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Path of Exile Wiki
(→‎Implicits mods: replaced with semantic query)
(→‎Affixes: replaced with SMW queries)
Line 18: Line 18:
 
* No tiered affixes
 
* No tiered affixes
 
* Rare items can only roll 4 affixes, 2 prefixes and 2 suffixes each
 
* Rare items can only roll 4 affixes, 2 prefixes and 2 suffixes each
 
{{fmbox
 
|text=The list of Affixes below contains data-mined values for weighting the mod occurence on the jewels and a lot of is based on educated guesses as well as observation from rolling jewels in game. <br />Please note that GGG can change those at any time on the server and as such may not be entirely accurate or up-to-date.}}
 
 
===Groups & Spawn Weighting===
 
The spawn weighting generally seems to follow these rules:
 
* Use the base weighting for the mod
 
* If there is a jewel specified (cell not empty), use that weighting
 
* If there is a group adjustment specified and if the jewel already has mods of that specific mod, use that weighting
 
* A weighting of 0 disables spawning entirely (i.e. that mod can not appear)
 
* If there are multiple group adjustments, do the disableing first and renable for those which are non-zero
 
* A higher weighting increases the chance, whereas a low one decreases it
 
* The actual spawn chance is based on the weighting of the mod divided by the sum of all weightings from available mods for that slot
 
 
As for groups:
 
* The jewel is automatically in the group of it's base item (i.e. cobalt, veridian, crimson)
 
* they might be extra groups specified as seen in the table
 
 
The meaning of the group has been decucted to be roughly the following (post on the talk page for discussion):
 
{| class="wikitable sortable"
 
! Id
 
! Description
 
|-
 
| 0
 
| Any other item
 
|-
 
| 5
 
| Bow
 
|-
 
| 9
 
| Wand
 
|-
 
| 10
 
| Staff
 
|-
 
| 11
 
| Mace
 
|-
 
| 12
 
| Sword
 
|-
 
| 13
 
| Dagger
 
|-
 
| 14
 
| Claw
 
|-
 
| 15
 
| Axe
 
|-
 
| 29
 
| Crimson
 
|-
 
| 30
 
| Viridian
 
|-
 
| 31
 
| Cobalt
 
|-
 
| 143
 
| Weapon Mod?
 
|-
 
| 144
 
| Two-Hand
 
|-
 
| 145
 
| Dual-Wield
 
|-
 
| 146
 
| Shield
 
|-
 
| 147
 
| (2H/Dual/Shield???)
 
|-
 
| 148
 
| (Claw/Dagger/Wand/1h)
 
|}
 
   
 
===Prefixes===
 
===Prefixes===
{| class="wikitable sortable" style="width: {{{width|auto}}};"
+
<table class="wikitable sortable">
  +
<tr>
! rowspan="3" | Name
 
  +
<th>Name</th>
! rowspan="3" style="min-width: 40em;"| Effect
 
  +
<th>Effect</th>
! rowspan="3" | Groups
 
  +
<th>Tags</th>
! colspan="5" | Spawn Weighting
 
  +
<th>[[Viridian Jewel|Viridian]]</th>
|-
 
  +
<th>[[Cobalt Jewel|Cobalt]]</th>
! rowspan="2" | Base
 
  +
<th>[[Crimson Jewel|Crimson]]</th>
! colspan="3" | Jewels
 
  +
<th>Spawn Weight</th>
! rowspan="2" | Group Adjustments
 
  +
</tr>
|-
 
  +
{{#ask:
! Crimson !! Viridian !! Cobalt
 
  +
[[Category:Mods]]
|-
 
  +
[[Has mod domain::11]]
| Arctic
 
  +
[[Has mod generation type::1]]
| (10 to 12)% increased Critical Strike Multiplier with Cold Skills
 
  +
[[Has name::+]]
| []
 
  +
[[Has subobject::<q>
| 200
 
  +
[[-Has subobject::+]]
|
 
  +
[[Has spawn weight::>>0]]
| 250
 
  +
</q>]]
|
 
  +
|?Has name=
|
 
  +
|?Has stat text
|-
 
  +
|?Has tag
| Arming
 
  +
|limit=100
| (6 to 8)% increased Mine Laying Speed
 
  +
|userparam=extra_rows=2, show_jewels=1
| []
 
  +
|default=
| 250
 
  +
|sort=Has name
| 0
 
  +
|link=none
|
 
  +
|format=template
|
 
  +
|template=SMW mod table
|
 
  +
}}
|-
 
  +
</table>
| Armoured
 
| (14 to 18)% increased Armour
 
| []
 
| 0
 
| 500
 
|
 
|
 
|
 
|-
 
| Avalanching
 
| (14 to 18)% increased Critical Strike Chance with Cold Skills
 
| []
 
| 200
 
|
 
| 250
 
|
 
|
 
|-
 
| Bandit's
 
| (4 to 6)% increased Attack Speed with One Handed Melee Weapons
 
| [147, 148]
 
| 500
 
|
 
|
 
| 0
 
| 9: 0<br>
 
144: 0
 
|-
 
| Battlemage's
 
| (14 to 16)% increased Spell Damage while holding a Shield
 
| [146]
 
| 0
 
|
 
|
 
| 500
 
| 5: 0<br>
 
10: 0<br>
 
144: 0<br>
 
145: 0
 
|-
 
| Beating
 
| (6 to 8)% increased Attack Speed with Maces
 
| [11, 143, 148]
 
| 0
 
| 500
 
|
 
|
 
| 11: 500<br>
 
143: 0
 
|-
 
| Blunt
 
| (6 to 8)% increased Attack Speed with Staves
 
| [10, 143, 144, 148]
 
| 0
 
| 500
 
|
 
|
 
| 10: 500<br>
 
143: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|-
 
| Brutal
 
| (14 to 16)% increased Physical Damage with Maces
 
| [11, 143, 148]
 
| 0
 
| 500
 
|
 
|
 
| 11: 500<br>
 
143: 0
 
|-
 
| Carved
 
| (8 to 12)% increased Totem Life
 
| []
 
| 250
 
| 350
 
|
 
|
 
|
 
|-
 
| Champion's
 
| (12 to 14)% increased Physical Damage with Two Handed Melee Weapons
 
| [144, 148]
 
| 500
 
|
 
|
 
| 0
 
| 5: 0<br>
 
9: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|-
 
| Chaotic
 
| (9 to 13)% increased Chaos Damage
 
| []
 
| 200
 
|
 
|
 
|
 
|
 
|-
 
| Charging
 
| (4 to 6)% increased Attack Speed while holding a Shield
 
| [146]
 
| 500
 
|
 
|
 
| 400
 
| 144: 0<br>
 
145: 0
 
|-
 
| Chilling
 
| (14 to 16)% increased Cold Damage
 
| []
 
| 400
 
|
 
| 500
 
|
 
|
 
|-
 
| Cleaving
 
| (6 to 8)% increased Attack Speed with Axes
 
| [15, 143, 148]
 
| 500
 
|
 
|
 
| 0
 
| 15: 500<br>
 
143: 0
 
|-
 
| Cruel
 
| (14 to 16)% increased Physical Damage with Wands
 
| [9, 143, 147]
 
| 0
 
|
 
|
 
| 500
 
| 9: 500<br>
 
143: 0<br>
 
144: 0<br>
 
148: 0
 
|-
 
| Cryomantic
 
| (3 to 5)% increased Cast Speed with Cold Skills
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| Deflecting
 
| (1 to 1)% additional Chance to Block with Staves
 
| [10, 143, 144]
 
| 350
 
|
 
| 0
 
|
 
| 10: 350<br>
 
143: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|-
 
| Dissipating
 
| (1 to 1)% additional Chance to Block Spells while Dual Wielding
 
| [145]
 
| 0
 
|
 
|
 
|
 
| 144: 0
 
|-
 
| Electromantic
 
| (3 to 5)% increased Cast Speed with Lightning Skills
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| Energetic
 
| (12 to 15)% increased Mana Regeneration Rate
 
| []
 
| 250
 
|
 
|
 
| 500
 
|
 
|-
 
| Enlightened
 
| (6 to 8)% increased maximum Mana
 
| []
 
| 500
 
| 250
 
|
 
|
 
|
 
|-
 
| Evasive
 
| (14 to 18)% increased Evasion Rating
 
| []
 
| 0
 
|
 
| 500
 
|
 
|
 
|-
 
| Fencing
 
| (6 to 8)% increased Attack Speed with Swords
 
| [12, 143, 148]
 
| 500
 
|
 
|
 
| 0
 
| 12: 500<br>
 
143: 0
 
|-
 
| Fevered
 
| (6 to 8)% increased Energy Shield Recharge Rate
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| Fierce
 
| (14 to 16)% increased Physical Damage with Bows
 
| [5, 143, 144]
 
| 0
 
|
 
| 500
 
|
 
| 5: 500<br>
 
143: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0<br>
 
148: 0
 
|-
 
| Flaming
 
| (14 to 16)% increased Fire Damage
 
| []
 
| 400
 
| 500
 
|
 
|
 
|
 
|-
 
| Flanking
 
| (12 to 14)% increased Melee Physical Damage while holding a Shield
 
| [146, 148]
 
| 500
 
|
 
|
 
| 0
 
| 5: 0<br>
 
9: 0<br>
 
144: 0<br>
 
145: 0
 
|-
 
| Gladiator's
 
| (12 to 14)% increased Physical Weapon Damage while Dual Wielding
 
| [145]
 
| 500
 
|
 
|
 
| 0
 
| 144: 0<br>
 
146: 0
 
|-
 
| Halting
 
| (1 to 1)% additional Chance to Block Spells with Staves
 
| [10, 143, 144]
 
| 350
 
|
 
| 0
 
|
 
| 10: 350<br>
 
143: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|-
 
| Harming
 
| (14 to 18)% increased Critical Strike Chance with One Handed Melee Weapons
 
| [147, 148]
 
| 250
 
|
 
|
 
| 0
 
| 9: 0<br>
 
144: 0
 
|-
 
| Harmonic
 
| (4 to 6)% increased Attack Speed while Dual Wielding
 
| [145]
 
| 0
 
|
 
|
 
|
 
| 146: 0
 
|-
 
| Honed
 
| (6 to 8)% increased Trap Throwing Speed
 
| []
 
| 250
 
| 0
 
|
 
|
 
|
 
|-
 
| Humming
 
| (14 to 16)% increased Lightning Damage
 
| []
 
| 400
 
|
 
|
 
| 500
 
|
 
|-
 
| Hungering
 
| (0.2 to 0.4)% of Physical Attack Damage Leeched as Life
 
| []
 
| 0
 
| 500
 
|
 
|
 
|
 
|-
 
| Incinerating
 
| (14 to 18)% increased Critical Strike Chance with Fire Skills
 
| []
 
| 200
 
| 250
 
|
 
|
 
|
 
|-
 
| Infernal
 
| (10 to 12)% increased Critical Strike Multiplier with Fire Skills
 
| []
 
| 200
 
| 250
 
|
 
|
 
|
 
|-
 
| Jinxing
 
| (6 to 8)% increased Attack Speed with Wands
 
| [9, 143, 147]
 
| 0
 
|
 
|
 
| 500
 
| 9: 500<br>
 
143: 0<br>
 
144: 0<br>
 
148: 0
 
|-
 
| Judging
 
| (14 to 16)% increased Physical Damage with Staves
 
| [10, 143, 144, 148]
 
| 0
 
| 500
 
|
 
|
 
| 10: 500<br>
 
143: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|-
 
| Leadership
 
| Minions deal (14 to 16)% increased Damage
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| Lethal
 
| (14 to 16)% increased Physical Damage with Daggers
 
| [13, 143, 147, 148]
 
| 0
 
|
 
| 500
 
|
 
| 13: 500<br>
 
143: 0<br>
 
144: 0
 
|-
 
| Master's
 
| Minions have (8 to 12)% increased maximum Life
 
| []
 
| 0
 
|
 
|
 
| 350
 
|
 
|-
 
| Parrying
 
| (1 to 1)% additional Block Chance while Dual Wielding
 
| [145]
 
| 0
 
|
 
|
 
|
 
| 10: 0<br>
 
144: 0
 
|-
 
| Piercing
 
| (10 to 12)% increased Critical Strike Multiplier with One Handed Melee Weapons
 
| [148, 147]
 
| 250
 
|
 
|
 
| 0
 
| 9: 0<br>
 
144: 0
 
|-
 
| Puncturing
 
| (10 to 12)% increased Critical Strike Multiplier while Dual Wielding
 
| [145]
 
| 250
 
|
 
|
 
| 0
 
| 144: 0<br>
 
146: 0
 
|-
 
| Pyromantic
 
| (3 to 5)% increased Cast Speed with Fire Skills
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| Resonant
 
| (3 to 5)% increased Cast Speed while Dual Wielding
 
| [145]
 
| 0
 
|
 
|
 
| 500
 
| 144: 0<br>
 
146: 0
 
|-
 
| Ripping
 
| (6 to 8)% increased Attack Speed with Claws
 
| [14, 143, 147, 148]
 
| 0
 
|
 
| 500
 
|
 
| 14: 500<br>
 
143: 0<br>
 
144: 0
 
|-
 
| Rupturing
 
| (10 to 12)% increased Critical Strike Multiplier with Two Handed Melee Weapons
 
| [144, 148]
 
| 250
 
|
 
|
 
| 0
 
| 5: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|-
 
| Sabotage
 
| (14 to 16)% increased Mine Damage
 
| []
 
| 500
 
| 0
 
|
 
|
 
|
 
|-
 
| Savage
 
| (14 to 16)% increased Physical Damage with Claws
 
| [14, 143, 147, 148]
 
| 0
 
|
 
| 500
 
|
 
| 14: 500<br>
 
143: 0<br>
 
144: 0
 
|-
 
| Serene
 
| (4 to 6)% faster start of Energy Shield Recharge
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| Shaman's
 
| (12 to 16)% increased Totem Damage
 
| []
 
| 250
 
| 350
 
|
 
|
 
|
 
|-
 
| Sharpened
 
| (14 to 16)% increased Physical Damage
 
| []
 
| 500
 
|
 
|
 
|
 
|
 
|-
 
| Shielding
 
| (1 to 1)% additional Chance to Block with Shields
 
| [146]
 
| 0
 
|
 
|
 
|
 
| 144: 0
 
|-
 
| Shimmering
 
| (6 to 8)% increased maximum Energy Shield
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| Sinister
 
| (14 to 16)% increased Physical Damage with Axes
 
| [15, 143, 148]
 
| 500
 
|
 
|
 
| 0
 
| 15: 500<br>
 
143: 0
 
|-
 
| Slicing
 
| (6 to 8)% increased Attack Speed with Daggers
 
| [13, 143, 147, 148]
 
| 0
 
|
 
| 500
 
|
 
| 13: 500<br>
 
143: 0<br>
 
144: 0
 
|-
 
| Soldier's
 
| (12 to 14)% increased Physical Damage with One Handed Melee Weapons
 
| [147, 148]
 
| 500
 
|
 
|
 
| 0
 
| 9: 0<br>
 
144: 0
 
|-
 
| Sorcerer's
 
| (14 to 16)% increased Spell Damage while Dual Wielding
 
| [145]
 
| 0
 
|
 
|
 
| 500
 
| 144: 0<br>
 
146: 0
 
|-
 
| Sundering
 
| (14 to 18)% increased Critical Strike Chance with Two Handed Melee Weapons
 
| [144, 148]
 
| 250
 
|
 
|
 
| 0
 
| 5: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|-
 
| Surging
 
| (10 to 12)% increased Critical Strike Multiplier with Lightning Skills
 
| []
 
| 200
 
|
 
|
 
| 250
 
|
 
|-
 
| Technical
 
| (14 to 18)% increased Weapon Critical Strike Chance while Dual Wielding
 
| [145]
 
| 250
 
|
 
|
 
| 0
 
| 144: 0<br>
 
146: 0
 
|-
 
| Thirsting
 
| (0.2 to 0.4)% of Physical Attack Damage Leeched as Mana
 
| []
 
| 0
 
|
 
| 500
 
|
 
|
 
|-
 
| Thundering
 
| (14 to 18)% increased Critical Strike Chance with Lightning Skills
 
| []
 
| 200
 
|
 
|
 
| 250
 
|
 
|-
 
| Thwarting
 
| (1 to 1)% additional Chance to Block Spells with Shields
 
| [146]
 
| 0
 
|
 
|
 
|
 
| 144: 0
 
|-
 
| Trapping
 
| (14 to 16)% increased Trap Damage
 
| []
 
| 500
 
| 0
 
|
 
|
 
|
 
|-
 
| Vicious
 
| (14 to 16)% increased Physical Damage with Swords
 
| [12, 143, 148]
 
| 500
 
|
 
|
 
| 0
 
| 12: 500<br>
 
143: 0
 
|-
 
| Vivid
 
| (5 to 7)% increased maximum Life
 
| []
 
| 350
 
| 500
 
|
 
|
 
|
 
|-
 
| Volleying
 
| (6 to 8)% increased Attack Speed with Bows
 
| [5, 143, 144]
 
| 0
 
|
 
| 500
 
|
 
| 5: 500<br>
 
143: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0<br>
 
148: 0
 
|-
 
| Warding
 
| (3 to 5)% increased Cast Speed while holding a Shield
 
| [146]
 
| 0
 
|
 
|
 
| 500
 
| 144: 0<br>
 
145: 0
 
|-
 
| Warrior's
 
| (4 to 6)% increased Attack Speed with Two Handed Melee Weapons
 
| [144, 148]
 
| 500
 
|
 
|
 
| 0
 
| 5: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|-
 
| Wizard's
 
| (14 to 16)% increased Spell Damage while wielding a Staff
 
| [10, 143, 144]
 
| 0
 
|
 
|
 
| 500
 
| 10: 500<br>
 
143: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|-
 
| Wright's
 
| (3 to 5)% increased Cast Speed while wielding a Staff
 
| [10, 143, 144]
 
| 0
 
|
 
|
 
| 500
 
| 10: 500<br>
 
143: 0<br>
 
145: 0<br>
 
146: 0<br>
 
147: 0
 
|}
 
   
 
===Suffixes===
 
===Suffixes===
  +
<table class="wikitable sortable">
 
  +
<tr>
{| class="wikitable sortable" style="width: {{{width|auto}}};"
 
  +
<th>Name</th>
! rowspan="3" | Name
 
  +
<th>Effect</th>
! rowspan="3" style="min-width: 40em;"| Effect
 
  +
<th>Tags</th>
! rowspan="3" | Groups
 
  +
<th>[[Viridian Jewel|Viridian]]</th>
! colspan="5" | Spawn Weighting
 
  +
<th>[[Cobalt Jewel|Cobalt]]</th>
|-
 
  +
<th>[[Crimson Jewel|Crimson]]</th>
! rowspan="2" | Base
 
  +
<th>Spawn Weight</th>
! colspan="3" | Jewels
 
  +
</tr>
! rowspan="2" | Group Adjustments
 
  +
{{#ask:
|-
 
  +
[[Category:Mods]]
! 29: Crimson !! 30: Viridian !! 31: Cobalt
 
  +
[[Has mod domain::11]]
|-
 
  +
[[Has mod generation type::2]]
| of Absorbtion
 
  +
[[Has name::+]]
| (1 to 2) Mana gained for each Enemy hit by your Attacks
 
  +
[[Has subobject::<q>
| []
 
  +
[[-Has subobject::+]]
| 0
 
  +
[[Has spawn weight::>>0]]
|
 
  +
</q>]]
| 500
 
  +
|?Has name=
|
 
  +
|?Has stat text
|
 
  +
|?Has tag
|-
 
  +
|limit=100
| of Adaption
 
  +
|userparam=extra_rows=2, show_jewels=1
| (6 to 8) to all Attributes
 
  +
|default=
| []
 
  +
|sort=Has name
| 300
 
  +
|link=none
|
 
  +
|format=template
|
 
  +
|template=SMW mod table
|
 
  +
}}
|
 
  +
</table>
|-
 
| of Annihilation
 
| (10 to 14)% increased Critical Strike Chance for Spells
 
| []
 
| 0
 
|
 
|
 
| 250
 
|
 
|-
 
| of Archery
 
| (10 to 12)% increased Projectile Damage
 
| []
 
| 400
 
|
 
| 500
 
|
 
|
 
|-
 
| of Athletics
 
| (8 to 10) to Strength and Dexterity
 
| []
 
| 450
 
|
 
|
 
| 250
 
|
 
|-
 
| of Berserking
 
| (3 to 5)% increased Attack Speed
 
| []
 
| 500
 
|
 
|
 
|
 
|
 
|-
 
| of Blasting
 
| (10 to 12)% increased Area Damage
 
| []
 
| 500
 
|
 
|
 
|
 
|
 
|-
 
| of Burning
 
| (2 to 3)% chance to Ignite
 
(3 to 5)% increased Ignite Duration on Enemies
 
| []
 
| 250
 
| 350
 
|
 
|
 
|
 
|-
 
| of Combat
 
| (10 to 12)% increased Melee Damage
 
| [148]
 
| 500
 
|
 
|
 
| 0
 
| 5: 0<br>
 
9: 0
 
|-
 
| of Cunning
 
| (8 to 10) to Dexterity and Intelligence
 
| []
 
| 450
 
| 250
 
|
 
|
 
|
 
|-
 
| of Deadliness
 
| (6 to 10)% increased Accuracy Rating
 
(6 to 10)% increased Global Critical Strike Chance
 
| []
 
| 0
 
|
 
| 150
 
|
 
|
 
|-
 
| of Demolishing
 
| (8 to 10)% increased Melee Critical Strike Multiplier
 
| [148]
 
| 250
 
|
 
|
 
| 0
 
| 5: 0<br>
 
9: 0
 
|-
 
| of Dexterity
 
| (12 to 16) to Dexterity
 
| []
 
| 300
 
|
 
| 500
 
|
 
|
 
|-
 
| of Efficiency
 
| (3 to 5)% reduced Mana Cost of Skills
 
| []
 
| 500
 
|
 
|
 
|
 
|
 
|-
 
| of Enchanting
 
| (2 to 4)% increased Cast Speed
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| of Entropy
 
| (10 to 12)% increased Damage over Time
 
| []
 
| 500
 
|
 
|
 
|
 
|
 
|-
 
| of Fending
 
| (4 to 6)% chance to Knock Enemies Back on hit
 
| []
 
| 250
 
|
 
|
 
|
 
|
 
|-
 
| of Focus
 
| (2 to 3) Energy Shield gained for each Enemy hit by your Attacks
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| of Freezing
 
| (2 to 3)% chance to Freeze
 
(12 to 16)% increased Freeze Duration on Enemies
 
| []
 
| 250
 
|
 
| 350
 
|
 
|
 
|-
 
| of Grounding
 
| (12 to 15)% to Lightning Resistance
 
| []
 
| 300
 
|
 
|
 
| 500
 
|
 
|-
 
| of Insulation
 
| (10 to 12)% to Fire and Lightning Resistances
 
| []
 
| 450
 
|
 
| 250
 
|
 
|
 
|-
 
| of Intelligence
 
| (12 to 16) to Intelligence
 
| []
 
| 300
 
|
 
|
 
| 500
 
|
 
|-
 
| of Menace
 
| (8 to 12)% increased Global Critical Strike Chance
 
| []
 
| 250
 
|
 
|
 
|
 
|
 
|-
 
| of Mysticism
 
| (10 to 12)% increased Spell Damage
 
| []
 
| 0
 
|
 
|
 
| 500
 
|
 
|-
 
| of Order
 
| (7 to 13)% to Chaos Resistance
 
| []
 
| 100
 
|
 
|
 
|
 
|
 
|-
 
| of Potency
 
| (6 to 8)% increased Global Critical Strike Multiplier
 
| []
 
| 250
 
|
 
|
 
|
 
|
 
|-
 
| of Precision
 
| (10 to 14)% increased Accuracy Rating
 
| []
 
| 0
 
|
 
| 500
 
|
 
|
 
|-
 
| of Raiding
 
| (4 to 6)% increased Rarity of Items found
 
| []
 
| 150
 
|
 
|
 
|
 
|
 
|-
 
| of Recovery
 
| (10 to 14)% increased Stun Recovery
 
| []
 
| 200
 
| 400
 
|
 
|
 
|
 
|-
 
| of Rejuvenation
 
| (2 to 3) Life gained for each Enemy hit by your Attacks
 
| []
 
| 0
 
| 500
 
|
 
|
 
|
 
|-
 
| of Resilience
 
| Minions have (6 to 10)% to all Elemental Resistances
 
| []
 
| 0
 
|
 
|
 
| 350
 
|
 
|-
 
| of Resistance
 
| (8 to 10)% to all Elemental Resistances
 
| []
 
| 300
 
|
 
|
 
|
 
|
 
|-
 
| of Runes
 
| Totems gain (6 to 10)% to all Elemental Resistances
 
| []
 
| 250
 
| 350
 
|
 
|
 
|
 
|-
 
| of Shelter
 
| (10 to 12)% to Cold and Lightning Resistances
 
| []
 
| 450
 
| 250
 
|
 
|
 
|
 
|-
 
| of Shocking
 
| (2 to 3)% chance to Shock
 
(12 to 16)% increased Shock Duration on Enemies
 
| []
 
| 250
 
|
 
|
 
| 350
 
|
 
|-
 
| of Soaring
 
| (6 to 8)% increased Projectile Speed
 
| []
 
| 300
 
|
 
| 500
 
|
 
|
 
|-
 
| of Spirit
 
| (8 to 10) to Strength and Intelligence
 
| []
 
| 450
 
|
 
| 250
 
|
 
|
 
|-
 
| of Strength
 
| (12 to 16) to Strength
 
| []
 
| 300
 
| 500
 
|
 
|
 
|
 
|-
 
| of Stunning
 
| (10 to 14)% increased Stun Duration on Enemies
 
| []
 
| 200
 
| 400
 
|
 
|
 
|
 
|-
 
| of Unmaking
 
| (8 to 10)% increased Critical Strike Multiplier for Spells
 
| []
 
| 0
 
|
 
|
 
| 250
 
|
 
|-
 
| of Weight
 
| (10 to 14)% increased Melee Critical Strike Chance
 
| [148]
 
| 250
 
|
 
|
 
| 0
 
| 5: 0<br>
 
9: 0
 
|-
 
| of Wounding
 
| (8 to 10)% increased Damage
 
| []
 
| 350
 
|
 
|
 
|
 
|
 
|-
 
| of Zeal
 
| (2 to 4)% increased Attack and Cast Speed
 
| []
 
| 350
 
|
 
|
 
|
 
|
 
|-
 
| of the Apocalypse
 
| (10 to 14)% increased Critical Strike Chance with Elemental Skills
 
| []
 
| 100
 
|
 
|
 
|
 
|
 
|-
 
| of the Beast
 
| (12 to 15)% to Cold Resistance
 
| []
 
| 300
 
|
 
| 500
 
|
 
|
 
|-
 
| of the Dragon
 
| (12 to 15)% to Fire Resistance
 
| []
 
| 300
 
| 500
 
|
 
|
 
|
 
|-
 
| of the Elements
 
| (8 to 10)% increased Critical Strike Multiplier with Elemental Skills
 
| []
 
| 100
 
|
 
|
 
|
 
|
 
|-
 
| of the Hearth
 
| (10 to 12)% to Fire and Cold Resistances
 
| []
 
| 450
 
|
 
|
 
| 250
 
|
 
|-
 
| of the Wall
 
| Minions have (2 to 4)% Chance to Block
 
| []
 
| 0
 
|
 
|
 
| 350
 
|
 
|}
 
   
 
==Corrupted==
 
==Corrupted==

Revision as of 18:08, 16 October 2015

Jewels are items that can be placed into Jewel sockets in the Passive Skill Tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available in the four rarities. A rare jewel can have only four affixes instead of six.

Some unique jewels affect other passive nodes within a certain radius.

Base Jewels

There are three base jewel types. They don't differ in implicit modifiers or level requirement, but rather in the pool of modifiers that can spawn on them. Jewels can be found starting at item level 20, and used at any level.

  • Cobalt Jewel inventory iconCobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Cobalt Jewel inventory icon
  • Crimson Jewel inventory iconCrimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Crimson Jewel inventory icon
  • Viridian Jewel inventory iconViridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.Viridian Jewel inventory icon

Only magic, rare, and unique jewels can be found in loot. Normal jewels can be obtained by using an Orb of Scouring inventory iconOrb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.
Shift click to unstack.
Orb of Scouring inventory icon
.

Affixes

Affixes for jewels follow some special rules:

  • No item level requirement
  • No tiered affixes
  • Rare items can only roll 4 affixes, 2 prefixes and 2 suffixes each

Prefixes

{{#ask: Has mod domain::11Has mod generation type::1Has name::+ [[Has subobject:: -Has subobject::+ [[Has spawn weight::>>0]] ]] |?Has name= |?Has stat text |?Has tag |limit=100 |userparam=extra_rows=2, show_jewels=1 |default= |sort=Has name |link=none |format=template |template=SMW mod table }}
Name Effect Tags Viridian Cobalt Crimson Spawn Weight

Suffixes

{{#ask: Has mod domain::11Has mod generation type::2Has name::+ [[Has subobject:: -Has subobject::+ [[Has spawn weight::>>0]] ]] |?Has name= |?Has stat text |?Has tag |limit=100 |userparam=extra_rows=2, show_jewels=1 |default= |sort=Has name |link=none |format=template |template=SMW mod table }}
Name Effect Tags Viridian Cobalt Crimson Spawn Weight

Corrupted

The Corrupted property can have the following effects on a jewel:

  • Turn into a rare jewel
  • Turn into a unique corrupted jewel with the same base item (see List of unique jewels received by corruption)
  • Add an implicit modifier to the jewel
  • No effect (other than adding the corrupted property)

Implicits mods

{{#ask:

Has mod domain::11
Has mod generation type::5
[[Has subobject::
 -Has subobject::+
 Has tag::jewel
 [[Has spawn weight::>>0]]
]]
|?Has stat text=Implicit Mods
|sort=Has stat text 
|mainlabel=-
|format=table
|searchlabel=

}}

Unique Jewels

There are several unique Jewels. Some are given as quest rewards, some are dropped and others can be only be gained by corrupting jewels.

Radius

Some unique jewels may come with a radius in which a specific effect occurs. The radius modifier represents the following internal values:

Size Value
Small 800
Medium 1200
Large 1500