Map Tier: 1
Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition
Area level: 58
DROP DISABLEDVendor Prices
Normal | 1x Orb of Chance |
Magic | 2x Orb of Chance |
Rare | 3x Orb of Chance |
Unique | 10x Chaos Orb |
1x Scroll FragmentMetadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasJungleValley
Id | MapAtlasJungleValley |
---|---|
Act | 11 |
Area level | 68 |
Bosses | Queen of the Great Tangle |
Area type tags | forest |
Tags | map, einharmaps, forest_map_area, jungle_valley_area |
The Shaper: Verdant canopies shroud the world in darkness. |
Jungle Valley Map is based on the The Riverways zone in Act 2. Since version 3.1.0 (War for the Atlas) the map item is a legacy variant of Jungle Valley MapJungle Valley MapMap Level: 73
Map Tier: 5
Guild Character: 5Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..
Map Layout[]
Map Type: Outdoors
Boss Arena[]
Jungle Valley's Boss Arena is called The Loom Chamber, an above-ground variation of the Weaver's Chambers encounter. Like the underground version of this fight with The Weaver, the area features a circular area which begins as totally empty of any hostile units. Only once the player has entered far enough into the Arena will the room slowly begin filling with Normal spiders , descending down from an unseen area, above the arena.
The encounter typically includes at least one pack of Magic Spiders, all sharing a single monster affix, which can be either Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-168)% of base
Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-135)% of base
Effectiveness of Added Damage: (90-135)%Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
After the boss has been killed, small spiderlings hatch from the eggsacks located at the edges of the Arena's web floor, and immediately proceed to attack the player.
Unlike the encounter with The Weaver, neither the boss, nor the lesser spiders become untargetable by retreating upwards towards the area from which they originally descended.
Boss[]
Queen of the Great Tangle, based on The Weaver.
- Casts Ethereal KnivesEthereal KnivesSpell, Projectile, Physical, Duration
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Projectile Speed: 1300Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds
Deals (7-633) to (10-949) Physical Damage
Fires 9 additional Projectiles
Maximum 40 Lingering Blades can be left in the ground at a time
Leaves a Lingering Blade in the ground for every 3 Projectiles fired
Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself
(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Summons spiders that use Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-168)% of base
Effectiveness of Added Damage: (142-168)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-135)% of base
Effectiveness of Added Damage: (90-135)%Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual Wielding
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or fracture into hatchlings. - Spawns packs of spiders before appearing, usually at least one of them magic.
Vendor[]
- Three Jungle Valley MapsJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. yield one Beach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: aTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Item acquisition
This item is drop disabled.
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | Type |
---|---|---|---|
Beach MapBeach MapMap Level: 69 Map Tier: 2 Guild Character: aTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 3 | Jungle Valley MapJungle Valley MapMap Level: 68 Map Tier: 1 Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | Manual |
Divination cards[]
The following divination cards drop in this area:
- The Flora's GiftThe Flora's Gift5Five-Link Staff
Item Level: 66Sturdy and strong,
grown from the stream.
The Flora that live here,
A combatant's dream. - The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
- Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit. - HopeHope5Prismatic Ring
CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. - The Pack LeaderThe Pack Leader6Alpha's HowlBecome the leader you were born to be.
- The WebThe Web8Weapon of CraftingA weapon, a shelter, a prison.
The web's purpose changes
with the spider's needs.
A lesson we should
take to heart. - The WindThe Wind7WindripperWeaving through the cracks, searching for weaknesses, silent, indiscriminate, leaving sorrow in its wake.
Other versions
- Jungle Valley MapJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Metamorph. - Jungle Valley MapJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Blight. - Jungle Valley MapJungle Valley MapMap Level: 72
Map Tier: 5
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Legion. - Jungle Valley MapJungle Valley MapMap Level: 70
Map Tier: 3
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Synthesis. - Jungle Valley MapJungle Valley MapMap Level: 72
Map Tier: 5
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Betrayal. - Jungle Valley MapJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once., the current drop enabled variant that was introduced in Ritual. - Jungle Valley MapJungle Valley MapMap Level: 71
Map Tier: 4
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Heist. - Jungle Valley MapJungle Valley MapMap Level: 69
Map Tier: 2
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Harvest. - Jungle Valley MapJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Delirium. - Jungle Valley MapJungle Valley MapMap Level: 73
Map Tier: 5
Guild Character: 5Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in War for the Atlas. - Shaped Jungle Valley MapShaped Jungle Valley MapMap Level: 73
Map Tier: 6
Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in Atlas of Worlds. - Jungle Valley MapJungle Valley MapMap Level: 72
Map Tier: 7
Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., the original variant. - Jungle Valley MapJungle Valley MapMap Level: 74
Map Tier: 7
Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., a legacy variant that was introduced in The Awakening.
Version history[]
Version | Changes | ||||||||||||
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3.1.0 |
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2.4.1 |
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2.4.0 |
Version history[]
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