The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed Ground) now instead rely on the variable tier.
Hallowed Ground no longer overrides the level of monsters within it. It now adds or subtracts a number of levels from the monsters within it based on the mod. This is due to the capacity for it to now have a variable tier. Existing versions of this item are not affected.
The Hallowed Ground unique map is now on the Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. basetype.