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Path of Exile Wiki
This page is about the current map version. For other uses, see Graveyard Map (disambiguation).
Graveyard MapMap Level: 70
Map Tier: 3
Guild Character: N
Unknown legacies.
Untold stories.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Graveyard Map (Ritual) inventory icon
Area level: 69
Vendor Prices
Normal11x Chaos Orb
Magic11x Chaos Orb
1x Orb of Chance
Rare11x Chaos Orb
1x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Item class: Maps
Map area
No Waypoint
Area level68
Champion of Frost
Steelpoint the Avenger
Area type tagsswamp, temple
Tagsmap, area_with_water, einharmaps, graveyard_area, rain_area, triple_boss_map, cannot_be_twinned
The Shaper: Unknown legacies. Untold stories.
Vaal AreasCovered-up Hollow
Unknown legacies. Untold stories.
Maps loading screen

Graveyard Map is a map area. It cannot be Twinned.

Layout[ | ]

Example layout with Blight mechanic spawn in top section.


Encounters[ | ]

Boss[ | ]

3 unique skeletons: Champion of Frost, Steelpoint the Avenger and Thunderskull. They are the map variants of Chatters, Ironpoint the Forsaken as well as a unique Skeleton Archmage.


  • Casts Spark inventory iconSparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 125%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon
    Spark inventory icon
  • Casts Lightning Warp inventory iconLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration
    3% increased Damage
    0.5% less Duration
    Deals (1-37) to (19-707) Lightning Damage
    (30-49)% reduced Duration
    Can queue up to 50 uses
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon
    Lightning Warp inventory icon

Champion of Frost

  • Allies have additional Cold damage
  • Uses Glacial Hammer inventory iconGlacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-215)% of base
    Effectiveness of Added Damage: (165-215)%
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    +(2-4) to Melee Strike Range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon
    Glacial Hammer inventory icon

Steelpoint the Avenger

  • Uses Rain of Arrows inventory iconRain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (48-60)% of base
    Effectiveness of Added Damage: (48-60)%
    Radius: 24
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage
    Fires (17-21) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rain of Arrows skill icon
    Rain of Arrows inventory icon
  • Uses Split Arrow inventory iconSplit ArrowSplit ArrowAttack, Projectile, Physical, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Speed: 110% of base
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFires an additional Arrow1% increased DamageDeals (100-119)% of Base Attack Damage
    Fires (4-8) additional Arrows
    (1-56) to (2-85) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon
    Split Arrow inventory icon
  • Fast attacks
  • Accurate

Boss video[ | ]

Items found in this area

Divination card inventory iconHopeHope card artDivination card frameHope5Prismatic Ring inventory iconPrismatic RingPrismatic Ring inventory icon
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
Divination card inventory icon
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe UnionThe Union card artDivination card frameThe Union710x Gemcutter's Prism inventory iconGemcutter's PrismGemcutter's Prism inventory iconOn the 21st of Eterni,
two become one,
their light outshines
the setting sun.
Divination card inventory icon
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
Gripped Gloves inventory iconGripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack DamageGripped Gloves inventory icon70
Spiked Gloves inventory iconSpiked GlovesSpiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee DamageSpiked Gloves inventory icon70
Divination card inventory iconThe Coming StormThe Coming Storm card artDivination card frameThe Coming Storm8Lightning Coil inventory iconLightning CoilLightning Coil inventory iconNo man may hope to turn back the storm.
You can only hope you do not attract its ire.
Divination card inventory icon
Divination card inventory iconStruck by LightningStruck by Lightning card artDivination card frameStruck by Lightning3Electrocuting Jewellery
Item Level: 76
'Lightning never strikes the same place twice'
is really just wishful thinking.
Divination card inventory icon
Divination card inventory iconThree VoicesThree Voices card artDivination card frameThree Voices33x EssenceThe village elders had a curious rule: If you hear three voices scream for aid, flee as fast as you can.Divination card inventory icon1
Cerulean Ring inventory iconCerulean RingCerulean RingRequires Level 80(8-10)% increased maximum ManaCerulean Ring inventory icon80
Divination card inventory iconCursed WordsCursed Words card artDivination card frameCursed Words13Maw of Mischief inventory iconMaw of MischiefMaw of Mischief inventory iconIf you look hard enough for hidden meaning, you will find it.Divination card inventory icon1

Item acquisition

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

4Divination card inventory iconBoundless RealmsBoundless Realms card artDivination card frameBoundless Realms4MapBoundless is the distance between where we start and where we start again.Divination card inventory iconrandom mapAutomatic
6Divination card inventory iconThe ExplorerThe Explorer card artDivination card frameThe Explorer6Map
A map is only useful if you know where you stand.
Divination card inventory icon
random corrupted mapAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Unique versions

There are currently no unique items for this base item type.

Version history[ | ]

Version Changes
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
  • The boss fight of the Graveyard Map has been completely reworked.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • (not in patch notes) Maps now shuffle each leagues.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (not in patch notes) Bosses of Cemetery Map had swapped to Graveyard Map: Thunderskull, Champion of Frost and Steelpoint the Avenger
  • Merveil no longer the boss of Graveyard Map.
  • Fixed a bug where the end-game Graveyard Map could spawn its boss (Merveil) in an unreachable location.
  • Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 70 (T5).
  • Introduced to the game. Initially, the area level is 64 (T5)