Lua error: Error: invalid field alias "passive_skills._pageName"; aliases cannot contain dots or quotes..
Ghost Dance is a keystone and causes the player to generate Ghost Shroud charges. A new charge is generated every 2 seconds upto a maximum of 3. If the player is hit, they lose a Ghost Shroud and instantly recover 3% of their Evasion Rating as Energy shield.
Mechanics[]
The character must be hit in order for a Ghost Shroud to recover energy shield. This means that defencive mechanics that negate hits, such as evasion, dodge and blocking, will prevent Ghost Shrouds from recovering energy shield when hits are negated. This is true even if the negated hit still deals damage, as would be the case with a hit blocked by a character with Glancing Blows.
Reworked so it doesn't reduce damage taken, only grants 3% of Evasion Rating recovered as Energy Shield and limits your Energy Shield to the value of your Evasion Rating
Removed the node from the Trickster ascendancy
Added the node as a keystone to the skill tree near the shadow area
No longer grants +3% to Chance to Evade while you have Energy Shield and 10% increased Movement Speed while you have Energy Shield.
Now causes you, when Hit, to lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating (from 4%) and 3% reduced Damage taken per Ghost Shroud (from 2%).
Now grants +3% to chance to evade while you have Energy Shield (from +5%), 2% reduced damage taken per Ghost Shroud (from 3%), and when hit, causes you to lose a Ghost Shroud and recover Energy Shield equal to 4% of your Evasion Rating (from 5%).
Reworked. It now causes you to gain a Ghost Shroud every second, up to a maximum of 3, 3% reduced damage taken per Ghost Shroud, when Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating, +5% chance to Evade while you have Energy Shield, and 10% increased Movement Speed while you have Energy Shield.