Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
Register
Advertisement
Freezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate
Deals 99% of Damage
Cannot Pierce Enemies
Deals (8-888) to (12-1332) Cold Damage
Projectiles Pierce all Targets
Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill iconFreezing Pulse inventory icon
Acquisition
Area level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemFreezingPulse

Freezing Pulse skill screenshot


Freezing Pulse is a spell skill which launches a dissipating projectile that deals cold damage and pierces all targes. The projectile has an extra chance to freeze which is lost over a short distance.

Skill functions and interactions[ | ]

  • Fork and Chain: Freezing Pulse projectiles will always pierce, and therefore can never fork or chain.
    • However, if Divergent Freezing Pulse is used, the skill becomes unable to pierce, allowing it to benefit from Chain and Fork.
  • Chance to freeze: The Freezing Pulse projectile inherently has a 25% chance to freeze when created. The extra chance to freeze decreases in a linear fashion over a quarter of the projectile's lifetime until it becomes 0%. This does not affect other sources of freeze chance, such as critical strikes.
  • Projectile speed: The projectiles move at an average speed of approximately 165 units/sec, for 0.375 seconds, making their effective range at approximately 60 units.[1] Modifiers to projectile speed cause the projectiles to travel farther before they dissipate, effectively increasing their range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because the chance to freeze is based on the lifetime elapsed of the projectiles (and not distance traveled). Thus, a faster projectile has had less time to dissipate and has a longer maximum range and therefore a higher chance to freeze than a slower projectile. This is true at all points along the projectile's path, while the chance to freeze is greater than zero.

Gem level progression[ | ]

LevelRequired LevelRequired IntelligenceMana
Cost
Cold
Damage
Projectile
Speed
Exp.Total Exp.
11058 to 12N/A00
22059 to 151%7070
3416612 to 182%308378
4722717 to 263%15541932
51131725 to 384%66678599
61641938 to 565%2604734646
720501050 to 766%4972584371
824581166 to 1007%95714180085
928671186 to 1308%169595349680
10327512111 to 1679%283759633439
11368313142 to 21210%4539961087435
12409214179 to 26811%7031281790563
134410015225 to 33712%10612232851786
144810916281 to 42113%20658704917656
155211717349 to 52414%25071107424766
165612518432 to 64815%579893613223702
176013419533 to 79916%1508391928307621
186414220655 to 98317%2779273556100356
196714821763 to 114518%4386973999970095
207015521888 to 133219%242081556342051651
217215922982 to 147320%N/AN/A
2274N/A221084 to 162721%N/AN/A
2376N/A231197 to 179622%N/AN/A
2478N/A231321 to 198223%N/AN/A
2580N/A241457 to 218524%N/AN/A
2682N/A241606 to 240925%N/AN/A
2784N/A251769 to 265426%N/AN/A
2886N/A251949 to 292327%N/AN/A
2988N/A262145 to 321828%N/AN/A
3090N/A262360 to 354029%N/AN/A
3191N/A262475 to 371329%N/AN/A
3292N/A272596 to 389430%N/AN/A
3393N/A272722 to 408330%N/AN/A
3494N/A272854 to 428131%N/AN/A
3595N/A272992 to 448931%N/AN/A
3696N/A273137 to 470532%N/AN/A
3797N/A283288 to 493232%N/AN/A
3898N/A283446 to 517033%N/AN/A
3999N/A283612 to 541833%N/AN/A
40100N/A283785 to 567834%N/AN/A

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
8Divination card inventory iconDying AnguishDying Anguish card artDivination card frameDying Anguish8Level 19 Gem
Alternative Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Divination card inventory icon
random level 19 gem with 19% alternative qualityAutomatic
1Gemcutter's Incubator inventory iconGemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item
Item drops after killing # monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Gemcutter's Incubator inventory icon
random superior gemAutomatic
6Divination card inventory iconThe FoxThe Fox card artDivination card frameThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Divination card inventory icon
random level 20 gemAutomatic
13Divination card inventory iconThe CataclysmThe Cataclysm card artDivination card frameThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Divination card inventory icon
random corrupted level 21 Spell gemAutomatic
3Divination card inventory iconGemcutter's PromiseGemcutter's Promise card artDivination card frameGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Divination card inventory icon
random superior gem with 20% qualityAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Freezing Pulse:

ItemLimitRadiusStats
First SnowFirst Snow inventory iconFirst Snow
Cobalt Jewel
Limited to: 2
Radius: Medium
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
Cadiro watched young Chitus play in the frostbitten grass, care-free, happy,
and unburdened by the responsibility the Perandus scion would soon endure.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
First Snow inventory icon
2Medium(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently

Related helmet enchantments

The following helmet enchantments affect Freezing Pulse.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Freezing Pulse Cast Speed 1668% increased Freezing Pulse Cast Speedhelmet 100
default 0
Enchantment Freezing Pulse Cast Speed 27512% increased Freezing Pulse Cast Speedhelmet 100
default 0
Enchantment Freezing Pulse Damage 16625% increased Freezing Pulse Damagehelmet 100
default 0
Enchantment Freezing Pulse Damage 27540% increased Freezing Pulse Damagehelmet 100
default 0
Enchantment Freezing Pulse Projectile Speed 16620% increased Freezing Pulse Projectile Speedhelmet 100
default 0
Enchantment Freezing Pulse Projectile Speed 27530% increased Freezing Pulse Projectile Speedhelmet 100
default 0

Alternate skill effects

Freezing Pulse has the following alternate skill effects:

ItemEffect(s)
Arctic Freezing Pulse EffectArctic Freezing Pulse Effect inventory iconArctic Freezing Pulse EffectSkill Gem EffectYour Freezing Pulse becomes an Arctic Effect.Arctic Freezing Pulse Effect inventory iconYour Freezing Pulse becomes an Arctic Effect.

Version history[ | ]

Version Changes
3.11.0
  • Now has an added Damage effectiveness of 200% (from 150%).
3.6.0
  • Mana Cost at gem level 1 is now 5 (was 4).
  • Mana Cost at gem level 20 is now 21 (was 18).
  • Now deals 8 to 12 Cold damage at gem level 1 (from 7 to 11) and 888 to 1332 Cold damage at gem level 20 (from 798 to 1197).
  • Now has an added damage effectiveness of 150% (from 125%)
3.3.0
  • Now deals 7-11 cold damage at gem level 1, up to 798-1197 cold damage at gem level 20 (up from 689-1034).
  • The projectile now moves more quickly at the start and slowly decelerates.
  • The damage now drops to 50% at maximum distance (up from 0%).
2.1.0
  • Damage has been increased by around 20% at all levels.
  • Now gains 1% projectile speed per gem level over 1.
2.0.0
  • Damage increased by 25% to compensate for the shotgunning mechanic change.
1.2.0
  • The mana cost of all skills has been revised.
  • We have increased its projectile speed. Damage is increased by 50% at level 1 (to 40% at level 20).
1.1.0
  • Increased the damage of the following skills at low levels: Spark inventory iconSparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 125%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon
    Spark inventory icon
    , Cold Snap inventory iconCold SnapCold SnapSpell, AoE, Cold, Duration
    Level: (1-20)
    Cost: (11-28) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 140%
    Radius: 16
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsDeals (32-666) to (47-999) Cold Damage
    Base duration is 5 seconds
    Deals (26.3-1193.2) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon
    Cold Snap inventory icon
    , Ice Spear inventory iconIce SpearIce SpearSpell, Projectile, Cold
    Level: (1-20)
    Cost: (8-23) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 7.00%
    Effectiveness of Added Damage: 80%
    Projectile Speed: 1000
    Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile SpeedProjectiles Pierce 0.1 additional Targets1% increased Cold DamageTravels 1% reduced distance before changing formsDeals (22-383) to (33-575) Cold Damage
    Second form has 600% increased Critical Strike Chance
    Second form has 300% more Projectile Speed
    Second form has +(30-49)% to Critical Strike Multiplier
    Fires an additional Projectile
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon
    Ice Spear inventory icon
    and to a lesser extent, Freezing Pulse inventory iconFreezing PulseFreezing PulseSpell, Projectile, Cold
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 200%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Projectile SpeedProjectiles gain Damage over time, dealing up to 3% more Damage by the time they dissipate
    Deals 99% of Damage
    Cannot Pierce Enemies
    Deals (8-888) to (12-1332) Cold Damage
    Projectiles Pierce all Targets
    Projectiles lose Damage over time, dealing up to 50% less Damage by the time they dissipate
    Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon
    Freezing Pulse inventory icon
    and Storm Call inventory iconStorm CallStorm CallSpell, AoE, Duration, Lightning
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 130%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% increased Area of Effect
    2% reduced Cast Speed
    0.5% reduced Skill Effect Duration0.25% chance for Lightning to Strike the Marker when Cast
    Deals (21-510) to (38-947) Lightning Damage
    Base duration is 1.5 seconds
    (10-29)% increased Effect of Lightning Ailments
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Call skill icon
    Storm Call inventory icon
    .
0.11.0
  • Damage has been reduced.
0.9.9
  • Increased cast speed, reduced mana cost, slightly reduced damage.
0.9.7b
  • Increased the damage of level 1.
0.9.7
  • The damage has been increased.
0.9.5
  • Increased damage progression.
0.9.4c
  • Set the default critical strike chance of Freezing Pulse (6%).
0.9.3c
  • Reduced damage by 10%.
0.9.3
  • Freezing Pulse now scales all damage from support gems in the same way as
    the main skill damage (Based on distance).
0.9.1
  • Updated effect for Freezing Pulse.
  • Reduced damage and collision size.
0.8.7
  • Freezing Pulse added to the game.

References[ | ]

  1. Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.
Cite error: <ref> tag with name "FreezingChance" defined in <references> is not used in prior text.
Advertisement