Name | Gluttony of Elements |
---|---|
Skill Id | VaalAuraElementalDamageHealing |
Icon | ![]() |
Cast Time | Instant |
Level Req. | 1 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 0.50 sec |
Vaal Souls | 100 |
Vaal Stored Uses | 1 |
Casts an aura that causes taking elemental damage to heal you and nearby allies instead. | |
Base duration is 5 seconds Taking Elemental Damage instead heals you and Nearby Allies You and Nearby Allies cannot gain Vaal Souls Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention You and nearby allies are Immune to Curses |

Gluttony of Elements is a temporary aura that causes taking elemental damage to instead heal the caster and nearby allies. It can be obtained by equipping Blood of CorruptionBlood of Corruption
Amber AmuletRequires Level 20+(20-30) to StrengthGrants Level 10 Gluttony of Elements Skill
Adds 19 to 43 Chaos Damage to Attacks
-(10-5)% to all Elemental Resistances
+(17-29)% to Chaos Resistance
CorruptedIn my dream, a voice spoke to me. It said:
'My reach knows no bounds.
All that is pure is destined to rot.
All that lives is destined to serve.'
- Doryani, Queen's Thaumaturgist, which grants the level 10 version of this skill. It is currently unknown what effect the level of the skill has on its effect and why the amulet doesn't grant a level 1 skill.
The skill functions identical to a Vaal skill and is affected by passive skills and items that specifically affect Vaal skills.
Mechanics[]
Like other Vaal auras, Gluttony of Elements is affected by duration modifiers such as #% increased Skill Effect Duration.
Gluttony of Elements prevents all players affected by the aura from gaining Vaal souls.
Interactions[]
- If Gluttony of Elements is used with
Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
Deals 20% of your Maximum Life as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Deals (35.8-1541.8) Base Fire Damage per second
+(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.the damage over time will heal instead.
Veil of the NightVeil of the Night
Great HelmetQuality: +20%
Armour: 73
Energy Shield: 15Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are ZeroThe seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory.multiplies the heal by 4, granted that the elemental resistances ordinarily is 75%.
- Items that shift physical damage taken as elemental damage, such as
Lightning CoilLightning Coil
Desert BrigandineQuality: +20%
Armour: (789-902)
Evasion: (789-902)
Movement Speed: -3%Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks
(90-120)% increased Armour and Evasion
+(60-80) to maximum Life
-60% to Lightning Resistance
30% of Physical Damage from Hits taken as Lightning Damage"There's nothing like imminent death
to galvanize one's purpose in life."
- Malachai the Soulless.,
Cloak of FlameCloak of Flame
Scholar's RobeQuality: +20%
Energy Shield: 46
Movement Speed: -3%Requires Level 18, 55 Int+(30-50)% to Fire Resistance
(30-50)% increased Ignite Duration on Enemies
10% chance to Ignite
Reflects 15 Fire Damage to Melee Attackers
20% of Physical Damage from Hits taken as Fire DamageHe who sows an ember shall reap an inferno.,
Taste of HateTaste of Hate
Sapphire FlaskLasts 5.00 Seconds
Consumes 20 of 50 Charges on use
+50% to Cold Resistance
20% less Cold Damage takenRequires Level 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Flask effect
Gain (10-15)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effectA sip will freeze your lips,
A swig will chill your heart,
A glass will still your soul.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters., synergize well with Gluttony of Elements.
- Gluttony of Elements' healing effect normally applies to life but can be redirected to energy shield by taking the Zealot's Oath keystone, equipping
Geofri's SanctuaryGeofri's Sanctuary
Elegant RingmailQuality: +20%
Armour: (640-735)
Energy Shield: (198-247)
Movement Speed: -5%Requires Level 64, 90 Str, 105 Int(50-75)% increased Armour and Energy Shield
+(30-40) to maximum Energy Shield
+(60-70) to maximum Life
+(14-18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's OathFaith does not make us invulnerable.
It makes us immortal., or using
The Sorrow of the DivineThe Sorrow of the Divine
Sulphur FlaskLasts (6.25-7.50) Seconds
Consumes 40 of 60 Charges on use
40% increased DamageRequires Level 35Creates Consecrated Ground on Use(25-50)% increased Duration
Zealot's Oath during Flask effect
Life Recovery from Flasks also applies to Energy Shield during Flask EffectAs man sins,
God weeps.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters..
- If used with 30% Physical to Elemental damage taken as found on
Lightning CoilLightning Coil
Desert BrigandineQuality: +20%
Armour: (789-902)
Evasion: (789-902)
Movement Speed: -3%Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks
(90-120)% increased Armour and Evasion
+(60-80) to maximum Life
-60% to Lightning Resistance
30% of Physical Damage from Hits taken as Lightning Damage"There's nothing like imminent death
to galvanize one's purpose in life."
- Malachai the Soulless.(or other items such as rare body armor with influence mod) and -200% lighting resistance with a
Replica AbyssusReplica Abyssus
Ezomyte BurgonetQuality: +20%
Armour: (761-830)Requires Level 60, 138 Str+(20-25) to all Attributes
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Elemental Damage taken"While Prototype #3 does imbue its wearer with strength to match the original,
the first researcher to don it burst into flames when he walked into sunlight..."(50% increased Elemental damage taken) as well as Chaos immunity (from CI) you can become "immune" to anything but dot damage for a 5 second duration, due to the combo outheal the damage received.
- This means that 30% of physical damage taken would be taken as lighting damage , then with the scaling by -200% lightning resistance and a Replica Abyssus, it would make 135%[citation needed] of the originally physical damage taken recovered instead of delt to you.
Trivia[]
Lead developer Chris Wilson has stated that the original name for the skill was Vaal Purity of Elements, but that it was changed to avoid suggesting that it could be obtained by corrupting the skill gem itself.[1]
Version history[]
Version | Changes |
---|---|
3.6.0 |
|
3.5.0 |
|
3.4.0 |
|
3.3.0 |
|
2.0.0 |
|
References[]
- ↑ chris_wilson (April 29, 2015). "Blood of Corruption (corrupted version of Tear of Purity)". Path of Exile Subreddit. Retrieved May 7, 2015.