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Lancing SteelAttack, Projectile, Physical
Level: (1-20)
Cost: (8-10) Mana
Attack Speed: 80% of base
Attack Damage: (63-85)% of base
Effectiveness of Added Damage: (63-85)%
Requires Level 28Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Impale EffectClusters have 1.5% increased Projectile targeting rangeProjectiles deal up to 2% increased Damage with Hits and Ailments at the start of their movement, lowering this bonus as they travel farther0.5% chance to Impale Enemies on HitDeals (63-85)% of Base Attack Damage
Fires 3 additional Projectiles
20% chance to Impale Enemies on Hit
(20-113) to (30-169) Added Attack Physical Damage
Consumes up to 4 Steel Shards
Fires 50% more Projectiles per Steel Shard consumed
Hits after the first on each Enemy deal 60% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lancing Steel skill icon.pngLancing Steel inventory icon.png
Area level: 28
Vendor Prices
Normal1x Orb of Chance
Vendor Offer
1x Scroll Fragment
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemLancingSteel

Lancing Steel is an attack which uses your sword or axe to generate a cluster of shards that fires projectiles sequentially. The projectiles have a chance to impale on hit. This skill consumes Steel Shards from Call of Steel to fire more projectiles per cluster.

Skill functions and interactions

  • Steel Shards: Equipping this skill grants the Call of Steel ability, which is used to generate Steel Shards. This skill consumes up to 4 Steel Shards to launch 50% more projectiles per Steel Shard used.
  • Melee: Lancing Steel is not considered a melee attack despite using melee weapons, similarly to Spectral ThrowSpectral ThrowAttack, Projectile
    Level: (1-20)
    Cost: (7-9) Mana
    Attack Speed: 110% of base
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile Speed
    Fires an additional Projectile
    Deals (80-100)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon.png

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Physical DamageExp.Total Exp.
1284229863%63%20 to 3000
2314632864%64.2%23 to 35199345199345
3345035865%65.3%27 to 40285815485160
4375437866%66.5%31 to 46401344886504
5405840968%67.6%35 to 535543791440883
6426042969%68.8%38 to 584774371918320
7446344970%69.9%42 to 635837862502106
8466646971%71.1%45 to 687103593212465
9486848972%72.3%49 to 7413555114567976
10507149973%73.4%53 to 8011388775706853
11527451975%74.6%58 to 8613682337075086
12547653976%75.7%62 to 9316383388713424
13567955977%76.9%67 to 101195664810670072
14588257978%78.1%73 to 109365518414325256
156084591079%79.2%78 to 117301732717342583
166287601080%80.4%84 to 126775999525102578
176490621082%81.5%91 to 1361513819340240771
186692641083%82.7%98 to 1462608382566324596
196895661084%83.8%105 to 15762620247128944843
207098681085%85%113 to 169211708088340652931
2172100701086%86.2%121 to 181N/AN/A
2274N/AN/A1087%87.3%130 to 195N/AN/A
2376N/AN/A1088%88.5%139 to 209N/AN/A
2478N/AN/A1090%89.6%149 to 224N/AN/A
2580N/AN/A1191%90.8%160 to 239N/AN/A
2682N/AN/A1192%91.9%171 to 256N/AN/A
2784N/AN/A1193%93.1%183 to 274N/AN/A
2886N/AN/A1194%94.3%196 to 293N/AN/A
2988N/AN/A1195%95.4%209 to 314N/AN/A
3090N/AN/A1197%96.6%223 to 335N/AN/A
3191N/AN/A1197%97.2%231 to 346N/AN/A
3292N/AN/A1198%97.7%239 to 358N/AN/A
3393N/AN/A1198%98.3%247 to 370N/AN/A
3494N/AN/A1199%98.9%255 to 382N/AN/A
3595N/AN/A1199%99.5%263 to 395N/AN/A
3696N/AN/A11100%100.1%272 to 408N/AN/A
3797N/AN/A11101%100.6%281 to 421N/AN/A
3898N/AN/A11101%101.2%290 to 435N/AN/A
3999N/AN/A11102%101.8%300 to 449N/AN/A
40100N/AN/A11102%102.4%309 to 464N/AN/A

Item acquisition

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

8Dying AnguishDying Anguish8Level 19 Gem
Alternative Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
random level 19 gem with 19% alternative qualityAutomatic
1Gemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item
Item drops after killing # monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
random superior gemAutomatic
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem with 20% qualityAutomatic
1The VoidThe Void1Reach into the Void and claim your prize.random divination card set exchangeAutomatic

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Sever the Right Hand
Act 3
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Lancing Steel:


Related helmet enchantments

The following helmet enchantments affect Lancing Steel.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Lancing Steel Chance To Not Consume Shards 166Lancing Steel has 20% chance count as consumeing Steel Shards without Consuming themhelmet 100
default 0
Enchantment Lancing Steel Chance To Not Consume Shards 275Lancing Steel has 30% chance count as consumeing Steel Shards without Consuming themhelmet 100
default 0
Enchantment Lancing Steel Damage 166Lancing Steel deals 25% increased Damagehelmet 100
default 0
Enchantment Lancing Steel Damage 275Lancing Steel deals 40% increased Damagehelmet 100
default 0
Enchantment Lancing Steel Number of Additional Projectiles 175Lancing Steel fires an additional Projectilehelmet 100
default 0

Alternate skill effects

Lancing Steel has the following alternate skill effects: Template:Query base items

Version history

Version Changes
Lancing Steel now fires a sequence of projectiles when you attack, and fires more projectiles based on the number of Steel Shards consumed by the attack. Enemies can be hit by multiple projectiles from the same attack, but subsequent hits after the first deal less damage.
  • Now has a base attack speed multiplier of 80%.
  • Now deals 63% of base damage at gem level 1, up to 85% at gem level 20.
  • Now fire 3 additional projectiles.
  • Now has a 20% chance to impale enemies on hit.
  • Subsequent hits from the same attack now deal 60% less damage.
  • Now consumes up to 4 Steel Shards, and fires 50% more projectiles per Steel Shard consumed.
  • Now has a base attack time multiplier of 85% (from 80%).
  • Now deals 135% of base damage at gem level 1 (from 130%), up to 180% at gem level 20 (from 175%).
  • Now grants 1% increased Impale Effect per 1% gem quality (from 1% chance to Impale per 2% gem quality).
  • Can no longer hit close-range enemies multiple times with a single attack.
  • Now deals base damage equal to, and has an added damage effectiveness of, 130% at gem level 1 (from 65%), up to 175% at gem level 20 (from 80%).
  • Now adds 20 to 30 physical damage to attacks at gem level 1, up to 113 to 169 at gem level 20.
  • Now has 30% chance for the non-primary projectiles to impale enemies on hit.
  • Now has an attack speed multiplier of 80%.
  • Now gains 0.5% chance to impale enemies on hit per 1% gem quality (previously gained 1% chance to impale enemies per 1% gem quality).
  • Lancing Steel has been added to the game.