Kitava's Thirst

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Kitava's Thirst
Zealot Helmet
Quality: +20%
Armour: (226-238)
Energy Shield: (45-48)
Requires Level 44, 50 Str, 50 Int50% chance to Trigger Socketed Spells when
you Spend at least 100 Mana to Use a Skill
15% reduced Cast Speed
(70-80)% increased Armour and Energy Shield
+(30-50) to maximum Mana
Tukohama, Tawhoa and Kitava went to the lake to fish.
Tawhoa weaved a net to catch the fish,
Tukohama built a fire to cook the fish,
and Kitava swallowed the entire lake, fish and all, with a single gulp.
Kitava's Thirst inventory icon.png
Purchase Costs
Unique5x Chaos Orb
Sell Price
7x Alteration Shard
Miscellaneous
Item class: Helmets

Kitava's Thirst is a unique Zealot HelmetZealot HelmetArmour: 119
Energy Shield: 24
Requires Level 44, 50 Str, 50 Int
.

Mechanics

  • 50% chance to Trigger Socketed Spells:
    • Each time you use a skill with a mana cost of 100 or higher, there is a 50% chance all socketed spells will trigger. Typically only one spell can be triggered at a time, which makes this item more unique.
    • If multiple of the same spell skill gem are socketed, only one will trigger. For example, if two Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
      Mana Cost: (4-12)
      Cast Time: 0.50 sec
      Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds
      Maximum 20 Summoned Raging Spirits
      Minions gain 15% less Added Damage
      Minions cannot Taunt Enemies
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Summon Raging Spirit skill icon.png
      skill gems are socketed, only one will cast.
  • when you Spend at least 100 Mana:
    • 100 or more mana must be spent in order to trigger socketed spells.
      • 100 mana must be spent all at once, not across multiple uses.
      • Skills cast with life via Blood Magic or energy shield via Eldritch Battery will not trigger socketed spells.
      • Using Soul TakerSoul Taker
        Siege Axe
        One Handed Axe
        Quality: +20%
        Physical Damage: (105.6-124.8) to (198-234)
        Critical Strike Chance: 5.00%
        Attacks per Second: (1.80-1.88)
        Weapon Range: 11
        Requires Level 59, 119 Str, 82 Dex(100-140)% increased Physical Damage
        Adds 10 to 20 Physical Damage
        (20-25)% increased Attack Speed
        +(20-25)% to Cold Resistance
        Insufficient Mana doesn't prevent your Melee Attacks
        Your Physical Damage can Chill
        It is too easy for the soul to escape from an open heart.
        or other methods that avoid mana costs will not trigger socketed spells.
      • Mana reservation can trigger socketed spells.
  • Use a Skill:
    • Channeled skills with a mana cost of 100 or above can only trigger spells with the initial cast. This is because Kitava's Thirst triggers when spending mana to use a skill, not to maintain an already-used skill.[1][2]
  • Targeting
    • Triggered spells will target a nearby target. The triggered spells will not necessarily target the same location or enemy targeted by the original skill.
    • If there are no nearby potential targets, the casts will target randomly.

Strategy

There are several methods that can be used to raise the cost of skills to help Kitava's Thirst trigger its socketed spells more regularly and expand the list of usable skills that can trigger this unique. Rapid cast or attacking abilities are preferred when using Kitava's Thirst to increase the likeliness of socketed spells triggering. Because of the high mana cost needed, several spells and most attack skills struggle to reach the 100 mana threshold, however there are a few unique items that can be used to assist with this:

  • VoidbringerVoidbringer
    Conjurer Gloves
    Quality: +20%
    Energy Shield: (105-129)
    Requires Level 55, 79 Int+1 to Level of Socketed Elemental Gems
    (125-150)% increased Critical Strike Chance for Spells
    (180-250)% increased Energy Shield
    +(40-80) to Total Mana Cost of Skills
    +(15-20) Energy Shield gained on Kill
    Absolute corruption empowers absolutely.
    gloves are ideal for critical strike spell builds, as they grant a global increase to spell critical strike chance as well as boosting mana cost of skills by up to 80.
  • Pledge of HandsPledge of Hands
    Judgement Staff
    Warstaff
    Quality: +20%
    Physical Damage: 87.6-163.2
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo
    (120-160)% increased Spell Damage
    100% increased maximum Mana
    "To shake a hand is to double your power."
    - Jaetai, Queen's Advisor
    has good synergy, as it grants an innate level 30 Greater Spell Echo Support which includes a large 150% mana multuipler and also significantly increases the player's mana pool.
  • A copy of the Unique Jewel Fevered MindFevered Mind
    Cobalt Jewel
    Limited to: 1
    Radius: Small
    +(5-10) to Intelligence
    Notable Passive Skills in Radius are Transformed to
    instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage
    Corrupted
    In sickness, the insane becomes sane.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    can also be socketed into the passive skill tree to boost the cost of all skills.
  • The unique wand Apep's RageApep's Rage
    Opal Wand
    Wand
    Quality: +20%
    Physical Damage: 42-78
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 62, 212 Int(38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
    (25-30)% increased Cast Speed
    +(5-10)% to Chaos Resistance
    +40 to Total Mana Cost of Skills
    Poisons you inflict deal Damage 20% faster
    Apep's poison entraps, encircles,
    and engulfs the leaking mind of Man.
    is another way to push a spell's mana cost over the 100 mana threshold with its +40 to Total Mana Cost of Skills mod. The additional cast speed helps also helps offset the cast speed penalty of Kitava's Thirst and the added chaos damage to spells makes it great for spellcaster utilizing chaos and poison damage.

Channeled skills are the fastest skills, but they activate the cast only once per use (if the mana cost is sufficient), so the player has to start channeling and end channeling rapidly, which is tedious but possible.

Fastest non-channeled skills are Blade VortexBlade VortexSpell, AoE, Duration, Physical
Radius: 15
Mana Cost: (6-16)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 25%
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
Base duration is 5 seconds
Can have up to 10 active spinning blades
10% increased Critical Strike Chance for each blade
35% increased Hit Rate for each blade
35% more Damage for each blade
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
, Flame SurgeFlame SurgeSpell, AoE, Fire
Radius: 30
Mana Cost: (6-16)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cast Speed0.5% chance to Scorch Enemies+0.25 to Area of Effect lengthDeals (27-563) to (40-844) Fire Damage
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0-9) to Area of Effect length
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
, Storm CallStorm CallSpell, AoE, Duration, Lightning
Mana Cost: (6-16)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 130%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% increased Area of Effect
2% reduced Cast Speed
0.5% reduced Skill Effect Duration0.25% chance for Lightning to Strike the Marker when Cast
Deals (21-510) to (38-947) Lightning Damage
Base duration is 1.5 seconds
(10-29)% increased Effect of Lightning Ailments
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
, Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Mana Cost: (4-12)
Cast Time: 0.50 sec
Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds
Maximum 20 Summoned Raging Spirits
Minions gain 15% less Added Damage
Minions cannot Taunt Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Raging Spirit skill icon.png
,Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (7-16)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning DamageChains +0.1 Times+0.05% Chance to Block Attack Damage while holding a Shield
+0.05% Chance to Block Spell Damage while holding a Shield
Deals (24-284) to (36-426) Lightning Damage
+3% Chance to Block Attack Damage while holding a Shield
Chains +1 Times
Base duration is 12 seconds
+3% Chance to Block Spell Damage while holding a Shield
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
, and curses with base cast time 0.5s. Detonate MinesDetonate MinesMine, Spell
Cooldown Time: 0.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.Per 1% Quality:1Superior2AnomalousMines have 1% increased Detonation SpeedRecover 0.01% of Life for each Mine DetonatedFirst Mine Detonates Instantly
Mines get 10% more Detonation Speed for each prior Mine in Detonation Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines skill icon.png
is faster, but it has 0 mana cost. FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Attack Damage: (115%-135%) of base
Effectiveness of Added Damage: (115%-135%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
is the fastest attack skill.

Mana consumption of a character using Kitava's Thirst offensively is huge. In average, one needs to spend 200 mana for one activation. A character with 4000 mana and 400% increased mana regeneration is unable to sustain casting to activate Kitava's Thirst more than 1-2 times per second (flasks, Rallying CryRallying CryWarcry, AoE, Duration
Mana Cost: (15-19)
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Cast Time: 0.80 sec
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Gives nearby Allies a buff based on the damage of your weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect2% increased Warcry SpeedBuff has 2% more Effect on your MinionsExerted Attacks deal 0.5% increased DamageBase duration is (5-5.9) seconds
Exerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%
Exerts the next 5 Melee Attacks you perform
Buff grants Added Attack Damage equal to 3% of the Damage of your Main
Hand Weapon per 5 Power, up to a maximum of 20%
Buff has 100% more Effect on your Minions
Counts total Power of Enemies and Allies in Range
(0-38)% increased Warcry Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rallying Cry skill icon.png
and ClarityClarityAura, Spell, AoE
Radius: 36
Mana Reserved: (34-279)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 10Casts an aura that grants mana regeneration to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% increased Mana Recovery from FlasksYou and nearby Allies have 0.25% increased Damage while on Full ManaYou and nearby Allies Regenerate (2.9-33) Mana per second
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Clarity skill icon.png
are irrelevant here). Leeching that amount of mana is problematic because of the limitations of leech. There is one way to surpress this limit of regen, with tickster ascendecy Weave the Arcane.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
1Divine JusticeDivine Justice1Helmet
Eternal Labyrinth Enchantment
Many sought the Goddess' blessing. Few survived the Labyrinth to receive it.
random helmet with an Eternal Labyrinth enchantmentAutomatic
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may
only see a sliver of the present.
random influenced itemAutomatic
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
random two-implicit corrupted itemAutomatic
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
random itemAutomatic
1Singular IncubatorSingular IncubatorAdds an incubated Unique item to an equippable item
Item drops after killing # monsters
Unique ItemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
random itemAutomatic

Legacy variants

Kitava's Thirst has a legacy variant.

Version Discontinued Modifiers
3.11.0


  • 30% chance to Trigger Socketed Spells when
  • you Spend at least 100 Mana to Use a Skill
  • 15% reduced Cast Speed
  • (70–80)% increased Armour and Energy Shield
  • +(30–50) to maximum Mana

Gallery

Version history

Version Changes
3.11.0
  • Now has a 50% chance to trigger socketed spells when you spend at least 100 mana to use a skill (from 30%).
2.4.0
  • Introduced to the game.

References