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|base_item = Vaal Hatchet |
|base_item = Vaal Hatchet |
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|explicit1_text = Grants Level 20 Thirst for Blood Skill |
|explicit1_text = Grants Level 20 Thirst for Blood Skill |
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+ | |explicit2 = LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe5 |
|explicit3 = LocalAddedPhysicalDamageUniqueOneHandAxe5 |
|explicit3 = LocalAddedPhysicalDamageUniqueOneHandAxe5 |
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|explicit4 = CausesBleedingUniqueOneHandAxe5Updated_ |
|explicit4 = CausesBleedingUniqueOneHandAxe5Updated_ |
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'''Jack, the Axe''' is a [[unique]] {{il|Vaal Hatchet}}. |
'''Jack, the Axe''' is a [[unique]] {{il|Vaal Hatchet}}. |
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− | ==Mechanic== |
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− | * [[Thirst for Blood]] |
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+ | ==Mechanics== |
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− | '''Thirst for Blood''' is a skill granted from [[Jack, the Axe]]. The skill reserves 10% life and grants 20% more damage with bleeding. The skill also applies beams to the closest 5 nearby bleeding enemies to a maximum of 5 enemies. Regenerates 400 life per second for each enemy effected by the beams.{{Item acquisition}} |
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+ | * [[File:Thirst for Blood skill icon.png|14px|link=Thirst for Blood]][[Thirst for Blood]] |
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+ | |||
+ | {{Item acquisition}} |
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==Legacy variants== |
==Legacy variants== |
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{{legacy variant table header}} |
{{legacy variant table header}} |
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− | {{legacy variant table row|3.13.0 |
+ | {{legacy variant table row|3.13.0 |
+ | | |
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* {{c|not|Grants Level 20 Thirst for Blood Skill}} |
* {{c|not|Grants Level 20 Thirst for Blood Skill}} |
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* {{c|mod|(90-110)% increased Physical Damage}} |
* {{c|mod|(90-110)% increased Physical Damage}} |
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* Adds (11-14) to (18-23) Physical Damage |
* Adds (11-14) to (18-23) Physical Damage |
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− | * {{c|mod|(10-15)% increased Attack Speed}} |
+ | * {{c|mod|(10-15)(0)% increased Attack Speed}}{{efn|name=Legacy modifier removed with Divine Orb}} |
− | * {{c|mod|2% of Physical Attack Damage Leeched as Life}} |
+ | * {{c|mod|2(0)% of Physical Attack Damage Leeched as Life}}{{efn|name=Legacy modifier removed with Divine Orb}} |
− | * {{c|mod|50% reduced total Recovery per second from Life Leech}} |
+ | * {{c|mod|50(0)% reduced total Recovery per second from Life Leech}}{{efn|name=Legacy modifier removed with Divine Orb}} |
* 25% chance to cause Bleeding on Hit |
* 25% chance to cause Bleeding on Hit |
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* {{c|not|+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon}} |
* {{c|not|+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon}} |
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}} |
}} |
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− | |||
− | Note that reroll the legacy item with a {{il|Divine Orb}} will delete the life leech, life leech recovery rate and attack speed mods, as well as reroll the numeric value of the physical damage mod. But the orb will not add the {{c|mod|Grants Level 20 Thirst for Blood Skill}} and {{c|mod|+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon}} mods. |
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==Dialogue== |
==Dialogue== |
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* It now has +25 to 35% to Bleeding Damage over Time multiplier. |
* It now has +25 to 35% to Bleeding Damage over Time multiplier. |
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* It now also grants the Thirst for Blood skill. |
* It now also grants the Thirst for Blood skill. |
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− | * Its flavour text has been updated. (wiki editor note: the |
+ | * Its flavour text has been updated. (wiki editor note: the old one was {{c|flavour text|"Hey, you with the hands. Got a deal for you. Give me a bit of life and I'll give you more death than you can poke a stick at. You in?"}}) |
{{Version history table row|3.0.0}} |
{{Version history table row|3.0.0}} |
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* Now has a 25% chance to inflict Bleeding on hit (down from 100%). |
* Now has a 25% chance to inflict Bleeding on hit (down from 100%). |
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* Introduced to the game. |
* Introduced to the game. |
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+ | |||
+ | ==Notes== |
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+ | {{Notelist|notes= |
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+ | {{efn|name=Legacy modifier removed with Divine Orb|Beware that using a {{il|Divine Orb}} on a legacy Jack, the Axe dropped before [[version 3.13.0]] will lower the values of the following modifiers to 0%, effectively removing them: {{c|mod|(10-15)% increased Attack Speed}}, {{c|mod|2% of Physical Attack Damage Leeched as Life}}, and {{c|mod|50% reduced total Recovery per second from Life Leech}}.}} |
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+ | }} |
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==References== |
==References== |
Latest revision as of 17:39, 3 July 2021
Vaal HatchetOne Handed Axe
Quality: +20%
Physical Damage: (102.5-118.8) to (270-305.1)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11Requires Level 65, 140 Str, 86 DexGrants Level 20 Thirst for Blood Skill
(130-150)% increased Physical Damage
Adds (11-14) to (18-23) Physical Damage
25% chance to cause Bleeding on Hit
+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon"More blood... hack open flesh... must drink..."Vendor Prices
Unique | 8x Chaos Orb |
2x Alchemy Shard
10x Alteration ShardWeapon DPS
Physical: (260.8-296.7)
Phys+Chaos: (260.8-296.7)
Total: (260.8-296.7)Metadata
Item class: One Hand Axes
Jack, the Axe is a unique Vaal HatchetVaal HatchetOne Handed Axe
Physical Damage: 30-90
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11Requires Level 65, 140 Str, 86 Dex.
Mechanics[ | ]
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
5 | The Battle BornThe Battle Born5Axe"No man can best me, no demon can fell me. For I vanquish all with my axe!" | random axe | Automatic |
4 | Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows. | random corrupted weapon | Automatic |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | random influenced item | Automatic |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | random two-implicit corrupted item | Automatic |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | random item | Automatic |
1 | Singular IncubatorSingular IncubatorAdds an incubated Unique item to an equippable item Item drops after killing # monstersUnique ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | random item | Automatic |
1 | The VoidThe Void1Reach into the Void and claim your prize. | random divination card set exchange | Automatic |
Legacy variants[ | ]
Jack, the Axe has a legacy variant.
Version Discontinued | Modifiers |
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3.13.0
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Dialogue[ | ]
On entering The City of Sarn: "Sarn, my home."
On entering Jungle Valley MapJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.: "There are spiders here... I hate spiders."
On entering Terrace MapTerrace MapMap Level: 82
Map Tier: 15
Guild Character: ðA garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in a personal Map Device. Maps can only be used once.: "Many paths, many beasts. Let's have some fun!"
On entering Dungeon MapDungeon MapMap Level: 76
Map Tier: 9
Guild Character: 3A penitentiary for those who are not penitent is nothing more than an inn for the evil.Travel to this Map by using it in a personal Map Device. Maps can only be used once.: "I can sense suffering here. let's make it end"
On entering Spider Forest MapSpider Forest MapMap Level: 69
Map Tier: 2
Guild Character: ÃEach branch, each leaf,
an extension of a web
that spans sanity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.: "Ew, Spiders."
On entering Maelström of ChaosMaelström of Chaos
Atoll MapMap Level: 73
Map Tier: 6
Guild Character: Ç
Item Quantity: (+40%-+60%)
Item Rarity: (+200%-+400%)Area has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect HexesWhispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.: "I've been here before... Many years ago."
On entering Vaults of AtziriVaults of Atziri
Vaal Pyramid MapMap Level: 79
Map Tier: 12
Guild Character: gChests have (2500-3500)% increased Item Rarity
Area contains no monsters
Chest drop scaling is disabled. (Hidden)
Found Items have a (20-40)% chance to drop Corrupted in Area"Should I depart this mortal coil,
so shall all of my treasures."
- Atziri, Queen of the VaalTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.: "There's nothing here that I want. Let's leave."
On kill:
- "Rip, tear, shred!"
- "Yes, yes! More!"
- "This flesh tastes good!"
- "More blood!"
- "Their blood, I need more!"
- "Chop them all up."
- "Die, die, die!"
On inactivity:
- "You're testing my patience, exile."
- "I'm thirsty."
Supporter attribution[ | ]
Jack, the Axe was created by supporter XvXReaperXvX.[1]
Video from Creator Jack the axe 3.13 update
Gallery[ | ]
Version history[ | ]
Version | Changes |
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3.13.0 |
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3.0.0 |
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2.6.0 |
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2.0.2b |
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2.0.2 |
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2.0.0 |
|
Notes[ | ]
- ↑ 1.0 1.1 1.2 Beware that using a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Shift click to unstack. on a legacy Jack, the Axe dropped before version 3.13.0 will lower the values of the following modifiers to 0%, effectively removing them: (10-15)% increased Attack Speed, 2% of Physical Attack Damage Leeched as Life, and 50% reduced total Recovery per second from Life Leech.
References[ | ]
- ↑ XvXReaperXvX (January 19, 2013). "Jack The Axe (2nd Unique Idea)". Path of Exile Forums. Retrieved July 21, 2015.