It That Fled's dialogue and name indicated it is a Breach monster. There are Breach monsters known as It That Reaches, It That Waits, It That Watches, It That Whispers, It of Tul, etc.
It That Fled also has Breach-related reward in Safehouse.
Abilities[]
Note: The flat damage values for the abilities are for Level 82 and vary by Level.
Projectile Spell 1
Deals 1073 to 1609 Physical Damage
20% of Physical Damage Converted to Chaos Damage
Varies in number of projectiles
Projectile Spell 2
Deals 922.7 to 1384 Physical Damage
20% of Physical Damage Converted to Chaos Damage
Geometry Spell
Deals 2219 to 3329 Physical Damage
20% of Physical Damage Converted to Chaos Damage
Hand Slam
Deals 2188 to 3281 Physical Damage
20% of Physical Damage Converted to Chaos Damage
Safehouse Rewards[]
This list may be incomplete. Feel free to improve.
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Signature mod[]
Items with It That Fled's signature veiled modifiers are dropped from It That Fled itself. Unveiling the modifiers would also unlock the modifiers as a craftable modifiers by using the Crafting Bench.
unveil only
Gain (9-10)% of Physical/Lightning/Cold/Fire Damage as Extra Chaos Damage one-handed weapon and shield
Gain (18-20)% of Physical/Lightning/Cold/Fire Damage as Extra Chaos Damage two-handed weapon
Since version 3.6.0, It That Fled's signature mods have been re-tiered, from 4 tiers to 3. These generation 1 legacy crafted mods can only be found in items in permanent leagues:
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The lowest tier of the craftable mod that introduced in 3.6.0, is retired since version 3.14.0
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Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
Bosses which previously had 60% or 80% less effect of curses on them now have 33% or 66% less effect of curses on them respectively. This includes map bosses, Incursion architects, Betrayal targets, Breachlords, Shaper, Elder and others.
In 3.6.0, Jun is introduced in Highgate in Act 9.[1] Thus, Tora now can be encountered from Act 9 onwards only.
It That Fled's veiled mod (non-Chaos added as extra Chaos) has been split into Physical added as Chaos, Lightning added as Chaos, Cold added as Chaos, and Fire added as Chaos, and the values have been adjusted. New powerful versions of these modifiers can now appear in the basic mod pool on weapons and shields at higher levels.
Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier.