Intensity

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Intensity is a counter for several in-game mechanics.

Intensify SupportIntensify SupportAoE, Spell, Support
Icon: T
Cost & Reservation Multiplier: 140%
Requires Level 31Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% increased Area of EffectLose Intensity 2% faster while movingLose Intensity 1% slower while movingSupported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills deal (14-22)% more Area Damage with Hits per Intensity
Supported Skills have 15% less Area of Effect per Intensity
Supported Skills have (35-54)% increased Area of Effect
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
scales area damage with Intensity, while Pinpoint SupportPinpoint SupportSupport, Projectile, Spell
Icon: «
Cost & Reservation Multiplier: 140%
Requires Level 31Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Projectile DamageLose Intensity 1% slower while movingLose Intensity 1% faster while movingSupported Skills fire 3 additional Projectiles
Supported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills fire 1 fewer Projectile per Intensity
Supported Skills deal (25-16)% less Projectile Damage
Supported Skills deal 30% more Projectile Damage with Hits per Intensity
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
scales damage and fired projectiles per Intensity. While Crackling LanceCrackling LanceSpell, AoE, Lightning
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 115%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% of Lightning Damage Converted to Chaos DamageLoses Intensity with 1% reduced frequency while moving0.5% increased Cast SpeedDeals (28-317) to (85-952) Lightning Damage
+2 to Beam Width Per Intensity
33% less branching angle per Intensity
30% more Damage with Hits and Ailments per Intensity
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Crackling Lance skill icon.png
scales beam width, branching angle and damage with Intensity.

Without other items and passive skills, the maximum stack of Intensity is 3.

Skill gems

Skill gemStr.Dex.Int.Lvl.
Crackling LanceCrackling LanceSpell, AoE, Lightning
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 115%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% of Lightning Damage Converted to Chaos DamageLoses Intensity with 1% reduced frequency while moving0.5% increased Cast SpeedDeals (28-317) to (85-952) Lightning Damage
+2 to Beam Width Per Intensity
33% less branching angle per Intensity
30% more Damage with Hits and Ailments per Intensity
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Crackling Lance skill icon.png
N/AN/Ayes28

Support gems

Skill gemStr.Dex.Int.Lvl.
Intensify SupportIntensify SupportAoE, Spell, Support
Icon: T
Cost & Reservation Multiplier: 140%
Requires Level 31Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% increased Area of EffectLose Intensity 2% faster while movingLose Intensity 1% slower while movingSupported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills deal (14-22)% more Area Damage with Hits per Intensity
Supported Skills have 15% less Area of Effect per Intensity
Supported Skills have (35-54)% increased Area of Effect
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31
Pinpoint SupportPinpoint SupportSupport, Projectile, Spell
Icon: «
Cost & Reservation Multiplier: 140%
Requires Level 31Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Projectile DamageLose Intensity 1% slower while movingLose Intensity 1% faster while movingSupported Skills fire 3 additional Projectiles
Supported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills fire 1 fewer Projectile per Intensity
Supported Skills deal (25-16)% less Projectile Damage
Supported Skills deal 30% more Projectile Damage with Hits per Intensity
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes31

Status icons

Gems graphic Status icon name description
DesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (11-26)
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate skill icon.png
+ Intensify SupportIntensify SupportAoE, Spell, Support
Icon: T
Cost & Reservation Multiplier: 140%
Requires Level 31Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% increased Area of EffectLose Intensity 2% faster while movingLose Intensity 1% slower while movingSupported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills deal (14-22)% more Area Damage with Hits per Intensity
Supported Skills have 15% less Area of Effect per Intensity
Supported Skills have (35-54)% increased Area of Effect
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Intensity status icon 2.png Intensity This spell has built up intensity from consecutive casts. Removed by moving.
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Radius: 22
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Projectile Speed: 400
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage0.5% increased Cast SpeedProjectiles have 0.5% chance to be SuperchargedDeals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
+ Pinpoint SupportPinpoint SupportSupport, Projectile, Spell
Icon: «
Cost & Reservation Multiplier: 140%
Requires Level 31Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Projectile DamageLose Intensity 1% slower while movingLose Intensity 1% faster while movingSupported Skills fire 3 additional Projectiles
Supported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills fire 1 fewer Projectile per Intensity
Supported Skills deal (25-16)% less Projectile Damage
Supported Skills deal 30% more Projectile Damage with Hits per Intensity
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Intensity (Pinpoint Ball Lightning) status icon.png Intensity This spell has built up intensity from consecutive casts. Removed by moving.
Crackling LanceCrackling LanceSpell, AoE, Lightning
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 115%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% of Lightning Damage Converted to Chaos DamageLoses Intensity with 1% reduced frequency while moving0.5% increased Cast SpeedDeals (28-317) to (85-952) Lightning Damage
+2 to Beam Width Per Intensity
33% less branching angle per Intensity
30% more Damage with Hits and Ailments per Intensity
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Crackling Lance skill icon.png
Intensity (Crackling Lance) status icon.png Intensity This spell has built up intensity from consecutive casts. Removed by moving.

Related modifiers

The following mods are related to Intensity: No results found

Legacy mod

The following legacy mod is related to Intensity

NameDomainFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
NotableAffliction Jewel681 Added Passive Skill is Intensitydefault 0

Related unique items

The following unique items are related to Intensity:

ItemBase ItemLvl.Stats
Apex ModeApex Mode
Cobalt Jewel
Limited to: 1(20-25)% increased Spell Damage
Spells have 10% reduced Critical Strike Chance per Intensity
Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds
Maximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Cobalt Jewel1(20-25)% increased Spell Damage
Spells have 10% reduced Critical Strike Chance per Intensity
Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds
Nadir ModeNadir Mode
Cobalt Jewel
Limited to: 1(20-25)% increased Spell Damage
Spells have 30% increased Critical Strike Chance per Intensity
Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds
Indiscriminate destruction fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Cobalt Jewel1(20-25)% increased Spell Damage
Spells have 30% increased Critical Strike Chance per Intensity
Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds

Passive skills

These passive skills are related to Intensity:

NameStats
Intensity
IntensifyNotable passive skill icon.png
Spells which can gain Intensity have +1 to maximum Intensity [1]

Cluster jewel passives

The following cluster jewel-only passives are related to Intensity:

NameStats
Intensity
AreaDmgNotable passive skill icon.png
10% increased Area Damage
Spells which can gain Intensity have +1 to maximum Intensity [1]

See also

Version history

Version Changes
3.12.0
  • Intensity now has a maximum of 3 stacks (from 4).
  • Intensity is no longer tied to Intensify SupportIntensify SupportAoE, Spell, Support
    Icon: T
    Cost & Reservation Multiplier: 140%
    Requires Level 31Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% increased Area of EffectLose Intensity 2% faster while movingLose Intensity 1% slower while movingSupported Spells gain Intensity when you Cast them, to a maximum of 3
    Supported Skills deal (14-22)% more Area Damage with Hits per Intensity
    Supported Skills have 15% less Area of Effect per Intensity
    Supported Skills have (35-54)% increased Area of Effect
    Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , as skills such as Crackling LanceCrackling LanceSpell, AoE, Lightning
    Mana Cost: (12-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 115%
    Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% of Lightning Damage Converted to Chaos DamageLoses Intensity with 1% reduced frequency while moving0.5% increased Cast SpeedDeals (28-317) to (85-952) Lightning Damage
    +2 to Beam Width Per Intensity
    33% less branching angle per Intensity
    30% more Damage with Hits and Ailments per Intensity
    This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
    This Spell gains Intensity when you Cast it, to a maximum of 3
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Crackling Lance skill icon.png
    can utilise Intensity.
3.11.0
  • (Not in patch note) The related notable passive skill Intensity has been moved to the main skill tree. The cluster jewel counterpart can no longer be spawned on new item.
3.10.1d
  • Fixed a bug where Shock NovaShock NovaSpell, AoE, Lightning, Nova
    Radius: 26 / 14
    Mana Cost: (12-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Shock Duration on enemiesRing has 2% chance to Shock
    Ring Shocks as if dealing 5% more Damage
    1% increased Lightning Damage
    Deals (34-371) to (102-1114) Lightning Damage
    Ring deals 50% less Damage
    20% chance to Shock enemies
    (20-39)% increased Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shock Nova skill icon.png
    and Blade BlastBlade BlastSpell, AoE, Physical
    Mana Cost: (6-16)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 50%
    Requires Level 16Deals spell damage in a targeted area. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Chaos Damage over Time Multiplier0.5% chance to Impale on Spell Hit0.5% increased Cast SpeedDeals (11-210) to (17-315) Physical Damage
    35% more Area of Effect per Blade Vortex blade detonated
    Unnerve Enemies for 4 seconds on Hit
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Blast skill icon.png
    's skill effects were not the correct visual size when cast with 9 or more stacks of Intensity.
  • Fixed an instance crash that could occur when using Blade VortexBlade VortexSpell, AoE, Duration, Physical
    Radius: 15
    Mana Cost: (6-16)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon.png
    while you had 9 or more stacks of Intensity.
3.10.0
  • (Not in patch note) Maximum stack of Intensity can now be scaled by the cluster jewel notable Intensity.
3.6.0
  • Introduced to the game