Level: (1-20)
Cost: (12-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 80%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Pulse Frequency0.5% increased Cast Speed0.5% increased Area of EffectBase duration is 8 seconds
Deals (37-356) to (56-533) Physical Damage
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
Base secondary duration is 4 seconds
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittlePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition
Area level: 34Vendor Prices
Normal | 1x Orb of Chance |
1x Scroll FragmentMetadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemHydrosphere
Hydrosphere is a skill gem that creates a sphere of water, or moves an existing sphere and resets its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict cold and lightning ailments (other than chill). The sphere pulses at regular intervals while afflicted by an ailment, and after moving, damaging all drenched enemies in a large area with that ailment. It is classified as an Intelligence Skill Gem.
Skill functions[ | ]
Skills that hit enemies can also hit the hydrosphere. This can happen even when no enemies are around.[1] The hydrosphere itself cannot be targeted, so skills that require a specific target and are not merely cast at a location will typically not work with Hydrosphere.
Skill interactions[ | ]
Brands: Brands cannot attach to hydrosphere. Activations of brands attached to other creatures can hit the hydrosphere.
Chain HookChain HookAttack, AoE, Movement, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 120% of base
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect+0.2 to radius1% increased RangeDeals (115-135)% of Base Attack Damage
+1 Radius per 5 Rage
Gain 1 Rage if this Skill Hits any EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.: Grants Rage when hitting the hydrosphere.
Chaining skills: Skills can chain off the hydrosphere on their first hit. They will not chain from the enemies to the hydrosphere.
Curses: Hydrosphere cannot be affected by hexes or marks, even if the player applies them on-hit. However, since Hydrosphere itself does hit with its initial pulse, it can be used to curse on hit when linked with Hextouch Support.
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (8-10) Mana
Projectile Speed: 3260
Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies
1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
2% less Skill Effect DurationBase duration is 1 seconds
+2 to Explosion Radius per Explosive Arrow on Target, up to +12
Explosion will have (47-522) to (71-783) added Fire Damage
Explosion deals 50% less Base Damage
Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.: Explosive Arrows can stick into a hydrosphere and will explode as expected.
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.: Grants frenzy charge when hitting the hydrosphere.
Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 32Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Lightning Damage1% increased Skill Effect DurationBuff grants 1.5% increased Damage
Buff grants 0.5% increased Damage takenBuff grants (2-19) to (7-76) Added Spell Lightning Damage
Buff grants (2-19) to (7-76) Added Attack Lightning Damage
Deals (1-23) to (31-1108) Lightning Damage
Base duration is 6 seconds
Storm Hits an Enemy every 0.25 Seconds
Cannot inflict Shock
Creates a storm when you Kill a Shocked EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.: Lightning strikes will target hydrosphere but since it is not allowed to shock it would need to be able to inflict another valid ailment.
Strike skills: Strike skills that strike additional nearby targets, such as those supported by Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike
Icon: A
Level: (1-20)
Cost & Reservation Multiplier: 130%Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Attack SpeedSupported Skills have 0.5% increased Area of EffectSupported Skills have +0.2 to Melee Strike RangeSupported Strike Skills target 2 additional nearby Enemies
Supported Skills deal (19-0)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket., can choose the hydrosphere as a nearby target. When combined with skills that deal area of effect damage, such as Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-148)% of base
Effectiveness of Added Damage: (110-148)%
Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Fires 3 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee Strike Range
(2-75) to (3-113) Added Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or skills supported by Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, Strike, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 130%
Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Area of EffectSupported Skills deal 1% increased Melee DamageSupported Skills deal -2% less Damage to surrounding targetsSupported Skills deal (50-41)% less Damage to surrounding targets
Supported Skills deal Splash Damage to surrounding targets
Supported Skills have (0-57)% more Melee Splash Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket., these extra strikes can cause an area of effect overlap back onto the primary target that may increase single target DPS.
Reflected Ailments[ | ]
Maligaro's RestraintMaligaro's Restraint
Chain BeltRequires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked"Our genius will pave the way forward.
May all who are worthy be improved!"
- Inquisitor Maligaro: Shocking hydrosphere reflects the same shock on the player.
The FulcrumThe Fulcrum
Ezomyte StaffWarstaff
Quality: +20%
Physical Damage: (137.8-159) to (416-480)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 13Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements,
the master must achieve perfect balance.: All Cold and Lightning ailments applied to hydrosphere reflect to the player.
Gem level progression[ | ]
Level | Mana Cost | Physical Damage | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|
1 | 34 | 79 | 12 | 37 to 56 | 0 | 0 |
2 | 36 | 83 | 12 | 43 to 64 | 252595 | 252595 |
3 | 38 | 88 | 13 | 49 to 73 | 314394 | 566989 |
4 | 40 | 92 | 13 | 56 to 84 | 388734 | 955723 |
5 | 42 | 96 | 14 | 64 to 96 | 477437 | 1433160 |
6 | 44 | 100 | 14 | 73 to 109 | 583786 | 2016946 |
7 | 46 | 104 | 15 | 83 to 124 | 710359 | 2727305 |
8 | 48 | 109 | 15 | 94 to 141 | 1355511 | 4082816 |
9 | 50 | 113 | 15 | 106 to 159 | 1138877 | 5221693 |
10 | 52 | 117 | 16 | 120 to 181 | 1368233 | 6589926 |
11 | 54 | 121 | 16 | 136 to 204 | 1638338 | 8228264 |
12 | 56 | 125 | 17 | 154 to 231 | 1956648 | 10184912 |
13 | 58 | 130 | 17 | 174 to 261 | 3655184 | 13840096 |
14 | 60 | 134 | 18 | 196 to 295 | 3017327 | 16857423 |
15 | 62 | 138 | 18 | 222 to 332 | 3576232 | 20433655 |
16 | 64 | 142 | 18 | 250 to 374 | 9164731 | 29598386 |
17 | 66 | 146 | 19 | 281 to 422 | 17861428 | 47459814 |
18 | 68 | 151 | 19 | 316 to 474 | 46032386 | 93492200 |
19 | 69 | 153 | 20 | 335 to 503 | 87248039 | 180740239 |
20 | 70 | 155 | 20 | 356 to 533 | 157972052 | 338712291 |
21 | 72 | 159 | 20 | 399 to 599 | N/A | N/A |
22 | 74 | N/A | 21 | 449 to 673 | N/A | N/A |
23 | 76 | N/A | 21 | 504 to 755 | N/A | N/A |
24 | 78 | N/A | 21 | 565 to 847 | N/A | N/A |
25 | 80 | N/A | 22 | 633 to 950 | N/A | N/A |
26 | 82 | N/A | 22 | 710 to 1065 | N/A | N/A |
27 | 84 | N/A | 23 | 795 to 1192 | N/A | N/A |
28 | 86 | N/A | 23 | 890 to 1335 | N/A | N/A |
29 | 88 | N/A | 24 | 996 to 1494 | N/A | N/A |
30 | 90 | N/A | 24 | 1114 to 1671 | N/A | N/A |
31 | 91 | N/A | 24 | 1178 to 1767 | N/A | N/A |
32 | 92 | N/A | 25 | 1246 to 1869 | N/A | N/A |
33 | 93 | N/A | 25 | 1317 to 1976 | N/A | N/A |
34 | 94 | N/A | 25 | 1392 to 2089 | N/A | N/A |
35 | 95 | N/A | 25 | 1472 to 2208 | N/A | N/A |
36 | 96 | N/A | 25 | 1556 to 2334 | N/A | N/A |
37 | 97 | N/A | 26 | 1644 to 2467 | N/A | N/A |
38 | 98 | N/A | 26 | 1738 to 2607 | N/A | N/A |
39 | 99 | N/A | 26 | 1836 to 2754 | N/A | N/A |
40 | 100 | N/A | 26 | 1940 to 2910 | N/A | N/A |
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
8 | Dying AnguishDying Anguish8Level 19 Gem Alternative Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home. | random level 19 gem with 19% alternative quality | Automatic |
1 | Gemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item Item drops after killing # monstersQuality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | random superior gem | Automatic |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | random level 20 gem | Automatic |
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | random corrupted level 21 Spell gem | Automatic |
3 | Gemcutter's PromiseGemcutter's Promise3Superior Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | random superior gem with 20% quality | Automatic |
1 | The VoidThe Void1Reach into the Void and claim your prize. | random divination card set exchange | Automatic |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking the Seal Act 4 | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking the Seal Act 4 Petarus and Vanja | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ |
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Hydrosphere:
Item | Limit | Radius | Stats |
---|
Related helmet enchantments
The following helmet enchantments affect Hydrosphere. No results found
Version history[ | ]
Version | Changes |
---|---|
3.13.1e |
|
3.13.0 |
|
References[ | ]
- ↑ ZiggyD, 1/25/2021, https://www.youtube.com/watch?v=K7i0kkgS7AI