Quick Guide: This article has a quick guide that shows you how to unlock Harvest Crafting from maps and use the crafts in your hideout.
Harvest Crafting or Horticrafting refers to creating or improving items by utilizing harvested modifiers, or "crafts". It was introduced in the Harvest league and added to the core game in the Echoes of the Atlas expansion. Players can explore maps to find entrances to the The Sacred Grove which offer pre-created Horticrafting gardens. Slaying the monsters will generate Harvest crafts. These crafts can be captured and stored in the Horticrafting Station which can be used from a player's hideout. A maximum of 15 crafts can be stored, and crafts can be freely added, removed or used at any time.
These crafts allow players to create greatly improved rare items, because they allow greater control over the modification process verses using orbs.
- For example, the craft "Augment an item with a new Life modifier" works in a similar fashion to an Exalted OrbExalted OrbStack Size: 10Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers., but offers the ability to add a Life-related modifier, rather than simply adding one of hundreds of possible modifiers at random.
- And if players are unhappy with the Life modifier added and want a different one, they can simply use the craft "Remove a Life modifier and add a Life modifier" which preserves all mods on the item except for the Life modifier. And this process can be repeated until players get the exact mod they are looking for.
- Certain crafts are completely unique to Harvest crafting and cannot be performed with any other method currently in the game. For example, the craft "Change a modifier that grants Fire Resistance into a similar tier modifier that grants Lightning Resistance" is completely unique and allows players to "fix" items that are perfect for their build but have a resistance modifier that they don't need.
Mechanics[]
Harvest crafts can be applied to normal, magic and rare items. Unique items cannot be modified but a few enchants can be applied to them, if applicable.
Every Harvest craft has a certain level.
- Crafts can be applied to items upto 10 levels higher, which means that a craft of level 60 can be used to modify an item level 70.
- Any items with an item level higher than 86 are treated as being at item level 86, which means that a craft of level 76 can be used to modify an item level 86 or even item level 100.
Trading[]
Crafts cannot be traded between players, but players can trust-trade their items to other players (sellers) and have them use the crafts stored in their Horticrafting Station, after which the seller will return the modified item back to the owner, for a fee. There is obvious risk in this method and players should only do this with friends they trust or with sellers who have a good reputation.
Crafts[]
This is a partial listing of the Harvest crafts available:
Icon | Craft Name | Similar To |
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Augment an item with a new modifier of a certain group Can only be applied to non-influenced items. |
Exalted OrbExalted OrbStack Size: 10Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | |
Remove non/add - Remove a mod that is not of a certain group, and add a mod of a certain group (very risky) | Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. & Exalted OrbExalted OrbStack Size: 10Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | |
Remove a random Influenced mod from an item | Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. | |
Re-forge a normal or magic item as a rare item, destroying all mods but guaranteeing one or two mods in a certain group | Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. Shift click to unstack. | |
Upgrade a magic item into a rare item, destroying all mods but guaranteeing 1/2/3 random high-tier modifiers | Regal OrbRegal OrbStack Size: 10Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | |
Re-forge a rare item destroying all mods but guaranteeing one or two mods in a certain group | Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. Shift click to unstack. | |
Re-forge a rare item keeping all prefix/suffix mods | Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. Shift click to unstack. | |
Re-forge a rare item being much more/less likely to receive the same mods | Chaos OrbChaos OrbStack Size: 10Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. Shift click to unstack. | |
Craft a specific number of sockets/links on an item | Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. Shift click to unstack./ Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. Shift click to unstack. | |
Reforge the color of 1/2/3 random sockets on an item, turning them Red/Blue/Green | Chromatic OrbChromatic OrbStack Size: 20Reforges the colour of sockets on an itemRight click this item then left click a socketed item to apply it. Shift click to unstack. | |
Change a modifier that grants Fire/Cold/Lightning Resistance into a similar tier modifier that grants Fire/Cold/Lightning Resistance | ||
Enchant flasks with a temporary mod that lasts for X uses (longer duration, greater flask effect, etc) | ||
Enchant armour to have different effects of item quality, but item quality does not improve defensive stats (eg. Every 2% quality adds +1 Maximum Life/Mana, or Every 2% quality adds 1% Fire/Cold/Lightning resistance) |
Tailoring OrbTailoring OrbStack Size: 20Adds or replaces an enchantment on body armour. This may reforge the body armour's sockets.Right click this item then left click on the item you wish to modify. Shift click to unstack. | |
Enchant weapons to have different effects of item quality (eg. Every 2% quality adds 1% increased area of effect) | Tempering OrbTempering OrbStack Size: 20Adds or replaces an enchantment on a weapon. This may reforge the weapon's sockets.Right click this item then left click on the item you wish to modify. Shift click to unstack. | |
Sacrifice a map to gain Zana Atlas missions based on the map color | ||
Sacrifice a stack of Fossils/Essences/Catalysts to gain the same number of any other type of Fossils/Essences/Catalysts | ||
Sacrifice upto half a stack of Divination Cards to receive between 0 and twice the amount of the same Card | ||
Change a unique item into a random unique armour/weapon/jewel | Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. Shift click to unstack. | |
Change a unique item into a random unique of the same type | Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. Shift click to unstack. | |
Change a Sacrifice/Mortal/Shaper/Elder fragment into another random fragment in the same series | ||
Add an implicit mod on a Jewel replacing the current implicit, without corrupting the Jewel (Works on Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.s, Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.s, Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.s or Prismatic JewelPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.s and Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.s) |
Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. Shift click to unstack. |
Historical crafts[]
The following crafts were only available during the Ritual league (version 3.13.0), with the Echoes of the Atlas expansion.
Icon | Craft Name | Similar To |
---|---|---|
Add a random Conqueror Influence to the armour/weapon (adds either Warlord, Hunter, Crusader or Redeemer influence. Cannot add Shaper or Elder influence) |
Warlord's Exalted OrbWarlord's Exalted OrbStack Size: 10Adds Warlord influence and a new Warlord modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. The item's Catalyst quality increases the chance of applying a modifier which matches the quality type. Removes 20% Quality applied by Catalysts on use. Shift click to unstack./ Hunter's Exalted OrbHunter's Exalted OrbStack Size: 10Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. The item's Catalyst quality increases the chance of applying a modifier which matches the quality type. Removes 20% Quality applied by Catalysts on use. Shift click to unstack./ Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 10Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. The item's Catalyst quality increases the chance of applying a modifier which matches the quality type. Removes 20% Quality applied by Catalysts on use. Shift click to unstack./ Redeemer's Exalted OrbRedeemer's Exalted OrbStack Size: 10Adds Redeemer influence and a new Redeemer modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. The item's Catalyst quality increases the chance of applying a modifier which matches the quality type. Removes 20% Quality applied by Catalysts on use. Cannot be used on fractured items. Shift click to unstack. | |
Reroll the numeric values of a certain group of mods | Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. Shift click to unstack. | |
Remove/add - Remove a mod of a certain group and add a mod within the same group (less risky) | Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. & Exalted OrbExalted OrbStack Size: 10Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. |
Modifier groups[]
Tip: To learn which tag a given modifier falls under, roll-over an item while pressing the Alt key. You will see the modifier tags above the modifier.
Eg. "Adds # to # Cold Damage" falls under the groups of Attack, Cold, Elemental and Damage.
A partial listing of modifiers that fall within the modifier tags are given as follows:
- Life - # to Maximum Life, % Increased Maximum Life, Regenerate # Life per Second, Attack Damage Leeched as Life, # Life Gained on Kill, % Increased Totem Life, % Increased Minion Life
- Mana - # to Maximum Mana, % Increased Maximum Mana, Regenerate # Mana per Second, Attack Damage Leeched as Mana, # Mana Gained on Kill
- Attack - Adds # to # Physical/Cold/Fire/Lightning Damage to Attacks, Attack Speed, Attacks Penetrate % Elemental Resistance (Influenced only)
- Defence - # to Evasion Rating/Armour/Energy Shield, Stun and Block Recovery, Evasion Rating/Armour/Energy Shield
- Caster - % Increased Spell Damage, % Increased Cast Speed, Adds # to # Physical/Cold/Fire/Lightning Damage to Spells, Critical Strike Chance/Multiplier for Spells
- Critical - Critical Strike Chance/Multiplier, Critical Strike Chance/Multiplier for Spells
- Physical - Adds # to # Physical Damage to spells/attacks, % Increased Physical Damage, % Physical Damage leeched as Life/Mana
- Fire - Fire Resistance, Adds # to # Fire Damage to spells/attacks, % Increased Fire Damage, % Fire Damage leeched as Life/Mana
- Lightning - Lightning Resistance, Adds # to # Lightning Damage to spells/attacks, % Increased Lightning Damage, % LightningDamage leeched as Life/Mana
- Cold - Cold Resistance, Adds # to # Cold Damage to spells/attacks, % Increased Cold Damage, % Cold Damage leeched as Life/Mana
- Chaos - Chaos Resistance, Adds # to # Chaos Damage to spells/attacks, % Increased Chaos Damage, % Chaos Damage leeched as Life/Mana
- Speed - Increased Movement Speed (Boots only), Increased Attack/Cast Speed
Video tutorial[]
Version history[]
Version | Changes |
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3.14.0 |
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3.13.0 |
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3.11.2b |
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3.11.0 |
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