Incursion rooms are small zones that can be explored in temporal incursions. After 12 incursions, the rooms are combined into one large dungeon, the Temple of Atzoatl.
Mechanics[]
The temple will be spawned with a random selection of tier 0 and tier 1 incursion rooms.[1] Within temporal incursions the rooms can be connected by opening doors with Stone of PassageStone of PassageThis item can be placed into an Altar of Passage to create a connection between two adjacent rooms in the Temple of Atzoatl. This item will drop on the ground when leaving an Incursion. dropped by monsters. Incursion rooms can be either changed or upgraded by killing one of the two Architects present in the incursion. The layout of the temporal incursion will depend on the current room.
Incursions per map - There is a limit of 1 incursion room type per map. For example once a corruption chamber incursion has finished, alva will not spawn them again on the same map. For players who only want 1 incursion room type, not doing alva missions on the same map after she spawns the desired room, will give the best chance to get a tier 3 room by the time the temple is complete. This comes at the cost of having less temples to run.
Maximum tier - All incursion rooms have a maximum of tier 3.
- When an incursion room reaches tier 3 that type of room will no longer spawn. This makes the chance of finding other specific rooms go up slightly, because there is less total rooms that have a chance to spawn on the next incursion.
Time saving options -
- Holding control and left clicking on alva in a map will show you the temple. This is a faster way to see which incursion room you will pick for players who prefer to see the room before entering.
- Another option is to enter the incursion as fast as possible without looking at the rooms and then press V (or custom keybind) to see the map temple before fighting monsters. This is because there is a grace period where you can look at the map, but not perform actions, because performing actions removes the grace period. This can save time for players who fall behind on delirium mirror maps, because the time limit counts down while talking to alva outside of incursions, but the timer pauses while inside the incursion itself.
Quick guide[]
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Level 1 | Level 2 | Level 3 | Contains | Modifiers |
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Guardhouse | Barracks | Hall of War | +10/20/30% Monster pack size | |
Workshop | Engineering Department | Factory | Criticals Rank 3 Crafting Recipe | 5/10/15% increased Quantity of Items found in this Area Unique Boss has 15/25/35% increased Life |
Explosives Room | Demolition Lab | Shrine of Unmaking | 1/2/3 Explosive Kegs at each respective Level (Unlocks doors that weren't opened in Incursions or Sealed Coffers) | |
Splinter Research Lab | Breach Containment Chamber | House of the Others | 1/2/3 Breaches at each respective Level, plus Clasped Hands containing random Breach fragments; Breaches open and close faster at higher Tiers | |
Vault | Treasury | Wealth of the Vaal | Currency Items, including stacked currency and shards | |
Sparring Room | Arena of Valour | Hall of Champions | Weapons Accuracy Rank 3 Crafting Recipe |
Monsters have increased critical strike |
Armourer's Workshop | Armoury | Chamber of Iron | Armour Animate Guardian Crafting Recipe |
Monsters have increased resistances |
Jeweller's Workshop | Jewellery Forge | Glittering Halls | Jewelry, including Talismans and jewelry-related divination cards | x% increased Item Rarity |
Surveyor's Study | Office of Cartography | Atlas of Worlds | Maps (including sextant); Maps have a chance to drop with the VaalVaal Prefix 20% increased Quantity of Items found in this Area 20% increased Rarity of Items found in this Area +10% Monster pack size Found Items have a 10% chance to drop Corrupted in Area Area is inhabited by the Vaal prefix At Level 3, all Architects drops additional map-related currency |
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Gemcutter's Workshop | Department of Thaumaturgy | Doryani's Institute | Gems
At Level 3, contains Lapidary Lens (Double-corrupts a gem) |
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Torment Cells | Torture Cages | Sadist's Den | Room contains 3/5/7 Tormented Spirits; adds additional roaming Tormented Spirits to the Temple
At Levels 2+, Architects and the Omnitect are possessed by a Tormented Spirit. |
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Strongbox Chamber | Hall of Locks | Court of Sealed Death | Room contains 2/4/6 Strongboxes | |
Hall of Mettle | Hall of Heroes | Hall of Legends | Room contains a Timeless Monolith
At Level 2, guarantees a War Hoard spawn for each faction. At Level 3, also guarantees both General spawns. |
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Sacrificial Chamber | Hall of Offerings | Apex of Ascension | Altar of Sacrifice (Change a unique item into another
At Level 2, in same item class can be obtained. At Level 3, you will gain a unique item of the same item class as the one sacrificed. You can also sacrifice a specific unique with the right vial to upgrade it.) |
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Storage Room | Warehouses | Museum of Artifacts | Numerous item-specific chests (gems, divination cards, essences, maps, prophecies)
At Level 3, league-specific Uniques can appear as well |
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Corruption Chamber | Catalyst of Corruption | Locus of Corruption | At Level 3, Altar of Corruption (Corrupt an item and:
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-6/8/10% maximum Player Resistances |
Shrine of Empowerment | Sanctum of Unity | Temple Nexus | Increase item level of dropped items by 0/1/2
At Level 1, upgrades a random adjacent, connected room by one Tier At Level 2, upgrades two random adjacent, connected rooms by one Tier At Level 3, upgrades all adjacent rooms by one Tier |
10/15/20% increased Attack & Cast Speed |
Tempest Generator | Hurricane Engine | Storm of Corruption | Contains items with a Topotante Incursion mod |
Adds Tempests to the temple; Tempests have 50/100/200% increased duration At Level 3, Corrupting or Radiating Tempests are generated |
Poison Garden | Cultivar Chamber | Toxic Grove | Chaos Damage Rank 3 Crafting Recipe Contains items with a Tacati Incursion mod or Apep's SlumberApep's Slumber Vaal Spirit ShieldQuality: +20% Chance to Block: 24% Energy Shield: (159-183) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slowerThe heart grows slow, the spirit grows strong. This item can be transformed on the Altar of Sacrifice along with Vial of Awakening |
Area is Overgrown with Caustic Plants (Creates Caustic Cloud when walked over, can contain loot) |
Trap Workshop | Temple Defense Workshop | Defense Research Lab | Traps and Mines Rank 2 Crafting Recipe At Level 3, contains a magic item with a Matatl Incursion mod or Architect's HandArchitect's Hand Ambush MittsQuality: +20% Evasion: 97 Energy Shield: 19Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional TrapsGreat works take time. This item can be transformed on the Altar of Sacrifice along with Vial of Dominance |
Monsters have x% increased Area of Effect Adds Labyrinth Traps to the Temple |
Pools of Restoration | Sanctum of Vitality | Sanctum of Immortality | Leech Rank 2 Crafting Recipe Contains items with a Guatelitzi Incursion mod or Mask of the Spirit DrinkerMask of the Spirit Drinker Magistrate CrownQuality: +20% Armour: 192 Energy Shield: 37Requires Level 58, 64 Str, 64 Int(140-220)% increased Armour and Energy Shield +(30-60) to maximum Energy Shield +(80-100) to maximum Life Your Energy Shield starts at zero Cannot gain Energy Shield Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield Regenerate 150 Life per second if you have at least 1500 Maximum Energy ShieldOur flesh is our most sacred gift. Taint it not with the occult. This item can be transformed on the Altar of Sacrifice along with Vial of Summoning |
Non-Unique Monsters in this Area Regenerate 4/6/8% of Maximum Life per second |
Flame Workshop | Omnitect Forge | Crucible of Flame | Contains items with a Puhuarte Incursion mod or Story of the VaalStory of the Vaal Gemstone SwordOne Handed Sword Quality: +20% Physical Damage: 46.8-99.6 Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 11Requires Level 56, 96 Str, 96 Dex+400 to Accuracy Rating(180-210)% increased Physical Damage (10-15)% increased Attack Speed 50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing (150-200)% more Damage Ignites inflicted with this Weapon deal (50-75)% more DamageThrough war we found peace. Through death we found advancement. Our ancestors did not know where their actions would take them. Are we any better? This item can be transformed on the Altar of Sacrifice along with Vial of Fate |
Monsters have added fire damage Adds additional monster packs that deal fire damage Augments the Omnitect with fire |
Lightning Workshop | Omnitect Reactor Plant | Conduit of Lightning | Contains items with a Xopec Incursion mod or Dance of the OfferedDance of the Offered Carnal BootsQuality: +20% Evasion: 118 Energy Shield: 22Requires Level 55, 52 Dex, 52 Int+(50-60) to maximum Mana +(25-30)% to Lightning Resistance 25% increased Movement Speed You have Onslaught while not on Low Mana The AgnosticFacing their death, the mind of a sacrifice retreats into instinct and madness. This item can be transformed on the Altar of Sacrifice along with Vial of the Ritual |
Monsters have added lightning damage Adds additional monster packs that deal lightning damage Augments the Omnitect with lightning |
Hatchery | Automaton Lab | Hybridisation Chamber | Minions Rank 3 Crafting Recipe Contains items with a Citaqualotl Incursion mod or Coward's ChainsCoward's Chains Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(10-15) to all Attributes (5-10)% increased Movement Speed Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability You are Cursed with Vulnerability, with 40% increased EffectAs a gift or as punishment, the Empire will have your blood. This item can be transformed on the Altar of Sacrifice along with Vial of Consequence |
x% increased Monster Damage Augments the Omnitect with minions |
Royal Meeting Room | Hall of Lords | Throne of Atziri | At Level 3, contains Atziri, Queen of the Vaal | x% more Magic Monsters |
List of incursion rooms[]
There is a total of 87 incursion rooms, with 25 upgradable variants and 12 non-upgradeable rooms.
Name | Tier | Effect | Architect | Mods |
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Antechamber | 0 | |||
Armourer's Workshop | 1 | Monsters throughout the Temple have increased resistance. Contains chests full of armour. |
Atmohua, Architect of Iron | |
Armoury | 2 | Monsters throughout the Temple have increased resistance. Contains chests full of armour. |
Atmohua, Architect of Iron | |
Chamber of Iron | 3 | Monsters throughout the Temple have increased life. Contains chests full of armour. |
Atmohua, Architect of Iron | 30% more Monster Life |
Banquet Hall | 0 | |||
Apex of Atzoatl | 0 | |||
Flame Workshop | 1 | Monsters throughout the Temple have additional fire damage. Adds additional Fire monster packs throughout the Temple Augments the Omnitect with fire. |
Puhuarte, Architect of the Forge | Monsters deal 50% extra Physical Damage as Fire |
Omnitect Forge | 2 | Monsters throughout the Temple have additional fire damage. Adds additional Fire monster packs throughout the Temple Augments the Omnitect with fire. |
Puhuarte, Architect of the Forge | Monsters deal 70% extra Physical Damage as Fire |
Crucible of Flame | 3 | Augments the Omnitect with fire. Contains a valuable item. |
Puhuarte, Architect of the Forge | |
Lightning Workshop | 1 | Monsters throughout the Temple have additional lightning damage. Adds additional Lightning monster packs throughout the Temple Augments the Omnitect with lightning. |
Xopec, Architect of Power | Monsters deal 50% extra Physical Damage as Lightning |
Omnitect Reactor Plant | 2 | Monsters throughout the Temple have additional lightning damage. Adds additional Lightning monster packs throughout the Temple Augments the Omnitect with lightning. |
Xopec, Architect of Power | Monsters deal 70% extra Physical Damage as Lightning |
Conduit of Lightning | 3 | Monsters throughout the Temple have additional lightning damage. Adds additional Lightning monster packs throughout the Temple Augments the Omnitect with lightning. Contains a valuable item. |
Xopec, Architect of Power | Monsters deal 90% extra Physical Damage as Lightning |
Hatchery | 1 | Increase monster damage throughout the Temple. Adds additional Minion monster packs throughout the Temple. Augments the Omnitect with minions. |
Citaqualotl, Architect of the Swarm | 10% increased Monster Damage |
Automaton Lab | 2 | Increase monster damage throughout the Temple. Adds additional Minion monster packs throughout the Temple. Augments the Omnitect with minions. |
Citaqualotl, Architect of the Swarm | 15% increased Monster Damage |
Hybridisation Chamber | 3 | Augments the Omnitect with minions. Contains a valuable item. |
Citaqualotl, Architect of the Swarm | |
Splinter Research Lab | 1 | Contains a Breach. | Zilquapa, Architect of the Breach | |
Breach Containment Chamber | 2 | Contains a Breach. | Zilquapa, Architect of the Breach | |
House of the Others | 3 | Contains three Breaches. | Zilquapa, Architect of the Breach | |
Guardhouse | 1 | Increases monster pack size throughout the Temple. | Cholotl, Architect of the War | +10% Monster pack size |
Barracks | 2 | Increases monster pack size throughout the Temple. | Cholotl, Architect of the War | +20% Monster pack size |
Hall of War | 3 | Increases monster pack size throughout the Temple. | Cholotl, Architect of the War | +30% Monster pack size |
Surveyor's Study | 1 | Contains chests full of maps. | Uromoti, Architect of Expansion | |
Office of Cartography | 2 | Contains chests full of maps. | Uromoti, Architect of Expansion | |
Atlas of Worlds | 3 | Contains chests full of maps. | Uromoti, Architect of Expansion | |
Cellar | 0 | |||
Chasm | 0 | |||
Storage Room | 1 | Contains chests full of items. | Juatalotli, Architect of the Hoard | |
Warehouses | 2 | Contains chests full of items. | Juatalotli, Architect of the Hoard | |
Museum of Artifacts | 3 | Contains chests full of items. | Juatalotli, Architect of the Hoard | |
Cloister | 0 | |||
Corruption Chamber | 1 | Reduces player maximum resistances throughout the Temple. | Paquate, Architect of Corruption | -6% maximum Player Resistances |
Catalyst of Corruption | 2 | Reduces player maximum resistances throughout the Temple. | Paquate, Architect of Corruption | -8% maximum Player Resistances |
Locus of Corruption | 3 | Reduces player maximum resistances throughout the Temple. Contains an Altar of Corruption. |
Paquate, Architect of Corruption | -10% maximum Player Resistances |
Vault | 1 | Contains chests full of currency items. | Estazunti, Architect of the Vault | |
Treasury | 2 | Contains chests full of currency items. | Estazunti, Architect of the Vault | |
Wealth of the Vaal | 3 | Contains chests full of currency items. | Estazunti, Architect of the Vault | |
Shrine of Empowerment | 1 | Increases the speed of monsters throughout the Temple. Upgrades one random adjacent and connected room by one Tier. |
Quipolatl, Architect of the Nexus | 10% increased Monster Cast Speed 10% increased Monster Attack Speed |
Sanctum of Unity | 2 | Increases the speed of monsters throughout the Temple. Increases level of items dropped by one Upgrades two random adjacent and connected rooms by one Tier. |
Quipolatl, Architect of the Nexus | 15% increased Monster Cast Speed 15% increased Monster Attack Speed Monsters drop items 1 Level higher |
Temple Nexus | 3 | Increases the speed of monsters throughout the Temple. Increases level of items dropped by one Upgrades all adjacent rooms by one Tier. |
Quipolatl, Architect of the Nexus | 20% increased Monster Cast Speed 20% increased Monster Attack Speed Monsters drop items 1 Level higher |
Entrance | 0 | |||
Explosives Room | 1 | Contains an Explosive Charge. Contains one Sealed Coffer. |
Hayoxi, Architect of Destruction | |
Demolition Lab | 2 | Contains Explosive Charges. Contains two Sealed Coffers. |
Hayoxi, Architect of Destruction | |
Shrine of Unmaking | 3 | Contains Explosive Charges. | Hayoxi, Architect of Destruction | |
Gemcutter's Workshop | 1 | Contains chests full of gems. | Zalatl, Architect of Thaumaturgy | |
Department of Thaumaturgy | 2 | Contains chests full of gems. | Zalatl, Architect of Thaumaturgy | |
Doryani's Institute | 3 | Contains chests full of gems and a device that can corrupt gems in a special way. | Zalatl, Architect of Thaumaturgy | |
Halls | 0 | |||
Pools of Restoration | 1 | Heals monsters in the Temple. | Guatelitzi, Architect of Flesh | Normal Monsters in this Area Regenerate 4% of Life per second Magic Monsters in this Area Regenerate 3% of Life per second Rare Monsters in this Area Regenerate 2% of Life per second |
Sanctum of Vitality | 2 | Heals monsters in the Temple. | Guatelitzi, Architect of Flesh | Normal Monsters in this Area Regenerate 6% of Life per second Magic Monsters in this Area Regenerate 4.5% of Life per second Rare Monsters in this Area Regenerate 3% of Life per second |
Sanctum of Immortality | 3 | Heals monsters in the Temple. Contains a valuable item. |
Guatelitzi, Architect of Flesh | Normal Monsters in this Area Regenerate 8% of Life per second Magic Monsters in this Area Regenerate 6% of Life per second Rare Monsters in this Area Regenerate 4% of Life per second |
Hall of Mettle | 1 | Contains a Timeless Monolith. | Opiloti, Architect of Strife | |
Hall of Heroes | 2 | Contains a valuable Timeless Monolith. | Opiloti, Architect of Strife | Each Legion contains a War Hoard |
Hall of Legends | 3 | Contains a Timeless Monolith that will reveal two Generals. | Opiloti, Architect of Strife | Each Legion contains a War Hoard Each Legion is accompanied by a General |
Passageways | 0 | |||
Poison Garden | 1 | Spreads poisonous plants throughout the Temple. | Tacati, Architect of Toxins | Area is Overgrown with Caustic Plants |
Cultivar Chamber | 2 | Spreads poisonous and parasitic plants throughout the Temple. | Tacati, Architect of Toxins | Area is Overgrown with Large Caustic Plants |
Toxic Grove | 3 | Spreads poisonous plants throughout the Temple. Contains a valuable item. |
Tacati, Architect of Toxins | Area is Overgrown with Parasitic Caustic Plants |
Royal Meeting Room | 1 | Increases the number of magic monsters throughout the Temple. | Xipocado, Royal Architect | 10% more Magic Monsters |
Hall of Lords | 2 | Increases the number of magic monsters throughout the Temple. | Xipocado, Royal Architect | 20% more Magic Monsters |
Throne of Atziri | 3 | Contains Queen Atziri. | Xipocado, Royal Architect | 30% more Magic Monsters |
Sacrificial Chamber | 1 | Allows you to sacrifice a unique item. Ahuana drops an additional Unique Item. |
Ahuana, Architect of Ceremonies | |
Hall of Offerings | 2 | Allows you to sacrifice a unique item. Ahuana drops an additional Unique Item. |
Ahuana, Architect of Ceremonies | |
Apex of Ascension | 3 | Allows you to sacrifice a unique item. Ahuana drops an additional Unique Item. |
Ahuana, Architect of Ceremonies | |
Tempest Generator | 1 | Adds certain Tempests to the Temple. Buffs from Tempests have 50% increased duration. |
Topotante, Architect of Storms | |
Hurricane Engine | 2 | Adds certain Tempests to the Temple. | Topotante, Architect of Storms | |
Storm of Corruption | 3 | Adds Corrupting or Radiating Tempests to the Temple. Contains a valuable item. |
Topotante, Architect of Storms | |
Strongbox Chamber | 1 | Contains Strongboxes. | Zantipi, Architect of Concealment | |
Hall of Locks | 2 | Contains Strongboxes. | Zantipi, Architect of Concealment | |
Court of Sealed Death | 3 | Contains Strongboxes. | Zantipi, Architect of Concealment | |
Pits | 0 | |||
Tombs | 0 | |||
Torment Cells | 1 | Contains Tormented Spirits. Contains additional roaming Tormented Spirits. |
Tzamoto, Architect of Torments | |
Torture Cages | 2 | Contains Tormented Spirits. | Tzamoto, Architect of Torments | |
Sadist's Den | 3 | Contains Tormented Spirits. | Tzamoto, Architect of Torments | |
Trap Workshop | 1 | Adds traps throughout the Temple. | Matatl, Architect of Fortifications | |
Temple Defense Workshop | 2 | Adds traps throughout the Temple. | Matatl, Architect of Fortifications | |
Defense Research Lab | 3 | Monsters throughout the Temple have increased area of effect. Adds traps throughout the Temple. Contains a valuable item. |
Matatl, Architect of Fortifications | Monsters have 100% increased Area of Effect |
Jeweller's Workshop | 1 | Increases the rarity of items dropped in the Temple. Contains chests full of jewellery. |
Azcapa, Architect of the Guild | |
Jewellery Forge | 2 | Increases the rarity of items dropped in the Temple. Contains chests full of jewellery. |
Azcapa, Architect of the Guild | |
Glittering Halls | 3 | Increases the rarity of items dropped in the Temple. Contains chests full of jewellery. |
Azcapa, Architect of the Guild | |
Tunnels | 0 | |||
Sparring Room | 1 | Increases monster criticals throughout the Temple. Contains chests full of weapons. |
Ticaba, Architect of the Arena | |
Arena of Valour | 2 | Increases monster damage throughout the Temple. Contains chests full of weapons. |
Ticaba, Architect of the Arena | 15% increased Monster Damage |
Hall of Champions | 3 | Increases monster damage throughout the Temple. Contains chests full of weapons. |
Ticaba, Architect of the Arena | 20% increased Monster Damage |
Workshop | 1 | Increases the life of the Omnitect and Monsters throughout the Temple. Increases item yield of the Temple. |
Jiquani, Architect of Industry | 5% increased Quantity of Items found in this Area Unique Boss has 15% increased Life |
Engineering Department | 2 | Increases the life of the Omnitect. Increases item yield of the Temple. |
Jiquani, Architect of Industry | 10% increased Quantity of Items found in this Area Unique Boss has 25% increased Life |
Factory | 3 | Increases the life of the Omnitect and Monsters throughout the Temple. Increases item yield of the Temple. | Jiquani, Architect of Industry | 15% increased Quantity of Items found in this Area Unique Boss has 35% increased Life |
Version history[]
Version | Changes |
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3.10.0 |
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3.8.0 |
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3.7.0 |
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3.3.1 |
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References[]
- ↑ chris_wilson (June 1, 2018). "List of Incursion Rooms". Reddit. Retrieved June 10, 2018.