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Imbalanced Guard is a keystone passive skill that doubles your armour value against hits, but caps all damage reduction effects at 50%.
Mechanics[]
In general, the only damage reduction a character will have is physical damage reduction, either directly or from armour. Transcendence and Lua error: Error: invalid field alias "items._pageName"; aliases cannot contain dots or quotes.. apply armour to elemental damage, in which case both the double armour and reduction cap will apply.
Resistances are not considered damage reduction, so Imbalanced Guard will not cap resists. Reduced/less damage taken modifiers also don't count against the maximum damage reduction.
Location[]
Imbalanced Guard is located at the middle layer of the southwest part of the tree, to the left of the transition path between Duelist and Marauder, next to the Soul of Steel cluster.
Class | Distance from start |
---|---|
Marauder | 9 |
Duelist | 10 |
Scion | 14 |
Templar | 16 |
Ranger | 18 |
Shadow | 24 |
Witch | 24 |
Related unique items[]
The following unique items are related to Imbalanced Guard: Lua error: Error: invalid field alias "items._pageID"; aliases cannot contain dots or quotes..
Version history[]
Version | Changes |
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3.11.1 |
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3.11.0 |
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