical Damage 25% chance to cause Bleeding on Hit 2% increased Physical Damage Over Time per 10 Dexterity 1% increased Bleeding Duration per 12 Intelligence 30% Chance to cause Bleeding Enemies to Flee on hitTerror doesn't make you jump. Terror makes you run. | 70 | 2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage Adds (25-35) to (50-65) Physical Damage 25% chance to cause Bleeding on Hit 2% increased Physical Damage Over Time per 10 Dexterity 1% increased Bleeding Duration per 12 Intelligence 30% Chance to cause Bleeding Enemies to Flee on hit | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
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