Hunter's Resolve8BowPrimed, curved and sleek.
Decisive and final.
For malice and righteousness.
There's but one solution.Acquisition
Area level: 1
The Riverways (Act 6) • Forking River Map • Ramparts Map • Fungal Hollow MapVendor Offer
1x Scroll FragmentMetadata
Item class: Divination Card
Metadata ID: Metadata/Items/DivinationCards/DivinationCardHuntersResolve
Hunter's Resolve is a divination card. A set of eight can be exchanged for a random unique bow.
Item acquisition
Area restrictions
This item can be acquired in the following areas:
Legacy area restrictions
This item can be acquired in the following areas:
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
5 | ![]() ![]() ![]() ![]() | random divination card | Automatic |
1 | ![]() Shift click to unstack. ![]() | random divination card | Automatic |
1 | ![]() ![]() ![]() ![]() | random divination card set exchange | Automatic |
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | General Notes | Type |
---|---|---|---|---|
![]() Crude BowBow Quality: +20% Physical Damage: (10-11) to (26-28.6) Critical Strike Chance: 5.00% Attacks per Second: 1.54 Weapon Range: 120+1 to Level of Socketed Bow Gems (80-100)% increased Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating"The wild takes care of its own." - Hyrri of the Karui ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Harbinger BowBow Quality: +20% Physical Damage: (174-192) to (404.4-428.4) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: 1.20 Weapon Range: 120Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage (150-200)% increased Critical Strike Chance with arrows that Fork Arrows Pierce all Targets after Forking Arrows that Pierce have +50% to Critical Strike MultiplierA hundred blind heads, each seeking the taste of prey on the air. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Assassin BowBow Quality: +20% Physical Damage: (112.5-135) to (285-321.3) Critical Strike Chance: 6.70% Attacks per Second: 1.50 Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier(130-150)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit of War knows nothing of good and evil. It knows only destruction." - Sekhema Asenath ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Death BowBow Quality: +20% Physical Damage: (33.6-38.4) to (82.8-92.4) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: (1.37-1.44) Weapon Range: 120Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 DexterityThe Eternals commanded an army that need not eat, sleep, or breathe without the usual depravities of necromancy. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Harbinger BowBow Quality: +20% Elemental Damage: (120-140) to (180-210) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: (1.32-1.38) Weapon Range: 120Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled GroundNight's frost becomes morning's dew Darkness cleansed, pure and new. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Short BowBow Quality: +20% Physical Damage: 13.2-35.2 Critical Strike Chance: 5.00% Attacks per Second: 3.00 Weapon Range: 120Requires Level 5, 26 Dex+(10-20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed +2 Mana gained for each Enemy hit by Attacks (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating 30% less Damage"The rain of a thousand quills that whittle present into past, life into death." - Rigwald of the Ezomytes ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Royal BowBow Quality: +20% Physical Damage: (26.4-31.2) to (73.2-78) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65) Weapon Range: 120Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of a random Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Ranger BowBow Quality: +20% Physical Damage: 46.8-97.2 Chaos Damage: (50-80) to (130-180) Critical Strike Chance: 6.00% Attacks per Second: (1.39-1.46) Weapon Range: 120Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage (7-12)% increased Attack Speed +(7-11)% to Chaos Resistance +212 Intelligence Requirement Minions deal 1% increased Damage per 10 Dexterity Trigger Socketed Minion Spells on Kill with this WeaponThe hunt continues when the prey falls. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Death BowBow Quality: +20% Physical Damage: (44-49) to (116.6-129.85) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: 1.32 Weapon Range: 120Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire an additional ArrowThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Decimation BowBow Quality: +20% Physical Damage: (128.8-161.7) to (269.1-308.7) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: 1.20 Weapon Range: 120Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity (110-125)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed +(350-400) to Accuracy Rating Cannot Leech Life Arrows Pierce all TargetsMark us with mercy, then press on with care, Execute us steadily, notch away at our despair. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Imperial BowBow Quality: +20% Physical Damage: (70.2-94.4) to (264.6-324.5) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.74) Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage Adds (6-12) to (20-32) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot"See without doubt, slay without hesitation." - Marceus Lioneye of Sarn ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Assassin BowBow Quality: +20% Physical Damage: (96-114) to (284.8-338.2) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43) Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (200-260)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers. That is not the case when fighting the Maraketh. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Recurve BowBow Quality: +20% Physical Damage: (19.8-22) to (61.2-68) Critical Strike Chance: 6.70% Attacks per Second: (1.30-1.35) Weapon Range: 120Requires Level 18, 65 Dex+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage (4-8)% increased Attack Speed Skills Chain +1 times 30% increased Projectile Speed (20-40)% increased Elemental Damage with Attack Skills"Exiled to the sea; what a joke. I'm more free than I've ever been." - Captain Weylam "Rot-tooth" Roth of the Black Crest ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Long BowBow Quality: +20% Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95) Weapon Range: 120Requires Level 9, 38 DexNo Physical Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack SpeedCenturies of development in steel armoursmithing turned the armies of the Eternal Empire into very effective lightning rods. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Imperial BowBow Quality: +20% Physical Damage: 24-93.6 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50%-7.00%) Attacks per Second: (1.59-1.67) Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked EnemiesIt hunts; as silent as falling snow, as deadly as the tempest. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
![]() Spine BowBow Quality: +20% Physical Damage: 31.2-93.6 Elemental Damage: 1 to (275-325) Critical Strike Chance: 6.50% Attacks per Second: (1.54-1.61) Weapon Range: 120Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage (10-15)% increased Attack Speed 60% of Lightning Damage Converted to Chaos Damage 10% chance to Shock Your Chaos Damage can Shock Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100%The eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. ![]() | 8 | ![]() ![]() ![]() Decisive and final. For malice and righteousness. There's but one solution. ![]() | random bow | Automatic |
Supporter attribution[]
Hunter's Resolve was created by supporter CursedReality, with help from Vexamas.[citation needed]
Version history[]
Version | Changes |
---|---|
2.0.4 |
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