All skill gems have gem tags (also called keywords) listed in the first line of the mouseover description. They are used for dividing the skills into groups and to clarify which type a skill is. They do not indicate which modifier (or stats) apply to a skill however.[1]
Mechanics[ | ]
Gem tags only categorize skills into groups, so effects like +x Level of Socketed <gem tag> Gems can apply to them.
In particular, there are common misconceptions about gem tags:
- gem tags are only granted by skill gems, skills granted from items or threshold jewels do not modify gem tags in any way[2]
- they do not describe which gems can support other gems and are not meant to[2], even if it often does line up
- they do not describe which stats (and to that extend modifiers) apply to a skill[1]
Overview of gem tags[ | ]
Category | Mainpage | Description |
---|---|---|
AoE | Area of effect | Skills that have some area of effect portion to them.
Note that some skills with the AoE tag may not be affected by area damage but only benefit from increases and reductions to the radius. |
Arcane | Skills which care about the amount of mana you have or spend for the purposes of that skill or support | |
Attack | Attack Damage | Skills that use a weapon. |
Aura | Aura | Skills that grant or modify auras.
An aura is a permanent effect focused on your character that also affects nearby party members and minions. Most auras reserve a portion of the player's mana pool. |
Blink | Skills that move the character and share the same cooldown. | |
Bow | Bow | These skills require a bow to be used. They implicitly have the projectile gem tag. |
Brand | Brand | Brands attach themselves to an enemy and have some sort of effect while they are attached. |
Cast | Cast | Skills marked with the Cast tag deal secondary damage. Cast gems are not spells, and are therefore not affected by modifiers that would normally only modify spells. |
Chaining | Chaining | Skills that have the ability to chain.
Support skill gems with the Chaining can also be linked to active skill gems with the Projectile tag. |
Channelling | Channelled skill | Channelled skills are activated continuously as long as the respective keyboard button is pressed. |
Chaos | Chaos Damage | Chaos is one of the five damage types. |
Cold | Cold Damage | Cold is one of the five damage types. |
Curse | Curse | These skills weaken enemies to make them less dangerous or easier to kill. |
Duration | Duration | Certain skills have an effect over time or activate after the duration. In some cases, such as curses, reusing the skill will reset the timer. |
Fire | Fire Damage | Fire is one of the five damage types. |
Golem | Golem | Golems are a type of minion that provides a direct Buff to the person who summoned them, but not to anyone else. |
Guard | Guard Skill | Skills with defensive buffs. These all share the same cooldown. |
Lightning | Lightning Damage | Lightning is one of the five damage types. |
Melee | Melee | Some melee skills require certain weapon types. These skills all deal melee damage. |
Mine | Mines | Mines can be placed down have to be remotely detonated or triggered with Detonate MinesDetonate MinesMine, Spell Level: 1 Cooldown Time: 0.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.Per 1% Quality:1Superior2AnomalousMines have 1% increased Detonation SpeedRecover 0.01% of Life for each Mine DetonatedFirst Mine Detonates Instantly Mines get 10% more Detonation Speed for each prior Mine in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Using Blastchain Mine SupportBlastchain Mine SupportSupport, Mine |
Minion | Minion | These skills let characters raise minions to fight enemies. |
Movement | Skills that affect the movement of the character. | |
Prismatic | Skills which pick a random element to attack with, avoiding choosing the same element twice in a row | |
Projectile | Projectile | Skills that emit projectiles. |
Physical | Physical damage | Physical damage is one of the five damage types. |
Spell | Spells | Skills that do not require weapons to be used. |
Strike | Strike | Skills that strike a single target or all within melee swing range. Many proc secondary effects such as the blades from Frost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage 1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Duration of Cold AilmentsDeals (100-175)% of Base Attack Damage Fires (4-7) additional Projectiles +(18-21) to Melee Strike Range 60% of Physical Damage Converted to Cold Damage (2-75) to (3-113) Added Cold Damage (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and are supportable with Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike Icon: A Level: (1-20) Cost & Reservation Multiplier: 130%Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedSupported Skills have 0.5% increased Area of EffectSupported Skills have +0.2 to Melee Strike RangeSupported Strike Skills target 2 additional nearby Enemies Supported Skills deal (19-0)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. to repeat the secondary effect on multiple targets. Can also be supported by Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Area of EffectSupported Skills deal 1% increased Melee DamageSupported Skills deal -2% less Damage to surrounding targetsSupported Skills deal (50-41)% less Damage to surrounding targets Supported Skills deal Splash Damage to surrounding targets Supported Skills have (0-57)% more Melee Splash Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. to create overlapping aoe effects on each enemy within a melee swing radius. |
Support | Support skill gem | Tag exclusively used by support skill gems. |
Totem | Totem | Totems are stationary summons that assist in battle. Note that many other skills can be turned into a totem with the Spell Totem SupportSpell Totem SupportSupport, Spell, Totem Icon: T Level: (1-20) Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill Totem lasts 8 seconds Supported Skills deal (28-24)% less Damage Spells Cast by Totem have 40% less Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. or Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem Icon: R Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Placement speed1% increased Totem Duration1% increased Totem Range0.5% chance for Projectiles Fired by Supported Skills to ReturnSupported Skills will summon a Ballista Totem which uses that Skill Totem lasts 8 seconds Supported Skills deal (32-24)% less Damage Attacks used by Totem have 50% less Attack Speed Supported Skills have +2 to maximum number of Summoned Ballista Totems Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. support gems. See totem damage. |
Trap | Trap | Traps are skills that trigger when an enemy walks over it. Note that many other skills can be turned into a trap with the Trap SupportTrap SupportSupport, Trap Icon: T Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Trap Trigger Area of EffectTrap lasts 4 seconds Supported Attack Skills cannot be used with Melee Weapons Supported Skills have (0-19)% increased Trap Throwing Speed Supported Skills deal (0-38)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. support gem. See trap damage. |
Travel | Skills that move the character. | |
Trigger | Trigger | Certain skills can't be activated manually, and happen automatically when specific conditions are met.
Getting hit by these skills does not activate any trigger effects, like ReckoningReckoningTrigger, Attack, AoE, Physical, Melee |
Vaal | Vaal skill | Vaal skills need to be charged in order to use them, but are a lot more powerful than their regular counterparts. |
Warcry | Warcry | Warcries are active skills that provide situational benefits to players and are typically aligned with melee characters, because they only affect nearby enemies and allies. Warcries are not spells therefore cannot be supported by support gems that specifically link with spells, such as Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage Supported Skills deal (-70-6)% more Damage This Gem can only Support Skill Gems requiring Level (38-70) or lower You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.. They all share a cooldown. |
Modifiers that increase level of socketed gems based on gem tags[ | ]
Name | Stats | Spawn Weighting | |
---|---|---|---|
Tempest King's | 55 | +2 to Level of Socketed Lightning Gems | attack_staff 1000 attack_dagger 1000 default 0 |
Lava Caller's | 55 | +2 to Level of Socketed Fire Gems | attack_staff 1000 attack_dagger 1000 default 0 |
Nihilist's | 4 | +1 to Level of Socketed Chaos Gems | attack_staff 1000 attack_dagger 1000 default 0 |
Weaponmaster's | 63 | +2 to Level of Socketed Melee Gems | bow 0 wand 0 focus 0 shield 1000 weapon 1000 default 0 |
Frost Weaver's | 2 | +1 to Level of Socketed Cold Gems | attack_staff 1000 attack_dagger 1000 default 0 |
Flame Spinner's | 2 | +1 to Level of Socketed Fire Gems | attack_staff 1000 attack_dagger 1000 default 0 |
Fletcher's | 9 | +1 to Level of Socketed Bow Gems | bow 1000 default 0 |
Winterbringer's | 55 | +2 to Level of Socketed Cold Gems | attack_staff 1000 attack_dagger 1000 default 0 |
Combatant's | 8 | +1 to Level of Socketed Melee Gems | bow 0 wand 0 focus 0 shield 1000 weapon 1000 default 0 |
Thunder Lord's | 2 | +1 to Level of Socketed Lightning Gems | attack_staff 1000 attack_dagger 1000 default 0 |
Sharpshooter's | 64 | +2 to Level of Socketed Bow Gems | bow 1000 default 0 |
Summoner's | 65 | +2 to Level of Socketed Minion Gems | helmet 1000 default 0 |
Reanimator's | 14 | +1 to Level of Socketed Minion Gems | helmet 1000 default 0 |
Anarchist's | 55 | +2 to Level of Socketed Chaos Gems | attack_staff 1000 attack_dagger 1000 default 0 |
Necromancer's | 86 | +3 to Level of Socketed Minion Gems | helmet 1000 default 0 |
The Shaper's | 80 | +1 to Level of Socketed Active Skill Gems | body_armour_shaper 400 default 0 |
Eldritch | 80 | +1 to Level of Socketed Support Gems | body_armour_elder 400 default 0 |
of the Underground | 1 | +1 to Level of Socketed Strength Gems | abyss_jewel 0 jewel 0 staff 1000 sceptre 1000 mace 1600 axe 1000 sword 1000 bow 750 dagger 750 claw 750 wand 750 str_armour 1600 int_armour 750 dex_armour 750 str_dex_armour 1000 str_int_armour 1000 dex_int_armour 750 str_dex_int_armour 1000 unset_ring 1000 default 0 |
of the Underground | 1 | +1 to Level of Socketed Dexterity Gems | abyss_jewel 0 jewel 0 staff 750 sceptre 750 mace 750 axe 1000 sword 1000 bow 1600 dagger 1000 claw 1000 wand 750 str_armour 750 int_armour 750 dex_armour 1600 str_dex_armour 1000 str_int_armour 750 dex_int_armour 1000 str_dex_int_armour 1000 unset_ring 1000 default 0 |
of the Underground | 1 | +1 to Level of Socketed Intelligence Gems | abyss_jewel 0 jewel 0 staff 1000 sceptre 1000 mace 750 axe 750 sword 750 bow 750 dagger 1000 claw 1000 wand 1600 str_armour 750 int_armour 1600 dex_armour 750 str_dex_armour 750 str_int_armour 1000 dex_int_armour 1000 str_dex_int_armour 1000 unset_ring 1000 default 0 |
Subterranean | 1 | +2 to Level of Socketed Fire Gems | abyss_jewel 0 jewel 0 boots 2000 default 0 |
Subterranean | 1 | +2 to Level of Socketed Cold Gems | abyss_jewel 0 jewel 0 boots 2000 default 0 |
Subterranean | 1 | +2 to Level of Socketed Lightning Gems | abyss_jewel 0 jewel 0 boots 2000 default 0 |
Subterranean | 1 | +2 to Level of Socketed Chaos Gems | abyss_jewel 0 jewel 0 boots 2000 default 0 |
Chosen | 60 | (8-10)% increased Area of Effect +1 to Level of Socketed AoE Gems | helmet 1000 gloves 1000 default 0 |
Chosen | 60 | Projectiles Pierce an additional Target +1 to Level of Socketed Projectile Gems | helmet 1000 gloves 1000 default 0 |
Chosen | 60 | +1 to Melee Strike Range +1 to Level of Socketed Melee Gems | helmet 1000 gloves 1000 default 0 |
Catarina's | 60 | +1 to Level of Socketed Support Gems | weapon 2000 shield 2000 default 0 |
Catarina's | 80 | +2 to Level of Socketed Support Gems | weapon 2000 shield 2000 default 0 |
Warlord's | 80 | +1 to Level of Socketed Active Skill Gems | body_armour_adjudicator 250 default 0 |
Redeemer's | 80 | +1 to Level of Socketed Support Gems | body_armour_eyrie 250 default 0 |
Crusader's | 68 | +2 to Level of Socketed Lightning Gems | boots_crusader 500 default 0 |
Warlord's | 68 | +2 to Level of Socketed Fire Gems | boots_adjudicator 500 default 0 |
Redeemer's | 68 | +2 to Level of Socketed Cold Gems | boots_eyrie 500 default 0 |
Hunter's | 68 | +2 to Level of Socketed Chaos Gems | boots_basilisk 500 default 0 |
Version history[ | ]
Version | Changes |
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3.15.0 |
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3.13.0 |
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3.12.0 |
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3.11.0 |
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3.7.0 |
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Unknown |
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References[ | ]
- ↑ 1.0 1.1 Mark_GGG (June 14, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 14, 2016.
- ↑ 2.0 2.1 Mark_GGG (April 03, 2017). "Some Mechanics questions answered by Mark". Reddit. Retrieved April 03, 2017.