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The layout is a long, linear and narrow path without any side passages. The boss arena is separated from the main map and found at the very end of the track.
Encounters[]
Boss[]
Upon entering the boss room, you are ambushed by several unique Goatmen, who leap around several times before being instantly crushed to death by Rek'tar, who serves as the final boss of the map.
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The unique Goatmen can be killed before they are crushed to death by Rek'tar. They drop good loot, but they must be killed very fast.
Boss video[]
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Unique versions
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Other versions
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The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.