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Hyperboreus
Leather Belt
Requires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix
Cold winds whirl at the crown of the world.Take this item to Jun Ortoi to have her Unveil it.
Hyperboreus inventory icon
Acquisition
DROP RESTRICTED
Hyperboreus drops from any Betrayal bosses in the Safehouse area. It cannot be Orb of Chance inventory iconchancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of Chance inventory icon
.
Vendor Prices
Unique8x Chaos Orb
Vendor Offer
4x Alchemy Shard
1x Alteration Shard
Metadata
Item class: Belts

Hyperboreus is a unique Leather Belt inventory iconLeather BeltLeather BeltRequires Level 8+(25-40) to maximum LifeLeather Belt inventory icon. The belt has a random veiled suffix modifier that can be unveiled by Jun, Veiled Master.

Note that the Cooldown Recovery Rate veiled (non-hybrid) mod is in the same mod group as another mod of the item, Focus has (30-50)% increased Cooldown Recovery Rate, so that the veiled modifier may not able to spawn.


Skills[ | ]

Item acquisition
Questionmark

Hyperboreus drops from any Betrayal bosses in the Safehouse area. It cannot be Orb of Chance inventory iconchancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of Chance inventory icon
.

Monster restrictions

This item can be acquired from the following monsters:

Legacy variants[ | ]

Hyperboreus has legacy variants.

Version Discontinued Modifiers
3.14.0


+(25-40) to maximum Life
  • +(30–40)% to Cold Resistance
  • Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
  • Focus has (30–50)% increased Cooldown Recovery Speed
  • (50–70)% increased Damage with Hits and Ailments against Chilled Enemies
  • <One Unveiled Crafted Suffix Mod>
3.11.0


+(25-40) to maximum Life
  • +(30–40)% to Cold Resistance
  • Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
  • Focus has (15–25)% increased Cooldown Recovery Speed
  • (50–70)% increased Damage with Hits and Ailments against Chilled Enemies
  • <One Unveiled Crafted Suffix Mod>
3.6.0


+(25-40) to maximum Life
  • +(30–40)% to Cold Resistance
  • Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
  • Focus has (15–25)% increased Cooldown Recovery Speed
  • (50–70)% increased Damage with Hits and Ailments against Chilled Enemies
  • <One Unveiled Legacy Crafted Suffix Mod>

The unveiled modifier on the legacy variants are crafted modifier. Crafted modifier can be removed from the unique item by using the crafting bench. However, player CANNOT craft any modifier back to the unique item, effectively brick it.

The crafted modifier unveiled during Betrayal league have more tier than the current variant, as well as mod that no longer exist in the current version of the veiled modifiers.

The current non-crafted version of veiled modifier, has the mod value range similar or better to the pre-3.14 version of top tier crafted unveiled modifier. Instead, the top tier crafted unveiled mod has numeric change (mostly nerf and some buff). Using Divine Orb inventory iconDivine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Shift click to unstack.
Divine Orb inventory icon
on legacy variants, may reduce (or sometimes increase) the mod value to the current range. For Hyperboreus, the hybrid Strength/ Dexterity /Intelligence mod as well as Regenerate # Energy Shield per second while a Rare or Unique Enemy is Nearby all received an upwards adjustment , while other mod unchanged.

pre-3.14 veiled modifier[ | ]

Note that the mod value range is an indication only, player should consider to check the legacy range in the page history of the datacard, and check the mod value range in-game by using advanced mod description by pressing Alt button in PC (other game versions may have different keybinding)

NameDomainFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
of the OrderCrafted60+(11-12) to Strength and Dexterity
of the OrderCrafted72+(13-14) to Strength and Dexterity
of the OrderCrafted81+(15-17) to Strength and Dexterity
of the OrderCrafted60+(11-12) to Dexterity and Intelligence
of the OrderCrafted72+(13-14) to Dexterity and Intelligence
of the OrderCrafted81+(15-17) to Dexterity and Intelligence
of the OrderCrafted60+(11-12) to Strength and Intelligence
of the OrderCrafted72+(13-14) to Strength and Intelligence
of the OrderCrafted81+(15-17) to Strength and Intelligence
of the OrderCrafted60Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby
of the OrderCrafted72Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby
of the OrderCrafted81Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby
of the OrderCrafted60(7-8)% increased Trap Throwing Speed
of the OrderCrafted72(9-10)% increased Trap Throwing Speed
of the OrderCrafted81(11-12)% increased Trap Throwing Speed
of the OrderCrafted72Your Critical Strike Chance is Lucky while Focussed
of the OrderCrafted60+(9-10)% to Fire and Chaos Resistances
of the OrderCrafted72+(11-12)% to Fire and Chaos Resistances
of the OrderCrafted81+(13-15)% to Fire and Chaos Resistances
of the OrderCrafted60+(9-10)% to Lightning and Chaos Resistances
of the OrderCrafted72+(11-12)% to Lightning and Chaos Resistances
of the OrderCrafted81+(13-15)% to Lightning and Chaos Resistances
of the OrderCrafted60+(9-10)% to Cold and Chaos Resistances
of the OrderCrafted72+(11-12)% to Cold and Chaos Resistances
of the OrderCrafted81+(13-15)% to Cold and Chaos Resistances
of the OrderCrafted60Regenerate 1% of Life per second during any Flask Effect
of the OrderCrafted72Regenerate 1.5% of Life per second during any Flask Effect
of the OrderCrafted81Regenerate 2% of Life per second during any Flask Effect

pre-3.6 veiled modifier[ | ]

Note that the mod value range is an indication only, player should consider to check the legacy range in the page history of the datacard, and check the mod value range in-game by using advanced mod description by pressing Alt button in PC (other game versions may have different keybinding)

NameDomainFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
of the OrderCrafted1+(6-8) to Strength and Dexterity
of the OrderCrafted25+(9-11) to Strength and Dexterity
of the OrderCrafted50+(12-14) to Strength and Dexterity
of the OrderCrafted75+(15-17) to Strength and Dexterity
of the OrderCrafted1+(6-8) to Dexterity and Intelligence
of the OrderCrafted25+(9-11) to Dexterity and Intelligence
of the OrderCrafted50+(12-14) to Dexterity and Intelligence
of the OrderCrafted75+(15-17) to Dexterity and Intelligence
of the OrderCrafted1+(6-8) to Strength and Intelligence
of the OrderCrafted25+(9-11) to Strength and Intelligence
of the OrderCrafted50+(12-14) to Strength and Intelligence
of the OrderCrafted75+(15-17) to Strength and Intelligence
of the OrderCrafted1Regenerate 15 Energy Shield per second while a Rare or Unique Enemy is Nearby
of the OrderCrafted25Regenerate 30 Energy Shield per second while a Rare or Unique Enemy is Nearby
of the OrderCrafted50Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby
of the OrderCrafted75Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby
of the OrderCrafted1(7-8)% increased Trap Throwing Speed
of the OrderCrafted38(9-10)% increased Trap Throwing Speed
of the OrderCrafted75(11-12)% increased Trap Throwing Speed
of the OrderCrafted50Your Critical Strike Chance is Lucky while Focussed
of the OrderCrafted1+(8-9)% to Fire and Chaos Resistances
of the OrderCrafted38+(10-12)% to Fire and Chaos Resistances
of the OrderCrafted75+(13-15)% to Fire and Chaos Resistances
of the OrderCrafted1+(8-9)% to Lightning and Chaos Resistances
of the OrderCrafted38+(10-12)% to Lightning and Chaos Resistances
of the OrderCrafted75+(13-15)% to Lightning and Chaos Resistances
of the OrderCrafted1+(8-9)% to Cold and Chaos Resistances
of the OrderCrafted38+(10-12)% to Cold and Chaos Resistances
of the OrderCrafted75+(13-15)% to Cold and Chaos Resistances
of the OrderCrafted1Regenerate 1% of Life per second during any Flask Effect
of the OrderCrafted38Regenerate 1.5% of Life per second during any Flask Effect
of the OrderCrafted75Regenerate 2% of Life per second during any Flask Effect

Version history[ | ]

Version Changes
3.14.0
  • Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
  • The following craftable veiled modifiers have been adjusted. Please note that only the highest tier of craftable modifiers have been listed - lower tiers of these modifiers have also been adjusted in similar ways. (Full list omitted : please read Version 3.14.0#Crafted Veiled Modifier Balance)
    • +(21-25) to Strength and Dexterity (previously +15-17)
    • +(21-25) to Dexterity and Intelligence (previously +15-17)
    • +(21-25) to Strength and Intelligence (previously +15-17)
    • Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby (previously 120)
3.11.0
  • Now causes Focus to have 30-50% increased Cooldown Recovery Speed (from 15-25%).
3.6.0
  • Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier.
3.5.0
  • Introduced to the game.
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