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Inquisitor
Ascendancy Passive Skill
Inquisitor (Ascendants) passive skill icon.png
Damage Penetrates 8% of Enemy Elemental Resistances
10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
Effects of Consecrated Ground you create Linger for 4 seconds
Nearby Enemies take 10% increased Elemental Damage [1]

Inquisitor is an Ascendancy passive skill for the Ascendant based on the Inquisitor Ascendancy class.

This skill grants elemental penetration, critical strike multiplier against enemies affected by elemental ailments, and causes nearby enemies to take increased elemental damage. It also grants a chance to create Consecrated Ground when hitting a rare or unique enemies, and causes the effects of consecrated ground created by the player to linger for 4 seconds.

Version history

Version Changes
3.15.0
  • No longer has Immunity to Elemental Ailments while on Consecrated Ground. Now has “Effects of Consecrated Ground you create Linger for 4 seconds”.
3.2.0
  • Modifiers changed. Old mods are listed below:
    • 25% increased Elemental Damage
    • 30% chance to create Consecrated Ground on Kill, lasting 8 seconds
    • Take 8% reduced Elemental Damage while on Consecrated Ground
    • 120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments
3.0.0
  • Now grants 30% chance to create Consecrated Ground on Kill (up from 20%), and 25% increased Elemental Damage (up from 20%).
2.3.0
  • Consecrated Ground duration increased from 3 seconds to 8 seconds.
2.2.0
  • Added to the game.
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