The boss has a separate boss room in rectangular shape. The arena is a patio with an inner square surrounded by columns. There is a pool in the middle. Similar to Yugul, Reflection of Terror boss encounter of Act 8, the boss may retreated to the pool temporarily. Also similar to the boss fight of Ryslatha, the Puppet Mistress of Act 6, the boss room has pots that spawn adds.
Corners provide cover from enemies, while the edges of the square consist of railings that can be shot over. Each edge has at least one passage between the inner and the outer part of the arena.
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Unique versions
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Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
(Not in patch notes) Gardens Map now has T9, 12, 13 and 16 variants.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
(Not in patch notes) Gardens Map (formerly Terrace Map) swapped the name with Terrace Map (formerly High Gardens Map)
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
The Terrace and Mine maps now generate with better pathing and more consistent layouts.
Sallazzang (the Terrace Map boss) no longer performs its "machine gun ethereal knives" skill, as it was unfair to players. Sallazang instead spawns more devourers.
Sallazzang in the Labyrinth now correctly spawns with a magic monster pack in addition to the normal Devourers that spawn in his arena every few seconds.