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Leaguestones always drop [[corrupted]] and may drop in normal, magic or unique [[rarity|rarities]]; whether there are any unique leaguestones is currently unknown. Magic leaguestones will spawn with their own set modifiers depending on the type of the leaguestone.
 
Leaguestones always drop [[corrupted]] and may drop in normal, magic or unique [[rarity|rarities]]; whether there are any unique leaguestones is currently unknown. Magic leaguestones will spawn with their own set modifiers depending on the type of the leaguestone.
   
Vendoring any three different normal leaguestones yields one random normal leaguestone with item level equal to the lowest item level of vendored leaguestones. Vendoring magic leaguestones with normal leaguestones has a chance to yield a magic stone.
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Vendoring any three normal leaguestones yields one random normal leaguestone with item level equal to the lowest item level of vendored leaguestones. Vendoring magic leaguestones with normal leaguestones has a chance to yield a magic stone.
   
 
==List of leaguestones==
 
==List of leaguestones==

Revision as of 07:22, 24 June 2017

Leaguestones
Also referred to as:

    Leaguestones are a class of items that are available in the Legacy leagues.

    Overview

    Leaguestones can be equipped in the leaguestone interface to activate a previous league's mechanic in the next zone entered by the character. Additionally any unique items restricted to that league can be dropped by monsters or created with a Orb of Chance inventory iconOrb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
    Shift click to unstack.
    Orb of Chance inventory icon
    while the leaguestone is active in that area. However it is not possible to activate leaguestones in corrupted areas or areas created by forsaken masters.

    Each leaguestone has a number of charges which will be consumed upon activation. Once all charges are used, the leaguestone will disappear.

    There are three leaguestone slots in the interface. The first slot is unlocked by default, the second one unlocks when the character reaches level 10 and the third unlocks at level 30. Eventually, up to three different leaguestones can be equipped at the same time. It is not possible to equip multiple of the same leaguestone type.

    Leaguestones always drop corrupted and may drop in normal, magic or unique rarities; whether there are any unique leaguestones is currently unknown. Magic leaguestones will spawn with their own set modifiers depending on the type of the leaguestone.

    Vendoring any three normal leaguestones yields one random normal leaguestone with item level equal to the lowest item level of vendored leaguestones. Vendoring magic leaguestones with normal leaguestones has a chance to yield a magic stone.

    List of leaguestones

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    List of leaguestone modifiers

    Prefixes

    Prefixes [Expand]

    {{#ask:

    Concept:Spawnable named prefix mods
    Has mod domain::13
    |?Has name=
    |?Has stat text
    |?Has mod group
    |?Has tag
    |limit=100
    |userparam=extra_rows=3
    |default=
    |sort=Has name
    |link=none
    |format=template
    |introtemplate=SMW mod table/shared/intro_with_level_with_group_with_weight
    |template=SMW mod table
    |outrotemplate=SMW mod table/outro
    |limit=10000
    

    }}

    Suffixes

    Suffixes [Expand]

    {{#ask:

    Concept:Spawnable named suffix mods
    Has mod domain::13
    |?Has name=
    |?Has stat text
    |?Has mod group
    |?Has tag
    |limit=100
    |userparam=extra_rows=3
    |default=
    |sort=Has name
    |link=none
    |format=template
    |introtemplate=SMW mod table/shared/intro_with_level_with_group_with_weight
    |template=SMW mod table
    |outrotemplate=SMW mod table/outro
    |limit=10000
    

    }}

    Version history

    Version Changes
    2.6.0k
    • Fixed a bug introduced in 2.6.0h where the Map and Zana mods for Beyond also included the benefit of a Beyond Leaguestone, even if there wasn't one active.
    2.6.0h
    • Fixed a bug where Beyond Leaguestones did not stack correctly with other modifiers that offered a chance to spawn Beyond portals.
    • Fixed a bug where the Flooded Depths could not have more than two room-based special features from Leaguestones.
    2.6.0f
    • Re-enabled the Singular prefix and the of Protection suffix for Ambush Leaguestones.
    2.6.0d
    • The Leaguestone progress bar now appears red when the leaguestone has not activated because it is underleveled for the area that the player is in.
    • Added minimum generation levels to some mods on Leaguestones where they could drop before that content could spawn.
    • Perandus Leaguestones that drop after this patch will now have a 20% chance to spawn Cadiro in the next area.
    • Onslaught Leaguestones that drop after this patch will now have 20% increased Quantity of Items found in the next area.
    • The Aspect of Ruination unique monster from the Luring Rampage Leaguestone mod now does 20% less damage.
    2.6.0c
    • Disabled the 'Singular' mod for Ambush Leaguestones that failed to generate unique Strongboxes.
    • Fixed a bug where specific Strongboxes added by Leaguestone mods would not be upgraded in rarity by other Leaguestone mods.
    2.6.0b
    • Fixed a terrain-out-of-sync instance crash that can happen in outdoor areas with a Talisman Leaguestone active.
    2.6.0
    • Introduced to the game