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Chess hideout

An example of a hideout.

The hideout is a special area players can design for themselves. Hideouts can first be unlocked after freeing Helena in Act 2, who will let you change hideouts and help find new ones. Players can invite masters, Navali, and Helena to their hideout and decorate it with items bought from the masters for special points called "Favour".

Hideouts can be visited using the /hideout command while in town, or from any waypoint. The waypoint for the hideout is found in the bottom right corner of the map, but only appears for players when they are at a waypoint.

Unlocking hideouts

When first finding a hideout, it must be fully cleared of all monsters in it. Afterwards, the tileset for the hideout is unlocked.

Tilesets

Tilesets can be found throughout the campaign and in maps.

Common Tilesets

Hideout Hideout Tileset Found in
Backstreet Hideout Sarn tileset Arcade Map (Ritual) inventory iconArcade MapArcade MapMap Level: 68
Map Tier: 1
Guild Character: +
We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Arcade Map (Ritual) inventory icon
Baleful Hideout The Chamber of Sins tileset The Chamber of Sins Level 2 (Act 7)
Battle-scarred Hideout Barracks tileset Promenade Map (Ritual) inventory iconPromenade MapPromenade MapMap Level: 69
Map Tier: 2
Guild Character: ;
Even the greatest achievements
will eventually be abandoned.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Promenade Map (Ritual) inventory icon
Cartographer's Hideout The Templar Laboratory
Coastal Hideout Coast tileset Atoll Map (Ritual) inventory iconAtoll MapAtoll MapMap Level: 72
Map Tier: 5
Guild Character: Í
Time turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Atoll Map (Ritual) inventory icon
Coral Hideout The Cavern of Anger (Act 6)
Desert Hideout Desert tileset The Oasis
Enlightened Hideout Library tileset Academy Map (Ritual) inventory iconAcademy MapAcademy MapMap Level: 71
Map Tier: 4
Guild Character: Æ
They came for enlightenment, but were imprisoned by madness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Academy Map (Ritual) inventory icon
Excavated Hideout The Crystal Veins
Immaculate Hideout Solaris tileset Ivory Temple Map (Ritual) inventory iconIvory Temple MapIvory Temple MapMap Level: 78
Map Tier: 11
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Ivory Temple Map (Ritual) inventory icon
Lush Hideout Forest tileset The Dread Thicket (Act 2)
Luxurious Hideout The Bath House
Skeletal Hideout The Ossuary (Act 10) in the side zone called The Bone Pit
Stately Hideout Oriath Square, The Ruined Square
Undercity Hideout The Sewers
Unearthed Hideout Graveyard tileset Graveyard Map (Ritual) inventory iconGraveyard MapGraveyard MapMap Level: 70
Map Tier: 3
Guild Character: N
Unknown legacies.
Untold stories.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Graveyard Map (Ritual) inventory icon

Rare Tilesets

Hideout Hideout Tileset Found in
Arboreal Hideout Terrace Map (Ritual) inventory iconTerrace MapTerrace MapMap Level: 82
Map Tier: 15
Guild Character: ð
A garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Terrace Map (Ritual) inventory icon
Brutal Hideout Tower Map (Ritual) inventory iconTower MapTower MapMap Level: 69
Map Tier: 2
Guild Character: 0
We ascend to great heights to commit low acts.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Tower Map (Ritual) inventory icon
Glacial Hideout‎ Iceberg Map (Ritual) inventory iconIceberg MapIceberg MapMap Level: 71
Map Tier: 4
Guild Character: H
Icy fangs seek tender hulls to sink themselves into.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Iceberg Map (Ritual) inventory icon
Overgrown Hideout Orchard Map (Ritual) inventory iconOrchard MapOrchard MapMap Level: 70
Map Tier: 3
Guild Character: <
The fruit that grows from bloody ground tastes sweetest.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Orchard Map (Ritual) inventory icon
Robber's Trench Hideout Dig Map (Ritual) inventory iconDig MapDig MapMap Level: 79
Map Tier: 12
Guild Character:
A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Dig Map (Ritual) inventory icon
Sunken Hideout Sunken City Map (Ritual) inventory iconSunken City MapSunken City MapMap Level: 69
Map Tier: 2
Guild Character:
From the walls, water, and ferns... Death comes crawling on ancient steps.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Sunken City Map (Ritual) inventory icon

MTX Tilesets

Hideout Hideout Tileset
Sunspire Hideout
Doomguard Hideout
Shaped Hideout

Decorations

Empty hideout

A nearly empty Overgrown Hideout, without any decorations.

It is possible to buy various decorations (a maximum of 750) for favour from the masters in the hideout or from masters in towns. By pressing the "Hideout"-button players can see the Decorations available. By pressing the "Edit"-button players can move the decorations and rotate them around.

Hover over the "i"-button in the Editing-Menu to get the following instructions.

  • To move an object, drag it or press the arrow keys.
  • To rotate an object, drag between the two circles or press R/Shift+R.
  • To rotate an object exactly 90°, use CTRL+R/CTRL+ALT+R
  • To change the variation of a decoration, use the mousewheel or press Page Up/Page Down.
  • To reclaim an object, select it and press Delete.
  • When finished, click the Done button.

Visitors

Players can visit someone else's hideout by right clicking on the desired player's name and choosing "Visit Hideout".

It's possible to control who can do this via tickboxes at the bottom of the hideout stash. Players can separately allow or disallow friends, guild members, or party members.

Visitors can sell at masters, but cannot buy, and cannot use any crafting benches.

Version history

Version Changes
3.5.0
  • Overhauled the Hideout system: Hideouts, favour and decorations are now shared account-wide. You will now encounter Hideouts throughout the game after rescuing Helena in Act 2. Hideouts must be cleared of enemies before they can be claimed. You can now reclaim all your hideout decorations (except stashes, the waypoint and your crafting bench) with the click of a button, and even export your Hideout layout if you're particularly proud of your creation! Special map-only hideouts are waiting in the end-game, but are rare to stumple upon.
  • Hideouts are also no longer unlocked or improved through master grinding. Instead, Helena will help you unlock new hideouts found throughout the campaign and (very rarely) within the Atlas. Newly obtained hideouts are automatically at their maximum size and hold all masters without being upgraded.
  • Added 13 new Hideouts.
  • You can now move and rotate your Hideout Waypoint.
2.4.0
  • Medium-size hideouts can now hold four Forsaken Masters rather than three. Large-size hideouts can now hold seven Forsaken Masters rather than four. Navali and Leo both bypass these limits.
1.3.0
  • Leo can be invited to your hideout but doesn't take up a slot like other Forsaken Masters. You can host him in addition to your other Masters.
1.2.3
  • We have reduced the master level required for larger hideout sizes. You can now upgrade your hideout at levels 5 and 7 (rather than 6 and 8) respectively.
1.2.2
  • Pets can now be placed in your hideout. To unleash a pet, right-click on it in your microtransaction stash and then click somewhere in your hideout. It will roam around until it is reclaimed. You can have many pets in your hideout at the same time.
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