Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
No edit summary
No edit summary
Line 12: Line 12:
   
 
{| class = "wikitable"
 
{| class = "wikitable"
! Skill !! Modifiers
+
! Skill !! Modifiers !! Prerequisite
 
|-
 
|-
 
| Painforged ||
 
| Painforged ||
 
*Gain 8% increased Block Chance on Damage for 4 seconds when you take Damage from a Hit
 
*Gain 8% increased Block Chance on Damage for 4 seconds when you take Damage from a Hit
 
*Gain 35% increased Damage if you've taken no Damage from Hits for 4 seconds
 
*Gain 35% increased Damage if you've taken no Damage from Hits for 4 seconds
  +
|
 
|-
 
|-
 
| Versatile Combatant ||
 
| Versatile Combatant ||
 
*100% of Block Chance applied to Spells
 
*100% of Block Chance applied to Spells
  +
| Painforged
 
|-
 
|-
 
| Violent Retaliation ||
 
| Violent Retaliation ||
 
*4% increased Physical Damage per time you've Blocked in the past 4 seconds
 
*4% increased Physical Damage per time you've Blocked in the past 4 seconds
 
*2% increased Movement Speed per time you've Blocked in the past 4 seconds
 
*2% increased Movement Speed per time you've Blocked in the past 4 seconds
  +
| Painforged
 
|-
 
|-
 
| Outmatch and Outlast ||
 
| Outmatch and Outlast ||
Line 33: Line 36:
 
*25% increased Damage against Bleeding Enemies
 
*25% increased Damage against Bleeding Enemies
 
*Bleeding Enemies you Kill Explode, dealing 20% of their Maximum Life as Physical Damage
 
*Bleeding Enemies you Kill Explode, dealing 20% of their Maximum Life as Physical Damage
  +
|
 
|-
 
|-
 
| Blood in the Eyes ||
 
| Blood in the Eyes ||
Line 38: Line 42:
 
*20% chance to Maim on Hit against Bleeding Enemies
 
*20% chance to Maim on Hit against Bleeding Enemies
 
*25% increased Damage against Bleeding Enemies
 
*25% increased Damage against Bleeding Enemies
  +
| Gratuitous Violence
 
|}
 
|}
   

Revision as of 23:20, 22 November 2015

Gladiator
Gladiator ascendancy class

Gladiator is an Ascendency class for Duelists that will be added in the Ascendancy expansion.

Previews show its notable passive skills as:

Skill Modifiers Prerequisite
Painforged
  • Gain 8% increased Block Chance on Damage for 4 seconds when you take Damage from a Hit
  • Gain 35% increased Damage if you've taken no Damage from Hits for 4 seconds
Versatile Combatant
  • 100% of Block Chance applied to Spells
Painforged
Violent Retaliation
  • 4% increased Physical Damage per time you've Blocked in the past 4 seconds
  • 2% increased Movement Speed per time you've Blocked in the past 4 seconds
Painforged
Outmatch and Outlast
  • 25% chance to gain a Frenzy Charge on Kill with Main Hand
  • 25% chance to gain an Endurance Charge on Kill with Off Hand
Gratuitous Violence
  • 10% chance to cause Bleeding on Hit with Attacks
  • 25% increased Damage against Bleeding Enemies
  • Bleeding Enemies you Kill Explode, dealing 20% of their Maximum Life as Physical Damage
Blood in the Eyes
  • 6% reduced Damage Taken from Bleeding Enemies
  • 20% chance to Maim on Hit against Bleeding Enemies
  • 25% increased Damage against Bleeding Enemies
Gratuitous Violence

The Gladiator's One-Handed weapon bonuses are not limited to melee weapons. They work with Wands.[1]

References

  1. Mark_GGG (November 22, 2015). "Album of all Currently Released Ascendancy Class Skill Trees". Path of Exile subreddit. Retrieved November 22, 2015.