Ghost is one of the in-game monster type.
Abilities[ | ]
Most varieties:
- Resists Chaos (50%)
- Deals Lightning Damage
- Energy Shield
Variations[ | ]
Name | Location | Special Attributes |
---|---|---|
Spectral Corsair | The Tidal Island, The Climb, The Ship Graveyard | NA |
Cursed Mariner | The Ship Graveyard Cave | Uses Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-168)% of base Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Ashen Buccaneer | The Lower Prison, The Cavern of Wrath, The Cavern of Anger, The Slums Sewers | NA |
Spectral Bowman | The Cavern of Wrath, The Slums Sewers | Uses PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage Base duration is 8 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Phantom Occultist | The Ship Graveyard, The Caverns | Gains Power Charges |
Spectral Swashbuckler | The Ship Graveyard | Uses Spectral ThrowSpectral ThrowAttack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile Speed Fires an additional ProjectileDeals (80-100)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Dockhand Wraith | The Docks, The Aqueduct | Phase RunPhase RunSpell, Duration, Movement, Physical, Travel Level: (1-20) Cost: (8-13) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Movement Speed1% increased Skill Effect Duration0.5% chance not to replace the Buff when you use a Skill(30-39)% increased Movement Speed (20-30)% more Melee Physical Damage 100% increased Stealth Base duration is 1.8 seconds Base secondary duration is 0.2 seconds 100% increased Skill Duration per Frenzy Charge removed Grants PhasingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (130-174)% of base Effectiveness of Added Damage: (130-174)% Projectile Speed: 3260 Radius: 23 / 10Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage (2-75) to (3-113) Added Cold Damage Chills Enemies as though dealing (100-195)% more Damage (0-19)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Uniques[ | ]
Name | Location | Special Attributes |
---|---|---|
Coniraya, Shadow of Malice | Forgotten Oubliette | Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (48-60)% of base Effectiveness of Added Damage: (48-60)% Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage Fires (17-21) additional ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Droolscar | Invasion Boss | DesecrateDesecrateSpell, AoE, Duration, Chaos Level: (1-20) Cost: (11-26) Mana Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds Deals (8.2-294) Base Chaos Damage per second Spawns 5 corpses Spawns corpses up to Level (20-100) Maximum of 10 corpses allowedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Raise ZombieRaise ZombieSpell, Minion Level: (1-20) Cost: (10-38) Mana Cast Time: 0.85 secRaises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Maximum Life 1% increased Minion Movement SpeedRaised Zombies' Slam Attack has 2% increased Cooldown Recovery RateMinions Regenerate 0.1% of Life per secondMinions take Chaos Damage equal to 1% of their Life over one second when Raised Minions gain 0.5% of Physical Damage as Extra Chaos DamageMaximum (3-6) Raised Zombies Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate Raised Zombies' Slam Attack has (0-76)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Detonate DeadDetonate DeadSpell, AoE, Fire Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% Radius: 22Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life Deals (15-798) to (22-1197) Fire Damage +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Ondar, the Betrayer | The Grand Promenade | Caustic Cloud Double StrikeDouble StrikeAttack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-112)% of base Effectiveness of Added Damage: (91-112)%Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies 25% chance to cause Bleeding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. LacerateLacerateAttack, AoE, Physical, Melee Level: (1-20) Cost: 8 Mana Soul Gain Prevention: 0 sec Attack Speed: 60% of base Radius: 38Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Physical Damage1% increased Bleeding DurationDeals (100-122.83)% of Base Attack Damage (50-88)% more Damage with Bleeding while in Blood Stance 25% chance to cause Bleeding while in Blood Stance (5-75) to (8-113) Added Attack Physical Damage 50% increased angle while in Sand Stance +(0-9) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: 10 Mana Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage +0.55 seconds to Attack Time (20-39)% increased Stun Duration against Enemies that are on Full Life Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |