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[[Category:Unique items with legacy variants]]
 
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[[ru:Ярость Хайрри]]

Revision as of 06:06, 19 October 2017

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Hyrri's Ire is a unique Zodiac LeatherZodiac LeatherEvasion: 854
Movement Speed: -3%
Requires Level 65, 197 Dex
.

Modifiers

Hyrri's Ire grants 10% chance to Dodge Attacks and 10% chance to Dodge Spell Damage, which are additive with the effects of the Acrobatics and Phase Acrobatics keystones, respectively. See Dodge for more details.

Divination cards

  • A set of 4 The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point. can be exchanged for a random unique body armour.
  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.

Legacy variants

Hyrri's Ire has legacy variants.

Version Discontinued Modifiers
2.6.0


+(20 to 30) to Dexterity
Adds 13–24 Cold Damage
(140 to 220)% increased Evasion Rating
25% increased Chill Duration on Enemies
10% chance to Dodge Attacks
10% chance to Dodge Spell Damage
2.0.0


+(20 to 30) to Dexterity
Adds 13–24 Cold Damage
(140 to 220)% increased Evasion Rating
25% increased Chill Duration on Enemies
10% chance to Dodge Attacks
10% chance to Dodge Spell Damage
Acrobatics
1.0.0


+(20 to 30) to Dexterity
Adds 13–24 Cold Damage
(80 to 120)% increased Evasion Rating
25% increased Chill Duration on Enemies
10% chance to Dodge Attacks
10% chance to Dodge Spell Damage
Acrobatics

Alternate artwork

Hyrri's Ire Relic inventory icon.png Relic version from the Legacy leagues.

Lore

Hyrri was an archer in Kaom's army. She was of importance in the battle against Marceus Lioneye, as written in The Purity Chronicles:

At her uncle's behest, Hyrri had traveled to Thebrus and studied archery with Voll's finest military tutors. When the legionnaires shed protection in favor of mobility, Hyrri and her bow-women broke cover and rained death upon the Gemlings from the cliffs above.

Gallery

Version history

Version Changes
2.6.0
  • Added cold Damage mod increased to (50 to 60)-(70 to 80) (up from 13-24).
  • Dexterity mod increased to 40-50 (up from 20-30).
  • Changes can be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
2.0.0
  • No longer grants the Acrobatics Keystone.
  • Added a new Mod for Dodge Chance at 10%.
  • Added a new Mod for Spell Dodge Chance at 10%.
  • Divine Orbs cannot be used to acquire these changes.
1.0.0
  • Increased Evasion has been increased. Acrobatics now also grants a better dodge chance than before.
  • The Starkonja's Head and Hyrri's Ire Unique items now have their own 3D art.
0.9.6
  • Introduced to the game.